Servant of the Dragon
Encyclopedia
Servant of the Dragon is a fantasy novel in the series, Lord of the Isles
by author David Drake
.
Cashel immediately determines to find Sharina and rescue her. Tenoctris uses her art and determines that whoever sent the bird to kidnap Sharina means her no harm. She sends Cashel to Landure, a wizard on another plane who can help him. Cashel arrives next to an ajar door; a beautiful woman rushes out, pursued by an angry wizard. Cashel fights the wizard, using his quarterstaff, and kills him. The woman, Colva, takes Cashel to Landure’s castle where she puts him into a drug-induced stupor through which he discovers that she is actually a demoness. When Cashel recovers, he returns to the body of the wizard, who was in actuality Landure. Cashel discovers that Landure’s sapphire ring contains a powerful demon, named Krias. Krias informs Cashel that he must take a small wafer from Landure’s body which can be used to animate a new body and bring Landure back—but he must travel through the Underworld to reach Landure’s extra bodies. Cashel takes Krias with him. Eventually Cashel reaches the entrance to the third level of the underworld where Colva originally stayed. While there, Cashel eats some of the fruit of the Tree of Life
. At Krias' suggestion, Chashel puts one of the fruit in his satchel. Cashel comes to Landure's castle where he puts the wafer under the tongue of one of the paintings of Landure. Cashel gives Krias back to Landure. When Landure begins insulting Cashel, Krias refuses to serve him anymore, prompting Landure to give Krias back to Cashel. In exchange for his freedom from the sapphire, Krias helps Cashel to cross the Chasm and reach Sharina.
Garric, Liane, and Tenoctris stay in Valles to deal with the problem of the bridge. Garric also faces possible rebellion from several lords and bickering among others. Hoping to kill two birds with one stone, Garric assigns Lord Tadai to be ambassador to Sandrakkan. Garric has several dreams about Klestis, a city destroyed at the same time Yole was, and the wizard, Ansalem. Ansalem possessed many objects of power, including a mummy of a reptilian creature, a foot-wide fossilized ammonite, and a powerful amphisbaena. King Carus reveals that he once sought Ansalem’s help in unifying the isles, but Ansalem refused. Ansalem had seven acolytes (the most dangerous of which was Purlio) who used the ammonite to imprison him while he was weak after rescuing Klestis from the destruction of Yole. Anselm reveals that he has nothing to do with the bridge, but if he can get his amphisbaena back, he can repair it. Tenoctris determines that she needs to visit a wizard named Alman and borrow his viewing crystal. Katchin the Miller, who raised Cashel, appears begging Garric for a job, but Garric turns him away (and he is later captured by Colva). Tenoctris takes them to the end of time. They find Alman in a ruined city and he discovers that his viewing crystal has been stolen from him. The group returns to their own time, leaving Alman in his solitude. After spending a few days tending to matters of state in Valles, Garric receives news that his uncle has helped someone to kidnap Tenoctris. Garric and some of the Blood Eagles cross through a portal to ancient Klestris, to retrieve her but are thwarted. Before returning to Valles, they rescue a woman who claims that she is Colva, wife of Landure, the Guardian, and warns them that seven necromancers intend to do battle with them. She opines that they have kidnapped Tenoctris in order to sacrifice her and increase their own magical powers. At midnight they cross the bridge which showed up at the beginning of the story, to attack the seven necromancers on Klestis. They are confronted with an army of undead under the control of three necromancers, whom they slay. They find Tenoctris unconscious in Ansalem's chambers. Purlio and another of the acolytes are casting spells on her. Purlio takes the fossil ammonite and merges it with himself, replacing his head with it. Armies of undead begin entering Klestis, coming across bridges similar to the one that first set these events in motion.
Ilna determines that she can be of no further help in Valles, so she negotiates passage to Sandrakkan with Lord Tadai. Ilna reluctantly makes friends with Lord Tadai’s niece, Merota. The first night on the ship, Ilna and a tough-looking sailor named Chalcus, witness the beginnings of a mutiny. Ilna tries to warn the captain and Lord Tadai of the imminent mutiny, but they ignore her. The mutiny takes place, as Ilna had warned, and the sailors put everyone except Merota and Ilna ashore on an island. Eventually they arrive at Yole and put ashore. That night they are attacked by a monster. Frightened, the sailors put Ilna, Merota, and Chalcus ashore to reconnaissance. In the interior of the island they discover a harbor bordered by a polis full of reanimated dead people
. As they watch, a swarm of Great Ones tow their now-empty ships into the harbor. As they make their way around the island, a creature called the Tall Thing (which was once Ansalemn's child) kidnaps Merota. While pursuing it, Ilna is captured by a wizard named Ewis (one of Ansalem's apprentices) who has the Lens of Rushila. In trying to escape, Ilna releases the Tall Thing which kills and eats Ewis. They meet back up with Chalcus and make their way to the harbor. There they discover that the crews of their ships have been murdered and then reanimated. They flee and spend the night in a cavern. They come to a chasm with a bridge which takes them to a frozen Klestis. There they find Purlio (with his ammonite head) performing incantations using the Dragon. A second necromancer attacks them with three ice beetles. Chalcus defeats the ice beetles while Ilna subdues the necromancer long enough for Merota to bash in his head with a rock. Then they attack Purlio.
Sharina is carried by the bird through several planes of existence, including some which are disturbing and grotesque. Finally it deposits her on a beach next to a forest and promptly disappears. Inside a broken-down temple covered with images of serpents she meets a reptilian creature, the Dragon. He reveals that he has brought her back to the past to send her on a mission to recover his mummy which is being used to raise Yole and reanimate the dead. He gives her a snakeskin which she is to take with her back to her own time. Then she goes through a portal and finds herself centuries into the future. She hires a graceful, large bird-like being, named Dalar, as her bodyguard. The pass through several more portals. The last takes them to Klestis at the time when Ansalem was rescuing it during the destruction of Yole. They climb to Ansalem's chambers where they find his seven acolytes and the Dragon. Ansalem is bound and his son has been vivisected and is being transformed into the Tall Thing.
Sharina and Dalar are locked out, but at that moment Cashel appears and uses his quarterstaff to punch open the door. When they come through, though, instead of the seven necromancers, they find Garric and Tenoctris. Purlio has escaped. Tenoctris casts a spell which takes them to the frozen time where they encounter Purlio as well as Ilna and her companions. Together they defeat Purlio, but he flees and takes refuge in the land of the dead. The companions are whisked back to Ansalem's chambers. There Sharina burns the mummy and gives the snakeskin to Tenoctris—it is from an amphisbaena. While everyone is distracted, Colva attacks and kills Garric. Liane then kills Colva. In the land of the dead, Garric encounters Purlio and severs his connection to the living world, thus killing him completely. Cashel revives Garric using the fruit from the Tree of Life in his satchel. Using the amphisbaena snakeskin, Tenoctris frees Ansalem from the cyst he was trapped in. Ansalem returns everyone to their homes—including Dalar—and then destroys the bridges that connect the different planes of existence.
Sharina—Garric’s half-sister. The Dragon seeks her help in escaping bondage to seven necromancers.
Cashel—a large, simple shepherd who would be content to be just a sheepherder. He is half human, half sprite. His power is manifest through his use of an iron-ferruled quarterstaff.
Liane—a noblewoman who has some magical abilities and is romantically involved with Garric.
Ilna—Cashel’s sister who doesn't feel she fits in with the others due to her past and her unrequited love for Garric. She is half human, half sprite. Her power is manifest through her use of thread and fabric.
Tenoctris—a wizardess from King Carus’ day who accidentally sent herself forward in time when Yole was being sunk into the ocean. Her power comes not from strength in magic, but from careful study and exact execution of spells. She is an atheist
.
Ansalem the Wise—a powerful wizard from the time of King Carus
Lord Attaper—commander of the Blood Eagles
Celondre—a historical poet, philosopher, and aristocrat (modeled after Horace
)
Chalcus—a chanteyman and former pirate who allies himself with Ilna
Colva—a demoness who escapes the Underworld with Cashel’s unwitting help
Dalar—a member of the Rokonar and Sharina’s bodyguard
Elfin—a human boy kidnapped by the People and taken to the Underworld
Ewis—one of Ansalem's apprentices
Harn—a spider-like creature which guards a bridge on Yole
Katchin—Cashel’s sycophantic, self-serving uncle
Krias—a powerful demon imprisoned inside Landure’s sapphire ring
Landure—a wizard on another plane, guardian of the Underworld
Count Lerdoc—ruler of Blaise
Merota—Lord Tadai’s niece
Mykon—a prince who lived on Cordin before the sinking of Yole
Purlio of Mnar—principle acolyte of Ansalem the Wise and a powerful wizard in his own right who surrenders himself to one of the Great Ones
Reise—Garric's adoptive father
Lord Royhas—Garric’s royal chancellor
Lord Tadai—Garric’s Royal Treasurer and later Ambassador of the Prince to Sandrakkan
Tiglath—the captain of a brothel-barge
King Valence—current Lord of the Isles
Vonculo—sailing master of The Terror and a mutineer
Earl Wildulf—ruler of Sandrakkan
as there are numerous mentions of the Yellow King
(p. 179–180, 316) as well giving the appellation “the Old Ones” (pp. 206, 348, 402, 574, 587, 598–600) to the island-sized ammonites. Furthermore, one of the major cities is named Carcosa
. Additionally, a creature called Ohmqut is described which resembles the description of Cthulhu
(p. 430).
This book in the series also seems to draw from the legends of Atlantis
. This correlation can be found in the destruction of the island Yole and in the prominent use of orichalcum
on said island.
Lord of the Isles (David Drake)
A series of books by author David Drake. In 1997 Drake began his largest fantasy series, Lord of the Isles, using elements of Sumerian religion and medieval era technology...
by author David Drake
David Drake
David Drake is an American author of science fiction and fantasy literature. A Vietnam War veteran who has worked as a lawyer, he is now one of the premier authors of the military science fiction subgenre.-Biography:...
.
Plot Summary
In the introduction, seven wizards use a mummified reptilian creature to cast a spell to raise Yole from the depths. Meanwhile, the main characters are in Valles, where a magical blue bridge has appeared where there hasn’t been a bridge for hundreds of years. Upon seeing it Tenoctris ascertains that while it is dangerous, it is not associated with the evil Throne of Malkar. While investigating the bridge and the mysterious happenings associated with it, a massive bird appears, snatches up Sharina, and disappears with her.Cashel immediately determines to find Sharina and rescue her. Tenoctris uses her art and determines that whoever sent the bird to kidnap Sharina means her no harm. She sends Cashel to Landure, a wizard on another plane who can help him. Cashel arrives next to an ajar door; a beautiful woman rushes out, pursued by an angry wizard. Cashel fights the wizard, using his quarterstaff, and kills him. The woman, Colva, takes Cashel to Landure’s castle where she puts him into a drug-induced stupor through which he discovers that she is actually a demoness. When Cashel recovers, he returns to the body of the wizard, who was in actuality Landure. Cashel discovers that Landure’s sapphire ring contains a powerful demon, named Krias. Krias informs Cashel that he must take a small wafer from Landure’s body which can be used to animate a new body and bring Landure back—but he must travel through the Underworld to reach Landure’s extra bodies. Cashel takes Krias with him. Eventually Cashel reaches the entrance to the third level of the underworld where Colva originally stayed. While there, Cashel eats some of the fruit of the Tree of Life
Tree of Life
The tree of life in the Book of Genesis is a tree planted by God in midst of the Garden of Eden , whose fruit gives everlasting life, i.e. immortality. Together with the tree of life, God planted the tree of the knowledge of good and evil . According to some scholars, however, these are in fact...
. At Krias' suggestion, Chashel puts one of the fruit in his satchel. Cashel comes to Landure's castle where he puts the wafer under the tongue of one of the paintings of Landure. Cashel gives Krias back to Landure. When Landure begins insulting Cashel, Krias refuses to serve him anymore, prompting Landure to give Krias back to Cashel. In exchange for his freedom from the sapphire, Krias helps Cashel to cross the Chasm and reach Sharina.
Garric, Liane, and Tenoctris stay in Valles to deal with the problem of the bridge. Garric also faces possible rebellion from several lords and bickering among others. Hoping to kill two birds with one stone, Garric assigns Lord Tadai to be ambassador to Sandrakkan. Garric has several dreams about Klestis, a city destroyed at the same time Yole was, and the wizard, Ansalem. Ansalem possessed many objects of power, including a mummy of a reptilian creature, a foot-wide fossilized ammonite, and a powerful amphisbaena. King Carus reveals that he once sought Ansalem’s help in unifying the isles, but Ansalem refused. Ansalem had seven acolytes (the most dangerous of which was Purlio) who used the ammonite to imprison him while he was weak after rescuing Klestis from the destruction of Yole. Anselm reveals that he has nothing to do with the bridge, but if he can get his amphisbaena back, he can repair it. Tenoctris determines that she needs to visit a wizard named Alman and borrow his viewing crystal. Katchin the Miller, who raised Cashel, appears begging Garric for a job, but Garric turns him away (and he is later captured by Colva). Tenoctris takes them to the end of time. They find Alman in a ruined city and he discovers that his viewing crystal has been stolen from him. The group returns to their own time, leaving Alman in his solitude. After spending a few days tending to matters of state in Valles, Garric receives news that his uncle has helped someone to kidnap Tenoctris. Garric and some of the Blood Eagles cross through a portal to ancient Klestris, to retrieve her but are thwarted. Before returning to Valles, they rescue a woman who claims that she is Colva, wife of Landure, the Guardian, and warns them that seven necromancers intend to do battle with them. She opines that they have kidnapped Tenoctris in order to sacrifice her and increase their own magical powers. At midnight they cross the bridge which showed up at the beginning of the story, to attack the seven necromancers on Klestis. They are confronted with an army of undead under the control of three necromancers, whom they slay. They find Tenoctris unconscious in Ansalem's chambers. Purlio and another of the acolytes are casting spells on her. Purlio takes the fossil ammonite and merges it with himself, replacing his head with it. Armies of undead begin entering Klestis, coming across bridges similar to the one that first set these events in motion.
Ilna determines that she can be of no further help in Valles, so she negotiates passage to Sandrakkan with Lord Tadai. Ilna reluctantly makes friends with Lord Tadai’s niece, Merota. The first night on the ship, Ilna and a tough-looking sailor named Chalcus, witness the beginnings of a mutiny. Ilna tries to warn the captain and Lord Tadai of the imminent mutiny, but they ignore her. The mutiny takes place, as Ilna had warned, and the sailors put everyone except Merota and Ilna ashore on an island. Eventually they arrive at Yole and put ashore. That night they are attacked by a monster. Frightened, the sailors put Ilna, Merota, and Chalcus ashore to reconnaissance. In the interior of the island they discover a harbor bordered by a polis full of reanimated dead people
Zombie
Zombie is a term used to denote an animated corpse brought back to life by mystical means such as witchcraft. The term is often figuratively applied to describe a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli...
. As they watch, a swarm of Great Ones tow their now-empty ships into the harbor. As they make their way around the island, a creature called the Tall Thing (which was once Ansalemn's child) kidnaps Merota. While pursuing it, Ilna is captured by a wizard named Ewis (one of Ansalem's apprentices) who has the Lens of Rushila. In trying to escape, Ilna releases the Tall Thing which kills and eats Ewis. They meet back up with Chalcus and make their way to the harbor. There they discover that the crews of their ships have been murdered and then reanimated. They flee and spend the night in a cavern. They come to a chasm with a bridge which takes them to a frozen Klestis. There they find Purlio (with his ammonite head) performing incantations using the Dragon. A second necromancer attacks them with three ice beetles. Chalcus defeats the ice beetles while Ilna subdues the necromancer long enough for Merota to bash in his head with a rock. Then they attack Purlio.
Sharina is carried by the bird through several planes of existence, including some which are disturbing and grotesque. Finally it deposits her on a beach next to a forest and promptly disappears. Inside a broken-down temple covered with images of serpents she meets a reptilian creature, the Dragon. He reveals that he has brought her back to the past to send her on a mission to recover his mummy which is being used to raise Yole and reanimate the dead. He gives her a snakeskin which she is to take with her back to her own time. Then she goes through a portal and finds herself centuries into the future. She hires a graceful, large bird-like being, named Dalar, as her bodyguard. The pass through several more portals. The last takes them to Klestis at the time when Ansalem was rescuing it during the destruction of Yole. They climb to Ansalem's chambers where they find his seven acolytes and the Dragon. Ansalem is bound and his son has been vivisected and is being transformed into the Tall Thing.
Sharina and Dalar are locked out, but at that moment Cashel appears and uses his quarterstaff to punch open the door. When they come through, though, instead of the seven necromancers, they find Garric and Tenoctris. Purlio has escaped. Tenoctris casts a spell which takes them to the frozen time where they encounter Purlio as well as Ilna and her companions. Together they defeat Purlio, but he flees and takes refuge in the land of the dead. The companions are whisked back to Ansalem's chambers. There Sharina burns the mummy and gives the snakeskin to Tenoctris—it is from an amphisbaena. While everyone is distracted, Colva attacks and kills Garric. Liane then kills Colva. In the land of the dead, Garric encounters Purlio and severs his connection to the living world, thus killing him completely. Cashel revives Garric using the fruit from the Tree of Life in his satchel. Using the amphisbaena snakeskin, Tenoctris frees Ansalem from the cyst he was trapped in. Ansalem returns everyone to their homes—including Dalar—and then destroys the bridges that connect the different planes of existence.
Major Characters
Garric—the Prince of Haft and future Lord of the Isles. His ancestor, King Carus, has taken up residence in his head and aids him in matters of sword and state.Sharina—Garric’s half-sister. The Dragon seeks her help in escaping bondage to seven necromancers.
Cashel—a large, simple shepherd who would be content to be just a sheepherder. He is half human, half sprite. His power is manifest through his use of an iron-ferruled quarterstaff.
Liane—a noblewoman who has some magical abilities and is romantically involved with Garric.
Ilna—Cashel’s sister who doesn't feel she fits in with the others due to her past and her unrequited love for Garric. She is half human, half sprite. Her power is manifest through her use of thread and fabric.
Tenoctris—a wizardess from King Carus’ day who accidentally sent herself forward in time when Yole was being sunk into the ocean. Her power comes not from strength in magic, but from careful study and exact execution of spells. She is an atheist
Atheism
Atheism is, in a broad sense, the rejection of belief in the existence of deities. In a narrower sense, atheism is specifically the position that there are no deities...
.
Minor Characters
Alman—a wizard who prefers to live a life of solitude at the end of timeAnsalem the Wise—a powerful wizard from the time of King Carus
Lord Attaper—commander of the Blood Eagles
Celondre—a historical poet, philosopher, and aristocrat (modeled after Horace
Horace
Quintus Horatius Flaccus , known in the English-speaking world as Horace, was the leading Roman lyric poet during the time of Augustus.-Life:...
)
Chalcus—a chanteyman and former pirate who allies himself with Ilna
Colva—a demoness who escapes the Underworld with Cashel’s unwitting help
Dalar—a member of the Rokonar and Sharina’s bodyguard
Elfin—a human boy kidnapped by the People and taken to the Underworld
Ewis—one of Ansalem's apprentices
Harn—a spider-like creature which guards a bridge on Yole
Katchin—Cashel’s sycophantic, self-serving uncle
Krias—a powerful demon imprisoned inside Landure’s sapphire ring
Landure—a wizard on another plane, guardian of the Underworld
Count Lerdoc—ruler of Blaise
Merota—Lord Tadai’s niece
Mykon—a prince who lived on Cordin before the sinking of Yole
Purlio of Mnar—principle acolyte of Ansalem the Wise and a powerful wizard in his own right who surrenders himself to one of the Great Ones
Reise—Garric's adoptive father
Lord Royhas—Garric’s royal chancellor
Lord Tadai—Garric’s Royal Treasurer and later Ambassador of the Prince to Sandrakkan
Tiglath—the captain of a brothel-barge
King Valence—current Lord of the Isles
Vonculo—sailing master of The Terror and a mutineer
Earl Wildulf—ruler of Sandrakkan
Creatures
- ammoniteAmmoniteAmmonite, as a zoological or paleontological term, refers to any member of the Ammonoidea an extinct subclass within the Molluscan class Cephalopoda which are more closely related to living coleoids Ammonite, as a zoological or paleontological term, refers to any member of the Ammonoidea an extinct...
s - demonDemoncall - 1347 531 7769 for more infoIn Ancient Near Eastern religions as well as in the Abrahamic traditions, including ancient and medieval Christian demonology, a demon is considered an "unclean spirit" which may cause demonic possession, to be addressed with an act of exorcism...
s - dragonDragonA dragon is a legendary creature, typically with serpentine or reptilian traits, that feature in the myths of many cultures. There are two distinct cultural traditions of dragons: the European dragon, derived from European folk traditions and ultimately related to Greek and Middle Eastern...
s—an ancient variety of reptilian humanoidReptilian humanoidReptilian humanoids comprise a common motif in mythology, folklore, science fiction, fantasy, conspiracy theories, ufology, and cryptozoology.-Male:...
s which are apparently different from the Scaled Men of the previous novelQueen of DemonsQueen of Demons is a fantasy novel in the series, Lord of the Isles by author David Drake.-Plot introduction:This book in the series covers approximately 35 days, starting on the second day of the second month and ending on the seventh day of the third month... - faunFaunThe faun is a rustic forest god or place-spirit of Roman mythology often associated with Greek satyrs and the Greek god Pan.-Origins:...
s - ghoulGhoulA ghoul is a folkloric monster associated with graveyards and consuming human flesh, often classified as undead. The oldest surviving literature that mention ghouls is likely One Thousand and One Nights...
s - harpiesHarpyIn Greek mythology, a harpy was one of the winged spirits best known for constantly stealing all food from Phineas...
- hippogriffHippogriffA Hippogriff is a legendary creature, supposedly the offspring of a griffin and a mare.- Early references :...
s - ice beetleBeetleColeoptera is an order of insects commonly called beetles. The word "coleoptera" is from the Greek , koleos, "sheath"; and , pteron, "wing", thus "sheathed wing". Coleoptera contains more species than any other order, constituting almost 25% of all known life-forms...
s - mammothMammothA mammoth is any species of the extinct genus Mammuthus. These proboscideans are members of Elephantidae, the family of elephants and mammoths, and close relatives of modern elephants. They were often equipped with long curved tusks and, in northern species, a covering of long hair...
s - man-eating treeMan-eating treeMan-eating tree can refer to any of various legendary or cryptid carnivorous plants that are large enough to kill and consume a person or other large animal. In actuality, the carnivorous plant with the largest known traps is probably Nepenthes rajah, which produces pitchers up to tall with a...
s/dryadDryadDryads are tree nymphs in Greek mythology. In Greek drys signifies 'oak,' from an Indo-European root *derew- 'tree' or 'wood'. Thus Dryads are specifically the nymphs of oak trees, though the term has come to be used for all tree nymphs in general...
s - The People—a beautiful but conniving race which resembles some descriptions of elves
- The Rokonar—bird people that live somewhere beyond the Isles and were destroyed at the end of the Third Age
- Sea wolves—reptilian sea creatures whose description resembles that of a MosasaurMosasaurMosasaurs are large extinct marine lizards. The first fossil remains were discovered in a limestone quarry at Maastricht on the Meuse in 1764...
- zombieZombieZombie is a term used to denote an animated corpse brought back to life by mystical means such as witchcraft. The term is often figuratively applied to describe a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli...
s
Other
There may be some relationship to the writings of Robert William Chambers and the Cthulhu MythosCthulhu Mythos
The Cthulhu Mythos is a shared fictional universe, based on the work of American horror writer H. P. Lovecraft.The term was first coined by August Derleth, a contemporary correspondent of Lovecraft, who used the name of the creature Cthulhu - a central figure in Lovecraft literature and the focus...
as there are numerous mentions of the Yellow King
The King in Yellow
The King in Yellow is a collection of short stories written by Robert W. Chambers and published in 1895. The stories could be categorized as early horror fiction or Victorian Gothic fiction, but the work also touches on mythology, fantasy, mystery, science fiction and romance...
(p. 179–180, 316) as well giving the appellation “the Old Ones” (pp. 206, 348, 402, 574, 587, 598–600) to the island-sized ammonites. Furthermore, one of the major cities is named Carcosa
Carcosa
Carcosa is a fictional city in the Ambrose Bierce short story "An Inhabitant of Carcosa" . In Bierce's story, the ancient and mysterious city is barely described, and is viewed only in hindsight by a character who once lived there....
. Additionally, a creature called Ohmqut is described which resembles the description of Cthulhu
Cthulhu
Cthulhu is a fictional character that first appeared in the short story "The Call of Cthulhu", published in the pulp magazine Weird Tales in 1928. The character was created by writer H. P...
(p. 430).
This book in the series also seems to draw from the legends of Atlantis
Atlantis
Atlantis is a legendary island first mentioned in Plato's dialogues Timaeus and Critias, written about 360 BC....
. This correlation can be found in the destruction of the island Yole and in the prominent use of orichalcum
Orichalcum
Orichalcum is a metal mentioned in several ancient writings, most notably the story of Atlantis as recounted in the Critias dialogue, recorded by Plato. According to Critias, orichalcum was considered second only to gold in value, and was found and mined in many parts of Atlantis in ancient times....
on said island.