Kingdom Under Fire: Heroes
Encyclopedia
Kingdom Under Fire: Heroes is an action strategy game, the prequel
to Kingdom Under Fire: The Crusaders
, released in 2005 for the Xbox
.
The game introduces a new storyline, commanders, and game type, there are also four new units - The Fire Wraiths, Ice Maidens, Thunder Rhino, and Earth Golem, which use elemental attacks to destroy enemy forces.
In Heroes the player has access to seven new heroes, all of whom were in Crusaders: Ellen (half-elf), Leinhart (half-vampire), Urukubarr (ogre), Rupert (human), Cirith (dark-elf), Morene (half-vampire), and Walter (human).
Each character has their own campaign which determines the time period of gameplay. When playing as Ellen, Leinhart, or Urukubarr, the game takes place five years before Crusaders. As Morene, Cirith, Rupert, or Walter, the game takes place during Crusaders.
awarded the game 7 out of 10 ; the main criticisms were that some troop types are still unable to flourish during situations when they should, some AI glitches and inconsistencies, and it feels more like a set of tweaks and fixes than a fully honed sequel. However, it was still recognised as a stirring, challenging experience which rewards a player for using levelheaded, adaptive tactics. The chaotic, brutal melee combat and support for online play was also highlighted
Prequel
A prequel is a work that supplements a previously completed one, and has an earlier time setting.The widely recognized term was a 20th-century neologism, and a portmanteau from pre- and sequel...
to Kingdom Under Fire: The Crusaders
Kingdom Under Fire: The Crusaders
Kingdom Under Fire: The Crusaders is a tactical wargame developed by the Korean studio Phantagram for the Xbox. It is the sequel to the 2001 game Kingdom Under Fire: A War of Heroes, and continues its storyline...
, released in 2005 for the Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...
.
Gameplay
The game deals with commanding large armies in epic, magical battles. When the commanding unit enters a battle, the player can control the hero. Each group or army consists of 20 to 30 soldiers, but the player is limited to only five armies and a support unit per game. A support unit, or a special unit, is an army whose main attack does not rely on the race that you control (Humans, Orcs, Dark Elves) but instead on technology for the humans and magical creatures for the Orcs and Dark Elves. Support units are directed and used as powers instead of regular army units and besides the Swamp Mammoth, all support units fly.The game introduces a new storyline, commanders, and game type, there are also four new units - The Fire Wraiths, Ice Maidens, Thunder Rhino, and Earth Golem, which use elemental attacks to destroy enemy forces.
In Heroes the player has access to seven new heroes, all of whom were in Crusaders: Ellen (half-elf), Leinhart (half-vampire), Urukubarr (ogre), Rupert (human), Cirith (dark-elf), Morene (half-vampire), and Walter (human).
Each character has their own campaign which determines the time period of gameplay. When playing as Ellen, Leinhart, or Urukubarr, the game takes place five years before Crusaders. As Morene, Cirith, Rupert, or Walter, the game takes place during Crusaders.
Critical reaction
The game was generally well received by professional reviewers. EdgeEdge (magazine)
Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. It is known for its industry contacts, editorial stance, distinctive anonymous third-person writing style, yearly awards and longevity....
awarded the game 7 out of 10 ; the main criticisms were that some troop types are still unable to flourish during situations when they should, some AI glitches and inconsistencies, and it feels more like a set of tweaks and fixes than a fully honed sequel. However, it was still recognised as a stirring, challenging experience which rewards a player for using levelheaded, adaptive tactics. The chaotic, brutal melee combat and support for online play was also highlighted