The Suffering (video game)
Encyclopedia
The Suffering is a video game developed by Surreal Software
and published by Midway Games
, released in 2004 for the Xbox
, PlayStation 2
and PC
. The game featured monster designs by Stan Winston
.
. Torque has been convicted and sentenced to death for murdering his ex-wife and two children, although he claims to have blacked out at the time this happened and cannot remember anything. The night Torque arrives, there is a powerful earthquake, which releases an army of monsters upon the facility. Torque's cell door breaks and he is freed from captivity. Starting from his cell, Torque traverses the prison in an attempt to escape Carnate Island alive.
During the journey, Torque finds that the monsters set loose personify the many forms of execution the island has played host to. In addition, he is met by the spirits of some of Carnate's most famous residents: the deranged psychologist Dr. Killjoy, the former executioner Hermes T. Haight, and the regretful murderer Horace. With their help, Torque discovers that he can transform into a raging monster himself (other characters assert that these "transformations" are merely a sort of adrenaline-fueled madness). Killjoy is obsessed with curing Torque, though his methods are questionable, and at various points delivers vague medical advice. Horace and Hermes, on the other hand, try to sway Torque towards good or evil, respectively. Torque meets several other characters along the way, whose fate is variable. For example, he can team up with a corrections officer while traversing the island's forest.
At the climax of the game, Torque is confronted by visions of his deceased family. Depending on the player's actions, they will either forgive Torque (because it was not him who murdered them) or blame him for their troubles (because it was him, either in whole or in part). After facing his inner demon, himself, and a monster born of his hatred, Torque is found by a rescue boat, though his fate past this point is dependent on what his family thinks of him. Depending on his actions, Torque will: be rescued and get a re-trial; knock out the driver and escape; or become his inner demon, kill the driver, and run back into the island.
or third-person shooter
, employing the controls of the former but allowing players to switch between the two camera angles. The weapons provided to the player are reminiscent of those found in prisons: shiv
s, revolver
s, Molotov cocktail
s, and a wide array of less common weapons.
In the game, the player is presented several opportunities to test their morality, usually in the form of a person who is trying to survive the horrors of the island. In most cases, the player is presented with three options: help the person (good), kill them (evil), or remain indifferent to their plight (neutral). A hallucination of Torque's wife will attempt to convince him to take the good path in the obvious cases, while demonic voices attempt to coerce Torque into being evil. Good or evil, if done correctly, are indicated by the reaction of Torque's wife, while being indifferent has no response, as it is accomplished by getting someone killed without direct responsibility. Not every moral choice has all three outcomes, nor are they always so clear cut; for example, in the asylum
, Torque comes across a correctional officer who has lost his limbs and is slowly dying. Torque can kill the man to relieve him of his misery, which will constitute a good action, or leave him be, which constitutes a neutral one, but in no way can he perform an evil act in this instance. The decisions made in regards to these opportunities will affect the ending of the game. Torque's "morality level" is indicated by the picture of his family in the inventory, which gets cleaner with good acts and dirtier with evil ones.
Another feature of The Suffering is Torque's ability to transform into a monster after his insanity meter has been filled by killing other monsters. In this form, Torque can tear enemies apart and can perform a powerful shockwave attack. The more enemies the player kills in this form, the more powerful it becomes. However, the form has detrimental effects. The longer Torque stays within this form, the more damage it will do to his health. Allowing the insanity meter to run out will result in death. Torque cannot heal himself until returning to human form.
After completing the game a bonus level becomes available. Titled "Waiting to Die", the bonus is a prelude level that takes place when Torque first arrives on the island. After completing the level the game begins as normal. The commentary in the level, activated by touching a crow that lands in a corner of the holding area, explains this level was originally intended to be the first level, but was cut from the game for story purposes during production.
was released in the United States on September 26, 2005 for the PS2
, Xbox
and PC
. The sequel immediately follows up on the events of the escape from the prison. The choices made in this game will, if a save file is present, affect situations in the sequel.
announced that a film version of The Suffering was in development. The film began production in 2006 and is scheduled to be released in 2011. It has been reported that Kyle Haarklau will write and direct. Stan Winston
had signed on to design the monster effects for the film prior to his death on June 15, 2008. Actor Chiwetel Ejiofor
was announced to play the lead character Torque.
by the United States Air Force
, but is no longer available. Although it can be found on some sites still.
Surreal Software
Surreal Software is a video game developer based in Kirkland, Washington, USA, and a subsidiary of Warner Bros. Interactive Entertainment. Surreal Software, best known for The Suffering and Drakan series, employed over 130 designers, artists and programmers. Surreal was acquired by Warner Bros....
and published by Midway Games
Midway Games
Midway Games, Inc. is an American company that was formerly a major video game publisher. Following a bankruptcy filing in 2009, it is no longer active and is in the process of liquidating all of its assets. Midway's titles included Mortal Kombat, Ms.Pac-Man, Spy Hunter, Tron, Rampage, the...
, released in 2004 for the Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...
, PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
and PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
. The game featured monster designs by Stan Winston
Stan Winston
Stanley Winston was an American visual effects supervisor, makeup artist, and film director. He was best known for his work in the Terminator series, the Jurassic Park series, Aliens, the Predator series, Iron Man, Edward Scissorhands, and Avatar...
.
Story
The player controls Torque, a man who has been sent to Abbott State Penitentiary on Carnate Island, MarylandMaryland
Maryland is a U.S. state located in the Mid Atlantic region of the United States, bordering Virginia, West Virginia, and the District of Columbia to its south and west; Pennsylvania to its north; and Delaware to its east...
. Torque has been convicted and sentenced to death for murdering his ex-wife and two children, although he claims to have blacked out at the time this happened and cannot remember anything. The night Torque arrives, there is a powerful earthquake, which releases an army of monsters upon the facility. Torque's cell door breaks and he is freed from captivity. Starting from his cell, Torque traverses the prison in an attempt to escape Carnate Island alive.
During the journey, Torque finds that the monsters set loose personify the many forms of execution the island has played host to. In addition, he is met by the spirits of some of Carnate's most famous residents: the deranged psychologist Dr. Killjoy, the former executioner Hermes T. Haight, and the regretful murderer Horace. With their help, Torque discovers that he can transform into a raging monster himself (other characters assert that these "transformations" are merely a sort of adrenaline-fueled madness). Killjoy is obsessed with curing Torque, though his methods are questionable, and at various points delivers vague medical advice. Horace and Hermes, on the other hand, try to sway Torque towards good or evil, respectively. Torque meets several other characters along the way, whose fate is variable. For example, he can team up with a corrections officer while traversing the island's forest.
At the climax of the game, Torque is confronted by visions of his deceased family. Depending on the player's actions, they will either forgive Torque (because it was not him who murdered them) or blame him for their troubles (because it was him, either in whole or in part). After facing his inner demon, himself, and a monster born of his hatred, Torque is found by a rescue boat, though his fate past this point is dependent on what his family thinks of him. Depending on his actions, Torque will: be rescued and get a re-trial; knock out the driver and escape; or become his inner demon, kill the driver, and run back into the island.
Gameplay
The Suffering plays as a traditional firstFirst-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
or third-person shooter
Third-person shooter
Third-person shooter is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.-Definition:...
, employing the controls of the former but allowing players to switch between the two camera angles. The weapons provided to the player are reminiscent of those found in prisons: shiv
Shiv (weapon)
A shiv is a slang term for any sharp or pointed implement used as a knife-like weapon. However, the word in practical usage is frequently used when referring to an improvised bladed weapon. Shivs are commonly made by inmates in prisons across the world...
s, revolver
Revolver
A revolver is a repeating firearm that has a cylinder containing multiple chambers and at least one barrel for firing. The first revolver ever made was built by Elisha Collier in 1818. The percussion cap revolver was invented by Samuel Colt in 1836. This weapon became known as the Colt Paterson...
s, Molotov cocktail
Molotov cocktail
The Molotov cocktail, also known as the petrol bomb, gasoline bomb, Molotov bomb, fire bottle, fire bomb, or simply Molotov, is a generic name used for a variety of improvised incendiary weapons...
s, and a wide array of less common weapons.
In the game, the player is presented several opportunities to test their morality, usually in the form of a person who is trying to survive the horrors of the island. In most cases, the player is presented with three options: help the person (good), kill them (evil), or remain indifferent to their plight (neutral). A hallucination of Torque's wife will attempt to convince him to take the good path in the obvious cases, while demonic voices attempt to coerce Torque into being evil. Good or evil, if done correctly, are indicated by the reaction of Torque's wife, while being indifferent has no response, as it is accomplished by getting someone killed without direct responsibility. Not every moral choice has all three outcomes, nor are they always so clear cut; for example, in the asylum
History of psychiatric institutions
The story of the rise of the lunatic asylum and its gradual transformation into, and eventual replacement by, the modern psychiatric hospital, is also the story of the rise of organized, institutional psychiatry...
, Torque comes across a correctional officer who has lost his limbs and is slowly dying. Torque can kill the man to relieve him of his misery, which will constitute a good action, or leave him be, which constitutes a neutral one, but in no way can he perform an evil act in this instance. The decisions made in regards to these opportunities will affect the ending of the game. Torque's "morality level" is indicated by the picture of his family in the inventory, which gets cleaner with good acts and dirtier with evil ones.
Another feature of The Suffering is Torque's ability to transform into a monster after his insanity meter has been filled by killing other monsters. In this form, Torque can tear enemies apart and can perform a powerful shockwave attack. The more enemies the player kills in this form, the more powerful it becomes. However, the form has detrimental effects. The longer Torque stays within this form, the more damage it will do to his health. Allowing the insanity meter to run out will result in death. Torque cannot heal himself until returning to human form.
After completing the game a bonus level becomes available. Titled "Waiting to Die", the bonus is a prelude level that takes place when Torque first arrives on the island. After completing the level the game begins as normal. The commentary in the level, activated by touching a crow that lands in a corner of the holding area, explains this level was originally intended to be the first level, but was cut from the game for story purposes during production.
Sequel
The sequel The Suffering: Ties That BindThe Suffering: Ties That Bind
The Suffering: Ties That Bind is a video game developed by Surreal Software and published by Midway Games, released in 2005 for the Xbox and PlayStation 2 game consoles as well as the PC. The Xbox version of the game is not supported by the Xbox 360's backwards compatibility feature.It is the...
was released in the United States on September 26, 2005 for the PS2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
, Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...
and PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
. The sequel immediately follows up on the events of the escape from the prison. The choices made in this game will, if a save file is present, affect situations in the sequel.
Film
On September 8, 2005, Midway and MTV FilmsMTV Films
MTV Films is the motion picture production arm of cable channel MTV. Founded in 1996, it has produced films based on MTV programs such as Beavis and Butt-head Do America and Jackass: The Movie, as well as other adaptations and original projects. Its films are released by fellow Viacom division...
announced that a film version of The Suffering was in development. The film began production in 2006 and is scheduled to be released in 2011. It has been reported that Kyle Haarklau will write and direct. Stan Winston
Stan Winston
Stanley Winston was an American visual effects supervisor, makeup artist, and film director. He was best known for his work in the Terminator series, the Jurassic Park series, Aliens, the Predator series, Iron Man, Edward Scissorhands, and Avatar...
had signed on to design the monster effects for the film prior to his death on June 15, 2008. Actor Chiwetel Ejiofor
Chiwetel Ejiofor
Chiwetelu Umeadi "Chiwetel" Ejiofor, OBE is an English actor of stage and screen. He has received numerous acting awards and award nominations, including the 2006 BAFTA Awards Rising Star, three Golden Globe Awards' nominations, and the 2008 Laurence Olivier Award for Best Actor for his...
was announced to play the lead character Torque.
Freeware release
The game was released as freewareFreeware
Freeware is computer software that is available for use at no cost or for an optional fee, but usually with one or more restricted usage rights. Freeware is in contrast to commercial software, which is typically sold for profit, but might be distributed for a business or commercial purpose in the...
by the United States Air Force
United States Air Force
The United States Air Force is the aerial warfare service branch of the United States Armed Forces and one of the American uniformed services. Initially part of the United States Army, the USAF was formed as a separate branch of the military on September 18, 1947 under the National Security Act of...
, but is no longer available. Although it can be found on some sites still.
External links
- GameRankings PC reviews
- GameRankings PS2 reviews
- GameRankings Xbox reviews
- The Suffering Development Post-Mortem by lead designer Richard Rouse IIIRichard Rouse IIIRichard Rouse III is an American video game designer and writer best known as the designer of The Suffering games and the author of Game Design: Theory & Practice.-Life and career:...