M1 Tank Platoon II
Encyclopedia
M1 Tank Platoon II is a M-1 tank simulation
released by MicroProse Software
in 1998 for Windows 95/98/Me. It is the sequel to M1 Tank Platoon
.
This vastly improved version incorporated many new features, including much improved graphics as well as multiple campaigns, and multi-player options. The ability to play as Armoured Cavalry, Marines or Army Platoons added another dimension. The manual accompanying the game, at over 100 pages, was itself a work of art and a suitable technical primer on such things as armour types, tactics, vehicles and much more.
This version allowed the player to play many positions in the four tanks that comprised the platoon. A player could play as a tank commander under cover ("buttoned up") or open on the .50 Cal HMG Commanders HMG. Other positions included: Gunner and 'Outside 3-D Scrolling View' of any unit on the battlefield.
There was a patch available to upgrade the game to allow for improved HMG and map performance.
The history of this game's troubled development and its apparent lack of success is documented by John "Spoons" Sponauer in this article at SimHQ: http://www.simhq.com/_land/armor_archive/Tank_Platoon_History.zip
Vehicle simulation game
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles...
released by MicroProse Software
MicroProse
MicroProse was a video game publisher and developer, founded by Wild Bill Stealey and Sid Meier in 1982 as Microprose Software. In 1993, the company became a subsidiary of Spectrum HoloByte and has remained a subsidiary or brand name under several other corporations since...
in 1998 for Windows 95/98/Me. It is the sequel to M1 Tank Platoon
M1 Tank Platoon
M1 Tank Platoon is a tactical simulation of tank warfare, released by MicroProse Software in 1989, for the Commodore Amiga, Atari ST and IBM PC compatible home computers. It featured solid-filled polygon graphics that could render expansive terrain, and gameplay that was a mixture of first-person...
.
This vastly improved version incorporated many new features, including much improved graphics as well as multiple campaigns, and multi-player options. The ability to play as Armoured Cavalry, Marines or Army Platoons added another dimension. The manual accompanying the game, at over 100 pages, was itself a work of art and a suitable technical primer on such things as armour types, tactics, vehicles and much more.
This version allowed the player to play many positions in the four tanks that comprised the platoon. A player could play as a tank commander under cover ("buttoned up") or open on the .50 Cal HMG Commanders HMG. Other positions included: Gunner and 'Outside 3-D Scrolling View' of any unit on the battlefield.
There was a patch available to upgrade the game to allow for improved HMG and map performance.
The history of this game's troubled development and its apparent lack of success is documented by John "Spoons" Sponauer in this article at SimHQ: http://www.simhq.com/_land/armor_archive/Tank_Platoon_History.zip