Sabbat (VTES)
Encyclopedia
Sabbat is the third expansion of White Wolf, Inc.
's trading card game Vampire: The Eternal Struggle
released on October 28, 1996 - and the last expansion published by Wizards of the Coast
. The expansion's theme is the Sabbat sect.
White Wolf, Inc.
White Wolf Publishing is an American gaming and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein·Hagen of the former and Steve and Stewart Wieck of the latter. Since White Wolf Publishing, Inc. merged with...
's trading card game Vampire: The Eternal Struggle
Vampire: The Eternal Struggle
Vampire: The Eternal Struggle, published as Jyhad in the first or "Limited" edition and often abbreviated as VTES, V:TES or V:tES, is a multiplayer collectible card game set in the World of Darkness. It is published by White Wolf, Inc....
released on October 28, 1996 - and the last expansion published by Wizards of the Coast
Wizards of the Coast
Wizards of the Coast is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games...
. The expansion's theme is the Sabbat sect.
New clans
The expansion added 10 new clans belonging to the Sabbat sect, in particular:- Brujah antitribuBrujahThe Brujah are a clan of vampires in White Wolf Game Studio's World of Darkness books and role-playing settings. Their name is derived from Bruja, the Spanish word for witch....
- Gangrel antitribuGangrel (World of Darkness)The Gangrel are a clan of vampires, often associated with the Camarilla, from White Wolf Game Studio's Vampire: The Masquerade, Vampire: The Dark Ages, and books and role-playing games....
- LasombraLasombraThe Lasombra are a clan of vampires, associated with the Sabbat, from White Wolf Game Studio's Vampire: The Masquerade books and role-playing games.The Lasombra are in many ways the Sabbat's answer to the Ventrue Clan...
- Malkavian antitribuMalkavianThe Malkavians are a clan of vampires from White Wolf Game Studio's books, role-playing games Vampire: The Masquerade and, Vampire: The Dark Ages. In modern times, they are associated with the Camarilla. Their symbol is a broken mirror...
- Nosferatu antitribuNosferatu (World of Darkness)The Nosferatu are a clan of vampires from White Wolf Game Studio's Vampire: The Masquerade, Vampire: The Dark Ages books and role-playing games....
- Panders
- Toreador antitribuToreador (World of Darkness)The Toreador are a clan of vampires in White Wolf Game Studio's Vampire: The Masquerade and Vampire: The Dark Ages books and role-playing games. Their symbol is the thorned rose.The Toreador are some of the most beautiful and glamorous of the Kindred...
- Tremere antitribuTremereThe Tremere are a clan of vampires in the Classic World of Darkness setting.The Tremere backstory is heavily based on Ars Magica, and the original House Tremere appeared as a Hermetic house in that game system. As the World of Darkness progressively diverged from Ars Magica's medieval Europe,...
- TzimisceTzimisceThe Tzimisce are a clan of vampires in White Wolf Game Studio's books and role-playing games Vampire: The Masquerade and Vampire: The Dark Ages....
- Ventrue antitribuVentrueThe Ventrue are a clan of vampires, associated with the Camarilla, from White Wolf Game Studio's Vampire: The Masquerade, Vampire: The Dark Ages, and books and role-playing games. Their symbol is a scepter....
Contents
This expansion consists only of booster packs with 28 cards each (16 common, 5 vampire, 5 uncommon and 2 rare). The size of the boosters were unusually large in comparison to other Vampire: The Eternal Struggle expansions. There is a total of 410 cards. The expansion has an odd status of being an expansion (there are only boosters) and a base set (due to its size and introduction of the Sabbat) at the same time.Mechanics
- Sabbat -- the Sabbat sect was introduced in this expansion.
- Bishop, Archbishop, Cardinal, Priscus -- are political titles which only Sabbat vampires can hold. The titles are comparable to their Camarilla counterparts with the exception of the Priscus title.
- Dementation, Obtenebration, Vicissitude -- are three new disciplines (powers).
Notable Cards
- Awe -- an action modifier requiring Presence allowing to gain an enormous amount of votes during a political action.
- Carrion Crows -- a combat card requiring Animalism that inflicts attrition damage during multiple rounds of combat.
- Direct Intervention -- a master card that allows to cancel any other player's minion card as it is played.
- Disarm -- a combat card requiring Potence that sends the opposing vampire to torpor if he has suffered more damage than the other vampire in a round of combat.
- Mind Rape -- an action card requiring Dominate allowing temporary control of another vampire.
- Beast, Leatherface of Detroit -- a vampire of clan Nosferatu antitribu, the archetypical vampire for a rush combat deck.
- Ian Forestal -- a vampire of clan Tremere antitribu that can play almost any discipline requiring card in the game.
- Jimmy Dunn -- a young vampire of clan Pander. If a second copy of Jimmy Dunn enters play the first one is discarded immediately instead of the usual contest.