Losel
Encyclopedia
In the Dungeons and Dragons fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

, the Losel is an orc
Orc (Dungeons & Dragons)
In the Dungeons & Dragons roleplaying game, orcs are a primitive race of savage, bestial, barbaric humanoid.-Publication history:The orc was one of the earliest creatures introduced in the D&D game. The D&D orc is largely based upon the orcs appearing in the works of J.R.R...

-baboon crossbreed. Though roughly humanoid, they are little more than tool-using animals in many respects. Their name means "lost ones."

Publishing history

Losels first appeared in print in the novel Artifact of Evil by Gary Gygax
Gary Gygax
Ernest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games....

 (1986). They were first given game statistics in From the Ashes
From the Ashes (Dungeons & Dragons)
From the Ashes is a supplement for Dungeons & Dragonss World of Greyhawk campaign setting. It was published in 1992 by TSR as a boxed set of materials...

(1992), and were briefly summarized under the "mammal" entry in the Monstrous Manual (1994).

Description

Losels somewhat resemble hairy, ape-like Half-orc
Half-orc
The half-orc is a creature born to mixed orc and human parentage in the Dungeons & Dragons role-playing game. The half-orc is a playable race for D&D player characters. Half-orcs are typically born in wild frontiers where human and orc tribes come into contact. Half-orcs are between six and seven...

s. Their culture and society is similar in many aspects to that of primitive humans such as neanderthals. For the most part, Losels are primitive, nomadic hunter-gatherers who have little interest in anything but their own survival and stay away from all other races. If a family group is threatened, however they can be highly aggressive, tossing stones and spears while moving in to pummel with their long, muscular arms. Losels are most common in the plane of Arborea)
Arborea (Dungeons & Dragons)
In Dungeons & Dragons, fantasy role-playing game, Arborea or more fully, the Olympian Glades of Arborea, is a chaotic good-aligned plane of existence...

.

Losels communicate in a series of grunts, snorts, brays, and woops.

They are neutral in alignment.

Ecology

Losels live to be around 20–25 years old. Females remain pregnant for around 6 months, giving birth to litters of 2-5 offspring. Infant mortality is very high, with typically only one losel in a litter surviving to maturity, which they reach at the age of 3.

Males typically hunt small mammals and similar prey, while females gather fruits, nuts, and tubers while guarding the young.

Losels have a fierce hatred of beastmen, attacking them whenever possible. They also hate sylvan elves
Elf (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, elves are a fictional humanoid race that is one of the primary races available for play as player characters. Elves are renowned for their grace and mastery of magic and weapons such as the sword and bow...

, who are always trying to exterminate or drive them from their woods. Losels are hunted and eaten by kech.

A group of losels serving orcs may mix with their cousins or range outside their lair. Rogue males cast outside of a losel band sometimes take over a band of baboons.

Environment

While apparently native to the southern jungles and perhaps other regions (such as the Fellreev Forest) where orcs and baboons have been known to produce offspring without outside intervention, losels have been bred by Iuz
Iuz
In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, Iuz is the chaotic evil demigod of Deceit, Evil, Oppression, Pain, and Wickedness. Iuz is variously called "The Old One" and "Old Wicked," among other titles. Unlike most Greyhawk deities, Iuz makes his home on...

 and the Scarlet Brotherhood and can be found in the lands under their control. Thanks to Iuz, they are especially common in the Vesve Forest. Gellor, in Artifact of Evil, says that losels are mixtures of orc and boreamandrill, a thick-furred northern baboon, and he speculates that Iuz brought many of them from the Fellreev Forest.

A losel lair may be a cave or a copse of trees. They spend most of their time on the ground but sleep in trees, and use trees to conceal themselves. Those serving in a military force may have their own barracks, typically a large hut.

Typical physical characteristics

Losels look like baboons with orcish features and fully opposable thumbs. They are more stooped than orcs, but can walk upright if convinced to. They have very short-range infravision (10 feet).

Alignment

From the Ashes gives their alignment as "Lawful (neutral) evil," while the Living Greyhawk Journal #3 gives it as usually neutral evil.

Society

Losels are tribal creatures that largely keep to themselves, deferring to stronger creatures when forced to interact with them. They are always male-dominated, but not to the extent that orcs are. Losel tribes are loosely territorial, using scent markings and scratches in bark to define the boundaries of their lands. Competing tribes of losels may fight one another, but more often they are content with ritual combat between their leaders involving feigned aggression and exchanges of insults.

Losel tribes normally only fight when certain of victory, but will quickly relocate if they believe their foe is stronger than they are.

Religion

Losels have no recorded religion and their tribes have no clerics, shamans, or witch doctors. The rare few exposed to clerics may become adepts.

Language

Losels speak a crude form of Orcish that is difficult for other speakers of that tongue to understand. They can also communicate with baboons.

History

Losels were not reported in the Flanaess
Flanaess
The Flanaess is the eastern part of the continent of Oerik, one of the four continents of the fictional world of Oerth in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game. The Flanaess has been the setting of dozens of adventures published between the 1970s...

 until circa CY 500.

Additional reading

  • Reynolds, Sean K
    Sean K. Reynolds
    Sean K Reynolds is a professional game designer who has worked on and co-written a number of D&D supplements for Wizards of the Coast, as well as material for other companies. He does not put a period after his middle initial.-Background:...

    . "Enchiridion of the Fiend-Sage: Third Report." Living Greyhawk Journal
    Living Greyhawk Journal
    The Living Greyhawk Journal was a periodical published by the Role-Playing Games Association as a stand-alone magazine from 2000 to 2004. The publication was intended to supplement the RPGA's Living Greyhawk campaign, though many consider the content within to be canon for the Greyhawk setting in...

    #3. Renton, WA: Wizards of the Coast, 2001.
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