Journal of Graphics Tools
Encyclopedia
The Journal of Graphics Tools, abbreviated jgt, is a peer-reviewed research journal that focuses on computer graphics. It has been published quarterly by A K Peters, Ltd.
since 1996. As stated in each issue, the journal “provides computer graphics professionals with practical ideas and techniques that solve real problems.”
Beginning with the first issue of 2009, the journal has been renamed to the Journal of Graphics, GPU, & Game Tools to reflect the fact that a broad range of subjects related to computer graphics is covered by the journal.
In 2005, AK Peters published a book entitled Graphics Tools—The jgt Editors’ Choice containing a collection 32 papers judged by the editorial board to be the most useful and interesting to have appeared in the journal up to that point in time.
A K Peters, Ltd.
A K Peters, Ltd. is a publisher of scientific and technical books, specializing in mathematics and in computer graphics, robotics, and other fields of computer science. They publish the journals Experimental Mathematics, Internet Mathematics, and the Journal of Graphics Tools. The company was...
since 1996. As stated in each issue, the journal “provides computer graphics professionals with practical ideas and techniques that solve real problems.”
Beginning with the first issue of 2009, the journal has been renamed to the Journal of Graphics, GPU, & Game Tools to reflect the fact that a broad range of subjects related to computer graphics is covered by the journal.
In 2005, AK Peters published a book entitled Graphics Tools—The jgt Editors’ Choice containing a collection 32 papers judged by the editorial board to be the most useful and interesting to have appeared in the journal up to that point in time.
Editorial Board
The editorial board for the Journal of Graphics Tools is composed of the following computer graphics experts.- Doug Roble, Editor-in-Chief
- Ronen Barzel (Advisory Board)
- Andrew GlassnerAndrew GlassnerAndrew S. Glassner is an American expert in computer graphics, well known in computer graphics community as the originator and editor of the Graphics Gems series and of An Introduction to Ray Tracing...
(Advisory Board) - Tomas Akenine-Möller
- Richard Chuang
- Paul DebevecPaul DebevecPaul Debevec is a researcher in computer graphics at the University of Southern California's Institute for Creative Technologies. He is best known for his pioneering work in high dynamic range imaging and image-based modelling and rendering....
- Cindy Grimm
- Eric HainesEric HainesEric Haines is an United States software engineer, expert in computer graphics, specifically in image rendering. he is with Autodesk, Inc., lead software engineer. He is a co-author of the book Real-Time Rendering.Eric Haines earned M.S...
- David HartDavid HartDavid Hart may refer to:* David Berry Hart , Scottish surgeon and professor* David Hart , American actor* David Hart , Australian rules footballer...
- Chris HeckerChris Hecker-Biography:Hecker was a student at the Parsons School of Design in New York City, studying the fine arts towards work as an illustrator. An article in Byte Magazine sold him on programming and he dropped out of school to begin work on graphics and games....
- Wolfgang Heidrich
- Naty Hoffman
- Stephen Jacobs
- Florian KainzFlorian KainzFlorian Kainz is an Austrian Football Midfielder currently playing for SK Sturm Graz.-References:*...
- Eric LengyelEric LengyelEric Lengyel is a computer game engine developer with expertise in 3D graphics, animation, physics, audio, and networking. He holds a Ph.D. in Computer Science from the University of California, Davis and a Masters Degree in Mathematics from Virginia Tech....
- Morgan McGuire
- Ken Museth
- Hanspeter Pfister
- Alyn Rockwood
- Peter Shirley
- Peter-Pike Sloan
- Paul Strauss
- Wolfgang Stürzlinger
- Chris Wyman