One Must Fall: Battlegrounds
Encyclopedia
One Must Fall: Battlegrounds is a fighting game
for Microsoft Windows
. Developed by Diversions Entertainment and co-published in December 2003 by Diversions Publishing and Trisynergy Inc. following nearly 7 years of development, One Must Fall: Battlegrounds brought the One Must Fall
series into a second installment released in an age where the gaming world expected graphics and gameplay in three dimensions
with internet gameplay an integral portion of the offering.
title One Must Fall: 2097
, playing in a side scrolling manner with two opponents facing each other. At the time, Rob Elam saw the opportunity in the Unreal Engine
then in development by 2097 publisher Epic MegaGames
. At the time, Epic was not yet at a point where they were willing to examine licensing the engine or developing the Unreal Engine for third party use and so a joint decision was reached whereby Rob Elam left to develop a new game engine
.
1UP staff rated the game D+ for lacking real story in story mode, overdone music, average graphics, small range of moves, button-mashing style fighting, great speed penalty for multiplayer.
IGN staff Dan Adams rated the game 6.7 for low quality animation, mediocre sound effects, problematic game play, large variety of game modes, and lack of online players.
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...
for Microsoft Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...
. Developed by Diversions Entertainment and co-published in December 2003 by Diversions Publishing and Trisynergy Inc. following nearly 7 years of development, One Must Fall: Battlegrounds brought the One Must Fall
One Must Fall
One Must Fall is a fighting game series for the IBM PC compatible, programmed by Diversions Entertainment.-One Must Fall:...
series into a second installment released in an age where the gaming world expected graphics and gameplay in three dimensions
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
with internet gameplay an integral portion of the offering.
Background
Battlegrounds started development as a sequel to the popular sharewareShareware
The term shareware is a proprietary software that is provided to users without payment on a trial basis and is often limited by any combination of functionality, availability, or convenience. Shareware is often offered as a download from an Internet website or as a compact disc included with a...
title One Must Fall: 2097
One Must Fall: 2097
One Must Fall: 2097 is a combat-oriented computer game for all IBM-compatible computers, programmed by Diversions Entertainment. It has a sequel, One Must Fall: Battlegrounds.-Background:...
, playing in a side scrolling manner with two opponents facing each other. At the time, Rob Elam saw the opportunity in the Unreal Engine
Unreal Engine
The Unreal Engine is a game engine developed by Epic Games, first illustrated in the 1998 first-person shooter game Unreal. Although primarily developed for first-person shooters, it has been successfully used in a variety of other genres, including stealth, MMORPGs and RPGs...
then in development by 2097 publisher Epic MegaGames
Epic Games
Epic Games, Inc., also known as Epic and formerly Epic MegaGames, is an American video game development company based in Cary, North Carolina. Its most recent success has been the Gears of War series of games, although it is also known for its Unreal Engine technology. It is the parent company of...
. At the time, Epic was not yet at a point where they were willing to examine licensing the engine or developing the Unreal Engine for third party use and so a joint decision was reached whereby Rob Elam left to develop a new game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...
.
Reception
The game was rated 7.1 by Jeff Gerstmann from Gamespot, but reviewer noted the game lacks polish from start to finish, with much higher system requirements than advertise to achieve decent frame rate, and even then slow down is noticeable when increasing resolution. Audio effects were labeled generic, while music sounded like they were ripped out of the Amiga demo scene.1UP staff rated the game D+ for lacking real story in story mode, overdone music, average graphics, small range of moves, button-mashing style fighting, great speed penalty for multiplayer.
IGN staff Dan Adams rated the game 6.7 for low quality animation, mediocre sound effects, problematic game play, large variety of game modes, and lack of online players.