Physical effects
Encyclopedia
Physical effects is a sub-category of special effects in which mechanical or physical effects are recorded. Physical effects are usually planned in preproduction and created in production
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Physical effects may be divided into at least four categories:
Special effects also cover another sub-category of visual effects
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Filmmaking
Filmmaking is the process of making a film, from an initial story, idea, or commission, through scriptwriting, casting, shooting, directing, editing, and screening the finished product before an audience that may result in a theatrical release or television program...
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Physical effects may be divided into at least four categories:
- ExplosionExplosionAn explosion is a rapid increase in volume and release of energy in an extreme manner, usually with the generation of high temperatures and the release of gases. An explosion creates a shock wave. If the shock wave is a supersonic detonation, then the source of the blast is called a "high explosive"...
s - Special mechanical rigsFly systemA fly system, flying system or theatrical rigging system, is a system of lines , blocks , counterweights and related devices within a theatre that enable a stage crew to quickly, quietly and safely fly components such as curtains, lights, scenery, stage effects and, sometimes, people...
- Support systems: wires supporting actorsAerial riggingAerial rigging is the process of setting up equipment used to make humans fly, specifically aerial circus equipment. The field is of critical importance, and a thorough grasp of the principles of rigging is essential....
- StuntStuntA stunt is an unusual and difficult physical feat, or any act requiring a special skill, performed for artistic purposes in TV, theatre, or cinema...
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Special effects also cover another sub-category of visual effects
Visual effects
Visual effects are the various processes by which imagery is created and/or manipulated outside the context of a live action shoot. Visual effects involve the integration of live-action footage and generated imagery to create environments which look realistic, but would be dangerous, costly, or...
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