Super ZZT
Encyclopedia
Super ZZT is the successor to ZZT
, created by Allen Pilgrim and Tim Sweeney
of Epic Games
(then Epic MegaGames). Like its predecessor, Super ZZT was essentially a game creation system with a few games packaged with it, which included Lost Forest, Monster Zoo, and Proving Grounds. Like ZZT, the greatest draw to its sequel was the level editor
which allowed players to create their own games. The editor itself was somewhat "hidden" by the creators, perhaps because it was not quite as polished as they wanted in time for the release. It was necessary to add the argument /e to the command line when loading Super ZZT, and then to press E to enter the editor.
Some changes to this version include floor textures, new prefabricated enemies and objects, and scrolling maps, allowing for much larger worlds than ZZT would allow. Although Super ZZT is in many ways a vast improvement over ZZT, it never caught on with the ZZT community like the original ZZT did, and very few games were ever created for Super ZZT. However, notable game creation group Interactive Fantasies did create 3 Super ZZT games.
ZZT
ZZT is an ANSI character-based computer game, created in 1991 by Tim Sweeney of Epic Games , who later designed Unreal. It remains a popular DOS game creation system. ZZT itself is not an acronym for anything; its title was simply chosen so it would always appear at the very bottom of newsgroup...
, created by Allen Pilgrim and Tim Sweeney
Tim Sweeney (game developer)
Tim Sweeney, born in 1970, is a computer game programmer and the founder of Epic Games, being best known for his work on ZZT and the Unreal Engine....
of Epic Games
Epic Games
Epic Games, Inc., also known as Epic and formerly Epic MegaGames, is an American video game development company based in Cary, North Carolina. Its most recent success has been the Gears of War series of games, although it is also known for its Unreal Engine technology. It is the parent company of...
(then Epic MegaGames). Like its predecessor, Super ZZT was essentially a game creation system with a few games packaged with it, which included Lost Forest, Monster Zoo, and Proving Grounds. Like ZZT, the greatest draw to its sequel was the level editor
Level editor
A level editor is a software tool used to design levels, maps, campaigns, etc and virtual worlds for a video game. In some cases the creator of a video game releases an official level editor for a game, but other times the community of fans step in to fill the void...
which allowed players to create their own games. The editor itself was somewhat "hidden" by the creators, perhaps because it was not quite as polished as they wanted in time for the release. It was necessary to add the argument /e to the command line when loading Super ZZT, and then to press E to enter the editor.
Some changes to this version include floor textures, new prefabricated enemies and objects, and scrolling maps, allowing for much larger worlds than ZZT would allow. Although Super ZZT is in many ways a vast improvement over ZZT, it never caught on with the ZZT community like the original ZZT did, and very few games were ever created for Super ZZT. However, notable game creation group Interactive Fantasies did create 3 Super ZZT games.