Little Computer People
Encyclopedia
Little Computer People, also called House-on-a-Disk, is a life simulation game
/god game
released in 1985
by Activision
for the Commodore 64
, Amstrad CPC
, Atari ST
, ZX Spectrum
and Apple II
. An Amiga
version was released in 1987
. A Family Computer Disk System version, published in Japan by DOG (a subsidiary of Square
) was also released.
with him and offering presents. On occasion, the character initiates contact on his own, inviting the player to a game or writing a letter explaining his feelings and needs.
Each copy of the game generates its own unique character, so no two copies play exactly the same. The documentation that accompanied the game fully kept up the pretense of the "little people" being real, and living inside one's computer (the software merely "bringing them out"), with the player as their caretaker.
Two versions of the game existed for the Commodore 64: the disk version, which played as described above, and the cassette version, which omitted several features (and was considered crippled). On tape versions, the Little Computer Person was generated from scratch every time the game was started up (not only on the first boot, as with other versions), and thus did not go through the "moving in" sequence seen on other versions. Also, on cassette versions the Computer Person had no memory, and did not communicate meaningfully with the user; and the card games, such as Poker, could not be played.
of Final Fantasy
fame in 1987 and consists of watching an animated little girl wander around her house and play with her cat. The game offers little interactivity, and there is little plot or actual gameplay. The game is seen as a precursor to Tamagotchi
and Princess Maker
.
, has mentioned playing Little Computer People, and receiving valuable feedback on The Sims from its designer, Rich Gold.
Life simulation game
Life simulation games is a sub-genre of simulation video games in which the player lives or controls one or more virtual lifeforms...
/god game
God game
A god game is an artificial life game that casts the player in the position of controlling the game on a large scale, as an entity with divine/supernatural powers, as a great leader, or with no specified character , and places them in charge of a game setting containing autonomous characters to...
released in 1985
1985 in video gaming
-Notable releases:* Brøderbund releases Where in the World is Carmen Sandiego?, the first game of the prolific Carmen Sandiego series* Nintendo releases Super Mario Bros. on September 13, 1985, which eventually sells 40 million copies making it the best-selling video game of all time until 2008.*...
by Activision
Activision
Activision is an American publisher, majority owned by French conglomerate Vivendi SA. Its current CEO is Robert Kotick. It was founded on October 1, 1979 and was the world's first independent developer and distributor of video games for gaming consoles...
for the Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...
, Amstrad CPC
Amstrad CPC
The Amstrad CPC is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom,...
, Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...
, ZX Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...
and Apple II
Apple II
The Apple II is an 8-bit home computer, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer and introduced in 1977...
. An Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...
version was released in 1987
1987 in video gaming
-Notable releases:* January 14, Nintendo releases Zelda II: The Adventure of Link in January for the Famicom Disk System in Japan only. The game would go unreleased in America for nearly two years afterwards.* February 20, Konami releases Contra...
. A Family Computer Disk System version, published in Japan by DOG (a subsidiary of Square
Square Co.
was a Japanese video game company founded in September 1983 by Masafumi Miyamoto. It merged with Enix in 2003 and became part of Square Enix...
) was also released.
Gameplay
The game has no winning conditions, and only one setting: a sideways view of the inside of a three-story house. After a short time, an animated character (always male, except on the Disk System version) will move in and occupy the house. He then goes about a daily routine, doing everyday things like cooking, watching television or reading the newspaper. Players are able to interact with this person in various ways, including furnishing the house, entering simple commands for the character to perform, playing a game of pokerPoker
Poker is a family of card games that share betting rules and usually hand rankings. Poker games differ in how the cards are dealt, how hands may be formed, whether the high or low hand wins the pot in a showdown , limits on bet sizes, and how many rounds of betting are allowed.In most modern poker...
with him and offering presents. On occasion, the character initiates contact on his own, inviting the player to a game or writing a letter explaining his feelings and needs.
Each copy of the game generates its own unique character, so no two copies play exactly the same. The documentation that accompanied the game fully kept up the pretense of the "little people" being real, and living inside one's computer (the software merely "bringing them out"), with the player as their caretaker.
Two versions of the game existed for the Commodore 64: the disk version, which played as described above, and the cassette version, which omitted several features (and was considered crippled). On tape versions, the Little Computer Person was generated from scratch every time the game was started up (not only on the first boot, as with other versions), and thus did not go through the "moving in" sequence seen on other versions. Also, on cassette versions the Computer Person had no memory, and did not communicate meaningfully with the user; and the card games, such as Poker, could not be played.
Apple Town Story
is a port of Little Computer People to the Family Computer Disk System. The port was released by SquareSquare (company)
was a Japanese video game company founded in September 1983 by Masafumi Miyamoto. It merged with Enix in 2003 and became part of Square Enix...
of Final Fantasy
Final Fantasy
is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix . The franchise centers on a series of fantasy and science-fantasy role-playing video games , but includes motion pictures, anime, printed media, and other merchandise...
fame in 1987 and consists of watching an animated little girl wander around her house and play with her cat. The game offers little interactivity, and there is little plot or actual gameplay. The game is seen as a precursor to Tamagotchi
Tamagotchi
The is a handheld digital pet, created in Japan by Akihiro Yokoi of WiZ and Aki Maita of Bandai. It was first sold by Bandai in 1996 in Japan. As of 2010, over 76 million Tamagotchis have been sold world-wide...
and Princess Maker
Princess Maker
is a series of Japanese life simulation bishōjo games by the computer game and anime production company Gainax. The first Princess Maker, while popular enough to be translated into Chinese, was never released in the United States. Princess Maker 2 was translated by for a North American release,...
.
Add-Ons
According to "High Score!", add-ons were planned, such as diskettes filled with new furniture and an "LCP Apartment", with the LCPs all interacting. These add-ons never materialized.Legacy
Will Wright, designer of The SimsThe Sims
The Sims is a strategic life-simulation computer game developed by Maxis and published by Electronic Arts. Its development was led by game designer Will Wright, also known for developing SimCity...
, has mentioned playing Little Computer People, and receiving valuable feedback on The Sims from its designer, Rich Gold.
External links
- Little Computer People Research Project (extensive information on C64 version) at The-Commodore-Zone
- Legends of the C64 article on David Crane (includes Little Computer People info)
- Technical information on how the random characters were generated at Software Preservation Society