Usability lab
Encyclopedia
A Usability lab is a place where Usability testing
is done. It is an environment
where user
s are studied interacting
with a system
for the sake of evaluating the system's usability
.
Depending on the kind of system that is evaluated, the user sits in front of a personal computer
or stands in front of the systems interface, alongside a facilitator
who gives the user tasks to perform. Behind a one-way mirror
, a number of observer
s watch the interaction, make notes, and ensure the activity is recorded. Very often the testing and the observing room are not placed alongside. In this case the video and audio observation are transmitted through a (wireless) network and broadcasted via a video monitor or video beamer and loudspeakers. Usually, sessions will be film
ed and the software will log interaction details.
Usability testing
Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system...
is done. It is an environment
Social environment
The social environment of an individual, also called social context or milieu, is the culture that s/he was educated or lives in, and the people and institutions with whom the person interacts....
where user
User (computing)
A user is an agent, either a human agent or software agent, who uses a computer or network service. A user often has a user account and is identified by a username , screen name , nickname , or handle, which is derived from the identical Citizen's Band radio term.Users are...
s are studied interacting
Interaction
Interaction is a kind of action that occurs as two or more objects have an effect upon one another. The idea of a two-way effect is essential in the concept of interaction, as opposed to a one-way causal effect...
with a system
System
System is a set of interacting or interdependent components forming an integrated whole....
for the sake of evaluating the system's usability
Usability
Usability is the ease of use and learnability of a human-made object. The object of use can be a software application, website, book, tool, machine, process, or anything a human interacts with. A usability study may be conducted as a primary job function by a usability analyst or as a secondary job...
.
Depending on the kind of system that is evaluated, the user sits in front of a personal computer
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
or stands in front of the systems interface, alongside a facilitator
Facilitator
A facilitator is someone who helps a group of people understand their common objectives and assists them to plan to achieve them without taking a particular position in the discussion...
who gives the user tasks to perform. Behind a one-way mirror
Mirror
A mirror is an object that reflects light or sound in a way that preserves much of its original quality prior to its contact with the mirror. Some mirrors also filter out some wavelengths, while preserving other wavelengths in the reflection...
, a number of observer
Observation
Observation is either an activity of a living being, such as a human, consisting of receiving knowledge of the outside world through the senses, or the recording of data using scientific instruments. The term may also refer to any data collected during this activity...
s watch the interaction, make notes, and ensure the activity is recorded. Very often the testing and the observing room are not placed alongside. In this case the video and audio observation are transmitted through a (wireless) network and broadcasted via a video monitor or video beamer and loudspeakers. Usually, sessions will be film
Film
A film, also called a movie or motion picture, is a series of still or moving images. It is produced by recording photographic images with cameras, or by creating images using animation techniques or visual effects...
ed and the software will log interaction details.
External links
- Survey of Usability Labs — Summary statistics for size and layout of 13 usability labs (1994)
- Global Usability Knowledge Management (GUKM) — Map of usability labs worldwide from Florida State University's Learning Systems Institute