Unigine Corp
Encyclopedia
Unigine Corp is an international software development
company
with offices in Tomsk, Russia and Prague, Czech Republic. It is well known for developing the Unigine Engine
proprietary cross-platform middleware
. The company also has a game development team. Its first title, OilRush
, will be published in 2011.
Unigine Corp is also a developer of advanced GPU benchmarks:
The roots of Unigine are in the Frustum open source project, which was initiated in 2002 by Alexander "Frustum" Zaprjagaev, who was a co-founder (along with Denis Shergin, CEO) and CTO of Unigine Corp, and the lead developer of the Unigine engine.
Software development
Software development is the development of a software product...
company
Company
A company is a form of business organization. It is an association or collection of individual real persons and/or other companies, who each provide some form of capital. This group has a common purpose or focus and an aim of gaining profits. This collection, group or association of persons can be...
with offices in Tomsk, Russia and Prague, Czech Republic. It is well known for developing the Unigine Engine
Unigine
Unigine Engine is a proprietary cross-platform computer graphics middleware, developed by Unigine Corp. It is used as either a game engine or as an engine for virtual reality systems, serious games and visualization. The most popular Unigine-powered product is .The strongest feature of Unigine is...
proprietary cross-platform middleware
Middleware
Middleware is computer software that connects software components or people and their applications. The software consists of a set of services that allows multiple processes running on one or more machines to interact...
. The company also has a game development team. Its first title, OilRush
OilRush
Oil Rush is an upcoming tower defense real-time strategy game being developed by Unigine Corp using their Unigine engine technology. Set in a post-apocalyptic flooded world, the game consists of players fighting over control of the world's remaining oil reserves.This theme has been viewed as...
, will be published in 2011.
Unigine Corp is also a developer of advanced GPU benchmarks:
The roots of Unigine are in the Frustum open source project, which was initiated in 2002 by Alexander "Frustum" Zaprjagaev, who was a co-founder (along with Denis Shergin, CEO) and CTO of Unigine Corp, and the lead developer of the Unigine engine.