Mickey Mouse Magic Wands
Encyclopedia
Mickey Mouse: Magic Wands!, known in Japan
as , is a puzzle/action game
hybrid developed and published by Kemco
in Japan on December 22, 1993, while it was later published in North America
by Nintendo
in May . It is the sixth game in Kemco's Mickey Mouse
-based video games in their Crazy Castle series and the only one to be released in North America under its original title. The Japanese version was originally just a Game Boy game, while the North American version features Super Game Boy
support. It was played by one player only.
The game had simple graphics, music and animation, even for its time. The companies left a million-seller logo on its box cover and label(actual sales of this game are currently unknown). After that, though, it became very obscure.
All this chatter aroused Yashja from her slumber. "So! Who dares disturb my sleep?" she yelled. "You all shall pay!" Suddenly, a gaping hole opened up under Mickey's friends and they all fell in. Now Mickey has to save his friends, who are now being held captive by the witch!
To save his friends, Mickey has to collect puzzle pieces that completes images of his Disney friends, including Minnie Mouse
, Donald Duck
, Goofy
and even obscure characters like Grandma Duck from the comic book series. To do this, Mickey has to wave his wand over crystals which conceal not only pieces of the image, but also items and even an occasional enemy. Each big level has ten small stages, each with at least one image to complete. Each tenth stage has an end boss to defeat. Also, the image to complete in the tenth stage of each level reveals the Disney character being held captive by the end boss of that level.
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
as , is a puzzle/action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...
hybrid developed and published by Kemco
KEMCO
, sometimes referred to as Kotobuki System Co., Ltd., is a Japanese video game developer and publisher established in 1984 as a subsidiary of Kotobuki Engineering & Manufacturing Co., Ltd, located in: Seika, Japan....
in Japan on December 22, 1993, while it was later published in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...
by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
in May . It is the sixth game in Kemco's Mickey Mouse
Mickey Mouse
Mickey Mouse is a cartoon character created in 1928 by Walt Disney and Ub Iwerks at The Walt Disney Studio. Mickey is an anthropomorphic black mouse and typically wears red shorts, large yellow shoes, and white gloves...
-based video games in their Crazy Castle series and the only one to be released in North America under its original title. The Japanese version was originally just a Game Boy game, while the North American version features Super Game Boy
Super Game Boy
The is a 16-bit adapter cartridge for Nintendo's Super Nintendo Entertainment System, as well as the Super Famicom in Japan. The Super Game Boy allows game cartridges designed for use on the Game Boy to be played on a TV display using the SNES/Super Famicom controllers. When it was released in...
support. It was played by one player only.
The game had simple graphics, music and animation, even for its time. The companies left a million-seller logo on its box cover and label(actual sales of this game are currently unknown). After that, though, it became very obscure.
Plot
One day, Mickey and his friends went for a walk in a forest. They became so distracted by all the natural beauty surrounding them, they got lost. Pretty soon, they discovered a haunted castle. "That's the witch Yashja's castle," they told each other. "Once you enter, you can never escape! The castle is full of tricks and traps and even magic wands to create ice and fire. Let's not get any closer!"All this chatter aroused Yashja from her slumber. "So! Who dares disturb my sleep?" she yelled. "You all shall pay!" Suddenly, a gaping hole opened up under Mickey's friends and they all fell in. Now Mickey has to save his friends, who are now being held captive by the witch!
To save his friends, Mickey has to collect puzzle pieces that completes images of his Disney friends, including Minnie Mouse
Minnie Mouse
Minerva "Minnie" Mouse is an animated character created by Ub Iwerks and Walt Disney. The comic strip story "The Gleam" by Merrill De Maris and Floyd Gottfredson first gave her full name as Minerva Mouse. Minnie has since been a recurring alias for her. Minnie is currently voiced by actress Russi...
, Donald Duck
Donald Duck
Donald Fauntleroy Duck is a cartoon character created in 1934 at Walt Disney Productions and licensed by The Walt Disney Company. Donald is an anthropomorphic white duck with a yellow-orange bill, legs, and feet. He typically wears a sailor suit with a cap and a black or red bow tie. Donald is most...
, Goofy
Goofy
Goofy is a cartoon character created in 1932 at Walt Disney Productions. Goofy is a tall, anthropomorphic dog, and typically wears a turtle neck and vest, with pants, shoes, white gloves, and a tall hat originally designed as a rumpled fedora. Goofy is a close friend of Mickey Mouse and Donald Duck...
and even obscure characters like Grandma Duck from the comic book series. To do this, Mickey has to wave his wand over crystals which conceal not only pieces of the image, but also items and even an occasional enemy. Each big level has ten small stages, each with at least one image to complete. Each tenth stage has an end boss to defeat. Also, the image to complete in the tenth stage of each level reveals the Disney character being held captive by the end boss of that level.
Ending
In the ending, after the scenes play out, the staff was never credited, so it is currently unknown who worked on this game. In any case, here's how said scenes play out:- Mickey runs to the center of a long room and calls out for Minnie, who eventually answers. They meet and embrace each other. Then they go meet their Disney friends. Everyone says it's good they could return. Minnie thanks Mickey for saving her and the rest of their friends. Goofy then decides to take a picture of all the friends. After the picture snaps, the Disney characters are seen together in a big portrait. Then it fades to the words THE END.