PrinceCon
Encyclopedia
PrinceCon, held annually since 1976 on the campus of Princeton University
Princeton University
Princeton University is a private research university located in Princeton, New Jersey, United States. The school is one of the eight universities of the Ivy League, and is one of the nine Colonial Colleges founded before the American Revolution....

 in New Jersey
New Jersey
New Jersey is a state in the Northeastern and Middle Atlantic regions of the United States. , its population was 8,791,894. It is bordered on the north and east by the state of New York, on the southeast and south by the Atlantic Ocean, on the west by Pennsylvania and on the southwest by Delaware...

 is one of the oldest fantasy role-playing game conventions
Gaming convention
A gaming convention is a gathering that centered on role-playing games, collectible card games, miniatures wargames, board games, video games, or other types of games. These conventions are typically two or three days long, and often held at either a university or in a convention center hotel...

 in the United States and is responsible for the introduction of the super-dungeon role-playing marathon format.


History and background

The first PrinceCon convention was run in 1976 under the direction of Howard Mahler.http://www.princecon.org/pcon01/ It introduced the concept of a super-dungeon where multiple game masters led players on adventures into the same interconnected dungeon. The dense, 46 hour, non-stop format allowed participants to experience up to seven or eight related adventures in a single weekend. Each adventure followed a central theme and worked towards a carefully orchestrated climactic resolution on the final day of play, simulating the experience of a longer role-playing campaign.http://www.phillygamer.com

In 1978 (PrinceCon III), the convention adopted Mahler's PrinceCon role-playing system, loosely based on Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

 with optimizations for convention play. These optimizations included elements such as a Mage 'Spell Point' system (eliminates the overhead of customized lists of memorized spells) and a similar Clerical 'Prayer Point' system. In 1984 (PrinceCon IX), another extensory refinement was the introduction of Clerical religions, where each religion having its own complementary and semi-customized list of Prayers. Over the years, this RPG system diverged from D&D and acquired a following outside of the PrinceCon convention, leading to the introduction of additional guidelines for campaign play. In 2006, it was further adapted to work with the D20 system of role-playing games and was re-released under the Open Gaming License
Open Gaming License
The Open Game License may be used by game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics.-Language of the licence:The OGL describes two forms of content:...



After the first few years, the use of a super-dungeon was dropped; however, from that concept developed one of the continuing aspects that makes PrinceCon different from other events: a strong meta-theme. All adventures (irrespective of game master) take place in the same "universe" with an overarching plot and goal (which generally results in the events of individual adventures having con-wide effect and players in different parties collaborating over the span of the convention). Generally the meta-theme and game universe are different every year (however PrinceCons 29 through 31 were a trilogy with a continuing plot that spanned all three conventions).

Another noteworthy aspect of PrinceCon, since its conception, is how characters are managed. Instead of being assigned characters by each individual game master for the duration of an adventure, players are allowed to create a character at the beginning of the convention that they keep throughout their stay (barring in-game death), gaining experience, collecting magic items and leveling up as the story progresses between adventures, which is generally more representative of campaign play.

Interesting facts

In a 2001 interview, Skaff Elias a Game Designer for Wizards of the Coast, and author of the Miniatures Handbook (Dungeons & Dragons Supplement) when asked, said that his favorite miniatures engagement was a series of battles he experienced at PrinceCon.http://www.wizards.com/dnd/article.asp?x=minis/ch20010621a

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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