Rise: The Vieneo Province
Encyclopedia
Rise: The Vieneo Province (abbreviated
to Rise) is an Internet
-based virtual world
that has been in development since January, 2003 and was offered commercially beginning in April, 2006. Through a downloadable client program
, users interact with each other through motional vehicles and avatar
s, providing an advanced level of a social network service
combined with general aspects of a metaverse
.
While Rise is sometimes referred to as a game
, in general it does not have points, scores, winners or losers, levels, an end-strategy, or most of the other characteristics of a typical game. Players, often called "citizens", can visit this virtual world
almost as if it were a real place. They explore, meet other citizens, socialize, participate in individual and alliance activities, and buy and produce goods (virtual property
) and services from one another. As they spend more time in the world, they learn new skills and mature socially, learning the culture and manners of a virtual environment.
The game contains player-driven economics, a dynamic weather system, and a detailed terrain engine. Vieneo, the fictitious moon
the game is based on, has all the typical attributes of a planet
or moon
and was made using StarGen.
The aerodynamic and astrodynamic physics
are of the highest fidelity and therefore closely mimic reality. One of the goals of many players is to fly up into orbit and look down at the large gaming arena.
The company originally developed software for a full-scale cockpit enclosure.
The only known prototype (called 'Audrey') was lost/stolen.
Due to budgetary restrictions, liability, and assembly space required, the firm has now focused on the larger audience of online gaming.
The initial alpha test version, named Planetfall, was made available in 2003 to players with initial release of the proprietary terrain engine. Due to a potential copyright
infringement with Planetfall
, the game was renamed and the beta version was made publicly available in 2006. The beta versions continued to focus on playability on a long-term basis. The Rise economy was initialized in August, 2006 and has been entirely user-driven since.
Abbreviation
An abbreviation is a shortened form of a word or phrase. Usually, but not always, it consists of a letter or group of letters taken from the word or phrase...
to Rise) is an Internet
Internet
The Internet is a global system of interconnected computer networks that use the standard Internet protocol suite to serve billions of users worldwide...
-based virtual world
Virtual world
A virtual world is an online community that takes the form of a computer-based simulated environment through which users can interact with one another and use and create objects. The term has become largely synonymous with interactive 3D virtual environments, where the users take the form of...
that has been in development since January, 2003 and was offered commercially beginning in April, 2006. Through a downloadable client program
Client (computing)
A client is an application or system that accesses a service made available by a server. The server is often on another computer system, in which case the client accesses the service by way of a network....
, users interact with each other through motional vehicles and avatar
Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character. It may take either a three-dimensional form, as in games or virtual worlds, or a two-dimensional form as an icon in Internet forums and other online communities. It can also refer to a text...
s, providing an advanced level of a social network service
Social network service
A social networking service is an online service, platform, or site that focuses on building and reflecting of social networks or social relations among people, who, for example, share interests and/or activities. A social network service consists of a representation of each user , his/her social...
combined with general aspects of a metaverse
Metaverse
The Metaverse is our collective online shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the internet...
.
While Rise is sometimes referred to as a game
Game
A game is structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements...
, in general it does not have points, scores, winners or losers, levels, an end-strategy, or most of the other characteristics of a typical game. Players, often called "citizens", can visit this virtual world
Virtual world
A virtual world is an online community that takes the form of a computer-based simulated environment through which users can interact with one another and use and create objects. The term has become largely synonymous with interactive 3D virtual environments, where the users take the form of...
almost as if it were a real place. They explore, meet other citizens, socialize, participate in individual and alliance activities, and buy and produce goods (virtual property
Virtual economy
A virtual economy is an emergent economy existing in a virtual persistent world, usually exchanging virtual goods in the context of an Internet game...
) and services from one another. As they spend more time in the world, they learn new skills and mature socially, learning the culture and manners of a virtual environment.
The game contains player-driven economics, a dynamic weather system, and a detailed terrain engine. Vieneo, the fictitious moon
Natural satellite
A natural satellite or moon is a celestial body that orbits a planet or smaller body, which is called its primary. The two terms are used synonymously for non-artificial satellites of planets, of dwarf planets, and of minor planets....
the game is based on, has all the typical attributes of a planet
Planet
A planet is a celestial body orbiting a star or stellar remnant that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared its neighbouring region of planetesimals.The term planet is ancient, with ties to history, science,...
or moon
Natural satellite
A natural satellite or moon is a celestial body that orbits a planet or smaller body, which is called its primary. The two terms are used synonymously for non-artificial satellites of planets, of dwarf planets, and of minor planets....
and was made using StarGen.
The aerodynamic and astrodynamic physics
Physics
Physics is a natural science that involves the study of matter and its motion through spacetime, along with related concepts such as energy and force. More broadly, it is the general analysis of nature, conducted in order to understand how the universe behaves.Physics is one of the oldest academic...
are of the highest fidelity and therefore closely mimic reality. One of the goals of many players is to fly up into orbit and look down at the large gaming arena.
History
Rise was founded by Unistellar Industries, registered with the State of Missouri.The company originally developed software for a full-scale cockpit enclosure.
The only known prototype (called 'Audrey') was lost/stolen.
Due to budgetary restrictions, liability, and assembly space required, the firm has now focused on the larger audience of online gaming.
The initial alpha test version, named Planetfall, was made available in 2003 to players with initial release of the proprietary terrain engine. Due to a potential copyright
Copyright
Copyright is a legal concept, enacted by most governments, giving the creator of an original work exclusive rights to it, usually for a limited time...
infringement with Planetfall
Planetfall
Planetfall is a science fiction interactive fiction computer game written by Steve Meretzky, and the eighth title published by Infocom in 1983. Like most Infocom games, thanks to the portable Z-machine, it was released for several platforms simultaneously. The original release included versions...
, the game was renamed and the beta version was made publicly available in 2006. The beta versions continued to focus on playability on a long-term basis. The Rise economy was initialized in August, 2006 and has been entirely user-driven since.
External links
- Rise: The Vieneo Province – Official website