Stereo cameras
Encyclopedia
The stereo cameras approach is a method of distilling a noisy video
Video
Video is the technology of electronically capturing, recording, processing, storing, transmitting, and reconstructing a sequence of still images representing scenes in motion.- History :...

 signal into a coherent data set that a computer can begin to process into actionable symbolic objects, or abstractions. Stereo cameras is one of many approaches used in the broader fields of computer vision
Computer vision
Computer vision is a field that includes methods for acquiring, processing, analysing, and understanding images and, in general, high-dimensional data from the real world in order to produce numerical or symbolic information, e.g., in the forms of decisions...

 and machine vision
Machine vision
Machine vision is the process of applying a range of technologies and methods to provide imaging-based automatic inspection, process control and robot guidance in industrial applications. While the scope of MV is broad and a comprehensive definition is difficult to distil, a "generally accepted...

.

Calculation

In this approach, two cameras with a known physical relationship (i.e. a common field of view the cameras can see, and how far apart their focal points sit in physical space) are correlated via software. By finding mappings of common pixel values, and calculating how far apart these common areas reside in pixel space, a rough depth map
Depth map
In 3D computer graphics a depth map is an image or image channel that contains information relating to the distance of the surfaces of scene objects from a viewpoint. The term is related to and may be analogous to depth buffer, Z-buffer, Z-buffering and Z-depth...

 can be created. This is very similar to how the human brain
Human brain
The human brain has the same general structure as the brains of other mammals, but is over three times larger than the brain of a typical mammal with an equivalent body size. Estimates for the number of neurons in the human brain range from 80 to 120 billion...

 uses stereoscopic information from the eyes to gain depth cue information, i.e. how far apart any given object in the scene is from the viewer.

The camera attributes must be known, focal length and distance apart etc., and a calibration done. Once this is completed the systems can be used to sense the distances of objects by triangulation. Finding the same singular physical point in the two left and right images is known as the correspondence problem. Correctly locating the point gives the computer the capability to calculate the distance that the robot or camera is from the object. On the BH2 Lunar Rover the cameras use five steps: a bayer array filter, photometric consistency dense matching algorithm, a Laplace of Gaussian (LoG) edge detection algorithm, a stereo matching algorithm and finally uniqueness constraint.

Uses

This types of stereoscopic image processing technique is used in applications such as robotic control and sensing, crowd dynamics monitoring and off planet terrestrial rovers. For example in mobile robot navigation, people tracking, gesture recognition, targeting, 3D surface visualization, immersive and interactive gaming. Although the XBox Kinect sensor is also able to create a depth map of an image, it uses an infrared camera for this purpose, and does not use the dual-camera technique.

Other approaches to stereoscopic sensing include time of flight sensors and ultrasound
Ultrasound
Ultrasound is cyclic sound pressure with a frequency greater than the upper limit of human hearing. Ultrasound is thus not separated from "normal" sound based on differences in physical properties, only the fact that humans cannot hear it. Although this limit varies from person to person, it is...

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The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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