Magi Nation (GBC)
Encyclopedia
Magi Nation is a video game released in 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

 for the Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...

. The game, published by Interactive Imagination, is based on the collectible card game
Collectible card game
thumb|Players and their decksA collectible card game , also called a trading card game or customizable card game, is a game played using specially designed sets of playing cards...

 of the same name.

Magi Nation was released in the twilight of the Pokémon
Pokémon
is a media franchise published and owned by the video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of interlinkable Game Boy role-playing video games developed by Game Freak, Pokémon has since become the second most successful and lucrative video...

 craze, when the effects of the fad were just starting to dwindle away. The game managed to sell about 100,000 copies. The game itself was a marketing advancement in order to give attention to Interactive Imagination's flagship card game, Magi-Nation Duel
Magi-Nation Duel
Magi-Nation Duel, sometimes abbreviated "MND" or simply Magi-Nation, is a collectible card game published by Interactive Imagination Corp . It was previewed at Gen Con 2000 and was released in October 2000...

.

The game was originally released in the U.S.
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...

, and included a promo card of the game's protagonist
Protagonist
A protagonist is the main character of a literary, theatrical, cinematic, or musical narrative, around whom the events of the narrative's plot revolve and with whom the audience is intended to most identify...

, Tony Jones, who becomes a hero in the card game's canonical mythology. The game was later released in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

 exclusively for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 (titled: マジヤイ・ネーション Majiyai Nēshon), with some major details changed - the main character was instead named "Dan" and was given spiky black hair, as opposed to Tony's messy blond hair. This was done to give the hero a more Asian-friendly appearance, as Tony Jones represented stereotypical
Stereotype
A stereotype is a popular belief about specific social groups or types of individuals. The concepts of "stereotype" and "prejudice" are often confused with many other different meanings...

 Western teenagers.

The game keeps a light-hearted mood; the dialog is filled with jokes and references, but maintains seriousness in key situations.

Plot

Magi Nation follows Tony Jones, a timid human teenage boy, who has just recently moved into a new town. Upon meeting the local kids, they coerce him into entering a cave that they themselves are too frightened to enter. Tony explores the cave, and upon picking up a crystal, the cave collapses, and when he awakes from unconsciousness, he finds himself in a new, strange world. In a forest area, he summons a dream creature from the crystal and meets a man named Eidon. He is escorted to the city of Vash Naroom, located in a network of tree canopies and constructed of wood. His basic questions of the nature of this world are explained. Soon after his arrival, a menacing dungeon erupts from the ground in a nearby forest (called Shadow Geysers). In the following events, Tony is mistaken for a prophesied hero named "Magus Kyros" and, with no other option, he ventures across this new world, searching for the means by which he can return home.

Once the threatening Show Geyser appears in the Glade, an area east of Vash Naroom, Tony follows Eidon and Orwin, the elder of Vash Naroom, to inspect the dark structure. Orwin is fatally wounded by the dark powers of the Geyser, and is almost captured by the two bumbling Dark Magi, Zet and Korg. After consulting the somewhat questionable Seer, Tony discovers that the only way to save Orwin, Tony's only hope for returning home, is to find the rare Cloud Frond.

Tony travels to an area west of the Naroom Forest known as the Weave, and finds the home of Gia, the wise old woman whom Eidon trains under. She gives Tony the Core Glyph, and is surprised when he is able to hold the artefact without experiencing severe pain. This event leads her to believe that Tony may be the legendary Magus Kyros, who was prophesized to return to Magi Nation in a time of great peril. Tony then sets out to investigate the Naroom Shadow Geyser, which is full of Core Dream Creatures. Tony engages in a duel with Togoth, a Dark Magi who was supposed to protect what he calls the Core Gate, and afterwards escapes the crumbling Geyser with a Core Stone, one of four stones used to activiate the Core Glyph and reach the Core. When the Geyser disappears, Tony notices a mysterious hooded figure that quickly disappears into a cave, who we later discover to be Morag, the leader of Agram's Dark Magi.

Tony then decides to travel to the Underneath in order to find the last three Core Stones which, according to Gia, should help him to access the Core and return to his home in Tavel Gorge. While in the Naroom Forest, he saves a young man named Wence from an attacking Agovo, who later ends up saving Tony's life. Tony arrives at the Underneath Town and meets several characters, including Gogor, the self-centered "hero" of the town, Motash, the village elder, and Ulk, the sister of Gruk and a good friend of Wence. Outside of town lies Gruk's mushfarm, where Tony ventures to help her resolve the strange noises coming from her basement. Tony arrives and is unable to save her from being kidnapped by Zet and Korg, who later make ridiculous demands to the Underneath townspeople in exchange for Gruk. Tony and Gogor travel to the abandoned fort, where they help free Gruk from her imprisonment.

Not soon after, a Shadow Geyser rises from Gruk's mushfarm, severely hurting her in the process. Motash realizes that Tony is the great Magus Kyros, and implores him to destroy the Geyser and then leave the Underneath. Tony once again picks his way through this Geyser, and after a battle with the Dark Magi Ogar, he receives another Core Stone and destroys the dark tower. However, he arrives back to town to see that the entire place has been destroyed by Morag and his Dark Magi. Morag turns Motash into a worm, and easily defeats Tony when he is approached. Tony is saved at the last moment by Wence, who shoots an arrow at Morag and scares him away.

After waking up from his faint in Wence's house, Tony returns to Gia's hut and tells her the terrible news about the Underneath. Suddenly, Morag, Korg, and Zet arrive and kidnap Tony, who is taken to the fiery Cald region. Morag uses another Core Stone to create a third Shadow Geyser, one surrounded by a lake of lava. He retreats before throwing Tony in the lava when a group of Caldlings arrive on the scene. Ashgar, the village elder, and the others accuse Tony of creating the Shadow Geyser. They are interrupted when panicked citizens announce that the town is under attack by Dark Magi. Tony quickly steps in and, with the help of the bridge builder Valkan, defeats the Shadow Magi. The townspeople apologize for accusing Tony, and ask that he quickly dispose of the Geyser.

Tony seeks the help of Valkan, who agrees to help build a bridge across the lava so Tony can reach the Geyser. As soon as the bridge is completed, however, it collapses into the lava. The embarrassed Valkan begs that Tony not tell anyone about the incident, in order to preserve his reputation, and tells Tony that he can jump over the lava with Agadon's Boots, which are kept locked up in a Vault in Orothe. After stealing the key to the vault from Ashgar's house, Tony travels aboard a ferry to the island of Orothe. Deep in the caves beneath the island he meets Blu, a lonely pirate who guards the vault. Tony unlocks the vault and retrieves the Boots, and also receives a horn from Blu in thanks for relieving him of his post as the vault guard. Blu tells Tony that if he is ever in danger, he can use to horn to call for help.

Tony then returns to the Cald Shadow Geyser and, using the boots, jumps over the lava and enters the tower. Tony defeats the Shadow Magi Korremar and receives the third Core Stone. In celebration of the destruction of the Shadow Geyser, the Caldlings hold a party for Tony. During a play about the heroism of Tony Jones, Morag appears and kidnaps Tony. Depending on how the player responds to the scenario, Morag may or may not kill two girls that Tony knows. Either way, Tony is taken to Shadowhold.

Gameplay

Magi Nation features many archetypical
Archetype
An archetype is a universally understood symbol or term or pattern of behavior, a prototype upon which others are copied, patterned, or emulated...

 RPG elements such as levels gained through earning experience point
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

s and simple, linear story progression. It does however transcend many of these and contains various unique elements.

Battle

Similarly to the gameplay of Pokémon, Magi Nation involves "taming" wild creatures (called dream creatures) and using them to fight. Whenever a creature is defeated, the player may receive that creature's animite, a magical stone containing that creature's essence. These can later be used these to forge rings which allow the player to summon that creature into battle. Each Magi (or group when in a wild battle) may summon up to four dream creatures at a time. Magi may have up to ten rings equipped, thus ten total dream creatures at their disposal.

Unlike Pokémon Trainer
Pokémon trainer
People with at least one Pokémon creature can be considered a Pokémon Trainer. In this sense, people in related Pokémon occupations, such as Pokémon coordinators or Pokémon breeders, can also be considered to be Pokémon Trainers....

s, Magi actually fight on their own, casting spells or regenerating energy. It is even conceivable that one could beat the game without using dream creatures at all (but would be virtually impossible due to Tony's severe offensive limitations).

Dream creatures

There are six areas which creatures may be native to: Naroom, The Underneath, Cald, Orothe, Arderial and The Core.
  • Naroom: A great plains area, interspersed with forests. The creatures have elements of foliage and grass. Most of the Naroom creatures are based on generic forest animals and plants, the rest being abstract relations of vegetation.

  • The Underneath: A large, possibly continent-sized system of caves, filled with mushrooms and crystals. Underneath creatures are mostly based on mushrooms, insects and burrowing animals.

  • Cald: Cald is the only area in Magi Nation to exist in a nonterrestrial climate. Cald is encompassed with volcanoes and barren, red plains, dotted with lakes of lava. Cald creatures are mostly abstract forms of lava or fire, though there are several Cald creatures that are animated bodies of armor, and several are based on jungle animals, such as lions and alligators.

  • Orothe: A tropical, reef filled ocean. Deep within it are cities, situated on enormous sea turtles, populated by people who can (by various means) breathe underwater. Orothe creatures are, unsurprisingly, mostly sea animals, fish, and invertebrates.

  • Arderial: Several interlinked cities and castles that float among the clouds. The inhabitants can access this location because they have wings, though Tony must obtain a magical artifact in order to fly. Creatures are embodied formations of wind, and birds.

  • The Core: Little information about the Core is revealed throughout the game. Only a very small area of the Core is accessible. All that is observed is a dark, desolate cliff-side, and a large clock tower. The Core creatures are encountered in the shadow geysers, and cannot be obtained by normal means. In order to get a Core ring, the player must go through a long process.

Hyrens

Hyrens are extremely large, powerful Dream Creatures located in secret areas throughout the world. They all begin at level 50, and come with four very powerful moves. They can be easily identified by their nomenclature structure (i.e. "Flame Hyren" or "Cave Hyren"), and their comparatively large size (some of them even go off-screen during their attack animation). Most hyrens are dragonesque in appearance.

The Cave Hyren is featured on the cover art (shown above), and other Hyrens are depicted throughout the game manual.

See also

  • Magi-Nation (TV Series)
    Magi-Nation (TV series)
    Magi-Nation is an animated television series based on the card game Magi Nation Duel. The show premiered in Canada on September 8, 2007 on CBC Television and on September 22, 2007 in the U.S. on Kids' WB. A series of DVDs are set to be released on October 21, 2008 through January 6, 2009. The...

  • Magi-Nation Duel
    Magi-Nation Duel
    Magi-Nation Duel, sometimes abbreviated "MND" or simply Magi-Nation, is a collectible card game published by Interactive Imagination Corp . It was previewed at Gen Con 2000 and was released in October 2000...

  • Tony Jones (Magi-Nation)
  • List of Dream Creatures in Magi-Nation (GBC)

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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