Star Wars: Rogue Squadron
Encyclopedia
Star Wars: Rogue Squadron (known as Star Wars: Rogue Squadron 3D on the PC) is an arcade-style action game
co-developed by Factor 5
and LucasArts
. The first of three games in the Rogue Squadron series, it was published by LucasArts and Nintendo
and released for Windows
and the Nintendo 64
in December 1998. Rogue Squadron was one of the first games to take advantage of the Nintendo 64's Expansion Pak, which allows gameplay at a 640 × 480 display resolution
, instead of that system's standard 320 × 240 resolution.
Set in the fictional Star Wars galaxy
and inspired by the Star Wars: X-wing Rogue Squadron
comics, the game takes place primarily between events in the films Star Wars and The Empire Strikes Back. The player controls Luke Skywalker
, commander of the elite X-wing
pilots known as Rogue Squadron
. As the game progresses, Skywalker and Rogue Squadron fight the Galactic Empire
in sixteen missions across various planets.
Rogue Squadron received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog
and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the Nintendo GameCube
—Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike—as well as Star Wars: Episode I: Battle for Naboo, a spiritual successor released for Windows and Nintendo 64. In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die
.
s. Ground defenses are more varied and include three different walkers
, laser and missile turret
s, tanks, probe droids, shuttles, stormtrooper
s and speeder bike
s.
The heads-up display
features a health meter, a radar
and an ammunition count for secondary weapons. The player can control five craft: X-wing
, A-wing
, Y-wing
, snowspeeder
and V-wing. Each vehicle offers a unique armament arrangement, as well as varying degrees of speed and maneuverability. The game initially restricts the player to a particular craft for each level; however, after a level is completed, it can be replayed with any available craft. Levels set on non-atmospheric moons expose the player's craft to space, but as on other levels, the craft is vertically confined. Nine bonus power-ups are hidden in different levels throughout the game. These bonuses improve a craft's weapons or durability and are applied to each eligible craft for the remainder of the game.
The player's performance is measured throughout the game, and performance statistics are checked after each level against three medal benchmarks. Each benchmark contains five categories: completion time, number of enemies destroyed, shot accuracy, number of friendly craft and structures saved and number of bonuses collected. If a player's performance exceeds one of the level's three benchmarks in all five categories, a medal—bronze, silver or gold—is awarded on completion. Acquiring these medals promotes the player's rank and helps unlock hidden content.
Several craft are also available when unlocked. Both the Millennium Falcon
and a TIE interceptor are initially present in the craft selection screen. However, neither may be selected until the player enters the correct passwords or achieves all bronze or silver medals, respectively, on the bonus levels. Two other craft can be unlocked, but each is confined to a specific level. One is the T-16 Skyhopper in "Beggar's Canyon", and an AT-ST is playable in a basic demonstration level unlocked only via password. A playable model of a 1969 Buick Electra 225
based on a car owned by the game's sound designer, Rudolph Stember, is also included in the game as an Easter egg
.
During Rogue Squadrons development, Star Wars Episode I: The Phantom Menace—the first new Star Wars film in more than 15 years—was less than one year from its scheduled release date. To take advantage of this marketing opportunity, Factor 5 included content from the upcoming film in Rogue Squadron. LucasFilm provided the developers with design art for the Naboo Starfighter, a ship prominently featured in the new film. These designs were used to create an in-game model. Because the game was scheduled to be released six months before the film, Factor 5 was required to keep the ship's inclusion a secret. As a result, most of the game's development team at Factor 5 and LucasArts were not informed of its inclusion. A complex scrambling system was also developed to help hide the ship's code from gamers using game-altering devices such as GameShark
or ProAction Replay. More than six months after the release of Rogue Squadron, LucasArts unveiled the code to unlock the Naboo Starfighter as a playable craft. The code has been named the Nintendo 64's most well-hidden code because of the length of time before its discovery.
, where a war is fought between the Galactic Empire
and the Rebel Alliance
. The game's first fifteen levels occur six months after the Battle of Yavin
—as depicted in Star Wars Episode IV: A New Hope—and before the events of Star Wars Episode V: The Empire Strikes Back. As the Empire gathers strength for an all-out assault on the rebel forces, Luke Skywalker
and Wedge Antilles
form Rogue Squadron
, a group comprising twelve of the most skilled X-wing
pilots from the Rebel Alliance.
The sixteenth and final level of the game takes place during Dark Empire
, six years after Star Wars Episode VI: Return of the Jedis Battle of Endor. The Rebel Alliance has established the New Republic
, which now controls three quarters of the galaxy. After the deaths of Emperor Palpatine
and Darth Vader
, the Galactic Empire collapsed, but was reborn under a mysterious new leader (who is actually a clone of Palpatine). Rogue Squadron, now under the command of Wedge Antilles
, continues to fight the Empire to protect the newly formed Republic.
resembling those featured in the Star Wars
films. Further story details are presented through the game's instruction manual, pre-mission briefings, character conversations during the game and in-game cut scenes. The game begins with Rogue Squadron briefly encountering the Empire at the Mos Eisley
spaceport on Tatooine
. The team then executes escort and rescue missions on Barkhesh and Chorax, respectively.
The Rebels learn that Imperial officer Crix Madine wishes to defect to the Rebel Alliance. The Empire launches an attack on Corellia, where Madine is stationed, to prevent his departure. Rogue Squadron, with the help of Han Solo
and Chewbacca
in the Millennium Falcon
, fights off the Empire and helps escort Madine safely off the planet. Soon after, Rogue Squadron is joined by Gold Squadron, a group of Y-wing
s now led by Crix Madine; they are dispatched to the moon of Gerrard V to aid its quest for independence from the Empire. They encounter the 128th TIE interceptor Squadron and disable Kasan Moor's TIE. When Rogue Squadron tells Moor that she has been taken prisoner, she offers to defect and provide the Rebel Alliance with Imperial intelligence.
With the help of Kasan Moor's intelligence, the Alliance launches three consecutive attacks on Imperial bases throughout the galaxy. After an assault on the Imperial Enclave, a facility on Kile II supporting the Empire's Naval operations, Wedge Antilles is ambushed by a group of TIEs and is taken captive. The Rebel Alliance tracks Wedge to an Imperial prison complex on the planet of Kessel. The remaining members of Rogue Squadron travel to Kessel and rescue him.
With Wedge Antilles free and Rogue Squadron again at full strength, the Rebel Alliance turns its attention to a new Imperial threat — Moff Kohl Seerdon. Seerdon is consolidating Imperial power in preparation for an attack aimed at capturing Thyferra, a planet which produces the healing substance bacta. Rogue Squadron is ordered to disrupt his operation with hit-and-run missions against key targets on Taloraan and Fest. In retaliation, Seerdon attacks and holds a city on the planet of Chandrila hostage. Rogue Squadron and the Alliance strike back by initiating a Kasan Moor-engineered raid on an Imperial base located inside a volcano on Sullust. While still on Sullust, however, General Rieekan informs the Squadron that Moff Seerdon has used their raid as a diversion and begun his attack on Thyferra. With Seerdon in control of the planet's bacta and their own supply threatened, Rogue Squadron quickly reaches Thyferra, kills Seerdon and frees the planet.
In the final chapter, the game moves into the future, six years after the Battle of Endor. Rogue Squadron, now under the command of Wedge Antilles, continues to fight the wounded Empire. On the planet of Mon Calamari, new Imperial weapons called World Devastators are destroying the planet. Rogue Squadron is deployed, disables all three Devastators and destroys the Imperial presence.
on the Nintendo 64
in 1996, LucasArts
began planning a follow-up. At the time, Factor 5
was developing a game engine to create large terrain maps. LucasArts, pleased with earlier collaborations with the company, decided to use Factor 5's engine for its new game. The game's focus would be space combat; this direction was inspired by a level of Shadows of the Empire in which the player flies a snowspeeder
during the Battle of Hoth
. Rogue Squadron and Factor 5 production manager Brett Tosti stated, "That whole scene was actually the genesis for Rogue Squadron because everybody said, 'Why don't you do a whole game like that?' So we did." Factor 5 initially pitched a concept to allow gamers to play through missions similar to the fans' favorite action sequences from the Star Wars films. This proposal was rejected, however. At that time, LucasFilm
was not comfortable with video games drawing directly from the films.
During the early stages of development, the designers at LucasArts were inspired by Rogue Squadron
and later Star Wars: X-wing Rogue Squadron
, a series of books and comic books set during the years of the original film trilogy. They began developing the story and gameplay with a similar setting that would include characters from the films participating in new, original missions using Factor 5's terrain map engine as the base. In May 1998, a demo of the game was displayed at E3, but the game was so incomplete at the time that Tosti considered it a tech demo
. It rendered a basic heightmap
and an immobile AT-AT model, while TIE fighters lacking artificial intelligence
flew and fired in a predetermined path. When "playing" the demo for audiences, Tosti followed a very specific flight path of his own to give the illusion that he was actually battling with the TIEs. Despite the demo's barebones presentation, response from gamers was largely positive.
Factor 5 appealed to Nintendo to use the Nintendo 64's newly developed memory Expansion Pak. Nintendo was reluctant, expecting the technology to be reserved solely for hardware peripherals. However, after Iguana Entertainment
used the Expansion Pak to achieve a higher display resolution for Turok 2: Seeds of Evil
, Factor 5 was given the green light. The Expansion Pak is used to increase Rogue Squadrons N64 resolution from 320 × 240 to 640 × 480.
LucasFilm was hesitant to grant access to the Star Wars library of sound effects for the game's sound designer, Rudolph Stember. As a compromise, the company provided Stember with sounds sample
d at the relatively low rate of 22 kHz, half the standard rate. Stember objected, claiming that the clips sounded worse than effects he had lifted from VHS
tapes for a previous Star Wars project. The game includes voice work
from several notable persons, including screen actors Olivia Hussey
and Raphael Sbarge
as well as voice actors Bob Bergen
, Neil Ross
and Terence McGovern. Instead of using Nintendo's default sound drivers, Factor 5 developed its own tool called MOsys FX Surround. The Factor 5 drivers use Nintendo 64 processors, but tax them less; advanced compression techniques were also employed. As a result, the game includes over 80 minutes of high-quality stereo sound.
In November 1998, a month before the game's scheduled release, LucasArts signed a worldwide agreement with Nintendo concerning three new Star Wars video games. It granted Nintendo the rights to market the games and hold exclusive, worldwide distribution rights for five years following each release. Rogue Squadron was the first game released under this agreement.
, considered one of that game's best elements. GamePro
remarked that Rogue Squadron "enhanced the flight model with true pitch, roll, and bank mechanics". IGN
praised its inclusion of "upgrades, more enemies, better sound, and stunning second-generation graphics". The Nintendo 64 version received mostly positive reviews, and received an aggregate score of 85 percent from both GameRankings and Metacritic
. GamePro named it one of the best games released in 1998. In a 2008 retrospective, IGN's Levi Buchanan stated that the game revived the Star Wars license on consoles through well-paced gameplay, a story tied into the Star Wars canon
and visuals that made it "one of the generation's top stunners".
The game's technical aspects were singled out for acclaim. Its visuals were called "respectable" in the standard resolution, but highly praised in high-resolution mode (achieved via the Nintendo 64's Expansion Pak). GameSpot
remarked that in a higher resolution, "[the] textures of the landscapes, the ships, the lighting effects—everything looks so much better," while IGN's Peer Schneider
said, "After playing the game in the optional high resolution mode (640 × 480) once, it's impossible to go back to the still respectable standard resolution." Citing details such as decals, Rebel markings, R2 units, cockpit views and exhaust flames, Schneider described the game's 3D ship models as "gorgeous". IGN's Matt Casamassina
said that the game was the best-looking Nintendo 64 game to date.
Reviewers also praised the game's sound design. Powered by the new Factor 5 audio drivers, Rogue Squadron features about 40 minutes of speech and 40 minutes of music. GameSpot's Ryan Mac Donald believed that the game's inclusion of extended voice work helped create a "movie-like" atmosphere. IGN noted that in addition to being technically impressive, the game's Dolby Pro Logic
surround sound was an important gameplay element. The audio signals helped players determine enemy positions and direction of travel. IGN awarded the game three sound awards, including Sound Effects, Best Voice and Best Overall Sound of 1998 on the Nintendo 64.
Some reviewers complained about aspects of the game's visuals; critics disliked the heavy reliance on distance fog
. Another common criticism of the game was the lack of multiplayer modes. GamePro review called the omission a "serious, unforgivable sin"; Schneider believed that while adding these modes would have extended Rogue Squadron replay value, the game was still enjoyable for its medal reward system and large number of secrets and unlockables.
Although nearly identical, the game's PC version garnered lower review scores than its Nintendo 64 counterpart, with an aggregated GameRankings score of 80 percent. This version enjoyed many of the same praises for its gameplay, but handling and graphics were cited as problematic. Directly comparing the two versions, Allgame
's Brad Cook wrote that PC version's handling is more difficult than the N64 version. He believed the PC's "choppy" feel made it difficult to target enemies. In contrast to its opinion of the N64 version, IGN's PC review was not enthusiastic about the game's visuals. IGN staff remarked that Rogue Squadrons "graphics and special effects aren't spectacular" and that they had "seen better graphics" on the PC.
) and the holiday season. Delayed until after Christmas in the United Kingdom, the game was released mid-January and debuted as the second-best-selling game of the month, ahead of Ocarina of Time. In August 1999, Nintendo added the title to its best-selling Player's Choice
collection, while the PC version was re-released as a part of the LucasArts Archive Series
in May 2001. Rogue Squadrons retail success was not anticipated by the game's producer Julian Eggebrecht
, who said that the game sold "about 100 times better than anybody expected". The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan.
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...
co-developed by Factor 5
Factor 5
Factor 5 GmbH is an independent software and video game developer. The company was originally co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name....
and LucasArts
LucasArts
LucasArts Entertainment Company, LLC is an American video game developer and publisher. The company was once famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the mid 1990s...
. The first of three games in the Rogue Squadron series, it was published by LucasArts and Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
and released for Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...
and the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
in December 1998. Rogue Squadron was one of the first games to take advantage of the Nintendo 64's Expansion Pak, which allows gameplay at a 640 × 480 display resolution
Display resolution
The display resolution of a digital television or display device is the number of distinct pixels in each dimension that can be displayed. It can be an ambiguous term especially as the displayed resolution is controlled by all different factors in cathode ray tube , flat panel or projection...
, instead of that system's standard 320 × 240 resolution.
Set in the fictional Star Wars galaxy
Star Wars Galaxy
Star Wars Galaxy may mean:* Star Wars Galaxies, a Star Wars themed MMORPG platform for Microsoft Windows* Star Wars galaxy, the fictional galaxy where the setting of the Star Wars saga occurs...
and inspired by the Star Wars: X-wing Rogue Squadron
Star Wars: X-wing Rogue Squadron (comics)
Star Wars: X-wing Rogue Squadron is a series of comic books published by Dark Horse Comics. The first issue was released on 1 July 1995. It ran for 35 issues.-Issues:*X-wing Rogue Squadron 1: The Rebel Opposition, Part 1...
comics, the game takes place primarily between events in the films Star Wars and The Empire Strikes Back. The player controls Luke Skywalker
Luke Skywalker
Luke Skywalker is a fictional character and the main protagonist of the original film trilogy of the Star Wars franchise, where he is portrayed by Mark Hamill. He is introduced in Star Wars Episode IV: A New Hope, in which he is forced to leave home, and finds himself apprenticed to the Jedi master...
, commander of the elite X-wing
X-wing
X-wings are fictional starfighters from the original Star Wars trilogy and the expanded universe. They are depicted as the primary interceptor and dogfighter of the Rebel Alliance and the New Republic...
pilots known as Rogue Squadron
Rogue Squadron
Rogue Squadron is a starfighter squadron in the Star Wars science fiction saga. Many of the pilots that will join Rogue Squadron are initially members of Red Squadron, the X-Wing attack force that Luke Skywalker joins during the Battle of Yavin in Star Wars Episode IV: A New Hope...
. As the game progresses, Skywalker and Rogue Squadron fight the Galactic Empire
Galactic Empire (Star Wars)
The Galactic Empire is one of the main factions in the fictional universe of Star Wars. It is a galaxy-spanning regime established by the series' lead villain, Palpatine, to replace the Galactic Republic in Star Wars Episode III: Revenge of the Sith. The Galactic Empire is introduced in Star Wars...
in sixteen missions across various planets.
Rogue Squadron received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog
Distance fog
Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by simulating fog.Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult to render, many graphics engines employ a "fog" gradient so objects further...
and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
—Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike—as well as Star Wars: Episode I: Battle for Naboo, a spiritual successor released for Windows and Nintendo 64. In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die
Quintessence Editions Ltd.
Quintessence Editions Ltd. is a publishing company based in London which is the originator of the "1001 Before You Die" series. Typically, the titles in this series are intended as reference books. They are illustrated books authored by multiple contributors...
.
Gameplay
Unlike the Star Wars: X-Wing computer game series that emphasizes space combat simulation, Rogue Squadron is a fast-paced, arcade-style action game. Each of the game's sixteen levels introduces mission objectives that must be completed to progress to the next level. These objectives are divided into four categories: search and destroy, reconnaissance, rescue and protect. Enemy aircraft are primarily composed of TIE fighterTIE fighter
TIE fighters are fictional starfighters in the Star Wars universe. Propelled by Twin Ion Engines , TIE fighters are depicted as fast, fragile starfighters produced by Sienar Fleet Systems for the Galactic Empire...
s. Ground defenses are more varied and include three different walkers
Walker (Star Wars)
Walkers are vehicles from the Star Wars universe that traverse the landscape on mechanical legs. They are used by the Old Republic and the Galactic Empire for ground assault or transport. Throughout the saga, walkers have played a pivotal role in the fate of characters and the outcome of battles...
, laser and missile turret
Missile turret
thumb|French [[Malafon]] Anti Submarine Missile on its turretA missile turret is a specific type of weapon turret -- a device for aiming missiles towards their intended target before launch. Similarly to gun turrets they have been used on warships and vehices on the ground. In most roles...
s, tanks, probe droids, shuttles, stormtrooper
Imperial stormtrooper
The Imperial Stormtroopers are fictional soldiers from George Lucas' Star Wars universe. Stormtroopers are the soldiers of the imperial army under the leadership of the evil Sith Lord and Emperor Palpatine and his commanders, most notably Darth Vader and Grand Moff Tarkin.They are shown in...
s and speeder bike
Speeder bike
Speeder bikes and swoop bikes are small, fast transports that use repulsorlift engines in the fictional Star Wars universe. Star Wars Episode VI: Return of the Jedi includes a prominent speeder bike chase; speeders and swoops also appear in Star Wars Episode I: The Phantom Menace, Star Wars Episode...
s.
The heads-up display
HUD (computer gaming)
In video gaming, the HUD is the method by which information is visually relayed to the player as part of a game's user interface...
features a health meter, a radar
Radar
Radar is an object-detection system which uses radio waves to determine the range, altitude, direction, or speed of objects. It can be used to detect aircraft, ships, spacecraft, guided missiles, motor vehicles, weather formations, and terrain. The radar dish or antenna transmits pulses of radio...
and an ammunition count for secondary weapons. The player can control five craft: X-wing
X-wing
X-wings are fictional starfighters from the original Star Wars trilogy and the expanded universe. They are depicted as the primary interceptor and dogfighter of the Rebel Alliance and the New Republic...
, A-wing
A-wing
A-wings are fictional Rebel Alliance and New Republic starfighters in the Star Wars universe. They first appear in Star Wars Episode VI: Return of the Jedi and subsequently in the Star Wars Expanded Universe's books, comics, and games....
, Y-wing
Y-wing
Y-wings are fictional Rebel Alliance and New Republic starfighters in the Star Wars universe. They appear in Star Wars Episode IV: A New Hope, Star Wars Episode V: The Empire Strikes Back, and Star Wars Episode VI: Return of the Jedi, as well as the Clone Wars TV series and the Expanded Universe's...
, snowspeeder
Snowspeeder
A snowspeeder is a Rebel Alliance vehicle featured in Star Wars Episode V: The Empire Strikes Back and several books, comics, and video games in the Star Wars Expanded Universe...
and V-wing. Each vehicle offers a unique armament arrangement, as well as varying degrees of speed and maneuverability. The game initially restricts the player to a particular craft for each level; however, after a level is completed, it can be replayed with any available craft. Levels set on non-atmospheric moons expose the player's craft to space, but as on other levels, the craft is vertically confined. Nine bonus power-ups are hidden in different levels throughout the game. These bonuses improve a craft's weapons or durability and are applied to each eligible craft for the remainder of the game.
The player's performance is measured throughout the game, and performance statistics are checked after each level against three medal benchmarks. Each benchmark contains five categories: completion time, number of enemies destroyed, shot accuracy, number of friendly craft and structures saved and number of bonuses collected. If a player's performance exceeds one of the level's three benchmarks in all five categories, a medal—bronze, silver or gold—is awarded on completion. Acquiring these medals promotes the player's rank and helps unlock hidden content.
Unlockable content
Rogue Squadron includes a number of unlockable secrets. The player can unlock three bonus levels: "Beggar's Canyon", "The Death Star Trench Run" and "The Battle of Hoth". These levels are made available when the player obtains all bronze, silver or gold medals, respectively, on each level. Alternatively, they can be unlocked via password. Unlike the game's primary levels, the bonus levels are adaptions of events from the Star Wars films. "Beggar's Canyon" allows the player to reenact the race mentioned in A New Hope, while "The Death Star Trench Run" allows the player to execute an alternate version of the movie's climactic battle. In the "Battle of Hoth" bonus level, the player can join the Rebel Alliance's combat against Imperial troops, as depicted in The Empire Strikes Back.Several craft are also available when unlocked. Both the Millennium Falcon
Millennium Falcon
The Millennium Falcon is a spacecraft in the Star Wars universe commanded by smuggler Han Solo and his Wookiee first mate, Chewbacca...
and a TIE interceptor are initially present in the craft selection screen. However, neither may be selected until the player enters the correct passwords or achieves all bronze or silver medals, respectively, on the bonus levels. Two other craft can be unlocked, but each is confined to a specific level. One is the T-16 Skyhopper in "Beggar's Canyon", and an AT-ST is playable in a basic demonstration level unlocked only via password. A playable model of a 1969 Buick Electra 225
Buick Electra
The Buick Electra was a full-size premium automobile built by the Buick division of General Motors. The Electra name was used by Buick between 1959 and 1990.- 1959–1960 :...
based on a car owned by the game's sound designer, Rudolph Stember, is also included in the game as an Easter egg
Easter egg (media)
Image:Carl Oswald Rostosky - Zwei Kaninchen und ein Igel 1861.jpg|250px|thumb|right|Example of Easter egg hidden within imagerect 467 383 539 434 desc none...
.
During Rogue Squadrons development, Star Wars Episode I: The Phantom Menace—the first new Star Wars film in more than 15 years—was less than one year from its scheduled release date. To take advantage of this marketing opportunity, Factor 5 included content from the upcoming film in Rogue Squadron. LucasFilm provided the developers with design art for the Naboo Starfighter, a ship prominently featured in the new film. These designs were used to create an in-game model. Because the game was scheduled to be released six months before the film, Factor 5 was required to keep the ship's inclusion a secret. As a result, most of the game's development team at Factor 5 and LucasArts were not informed of its inclusion. A complex scrambling system was also developed to help hide the ship's code from gamers using game-altering devices such as GameShark
GameShark
GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows based computers. Currently, the brand name is owned by Mad Catz, who actively markets GameShark products for the PlayStation, Xbox, Nintendo, and Sega game...
or ProAction Replay. More than six months after the release of Rogue Squadron, LucasArts unveiled the code to unlock the Naboo Starfighter as a playable craft. The code has been named the Nintendo 64's most well-hidden code because of the length of time before its discovery.
Setting
Star Wars: Rogue Squadron is set in the fictional Star Wars galaxyStar Wars Galaxy
Star Wars Galaxy may mean:* Star Wars Galaxies, a Star Wars themed MMORPG platform for Microsoft Windows* Star Wars galaxy, the fictional galaxy where the setting of the Star Wars saga occurs...
, where a war is fought between the Galactic Empire
Galactic Empire (Star Wars)
The Galactic Empire is one of the main factions in the fictional universe of Star Wars. It is a galaxy-spanning regime established by the series' lead villain, Palpatine, to replace the Galactic Republic in Star Wars Episode III: Revenge of the Sith. The Galactic Empire is introduced in Star Wars...
and the Rebel Alliance
Rebel Alliance
The Alliance to Restore the Republic is an interstellar faction of the fictional universe of Star Wars....
. The game's first fifteen levels occur six months after the Battle of Yavin
Yavin
Yavin is a planet in the fictional Star Wars universe. As seen in Star Wars Episode IV: A New Hope, it is a red gas giant. Its core is composed of metallic substances and pieces of carbon and metallic hydrogen that form corusca gems. Although mining these gems is a promising venture, Yavin is...
—as depicted in Star Wars Episode IV: A New Hope—and before the events of Star Wars Episode V: The Empire Strikes Back. As the Empire gathers strength for an all-out assault on the rebel forces, Luke Skywalker
Luke Skywalker
Luke Skywalker is a fictional character and the main protagonist of the original film trilogy of the Star Wars franchise, where he is portrayed by Mark Hamill. He is introduced in Star Wars Episode IV: A New Hope, in which he is forced to leave home, and finds himself apprenticed to the Jedi master...
and Wedge Antilles
Wedge Antilles
Wedge Antilles is a fictional character in the Star Wars universe. He is a supporting character portrayed by Denis Lawson in the original Star Wars trilogy. Antilles, also called the "greatest ace" pilot in the Rebel Alliance, also appears in the Star Wars Expanded Universe and is the lead...
form Rogue Squadron
Rogue Squadron
Rogue Squadron is a starfighter squadron in the Star Wars science fiction saga. Many of the pilots that will join Rogue Squadron are initially members of Red Squadron, the X-Wing attack force that Luke Skywalker joins during the Battle of Yavin in Star Wars Episode IV: A New Hope...
, a group comprising twelve of the most skilled X-wing
X-wing
X-wings are fictional starfighters from the original Star Wars trilogy and the expanded universe. They are depicted as the primary interceptor and dogfighter of the Rebel Alliance and the New Republic...
pilots from the Rebel Alliance.
The sixteenth and final level of the game takes place during Dark Empire
Dark Empire
Dark Empire is a Star Wars comic book metaseries produced by Dark Horse Comics. It consists of a six-issue limited series written by Tom Veitch and drawn by Cam Kennedy , followed by a second six-issue limited series by Veitch and Kennedy and a two-issue limited series written by Veitch and drawn...
, six years after Star Wars Episode VI: Return of the Jedis Battle of Endor. The Rebel Alliance has established the New Republic
New Republic (Star Wars)
The New Republic is a government in the fictional Star Wars universe.When the Rebel Alliance re-established the Old Galactic Republic after the downfall of the Galactic Empire, it became known as the New Republic, just as the original Galactic Republic had become known as the Old Republic by that...
, which now controls three quarters of the galaxy. After the deaths of Emperor Palpatine
Palpatine
Palpatine is a fictional character and the main antagonist of the Star Wars saga, portrayed by Ian McDiarmid in the feature films.Palpatine first appeared as the unnamed Emperor of the Galactic Empire in the 1980 film Star Wars Episode V: The Empire Strikes Back...
and Darth Vader
Darth Vader
Darth Vader is a central character in the Star Wars saga, appearing as one of the main antagonists in the original trilogy and as the main protagonist in the prequel trilogy....
, the Galactic Empire collapsed, but was reborn under a mysterious new leader (who is actually a clone of Palpatine). Rogue Squadron, now under the command of Wedge Antilles
Wedge Antilles
Wedge Antilles is a fictional character in the Star Wars universe. He is a supporting character portrayed by Denis Lawson in the original Star Wars trilogy. Antilles, also called the "greatest ace" pilot in the Rebel Alliance, also appears in the Star Wars Expanded Universe and is the lead...
, continues to fight the Empire to protect the newly formed Republic.
Plot
The story is divided into four chapters, each of which starts with an opening crawlStar Wars opening crawl
Each film in the Star Wars series opens with a crawl of text which provides an explanation of the backstory and context of the film...
resembling those featured in the Star Wars
Star Wars
Star Wars is an American epic space opera film series created by George Lucas. The first film in the series was originally released on May 25, 1977, under the title Star Wars, by 20th Century Fox, and became a worldwide pop culture phenomenon, followed by two sequels, released at three-year...
films. Further story details are presented through the game's instruction manual, pre-mission briefings, character conversations during the game and in-game cut scenes. The game begins with Rogue Squadron briefly encountering the Empire at the Mos Eisley
Mos Eisley
Mos Eisley is a setting in the fictional Star Wars universe. It is introduced as a spaceport town on the planet Tatooine. In Star Wars Episode IV: A New Hope, Obi-Wan Kenobi describes Mos Eisley as a "wretched hive of scum and villainy." It is the home of the Mos Eisley Cantina and Figrin D'an...
spaceport on Tatooine
Tatooine
Tatooine is a fictional planet and setting for many key scenes in the Star Wars saga, appearing in every Star Wars film except The Empire Strikes Back, although it is mentioned at the end of the movie...
. The team then executes escort and rescue missions on Barkhesh and Chorax, respectively.
The Rebels learn that Imperial officer Crix Madine wishes to defect to the Rebel Alliance. The Empire launches an attack on Corellia, where Madine is stationed, to prevent his departure. Rogue Squadron, with the help of Han Solo
Han Solo
Han Solo is a fictional character in the Star Wars franchise played by Harrison Ford. Introduced in the film Star Wars Episode IV: A New Hope , Solo and his Wookiee co-pilot, Chewbacca , become involved in the Rebel Alliance against the Galactic Empire...
and Chewbacca
Chewbacca
Chewbacca, also known as Chewie, is a character in the Star Wars franchise, portrayed by Peter Mayhew. In the series' narrative chronology, he appears in Episode III: Revenge of the Sith, Episode IV: A New Hope, Episode V: The Empire Strikes Back and Episode VI: Return of the Jedi...
in the Millennium Falcon
Millennium Falcon
The Millennium Falcon is a spacecraft in the Star Wars universe commanded by smuggler Han Solo and his Wookiee first mate, Chewbacca...
, fights off the Empire and helps escort Madine safely off the planet. Soon after, Rogue Squadron is joined by Gold Squadron, a group of Y-wing
Y-wing
Y-wings are fictional Rebel Alliance and New Republic starfighters in the Star Wars universe. They appear in Star Wars Episode IV: A New Hope, Star Wars Episode V: The Empire Strikes Back, and Star Wars Episode VI: Return of the Jedi, as well as the Clone Wars TV series and the Expanded Universe's...
s now led by Crix Madine; they are dispatched to the moon of Gerrard V to aid its quest for independence from the Empire. They encounter the 128th TIE interceptor Squadron and disable Kasan Moor's TIE. When Rogue Squadron tells Moor that she has been taken prisoner, she offers to defect and provide the Rebel Alliance with Imperial intelligence.
With the help of Kasan Moor's intelligence, the Alliance launches three consecutive attacks on Imperial bases throughout the galaxy. After an assault on the Imperial Enclave, a facility on Kile II supporting the Empire's Naval operations, Wedge Antilles is ambushed by a group of TIEs and is taken captive. The Rebel Alliance tracks Wedge to an Imperial prison complex on the planet of Kessel. The remaining members of Rogue Squadron travel to Kessel and rescue him.
With Wedge Antilles free and Rogue Squadron again at full strength, the Rebel Alliance turns its attention to a new Imperial threat — Moff Kohl Seerdon. Seerdon is consolidating Imperial power in preparation for an attack aimed at capturing Thyferra, a planet which produces the healing substance bacta. Rogue Squadron is ordered to disrupt his operation with hit-and-run missions against key targets on Taloraan and Fest. In retaliation, Seerdon attacks and holds a city on the planet of Chandrila hostage. Rogue Squadron and the Alliance strike back by initiating a Kasan Moor-engineered raid on an Imperial base located inside a volcano on Sullust. While still on Sullust, however, General Rieekan informs the Squadron that Moff Seerdon has used their raid as a diversion and begun his attack on Thyferra. With Seerdon in control of the planet's bacta and their own supply threatened, Rogue Squadron quickly reaches Thyferra, kills Seerdon and frees the planet.
In the final chapter, the game moves into the future, six years after the Battle of Endor. Rogue Squadron, now under the command of Wedge Antilles, continues to fight the wounded Empire. On the planet of Mon Calamari, new Imperial weapons called World Devastators are destroying the planet. Rogue Squadron is deployed, disables all three Devastators and destroys the Imperial presence.
Development
After the success of Shadows of the EmpireStar Wars: Shadows of the Empire (video game)
Star Wars: Shadows of the Empire is a 1996 video game, developed by LucasArts. It was one of the first games made available for Nintendo's 64-bit system, Nintendo 64. A version for Windows 95 was released a year later...
on the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
in 1996, LucasArts
LucasArts
LucasArts Entertainment Company, LLC is an American video game developer and publisher. The company was once famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the mid 1990s...
began planning a follow-up. At the time, Factor 5
Factor 5
Factor 5 GmbH is an independent software and video game developer. The company was originally co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name....
was developing a game engine to create large terrain maps. LucasArts, pleased with earlier collaborations with the company, decided to use Factor 5's engine for its new game. The game's focus would be space combat; this direction was inspired by a level of Shadows of the Empire in which the player flies a snowspeeder
Snowspeeder
A snowspeeder is a Rebel Alliance vehicle featured in Star Wars Episode V: The Empire Strikes Back and several books, comics, and video games in the Star Wars Expanded Universe...
during the Battle of Hoth
Hoth
In the fictional universe of Star Wars, Hoth is the sixth planet of a remote system of the same name. It is a terrestrial planet blanketed by snow and ice. Many meteorites from a nearby asteroid belt pelt the planet's surface, making temporary craters in the planet's ever-moving snow drifts. Hoth...
. Rogue Squadron and Factor 5 production manager Brett Tosti stated, "That whole scene was actually the genesis for Rogue Squadron because everybody said, 'Why don't you do a whole game like that?' So we did." Factor 5 initially pitched a concept to allow gamers to play through missions similar to the fans' favorite action sequences from the Star Wars films. This proposal was rejected, however. At that time, LucasFilm
Lucasfilm
Lucasfilm Limited is an American film production company founded by George Lucas in 1971, based in San Francisco, California. Lucas is the company's current chairman and CEO, and Micheline Chau is the president and COO....
was not comfortable with video games drawing directly from the films.
During the early stages of development, the designers at LucasArts were inspired by Rogue Squadron
Rogue Squadron (novel)
Rogue Squadron is the first novel in the Star Wars: X-wing series. It was written by Michael A. Stackpole. It is set at the beginning of the New Republic era of the Star Wars universe and centers on the creation of a new Rogue Squadron by legendary Rebel Alliance pilot Wedge Antilles...
and later Star Wars: X-wing Rogue Squadron
Star Wars: X-wing Rogue Squadron (comics)
Star Wars: X-wing Rogue Squadron is a series of comic books published by Dark Horse Comics. The first issue was released on 1 July 1995. It ran for 35 issues.-Issues:*X-wing Rogue Squadron 1: The Rebel Opposition, Part 1...
, a series of books and comic books set during the years of the original film trilogy. They began developing the story and gameplay with a similar setting that would include characters from the films participating in new, original missions using Factor 5's terrain map engine as the base. In May 1998, a demo of the game was displayed at E3, but the game was so incomplete at the time that Tosti considered it a tech demo
Tech demo
A tech demo is a prototype, rough example or an otherwise incomplete version of a product, put together with the primary purpose of showcasing the idea, performance, method or the features of the product...
. It rendered a basic heightmap
Heightmap
In computer graphics, a heightmap or heightfield is a raster image used to store values, such as surface elevation data, for display in 3D computer graphics...
and an immobile AT-AT model, while TIE fighters lacking artificial intelligence
Game artificial intelligence
Game artificial intelligence refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters . The techniques used typically draw upon existing methods from the field of artificial intelligence...
flew and fired in a predetermined path. When "playing" the demo for audiences, Tosti followed a very specific flight path of his own to give the illusion that he was actually battling with the TIEs. Despite the demo's barebones presentation, response from gamers was largely positive.
Factor 5 appealed to Nintendo to use the Nintendo 64's newly developed memory Expansion Pak. Nintendo was reluctant, expecting the technology to be reserved solely for hardware peripherals. However, after Iguana Entertainment
Iguana Entertainment
Iguana Entertainment, renamed Acclaim Studios Austin after 1999, was a video game developer operating from 1991 to 2004 in Santa Clara, California, Sunnyvale, California, and Austin, Texas in the USA, and Teesside, England...
used the Expansion Pak to achieve a higher display resolution for Turok 2: Seeds of Evil
Turok 2: Seeds of Evil
Turok 2: Seeds of Evil is a first-person shooter video game originally released for the Nintendo 64 in late 1998. A port was released for Windows OS shortly afterwards, in 1999. It is the sequel to the successful Turok: Dinosaur Hunter and was followed by the 2000 entry in the series, Turok 3:...
, Factor 5 was given the green light. The Expansion Pak is used to increase Rogue Squadrons N64 resolution from 320 × 240 to 640 × 480.
LucasFilm was hesitant to grant access to the Star Wars library of sound effects for the game's sound designer, Rudolph Stember. As a compromise, the company provided Stember with sounds sample
Sampling rate
The sampling rate, sample rate, or sampling frequency defines the number of samples per unit of time taken from a continuous signal to make a discrete signal. For time-domain signals, the unit for sampling rate is hertz , sometimes noted as Sa/s...
d at the relatively low rate of 22 kHz, half the standard rate. Stember objected, claiming that the clips sounded worse than effects he had lifted from VHS
VHS
The Video Home System is a consumer-level analog recording videocassette standard developed by Victor Company of Japan ....
tapes for a previous Star Wars project. The game includes voice work
Voice acting
Voice acting is the art of providing voices for animated characters and radio and audio dramas and comedy, as well as doing voice-overs in radio and television commercials, audio dramas, dubbed foreign language films, video games, puppet shows, and amusement rides.Performers are called...
from several notable persons, including screen actors Olivia Hussey
Olivia Hussey
Olivia Hussey is an Argentinian actress who became famous for her role as Juliet in Franco Zeffirelli's Academy Award-winning 1968 film version of Romeo and Juliet. For this role she won the Golden Globe Award for New Star of the Year - Actress as well as the David di Donatello for best actress...
and Raphael Sbarge
Raphael Sbarge
Raphael Sbarge is an American actor and voice actor.-Early life:Sbarge was born into a theatre-oriented family in New York City. His mother, Jeanne Button, was a costume designer, and his father, Stephen A. Sbarge, was an artist, writer and stage director who named his son after the Renaissance...
as well as voice actors Bob Bergen
Bob Bergen
Robert "Bob" Bergen is an American voice actor. He is the current voice of Porky Pig , and formerly hosted Jep!, a kids' version of the popular game show Jeopardy!Bergen was born in St. Louis, Missouri...
, Neil Ross
Neil Ross
Theodoric Neilson "Neil" Ross is an English voice actor and announcer, born in London, England and now resident and working in Los Angeles, in the United States. He has provided voices for in many American cartoons, particularly those based on Hasbro products and Marvel Comics, and numerous...
and Terence McGovern. Instead of using Nintendo's default sound drivers, Factor 5 developed its own tool called MOsys FX Surround. The Factor 5 drivers use Nintendo 64 processors, but tax them less; advanced compression techniques were also employed. As a result, the game includes over 80 minutes of high-quality stereo sound.
In November 1998, a month before the game's scheduled release, LucasArts signed a worldwide agreement with Nintendo concerning three new Star Wars video games. It granted Nintendo the rights to market the games and hold exclusive, worldwide distribution rights for five years following each release. Rogue Squadron was the first game released under this agreement.
Reception
Many reviews compared Star Wars: Rogue Squadron to one of its inspirations, the Battle of Hoth flight combat level in Shadows of the EmpireStar Wars: Shadows of the Empire (video game)
Star Wars: Shadows of the Empire is a 1996 video game, developed by LucasArts. It was one of the first games made available for Nintendo's 64-bit system, Nintendo 64. A version for Windows 95 was released a year later...
, considered one of that game's best elements. GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...
remarked that Rogue Squadron "enhanced the flight model with true pitch, roll, and bank mechanics". IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
praised its inclusion of "upgrades, more enemies, better sound, and stunning second-generation graphics". The Nintendo 64 version received mostly positive reviews, and received an aggregate score of 85 percent from both GameRankings and Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
. GamePro named it one of the best games released in 1998. In a 2008 retrospective, IGN's Levi Buchanan stated that the game revived the Star Wars license on consoles through well-paced gameplay, a story tied into the Star Wars canon
Star Wars canon
The Star Wars canon consists of the six Star Wars feature films, along with all officially licensed, non-contradicting spin-off works to the six films. As once defined by Lucas Licensing:- History :...
and visuals that made it "one of the generation's top stunners".
The game's technical aspects were singled out for acclaim. Its visuals were called "respectable" in the standard resolution, but highly praised in high-resolution mode (achieved via the Nintendo 64's Expansion Pak). GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
remarked that in a higher resolution, "[the] textures of the landscapes, the ships, the lighting effects—everything looks so much better," while IGN's Peer Schneider
Peer Schneider
Peer Schneider is one of the founders of videogames and entertainment website IGN. He is currently Senior Vice President of Content & Publisher at IGN Entertainment...
said, "After playing the game in the optional high resolution mode (640 × 480) once, it's impossible to go back to the still respectable standard resolution." Citing details such as decals, Rebel markings, R2 units, cockpit views and exhaust flames, Schneider described the game's 3D ship models as "gorgeous". IGN's Matt Casamassina
Matt Casamassina
Matt Casamassina is a video game journalist who worked for IGN until April 23, 2010. In his time at the site, he was the author of many reviews and previews of Nintendo games. He resides in Los Angeles, California, is married and has two daughters, Zoe and Fiona Jade, and a son named Rocco Archer...
said that the game was the best-looking Nintendo 64 game to date.
Reviewers also praised the game's sound design. Powered by the new Factor 5 audio drivers, Rogue Squadron features about 40 minutes of speech and 40 minutes of music. GameSpot's Ryan Mac Donald believed that the game's inclusion of extended voice work helped create a "movie-like" atmosphere. IGN noted that in addition to being technically impressive, the game's Dolby Pro Logic
Dolby Pro Logic
Dolby Pro Logic is a surround sound processing technology developed by Dolby Laboratories, designed to decode soundtracks encoded with Dolby Surround. Dolby Stereo was originally developed by Dolby in 1976 for analog cinema sound systems...
surround sound was an important gameplay element. The audio signals helped players determine enemy positions and direction of travel. IGN awarded the game three sound awards, including Sound Effects, Best Voice and Best Overall Sound of 1998 on the Nintendo 64.
Some reviewers complained about aspects of the game's visuals; critics disliked the heavy reliance on distance fog
Distance fog
Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by simulating fog.Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult to render, many graphics engines employ a "fog" gradient so objects further...
. Another common criticism of the game was the lack of multiplayer modes. GamePro review called the omission a "serious, unforgivable sin"; Schneider believed that while adding these modes would have extended Rogue Squadron replay value, the game was still enjoyable for its medal reward system and large number of secrets and unlockables.
Although nearly identical, the game's PC version garnered lower review scores than its Nintendo 64 counterpart, with an aggregated GameRankings score of 80 percent. This version enjoyed many of the same praises for its gameplay, but handling and graphics were cited as problematic. Directly comparing the two versions, Allgame
Allgame
Allgame is a commercial database of information about arcade games, video games and console manufacturers.Allgame is owned by All Media Guide, along with Allmusic and Allmovie....
's Brad Cook wrote that PC version's handling is more difficult than the N64 version. He believed the PC's "choppy" feel made it difficult to target enemies. In contrast to its opinion of the N64 version, IGN's PC review was not enthusiastic about the game's visuals. IGN staff remarked that Rogue Squadrons "graphics and special effects aren't spectacular" and that they had "seen better graphics" on the PC.
Sales
When Rogue Squadron was released in early December 1998, the title's Nintendo 64 incarnation was the second-highest-selling video game for the first half of the month (behind Nintendo's The Legend of Zelda: Ocarina of TimeThe Legend of Zelda: Ocarina of Time
is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998...
) and the holiday season. Delayed until after Christmas in the United Kingdom, the game was released mid-January and debuted as the second-best-selling game of the month, ahead of Ocarina of Time. In August 1999, Nintendo added the title to its best-selling Player's Choice
Player's Choice
Nintendo Selects is a marketing label used by Nintendo to promote video games on Nintendo game consoles which have sold well; Nintendo Selects titles are sold at a lower price point than other games...
collection, while the PC version was re-released as a part of the LucasArts Archive Series
LucasArts Archives
The LucasArts Archives are a series of CD-ROM personal computer game re-releases and compilations from publisher LucasArts.-List of LucasArts Archives:* The LucasArts Archives Vol...
in May 2001. Rogue Squadrons retail success was not anticipated by the game's producer Julian Eggebrecht
Julian Eggebrecht
Julian Eggebrecht was president and creative director of Factor 5, a video game developer which was located in Marin County, California, with additional R&D offices in Cologne, Germany....
, who said that the game sold "about 100 times better than anybody expected". The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan.