Magmin
Encyclopedia
In the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

, the magmin, or "magman", is a mischievous, nasty little goblin
Goblin (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, goblins are a very common and fairly weak race of evil humanoid monsters. Goblins and Kobolds are commonly non-human monsters that low-level player characters will face in combat. In D&D, goblins aren't smaller cousins of orcs, but are a part of...

-like elemental
Elemental (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, an elemental is a type of creature. Elemental creatures are composed of one of the four classical elementals of air, earth, fire, or water.-Publication history:...

 creature from the Elemental Plane of fire. A magmin resembles a goblin made out of molten magma and burning cinders. Parts of it are on fire. It is roughly 4 feet tall and 1 foot wide.

Publication history

The magman first appeared in the first edition in the adventure module In the Dungeons of the Slave Lords (1981), and then appeared in the original Monster Manual II (1983).

The magman appeared in the second edition for the Planescape
Planescape
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

 setting in the Planescape Campaign Setting
Planescape Campaign Setting
The Planescape Campaign Setting was a boxed set for the Dungeons & Dragons fantasy role-playing game. The set was designed by David "Zeb" Cook and published in 1994, and introduced the Planescape setting.-Contents:...

boxed set (1994).

The magmin appeared in the third edition Monster Manual
Monster Manual
The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game. It includes monsters derived from mythology, and folklore, as well as creatures created for D&D specifically...

(2000), and in the 3.5 revised Monster Manual (2003). The magmin was presented as a player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

 race in Savage Species
Savage Species
Savage Species is a sourcebook for use as a supplement in the 3rd edition of the Dungeons & Dragons game, detailing the use of monstrous races as PC races.-Contents:...

(2003).

Characteristics and habits

The magmin lives primarily on the Elemental Plane, but can easily travel to the Material Plane by manifesting itself in fireplaces, stoves, forges, and other such places. It likes to frighten housewives, blacksmiths, and other people working at these places by drooling a drop of lava or setting fire to what they are working on, but rarely intends to cause more harm than that.

Despite not usually intending true harm, the magmin is still a powerful fighter. Its touch is very dangerous to those without resistance to fire, and it can cause small explosions from itself. It can bite, scratch and spit, all of which set fire to anything flammable they touch. They can set fire to clothing, make armor searing hot, and melt weapons. Magmins are not valiant fighters, however, and flee if injured.

Magmins speak Ignan.

They are neutral in alignment.
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