NGOMSL
Encyclopedia
NGOMSL stands for Natural GOMS Language, it is a variation of the GOMS
GOMS
GOMS is a kind of specialized human information processor model for human computer interaction observation. Developed in 1983 by Stuart Card, Thomas P. Moran and Allen Newell, it was explained in their book The Psychology of Human Computer Interaction...

 technique in human computer interaction.

Overview

Natural GOMS Language technique was developed by David Kieras in 1988. The motivation was to make GOMS/CCT (cognitive complexity theory
Cognitive Complexity Theory
Cognitive complexity describes cognition along a simplicity-complexity axis. It is the subject of academic study in fields including personal construct psychology, organisational theory and human-computer interaction.-In psychology:...

) simple to use, and still keep the power and flexibility of standard GOMS. This was necessary because GOMS did not have very well defined semantics. This lack of definition meant that two equally competent evaluators could do evaluations on the same system and come up with very different results. Kieras's result was the development of high level (natural language) syntax for GOMS representation with directions for doing a GOMS evaluation. The recipe is referred to as a "top down, breadth first" expansion. The user's high level goals are unfolded until only operators remain. Generally operators are considered to be keystroke level operations but this is not a rigid requirement.

Since NGOMSL is based on CCT
Cognitive Complexity Theory
Cognitive complexity describes cognition along a simplicity-complexity axis. It is the subject of academic study in fields including personal construct psychology, organisational theory and human-computer interaction.-In psychology:...

 it has certain properties that make it unique. NGOMSL inherits the ability to not only give estimations for execution times but it can also estimate the time taken to learn how to use the system. It also, however, shares one of the major disadvantages the all of the previous methods. NGOMSL models user interaction as a serial operation. One operation occupies the user completely, there is no multitasking. This makes NGOMSL inappropriate for analyzing tasks where the users are under time pressure, highly practiced and, in reality, do act in a parallel fashion.

Example

Goal: Move a file into a subfolder in Windows XP

Method for accomplishing goal of moving a file using the drag and drop option:
Step 1: Locate the icon of the source file on the screen
Step 2: Move mouse over the icon of the source file
Step 3: Press and keep holding the left mouse button
Step 4: Locate the icon of the destination folder on the screen
Step 5: Move mouse over the icon of the destination folder
Step 6: Release left mouse button
Step 7: Return with goal accomplished

Method for accomplishing goal of moving a file using the cut and paste option:
Step 1: Recall that the first command is called "cut"
Step 2: Recall that the command "cut" is in the right click menu
Step 3: Locate the icon of the source file on the screen
Step 4: Accomplish the goal of selecting and executing the "cut" command
Step 5: Recall that the next command is called "paste"
Step 6: Recall that the command "paste" is in the right click menu
Step 7: Locate the icon of the destination folder on the screen
Step 8: Double click with left mouse button
Step 9: Locate empty spot on screen
Step 10: Move mouse to the empty spot
Step 11: Accomplish the goal of selecting and executing the "paste" command
Step 12: Return with goal accomplished


Selection rule set for goal: Move a file into a subfolder in Windows XP
If custom icon arrangement is used Then
accomplish goal: cutting-and-pasting.
If no custom icon arrangement is used Then
accomplish goal: drag-and-drop.

Return with goal accomplished.

Notations

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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