Superman (Sunsoft game)
Encyclopedia
Superman is the title of a video game released by Sunsoft
for the Mega Drive/Genesis in 1992
. It is based on the popular DC
comic book
characters of the same name and is a traditional single-player side-scrolling arcade game where the player controls Superman through various levels in an effort to defeat the evil supervillain named Brainiac
. Look at for other super villains, as bosses, including The Prankster, Metallo
and Mr Mxyzptlk.
This game was planned to release on the SNES
, but the game was cancelled some where before it was complete.
a.k.a. Superman
leaping into a phonebooth in order to start the level.
The game limited the powers of Superman to jumping, punching and kicking. He could only use his famous superpowers by collecting certain icons scattered throughout the level that were required to accomplish a certain task, i.e. a superpunch icon to break down a wall in order to further advance in the level. At the end of each level, Superman battled one of the a super villain from the comics and the intermission between each level was a congratulatory message from the Daily Planet newspaper.
The final level involved Superman flying up into Brainiac's space station for a repeat battle with the previous super villain bosses and then a final battle with Brainiac.
graphics and sound, critics panned the game for its limited usage of Superman's powers and for having a limited storyline. As you could only have one super power icon at a time, a glitch in the pre-production editions of the game (fixed before its release but still a problem in the edition that was reviewed by many video game critics) forced the player to reset the game if they collected the wrong icon
Sunsoft (company)
is a Japanese video game development company founded on April 16, 1971 as a division of Sun Corporation, itself a division of Sun Electronics, or in Japan is a Japanese video game development company founded on April 16, 1971 as a division of Sun Corporation, itself a division of Sun Electronics,...
for the Mega Drive/Genesis in 1992
1992 in video gaming
-Events:-Notable releases:* Gremlin Graphics releases Zool, Amiga's answer to Mario and Sonic. It goes on to become the best selling Commodore Amiga game, boosting the already popular computer to be the leading gaming machine in Europe....
. It is based on the popular DC
DC Comics
DC Comics, Inc. is one of the largest and most successful companies operating in the market for American comic books and related media. It is the publishing unit of DC Entertainment a company of Warner Bros. Entertainment, which itself is owned by Time Warner...
comic book
Comic book
A comic book or comicbook is a magazine made up of comics, narrative artwork in the form of separate panels that represent individual scenes, often accompanied by dialog as well as including...
characters of the same name and is a traditional single-player side-scrolling arcade game where the player controls Superman through various levels in an effort to defeat the evil supervillain named Brainiac
Brainiac (comics)
Brainiac is a fictional character that appears in comic books published by DC Comics. The character first appeared in Action Comics #242 , and was created by Otto Binder and Al Plastino....
. Look at for other super villains, as bosses, including The Prankster, Metallo
Metallo
Metallo is a comic book supervillain and cyborg who appears in Superman stories published by DC Comics. Metallo's trademark is his kryptonite power source, which he often uses as a weapon against Superman. His traditional identity is John Corben...
and Mr Mxyzptlk.
This game was planned to release on the SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
, but the game was cancelled some where before it was complete.
Storyline and gameplay
Each level of the game begins with a front page of the Daily Planet announcing that some supervillain is wreaking havok on the city, and with Clark KentClark Kent
Clark Kent is a fictional character created by Jerry Siegel and Joe Shuster. Appearing regularly in stories published by DC Comics, he debuted in Action Comics #1 and serves as the civilian and secret identity of the superhero Superman....
a.k.a. Superman
Superman
Superman is a fictional comic book superhero appearing in publications by DC Comics, widely considered to be an American cultural icon. Created by American writer Jerry Siegel and Canadian-born American artist Joe Shuster in 1932 while both were living in Cleveland, Ohio, and sold to Detective...
leaping into a phonebooth in order to start the level.
The game limited the powers of Superman to jumping, punching and kicking. He could only use his famous superpowers by collecting certain icons scattered throughout the level that were required to accomplish a certain task, i.e. a superpunch icon to break down a wall in order to further advance in the level. At the end of each level, Superman battled one of the a super villain from the comics and the intermission between each level was a congratulatory message from the Daily Planet newspaper.
The final level involved Superman flying up into Brainiac's space station for a repeat battle with the previous super villain bosses and then a final battle with Brainiac.
Reception
The game received from generally mixed to negative. While the game was noted for its decent 16-bit16-bit
-16-bit architecture:The HP BPC, introduced in 1975, was the world's first 16-bit microprocessor. Prominent 16-bit processors include the PDP-11, Intel 8086, Intel 80286 and the WDC 65C816. The Intel 8088 was program-compatible with the Intel 8086, and was 16-bit in that its registers were 16...
graphics and sound, critics panned the game for its limited usage of Superman's powers and for having a limited storyline. As you could only have one super power icon at a time, a glitch in the pre-production editions of the game (fixed before its release but still a problem in the edition that was reviewed by many video game critics) forced the player to reset the game if they collected the wrong icon