Space system
Encyclopedia
A space system, in most cases, is a hardcode or softcode system for a game server, in some cases a patch that may be added to the game's hardcode. A space system such as HSpace, for Hemlock Space, used on a PennMUSH game server, generally simulates a three dimensional
space, in a text environment. Such a system provides for the navigation of vessels, and sometimes ship to ship combat. HSpace isn't the only space system available for PennMUSH, and there are almost certainly space systems available for other servers. Space systems don't generally only contain ships, either. Planets, stars, and stations, for example, may be present in the simulation. ASpace even employs a system for nebulae, and borders, though the borders are spherical and not actually marked. Different space systems are generally suited for different themes. HSpace, for example, may be more suited for a Star Wars
MUSH, (though SW1
uses a softcoded system, called DarrienSpace) while ASpace is generally used on Star Trek
MUSHes because it will handle warp speeds.
HSpace—A space system used for other types of science fiction MU*es, such as Starwars MU*s. More recently supporting warp speeds has been discussed, and planets, as in most space systems, are standard.
CSpace—A space system used in Trekmuse during the 1990s. Chuckles space was later transferred to mush format and for a brief time renamed to kludge space. The Trekmuse space simulator had many features and was expanded to ansi after transferring to pennmush. Chuckles space was created to improve the current Trekmuse 3d space combat code written by Tomalak, which at the time was completely done with in-game mush object programming. Chuckles wrote many of the innovative 3d features into c-source code and adding numerous features to gameplay, vastly improving the combat and run-speed. Before the development of ASpace, Chuckles Space was commonly used because it supported most of the features available in current versions of ASpace.
Three-dimensional space
Three-dimensional space is a geometric 3-parameters model of the physical universe in which we live. These three dimensions are commonly called length, width, and depth , although any three directions can be chosen, provided that they do not lie in the same plane.In physics and mathematics, a...
space, in a text environment. Such a system provides for the navigation of vessels, and sometimes ship to ship combat. HSpace isn't the only space system available for PennMUSH, and there are almost certainly space systems available for other servers. Space systems don't generally only contain ships, either. Planets, stars, and stations, for example, may be present in the simulation. ASpace even employs a system for nebulae, and borders, though the borders are spherical and not actually marked. Different space systems are generally suited for different themes. HSpace, for example, may be more suited for a Star Wars
Star Wars
Star Wars is an American epic space opera film series created by George Lucas. The first film in the series was originally released on May 25, 1977, under the title Star Wars, by 20th Century Fox, and became a worldwide pop culture phenomenon, followed by two sequels, released at three-year...
MUSH, (though SW1
Star Wars MUSH
Star Wars MUSH is a text-based online role-playing game. Star Wars MUSH was created in May 1991 and was released to the public in January 1992, making it the first Star Wars-themed MUSH...
uses a softcoded system, called DarrienSpace) while ASpace is generally used on Star Trek
Star Trek
Star Trek is an American science fiction entertainment franchise created by Gene Roddenberry. The core of Star Trek is its six television series: The Original Series, The Animated Series, The Next Generation, Deep Space Nine, Voyager, and Enterprise...
MUSHes because it will handle warp speeds.
Popular Space Systems
A Space.A space system used by and in fact mainly designed for TrekMU*s. The ASpace space system allows for the creation of nebulae, and borders, though only through hardcode, wormholes, planets, and star systems. It also supports full space combat, and warp speeds. While public release of development on the TrekMUSH, Among the Stars, has halted, a few websites have been devoted to the development and support of the system.HSpace—A space system used for other types of science fiction MU*es, such as Starwars MU*s. More recently supporting warp speeds has been discussed, and planets, as in most space systems, are standard.
CSpace—A space system used in Trekmuse during the 1990s. Chuckles space was later transferred to mush format and for a brief time renamed to kludge space. The Trekmuse space simulator had many features and was expanded to ansi after transferring to pennmush. Chuckles space was created to improve the current Trekmuse 3d space combat code written by Tomalak, which at the time was completely done with in-game mush object programming. Chuckles wrote many of the innovative 3d features into c-source code and adding numerous features to gameplay, vastly improving the combat and run-speed. Before the development of ASpace, Chuckles Space was commonly used because it supported most of the features available in current versions of ASpace.
External links
- http://aspace.whizy.com -- Unofficial ASpace support site (Now unmaintained, still has old files on it though)
- http://www.trekmush.org/ -- Original AttySpace mush. Resources page contain first released version of ASpace.
- http://aspace.pennmush.org -- New aspace website for downloading aspace.
- http://aspace.pennmush.org/wiki -- New aspace support site where people can get help with aspace (still in development)