Knight Move
Encyclopedia
Knight Move is an action puzzle game created by Alexey Pajitnov (the creator of Tetris
) for the Famicom Disk System
in 1990. A similar but notably different game by the name of Knight Moves
(note that "Moves" is now plural) was released in 1995 for Microsoft Windows
.
piece is moved in the game of chess
. The player controls a knight chess piece that is constantly jumping and must continually choose which of the possible legal moves to make before the knight lands back on the board.
When the knight lands on any square on the board, it turns from white to light teal. Landing there again, turns it dark teal. Landing there yet again destroys the square altogether, leaving a hole that the player must avoid. Falling in a hole will result in a game over
. Consecutively creating several holes results in a chain increasing the player's score in differing increments.
At the beginning of each "round", a heart is placed somewhere on the board. A heart (or multiple hearts) must be collected to advance to the next round, which thereby replaces all holes on the board with new white squares and places a new heart somewhere on the board. Depending on the game mode, hearts will sometimes move themselves every few jumps of the knight.
The player can also gather a small amount of extra points, at any time, by holding the A button and speeding up the knight's movement. The main objective in Knight Move is to continue this cycle, despite the increasing game speed, and reach the highest score possible.
The game also includes a simultaneous 2 player versus mode similar to the single player modes.
Tetris
Tetris is a puzzle video game originally designed and programmed by Alexey Pajitnov in the Soviet Union. It was released on June 6, 1984, while he was working for the Dorodnicyn Computing Centre of the Academy of Science of the USSR in Moscow, Russian Soviet Federative Socialist Republic...
) for the Famicom Disk System
Famicom Disk System
The was released on February 21, 1986 by Nintendo as a peripheral for the Family Computer console in Japan. It was a unit that used proprietary floppy disks for data storage. It was announced, but never released, for the North American Nintendo Entertainment System...
in 1990. A similar but notably different game by the name of Knight Moves
Knight Moves
Knight Moves is a 1992 American thriller film, directed by Carl Schenkel and written by Brad Mirman, about a chess grandmaster who is accused of several grisly murders.-Synopsis:...
(note that "Moves" is now plural) was released in 1995 for Microsoft Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...
.
Gameplay
The game is based around the concept of how a knightKnight (chess)
The knight is a piece in the game of chess, representing a knight . It is normally represented by a horse's head and neck. Each player starts with two knights, which begin on the row closest to the player, one square from the corner...
piece is moved in the game of chess
Chess
Chess is a two-player board game played on a chessboard, a square-checkered board with 64 squares arranged in an eight-by-eight grid. It is one of the world's most popular games, played by millions of people worldwide at home, in clubs, online, by correspondence, and in tournaments.Each player...
. The player controls a knight chess piece that is constantly jumping and must continually choose which of the possible legal moves to make before the knight lands back on the board.
When the knight lands on any square on the board, it turns from white to light teal. Landing there again, turns it dark teal. Landing there yet again destroys the square altogether, leaving a hole that the player must avoid. Falling in a hole will result in a game over
Game over
Game Over is a message in video games which signals that the game has ended, often due to a negative outcome - although the phrase sometimes follows the end credits after successful completion of a game...
. Consecutively creating several holes results in a chain increasing the player's score in differing increments.
At the beginning of each "round", a heart is placed somewhere on the board. A heart (or multiple hearts) must be collected to advance to the next round, which thereby replaces all holes on the board with new white squares and places a new heart somewhere on the board. Depending on the game mode, hearts will sometimes move themselves every few jumps of the knight.
The player can also gather a small amount of extra points, at any time, by holding the A button and speeding up the knight's movement. The main objective in Knight Move is to continue this cycle, despite the increasing game speed, and reach the highest score possible.
The game also includes a simultaneous 2 player versus mode similar to the single player modes.
External links
- Knight Move at NinDB