Kinect Joy Ride
Encyclopedia
Kinect Joy Ride is a racing game for Xbox 360
and a launch title for its Kinect hardware. The game was developed by BigPark and published by Microsoft Game Studios
. Formerly known simply as Joyride, the game was initially announced at E3 2009 with the intention of it being released as a free Xbox Live Arcade
title later that year. However it was eventually moved to 2010 and was made into a full retail title for the Kinect hardware.
, criticizing the loose controls and inconsistencies with the boost mechanic. Most reviewers agreed that, although Kinect Joy Ride offered lightweight fun, it was not a very satisfying game compared to the other launch titles, and easily forgettable. Video game talk show Good Game
s two presenters gave the game a 5 and 4 out of 10 stating that the steering felt too unreliable and that it would be a lot more fun if were playing it with a regular controller and it's an experiment gone wrong. As well saying "You can have SOME fun pretending to drive, but I don't want to have to pretend to have fun too."
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
and a launch title for its Kinect hardware. The game was developed by BigPark and published by Microsoft Game Studios
Microsoft Game Studios
Microsoft Studios is the video game production wing for Microsoft, responsible for the development and publishing of games for the Xbox, Xbox 360, Games for Windows and Windows Phone platforms. They were established in 2002 as Microsoft Game Studios to coincide with the release of the Xbox, before...
. Formerly known simply as Joyride, the game was initially announced at E3 2009 with the intention of it being released as a free Xbox Live Arcade
Xbox Live Arcade
Xbox Live Arcade is a type of video game download distribution available primarily in a section of the Xbox Live Marketplace, Microsoft's digital distribution network for the Xbox 360, that focuses on smaller downloadable games from both major publishers and independent game developers...
title later that year. However it was eventually moved to 2010 and was made into a full retail title for the Kinect hardware.
Gameplay
Playing as a person's Avatar, the game is controlled by holding your arms out like you're grabbing an invisible steering wheel, and turning them in such a manner to steer. Pushing your hips forwards allows the player to drift, while pulling the 'wheel' towards you and then pushing forward produces a chargeable turbo boost. While airborne, players can perform various tricks such as twists and spins for extra points. As the player progresses, he/she will earn fans which unlock content, such as new tracks and game modes. Game modes include Races, Battles, Stunt, Trick modes and more. The game can be played with either two players locally or up to 8 players online via Xbox Live(internet connection required for Xbox live Multiplayer) which has been praised by critics by having "no noticeable lag".Reception
The game has received mixed reviews from critics. The game received a rating of 6/10 from IGNIGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
, criticizing the loose controls and inconsistencies with the boost mechanic. Most reviewers agreed that, although Kinect Joy Ride offered lightweight fun, it was not a very satisfying game compared to the other launch titles, and easily forgettable. Video game talk show Good Game
Good Game
Good Game is an Australian video gaming talk show television programme created by Janet Carr and Jeremy Ray currently on ABC2. It premiered on ABC on 19 September 2006...
s two presenters gave the game a 5 and 4 out of 10 stating that the steering felt too unreliable and that it would be a lot more fun if were playing it with a regular controller and it's an experiment gone wrong. As well saying "You can have SOME fun pretending to drive, but I don't want to have to pretend to have fun too."