Real Virtuality (engine)
Encyclopedia
Real Virtuality is a computer game engine developed by Bohemia Interactive Studio
(BIS), originally called Poseidon. It is used in the video game Operation Flashpoint
and its expansions, as well as Arma, Arma 2
and Arma 3
. It is also used in the military training simulators VBS1
and VBS2
.
Bohemia Interactive Studio
Bohemia Interactive , also referred to as Bohemia Interactive Studio , is an independent computer and console game developer based in Prague, Czech Republic...
(BIS), originally called Poseidon. It is used in the video game Operation Flashpoint
Operation Flashpoint
Operation Flashpoint: Cold War Crisis, sometimes shortened to Operation Flashpoint, and abbreviated OFP, is a tactical shooter and battlefield simulator video game developed by Bohemia Interactive Studio and published by Codemasters. The game uses the same engine, Real Virtuality, as the military...
and its expansions, as well as Arma, Arma 2
ArmA 2
ARMA 2 is a tactical shooter video game for the PC developed by Bohemia Interactive Studio. It is considered the spiritual successor in the Operation Flashpoint-series following its predecessor, ArmA: Armed Assault . ARMA 2 was released in June and July 2009...
and Arma 3
Arma 3
ARMA 3 is an open world tactical shooter video game developed by Bohemia Interactive and expected to be released in summer 2012. The game takes place in near future during Operation Magnitude, an operation launched by NATO forces fighting "Eastern armies" in Europe.-Campaign:The game is set in the...
. It is also used in the military training simulators VBS1
VBS1
VBS1 is a military simulator which relies heavily on modern game technology and is therefore generally referred to as a serious game. The platform is derived from the first-person entertainment game Operation Flashpoint and is developed by Bohemia Interactive Australia. The system enables the...
and VBS2
VBS2
VBS2 is the successor of the battlefield simulation system VBS1. It was developed in close cooperation with the USMC, Australian Defence Force and other military customers of VBS1. VBS2 was officially launched on 17 April 2007....
.
Versions
The different versions of the engine are:Real Virtuality 1
- Operation Flashpoint: Cold War Crisis (PCPersonal computerA personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
): 1.00 - 1.46 - Operation Flashpoint: Resistance (PCPersonal computerA personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
): 1.75 - 1.96 - ARMA: Cold War Assault (re-release of Cold War Crisis and Resistance)
- VBS1VBS1VBS1 is a military simulator which relies heavily on modern game technology and is therefore generally referred to as a serious game. The platform is derived from the first-person entertainment game Operation Flashpoint and is developed by Bohemia Interactive Australia. The system enables the...
(PCPersonal computerA personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
): 1.75 - 1.99
Real Virtuality 2
- Operation Flashpoint: Elite (XboxXboxThe Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...
): 2.85 - ArmA: Armed Assault / ArmA: Combat Operations (PCPersonal computerA personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
): 5089 - 5151 - 5163 - VBS2VBS2VBS2 is the successor of the battlefield simulation system VBS1. It was developed in close cooperation with the USMC, Australian Defence Force and other military customers of VBS1. VBS2 was officially launched on 17 April 2007....
(PCPersonal computerA personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
): 1.0 - 1.3
Real Virtuality 3
- ARMA 2ArmA 2ARMA 2 is a tactical shooter video game for the PC developed by Bohemia Interactive Studio. It is considered the spiritual successor in the Operation Flashpoint-series following its predecessor, ArmA: Armed Assault . ARMA 2 was released in June and July 2009...
(PCPersonal computerA personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
) - ARMA 2: Operation ArrowheadARMA 2: Operation ArrowheadARMA 2: Operation Arrowhead is a stand-alone expansion pack of the tactical shooter MilSim developed by Bohemia Interactive, ARMA 2...
(PC) - Take On HelicoptersTake On HelicoptersTake On Helicopters is a helicopter game from independent Czech development studio Bohemia Interactive. The game will feature two large open world terrains based upon real-world terrain-data. Campaign will take place on a 3,800 square kilometer terrain around Seattle...
(PC)
External links
- Bohemia Interactive Studio homepage
- Bohemia Interactive Studio Wiki
- [ftp://www.flashpoint1985.com/flashpoint/demos/1997_Dawn_of_Flashpoint.zip Demo of the original engine]