Jason Anderson (artist)
Encyclopedia
Jason D. Anderson, often credited as merely Jason Anderson, started out as a contract artist for Interplay
on the USCF
Chess project. He was later hired to design the engine, game world and interface for Fallout
. After working on the prototype design for Fallout 2
, Anderson left with fellow developers Timothy Cain
and Leonard Boyarsky
to found Troika Games
. After Troika Games collapsed, Anderson left the game industry for a short time to sell real estate.
Interplay reopened in-house development and in 2007 hired Anderson as creative director for an unannounced Massively multiplayer online game
.
In March 2009, Anderson joined inXile as creative director. In January 2011, he left inXile to join Turtle Rock Studios
.
Interplay
Interplay may refer to:* Interplay , a 1957 album by jazz musician John Coltrane* Interplay , Jerome Robbins, 1945* Interplay , a 1962 album by jazz musician Bill Evans...
on the USCF
United States Chess Federation
The United States Chess Federation is a non-profit organization, the governing chess organization within the United States, and one of the federations of the FIDE. The USCF was founded in 1939 from the merger of two regional chess organizations, and grew gradually until 1972, when membership...
Chess project. He was later hired to design the engine, game world and interface for Fallout
Fallout (computer game)
Fallout is a computer role-playing game produced by Tim Cain, developed and published by Interplay in 1997. The game has a post-apocalyptic and retro-futuristic setting in the mid-22nd century, featuring an alternate history which deviates some time after World War II, where technology, politics...
. After working on the prototype design for Fallout 2
Fallout 2
Fallout 2 is a computer role-playing game developed by Black Isle Studios and published by Interplay in 1998. The game's story takes place in 2241, 80 years after the events of Fallout...
, Anderson left with fellow developers Timothy Cain
Timothy Cain
Timothy Cain is a game producer best known as the producer, lead programmer and one of the main designers of the 1997's computer game Fallout. In 2009 he was chosen by IGN as one of the top 100 game creators of all time.-Early life:...
and Leonard Boyarsky
Leonard Boyarsky
Leonard Boyarsky is an American computer game designer and visual artist best known for being one of the key designers of the video games Fallout and Diablo III.-Early life:...
to found Troika Games
Troika Games
Troika Games was a video game developer created by the key people behind the first of the critically acclaimed Fallout series of games. The company was focused on role-playing video games between 1998 and 2005, best known for Arcanum: Of Steamworks and Magick Obscura and Vampire: The Masquerade –...
. After Troika Games collapsed, Anderson left the game industry for a short time to sell real estate.
Interplay reopened in-house development and in 2007 hired Anderson as creative director for an unannounced Massively multiplayer online game
Massively multiplayer online game
A massively multiplayer online game is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world. They are, however, not necessarily games played on...
.
In March 2009, Anderson joined inXile as creative director. In January 2011, he left inXile to join Turtle Rock Studios
Turtle Rock Studios
Turtle Rock Studios is a video game developer founded in March 2002 by Michael Booth, later acquired by Valve Corporation. Turtle Rock Studios is involved in the creation of original titles as well as the provision of consulting services to the digital entertainment industry.Turtle Rock Studios is...
.