Late collision
Encyclopedia
Late Collision in computer network
ing is a type of collision found in the CSMA/CD
protocol standard. If a collision error occurs after the first 512 bits of data are transmitted by the transmitting station, a late collision is said to have occurred. Importantly, late collisions are not re-sent by the NIC
unlike collisions occurring before the first 64 octets; it is left for the upper layers of the protocol stack
to determine that there was loss of data.
As a correctly set up CSMA/CD network link should not have late collisions, the usual possible causes are full-duplex/half-duplex mismatch, exceeded Ethernet cable length limits, or defective hardware such as incorrect cabling, non-compliant number of hubs in the network, or a bad NIC.
Computer network
A computer network, often simply referred to as a network, is a collection of hardware components and computers interconnected by communication channels that allow sharing of resources and information....
ing is a type of collision found in the CSMA/CD
Carrier sense multiple access with collision detection
Carrier sense multiple access with collision detection is a Media Access Control method in which:*a carrier sensing scheme is used....
protocol standard. If a collision error occurs after the first 512 bits of data are transmitted by the transmitting station, a late collision is said to have occurred. Importantly, late collisions are not re-sent by the NIC
Network card
A network interface controller is a computer hardware component that connects a computer to a computer network....
unlike collisions occurring before the first 64 octets; it is left for the upper layers of the protocol stack
Protocol stack
The protocol stack is an implementation of a computer networking protocol suite. The terms are often used interchangeably. Strictly speaking, the suite is the definition of the protocols, and the stack is the software implementation of them....
to determine that there was loss of data.
As a correctly set up CSMA/CD network link should not have late collisions, the usual possible causes are full-duplex/half-duplex mismatch, exceeded Ethernet cable length limits, or defective hardware such as incorrect cabling, non-compliant number of hubs in the network, or a bad NIC.