Nexus Ops
Encyclopedia
Nexus Ops is a board game
, designed by Charlie Catino and released in 2005 by Avalon Hill
. Players attempt to mine the fictitious metal "rubium" on a moon far off in space. Each player uses rubium to recruit units to mine and fight for the player. Players can employ humans, as well as fungoids, crystallines, rock striders, lava leapers, and rubim dragons. Each creature has a different attack value, and some of them have special abilities. The goal is to get 12 victory points, which are obtained by winning battles and accomplishing secret missions. The number of victory points can be changed to make for a longer or shorter game.
The board consists of three homebase hexes for each player, in addition to nineteen hexes outside of the players' homebases. The hex in the center of the board is always the "monolith" (an elevated cardboard structure) which can give a player bonuses and serves to give the game something of a king-of-the-hill flavor.
The modular board (along with randomly placed exploration tiles) serves to give the game a somewhat randomized feel, although the composition of the board tiles restricts their placement in some manners.
Fantasy Flight Games has announced a reprint of Nexus Ops, which is scheduled to be released December 2011.
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...
, designed by Charlie Catino and released in 2005 by Avalon Hill
Avalon Hill
Avalon Hill was a game company that specialized in wargames and strategic board games. Its logo contained its initials "AH", and it was often referred to by this abbreviation. It also published the occasional miniature wargaming rules, role-playing game, and had a popular line of sports simulations...
. Players attempt to mine the fictitious metal "rubium" on a moon far off in space. Each player uses rubium to recruit units to mine and fight for the player. Players can employ humans, as well as fungoids, crystallines, rock striders, lava leapers, and rubim dragons. Each creature has a different attack value, and some of them have special abilities. The goal is to get 12 victory points, which are obtained by winning battles and accomplishing secret missions. The number of victory points can be changed to make for a longer or shorter game.
The board consists of three homebase hexes for each player, in addition to nineteen hexes outside of the players' homebases. The hex in the center of the board is always the "monolith" (an elevated cardboard structure) which can give a player bonuses and serves to give the game something of a king-of-the-hill flavor.
The modular board (along with randomly placed exploration tiles) serves to give the game a somewhat randomized feel, although the composition of the board tiles restricts their placement in some manners.
Fantasy Flight Games has announced a reprint of Nexus Ops, which is scheduled to be released December 2011.