SunBurn XNA Game Engine
Encyclopedia
SunBurn XNA Game Engine is an indie game engine that equips developers to create games, simulations, and visualizations. SunBurn’s complete feature se includes forward and deferred rendering, collisions, advanced materials, high dynamic range lighting (HDR), bloom, and the SunBurn editor.
It can produce games and 3D graphical simulations for Windows
, Xbox
, and Windows Phone 7
(WP7).
It can produce games and 3D graphical simulations for Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...
, Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...
, and Windows Phone 7
Windows Phone 7
Windows Phone is a mobile operating system developed by Microsoft, and is the successor to its Windows Mobile platform, although incompatible with it. Unlike its predecessor, it is primarily aimed at the consumer market rather than the enterprise market...
(WP7).
Major Features
- Optimize to help developers achieve beautiful visuals with minimal effort
- Edit scenes, materials, lighting, and more with the in-game editor
- Powerful renderer with support for hundreds of high-quality dynamic lights
- Fast built-in light mapping for highly complex scenes
- Robust material system with full support for custom shaders
- Efficient scene object and mesh collisions with physical reactions
- Flexible component system for control of object and light behavior
- Quickly build games for Windows, Xbox 360, and Windows Phone 7 with an easy-to-use api
- No porting is necessary, simply create games in C# code then run on Windows or deploy to a retail Xbox 360 or Windows Phone 7.
- Sell games online, on Xbox LIVE Marketplace, and Zune / Windows Phone 7 Marketplace
- No DevKits, contracts, or expensive software.