Joy Mech Fight
Encyclopedia
, sometimes called Joy Mecha Fight, is a fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

 for the Family Computer
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

, released only in Japan on May 21, 1993. The game was released during the generation shift between the Famicom and the newer Super Famicom
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

, and Joy Mech Fight is counted among one of the most important late Famicom games for utilizing the console's audio and visual capabilities to the fullest extent. It is also Nintendo's first attempt in the fighting game genre after the success and craze of Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...

's Street Fighter II
Street Fighter II
is a competitive fighting game originally released for the arcades in . It is the arcade sequel to the original Street Fighter released in and was Capcom's fourteenth title that ran on the CP System arcade hardware...

, which inspired other companies to create their own inspiration as well.

Though the game's development is credited to Nintendo R&D1, it was originally conceived by two programmers, Koichi Hayashida and Koichiro Eto, who met at a programming seminar hosted by Nintendo. The two completed the game while working at the seminar, naming it , and Nintendo released the game under its current title after both had started to work for the company.

Plot

Once upon a time there were two scientists, Dr. Little Emon and Dr. Ivan Walnuts, who worked together to create the world's most spectacular robots. One fateful day, Dr. Walnuts disappeared with the laboratory's seven military robot
Military robot
Military robots are autonomous robots or remote-controlled devices designed for military applications.Such systems are currently being researched by a number of militaries.-History:...

s before appearing on TV to declare his intention to conquer the world. , an owarai
Owarai
is a broad word used to describe Japanese comedy as seen on television. The word owarai is the honorific form of the word warai, meaning "a laugh" or "a smile". Owarai is most common on Japanese variety shows and the comedians are referred to as owarai geinin or owarai tarento...

 robot who had been training in the Kansai region, is called back to the laboratory by Dr. Emon, who remodels him into a military robot in a last ditch effort to stop his evil counterpart.

Sukapon's first task was to defeat the seven other robots and allow Dr. Emon to reprogram back to their original selves. All eight robots then proceed to take on Dr. Walnuts's many robots, each wave stronger than the last. After fighting each of their doppelgänger
Doppelgänger
In fiction and folklore, a doppelgänger is a paranormal double of a living person, typically representing evil or misfortune...

s at Dr. Walnuts's castle, they finally face off against the most powerful robot, Houou, on the surface of the moon.

After Houou is destroyed, Dr. Walnuts attempts to flee in his ship, but his ship malfunctions and explodes. Fortunately, Dr. Emon rescues Dr. Walnuts from the moon's surface. Dr. Walnuts later wakes up, back to his normal self, and Dr. Emon convinces him that everything that happened was just a dream. Sukapon was remodeled back into an owarai robot, and all is returned to normal.

Gameplay

The game's objective is simply to defeat all of the enemy robots placed in each level. The concept of the 2D versus fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

 was still new during the early 1990s, and the game's mechanics are visibly influenced by several other modern fighting games at the time.

The game consists of a standard versus mode (single player or multiplayer) and a quest mode (single player). In the quest mode, there are 8 enemy robots per level (only 7 in the first level). Defeating the first 7 robots will cause the level's boss to emerge, and defeating this boss will allow the player to move on to the next level. The game is completed by advancing through all 4 levels.

The player begins the game with only one character choice (Sukapon), but every enemy robot of the first level that the player defeats becomes usable as a player character. The player can choose which character to use to combat each enemy robot. Defeating the first 7 enemies using Sukapon allows the player to choose from 8 friendly robots, but the first level can only be accessed in the very first playthrough (see the hidden commands section for ways to reset the game and re-access the first level). Screenshots of each victory are replayed after the completion of a level. Finishing all of the levels will allow the player to select a particular level that they wish to play. However, choosing some levels back-to-back may cause minor bugs in the screenshot replays. After beating normal mode, you unlock hard mode which is a harder mode. After beating hard mode unlocks special mode and all the non-boss robots. Special mode is even harder and the robots start using their hidden moves often. Beating special mode unlocks the boss robots.

Rules

All matches are held one-on-one, and both characters start off with a full HP meter
Health (gaming)
Health is a game mechanic used in role-playing, computer and video games to give value to characters, enemies, NPCs, and related objects. This value can either be numerical, semi-numerical as in hit/health points, or arbitrary as in a life bar....

 and two hearts. The meter decreases as the character sustains damage from the opponents attacks, and the character suffers a knockdown if the meter reaches zero. A knockdown will temporarily stop the action, as the character that was knocked down loses a heart and regains a full HP meter, while the opposing character regains a small amount of HP. The match is over when a character has no hearts remaining when their HP meter goes to zero. If both characters are knocked down at the same time, and neither character has any hearts remaining, the result is called a draw, and the match is restarted from the beginning. Sustaining large amounts of damage in a short period of time will cause the character to become temporarily unconscious, during which the player will be unable to move or attack.

Characters

There are 36 characters available in the game. However, the 8 characters from the final level are only minor variants of the first 8 characters (including Sukapon), so there are only 28 different types in actuality. Characters are all robots whose head, limbs, and body float around separately. There are 6 basic parts (head, body, right hand, left hand, right leg, left leg) for every character, but some have arm or knee parts as well, and quite a few have unique designs.

Special moves

In addition to the 6 basic moves (punch, power punch, kick, leg sweep, jump, guard) that all of the characters in the game can use, there are 4 additional special moves unique to each character. Unlike many other 2D fighting games, Joy Mech Fight does not require pressing a diagonal direction on the control pad to produce a special move. Some of the characters have hidden moves that are not listed in the game manual or tutorial. These hidden moves may be much more effective than the 4 regular special moves.

Difficulty

The quest mode is divided into normal and hard difficulty, and finishing the game at hard difficulty will reveal the special difficulty mode. In this mode, computer opponents will begin to use hidden moves and will fight far more intelligently than in the other two difficulty levels. Completing hard difficulty will allow the character to select all non-boss enemy characters in the single match mode, and completing special difficulty will allow boss characters to be selected as well.

Graphics

The biggest quirk of the game is the way characters are displayed on screen. The limitations of the Famicom console made realistic animation of large-scale characters impossible to achieve, so in Joy Mech Fight, characters are robots whose head, limbs, and body float around separately. Dividing each character into individual sprites made animation much smoother, even in comparison with Super Famicom games. This method also lowered the total number of sprites needed for each character, allowing the game to have 36 different playable characters even with the Famicom's limited memory capacity. This was also the largest roster in a fighting game, until the release of SNK
SNK Playmore
SNK Playmore Corporation is a Japanese video game hardware and software company. SNK is an acronym of , which was SNK's original name. The company's legal and trading name became SNK in 1986....

's The King of Fighters '98
The King of Fighters '98
The King of Fighters '98 is a fighting game released by SNK released for the Neo Geo arcade and home console. It is the fifth game in The King of Fighters series...

, which had 38 playable characters.

Legacy

  • In the Wii
    Wii
    The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

     game Super Smash Bros. Brawl
    Super Smash Bros. Brawl
    Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

    , Sukapon appears as one of the many Stickers. Also in the same game, a sample of the music played in the menu and character select screens in Joy Mech Fight is heard in the song titled "Famicom Medley".

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK