Super Ninja Boy
Encyclopedia
Super Ninja Boy is an action role-playing game
Action role-playing game
Action role-playing games form a loosely defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat...

 released for the Super NES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

. It features random encounter
Random encounter
A random encounter is a feature commonly used in various role-playing games whereby encounters with non-player character enemies or other dangers occur sporadically and at random...

s with side-scrolling battles, although some boss
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...

 battles are fought with a traditional menu-based system. There are also a few platforming
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 sections.

In single player
Single player
A Single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. "Single-player game" usually implies a game that can only be played by one person, while "single-player mode" usually refers to a game mode for a single player, where...

 mode, the main character is Jack. The game can be switched between single player and multiplayer
Multiplayer game
A multiplayer video game is one which more than one person can play in the same game environment at the same time. Unlike most other games, computer and video games are often single-player activities that put the player against preprogrammed challenges and/or AI-controlled opponents, which often...

 at will, with the second player controlling Ryu. Jack and Ryu share statistics, so one character never overpowers the other.

Super Ninja Boy features a password
Password (video games)
In many video games of the 8-bit and, to a lesser extent, 16-bit eras , after a level was beaten and/or when all continues were used, the game would display a password, that when entered in the game would allow the player to return to this part in the game...

 system to record progress.

It is a sequel to Culture Brain's previous title, Little Ninja Brothers
Little Ninja Brothers
Little Ninja Brothers, known in Japan as , is a video game software developed and published by Culture Brain for the Nintendo Entertainment System in 1989 in Japan, 1990 in the United States and 1991 in Europe. It is the second game in the Super Chinese series...

for the NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

.

Gameplay

Super Ninja Boy combines classic console role-playing game elements with action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

 elements. The player controls the main character Jack (or two players can control both Jack and Ryu) through several locations, including towns and caves. There is an overworld
Overworld
An overworld is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres....

 map, a scaled-down version of the game's fictional world, with all the towns and dungeons on it that spans several continents. There are also side-scrolling platforming areas that the player must complete as well.

Combat

The player randomly encounters
Random encounter
A random encounter is a feature commonly used in various role-playing games whereby encounters with non-player character enemies or other dangers occur sporadically and at random...

 enemies on the world map and in dungeons. The player will then choose to "bout" or "run". Escape is not always guaranteed. In side-scrolling battles, the player can jump, punch, throw enemies, use items such as the ninja star, or techniques such as the super jump or fireball. Some boss battles are fought in a turn-based classic RPG style.
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