Texture gradient
Encyclopedia
Texture gradient is the distortion
in size which closer objects have compared to objects farther away. It also involves groups of objects appearing denser as they move farther away. Also could be explained by noticing a certain amount of detail
depending on how close something is, giving a sense of depth perception
.
There are three main forms of texture gradient: density
, perspective
, and distortion of texture elements.
Texture gradient is carefully used in the painting Paris Street, Rainy Day by Gustave Caillebotte
.
Texture gradient was used in a study of child psychology in 1976 and studied by Sidney Weinstein in 1957.
In 2000, a paper about the texture gradient equation, wavelet
s, and shape from texture was released by Maureen Clerc and Stéphane Mallat
.
Distortion
A distortion is the alteration of the original shape of an object, image, sound, waveform or other form of information or representation. Distortion is usually unwanted, and often many methods are employed to minimize it in practice...
in size which closer objects have compared to objects farther away. It also involves groups of objects appearing denser as they move farther away. Also could be explained by noticing a certain amount of detail
Complexity
In general usage, complexity tends to be used to characterize something with many parts in intricate arrangement. The study of these complex linkages is the main goal of complex systems theory. In science there are at this time a number of approaches to characterizing complexity, many of which are...
depending on how close something is, giving a sense of depth perception
Depth perception
Depth perception is the visual ability to perceive the world in three dimensions and the distance of an object. Depth sensation is the ability to move accurately, or to respond consistently, based on the distances of objects in an environment....
.
There are three main forms of texture gradient: density
Density
The mass density or density of a material is defined as its mass per unit volume. The symbol most often used for density is ρ . In some cases , density is also defined as its weight per unit volume; although, this quantity is more properly called specific weight...
, perspective
Perspective (visual)
Perspective, in context of vision and visual perception, is the way in which objects appear to the eye based on their spatial attributes; or their dimensions and the position of the eye relative to the objects...
, and distortion of texture elements.
Texture gradient is carefully used in the painting Paris Street, Rainy Day by Gustave Caillebotte
Gustave Caillebotte
Gustave Caillebotte was a French painter, member and patron of the group of artists known as Impressionists, though he painted in a much more realistic manner than many other artists in the group...
.
Texture gradient was used in a study of child psychology in 1976 and studied by Sidney Weinstein in 1957.
In 2000, a paper about the texture gradient equation, wavelet
Wavelet
A wavelet is a wave-like oscillation with an amplitude that starts out at zero, increases, and then decreases back to zero. It can typically be visualized as a "brief oscillation" like one might see recorded by a seismograph or heart monitor. Generally, wavelets are purposefully crafted to have...
s, and shape from texture was released by Maureen Clerc and Stéphane Mallat
Stéphane Mallat
Stéphane G. Mallat made some fundamental contributions to the development of wavelet theory in the late 1980s and early 1990s...
.
See also
- Texture (visual arts)Texture (visual arts)In the visual arts, texture is the perceived surface quality of a work of art. It is an element of two-dimensional and three-dimensional design and is distinguished by its perceived visual and physical properties...
- Image gradientImage gradientAn image gradient is a directional change in the intensity or color in an image. Image gradients may be used to extract information from images....
- Perspective distortionPerspective distortion (photography)In photography and cinematography, perspective distortion is a warping or transformation of an object and its surrounding area that differs significantly from what the object would look like with a normal focal length, due to the relative scale of nearby and distant features...