Arcade game
Encyclopedia
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurant
s, bar
s, and amusement arcade
s. Most arcade games are video games, pinball
machines, electro-mechanical
games, redemption game
s, and merchandisers (such as claw cranes). The golden age of arcade games was from the late 1970s to the late 1980s, and while arcade games were still relatively popular during the first half of the 1990s, this type of media saw a continuous decline in popularity when video game consoles made the transition from 2D
to 3D
.
midway
games such as shooting galleries, ball
toss games, and the earliest coin-operated machines, such as those that claim to tell a person their fortune or played mechanical music. The old midways
of 1920s-era amusement park
s (such as Coney Island
in New York
) provided the inspiration and atmosphere of later arcade games.
In the 1930s, the earliest coin-operated pinball
machines were made. These early amusement devices were distinct from their later electronic cousins in that they were made of wood, did not have plungers or lit-up bonus surfaces on the playing field, and used mechanical instead of electronic scoring readouts. By around 1977, most pinball machines in production switched to using solid state electronics
for both operation and scoring.
introduced an early electro-mechanical
arcade game called Periscope. It was an early submarine simulator
and light gun shooter
, which used lights and plastic waves to simulate sinking ships from a submarine. It became a worldwide success in Japan
, Europe
, and North America
, where it was the first arcade game to cost a quarter
per play, which would remain the standard price for arcade games for many years to come. In 1967, Taito
released an early electro-mechanical arcade game of their own, Crown Soccer Special, a two-player sports game
that simulated association football, using various electronic components, including electronic versions of pinball flippers.
Sega later produced gun games which resemble first-person shooter
video games, but were in fact electro-mechanical games that used rear
image projection
in a manner similar to the ancient zoetrope
to produce moving animation
s on a screen
. The first of these was the light gun
game Duck Hunt, which Sega released in 1969; it featured animated moving targets on a screen, printed out the player's score
on a ticket, and had sound effects that were volume controllable. That same year, Sega released an early electro-mechanical arcade racing game
Grand Prix, which had a first-person view
, electronic sound, a dashboard with a racing wheel
and accelerator, and a forward
-scrolling
road projected on a screen. Another Sega release that year was Missile, a shooter
and vehicle combat simulation
that featured electronic sound and a moving film strip to represent the targets on a projection screen. It was also the earliest known arcade game to feature a joystick
with a fire button, which was used as part of an early dual-control scheme, where two directional buttons
are used to move the player's tank and a two-way joystick is used to shoot and steer the missile onto oncoming planes displayed on the screen; when a plane is hit, an explosion is animated on screen along with an explosion sound. In 1970, the game was released in North America as S.A.M.I. by Midway
. That same year, Sega released Jet Rocket, a combat flight simulator
featuring cockpit controls that could move the player aircraft around a landscape displayed on a screen and shoot missiles onto targets that explode when hit.
Throughout the 1970s, electro-mechanical arcade games were gradually replaced by electronic video games, following the release of Pong in 1972. In 1972, Sega released their final electro-mechanical game Killer Shark, a first-person light gun shooter known for appearing in the 1975 film Jaws
. In 1974, Nintendo
released Wild Gunman
, a light gun shooter that used full-motion video projection from 16 mm film
to display live-action cowboy
opponents on the screen. One of the last successful electro-mechanical arcade games was F-1
, a racing game developed by Namco
and distributed by Atari
in 1976; the game was shown in the films Dawn of the Dead (1978) and Midnight Madness (1980), as was Sega's Jet Rocket in the latter film. The 1978 video game Space Invaders
, however, dealt a yet more powerful blow to the popularity of electro-mechanical games.
set up the Galaxy Game
, a coin-operated version of the Spacewar computer game. This is the earliest known instance of a coin-operated video game. Later in the same year, Nolan Bushnell
created the first mass-manufactured such game, Computer Space, for Nutting Associates
.
In 1972, Atari
was formed by Nolan Bushnell
and Ted Dabney
. Atari essentially created the coin-operated video game industry with the game Pong
, the smash hit electronic ping pong video game. Pong proved to be popular, but imitators helped keep Atari from dominating the fledgling coin-operated video game market. Taito's Space Invaders
in 1978 proved to be an even greater success, and is now regarded as the first blockbuster
arcade video game. Video game arcades sprang up in shopping malls, and small "corner arcades" appeared in restaurants, grocery stores, bars and movie theaters all over the United States
, Japan and other countries during the late 1970s and early 1980s. Space Invaders (1978), Galaxian
(1979), Pac-Man
(1980), Battlezone (1980) and Donkey Kong
(1981) were especially popular.
During the late 1970s and 1980s, chains such as Chuck E. Cheese's
, Ground Round
, Dave and Busters, and Gatti's Pizza
combined the traditional restaurant and/or bar environment with arcades. By the late-1980s, the arcade video game craze was beginning to fade due to advances in home video game console
technology. Arcade video games experienced a resurgence with the advent of two-player fighting game
s following the success of Street Fighter II
(1991) by Capcom
, leading to many more successful arcade fighting games such as Mortal Kombat
(1992) by Midway Games
, Fatal Fury: King of Fighters
(1992) by SNK
, Killer Instinct
(1994) by Rare, and The King of Fighters (1994–2005) by SNK.
However by 1996, home video game consoles and computers with 3D accelerator cards had reached technological parity with arcade equipment—arcade games had always been based on commodity technology, but their advantage over previous generations of home system was in their ability to customize and use the latest graphics and sound chips, much as PC games of today do. Declines in arcade sales volume meant that this approach was no longer cost-effective. Furthermore, by the late 1990s and early 2000s, networked gaming via console and computers across the Internet had also appeared, replacing the venue of head to head competition and social atmosphere once provided solely by arcades.
The arcades also lost their status as the forefront of new game releases. Given the choice between playing a game at an arcade three or four times (perhaps 15 minutes of play for a typical arcade game), and renting, at about the same price, exactly the same game—for a video game console—the console was the clear winner. Fighting games were the most attractive feature for arcades, since they offered the prospect of face-to-face competition and tournaments, which correspondingly led players to practice more (and spend more money in the arcade), but they could not support the business all by themselves.
To remain viable, arcades added other elements to complement the video games such as redemption game
s, merchandisers, and food service. Referred to as "fun centers" or "family fun centers", some of the longstanding chains such as Chuck E. Cheese's
and Gatti's Pizza
("GattiTowns") also changed to this format. Many old video game arcades have long since closed, and classic coin-operated games have become largely the province of dedicated hobbyists.
Today's arcades have found a niche in games that use special controllers largely inaccessible to home users. An alternative interpretation (one that includes fighting games, which continue to thrive and require no special controller) is that the arcade game is now a more socially-oriented hangout, with games that focus on an individual's performance
, rather than the game's content, as the primary form of novelty. Examples of today's popular genres are rhythm game
s such as Dance Dance Revolution
(1998) and DrumMania
(1999), and rail shooters such as Virtua Cop
(1994), Time Crisis
and House of the Dead
(1996).
and integrated circuit
s. In the past coin-operated arcade video games generally used custom per-game hardware often with multiple CPUs
, highly specialized sound and graphics chips, and the latest in computer graphics display technology. Recent arcade game hardware is often based on modified video game console hardware or high-end PC components.
Arcade games frequently have more immersive and realistic game controls than either PC
or console games, including specialized ambiance or control accessories: Fully enclosed dynamic cabinets with force feedback controls, dedicated lightguns, rear-projection displays, reproductions of automobile or airplane cockpits, motorcycle or horse-shaped controllers, or highly dedicated controllers such as dancing mats
and fishing rod
s. These accessories are usually what set modern arcade games apart from PC or console games, as they are usually too bulky, expensive, and specialized to be used with typical home PCs and consoles.
s).
Games on consoles or PCs can be referred to as "arcade games" if they share these qualities or are direct ports of arcade titles. Many independent developers are now producing games in the arcade genre that are designed specifically for use on the Internet
. These games are usually designed with Flash/Java
/DHTML and run directly in web-browsers.
Arcade racing game
s have a simplified physics engine
and do not require much learning time when compared with racing simulators. Cars can turn sharply without braking or understeer, and the AI
rivals are sometimes programmed so they are always near the player (rubberband effect).
Arcade flight
games also use simplified physics and controls in comparison to flight simulator
s. These are meant to have an easy learning curve
, in order to preserve their action component. Increasing numbers of console flight arcade games, from Crimson Skies
to Ace Combat
and Secret Weapons Over Normandy
indicate the falling of manual-heavy flight sim popularity in favor of instant arcade flight action.
s such as MAME
, which can be run on modern computers and a number of other devices, aim to preserve the games of the past.
Legitimate emulated titles started to appear on the Sony PlayStation and Sega Saturn
, with CD-ROM compilations such as Arcade's Greatest Hits: The Atari Collection 1, and on the PlayStation 2
and GameCube with DVD-ROM titles such as Midway Arcade Treasures
.
Arcade games are currently being downloaded and emulated through the Nintendo Wii
Virtual Console
Service starting in 2009 with Gaplus
, Mappy
, Space Harrier
, Star Force
, The Tower of Druaga, Tecmo Bowl
, Altered Beast
and many more. Other classic arcade games such as Asteroids, Tron, Discs of Tron
, Yie Ar Kung-Fu, Pac-Man
, Joust, Battlezone, Dig Dug
, Robotron: 2084
, and Missile Command
are emulated on PlayStation Network and Xbox Live Arcade
.
s, arcade games are also found in bowling
alleys, college
campuses, dormitories
, laundromats, movie theatres, supermarket
s, shopping mall
s, airports, ice rink
s, corner shops, truck stops, bar
/pubs
, hotels, and even baker
ies. In short, arcade games are popular in places open to the public where people are likely to have free time.
Restaurant
A restaurant is an establishment which prepares and serves food and drink to customers in return for money. Meals are generally served and eaten on premises, but many restaurants also offer take-out and food delivery services...
s, bar
Bar (establishment)
A bar is a business establishment that serves alcoholic drinks — beer, wine, liquor, and cocktails — for consumption on the premises.Bars provide stools or chairs that are placed at tables or counters for their patrons. Some bars have entertainment on a stage, such as a live band, comedians, go-go...
s, and amusement arcade
Amusement arcade
An amusement arcade or video arcade is a venue where people play arcade games such as video games, pinball machines, electro-mechanical games, redemption games, merchandisers , or coin-operated billiards or air hockey tables...
s. Most arcade games are video games, pinball
Pinball
Pinball is a type of arcade game, usually coin-operated, where a player attempts to score points by manipulating one or more metal balls on a playfield inside a glass-covered case called a pinball machine. The primary objective of the game is to score as many points as possible...
machines, electro-mechanical
Electromechanics
In engineering, electromechanics combines the sciences of electromagnetism, of electrical engineering and mechanics. Mechanical engineering in this context refers to the larger discipline which includes chemical engineering, and other related disciplines. Electrical engineering in this context...
games, redemption game
Redemption game
Redemption games are typically arcade games of skill that reward the player proportionally to their score in the game. The reward most often comes in the form of tickets, with more tickets being awarded for higher scores. These tickets can then be redeemed at a central location for prizes...
s, and merchandisers (such as claw cranes). The golden age of arcade games was from the late 1970s to the late 1980s, and while arcade games were still relatively popular during the first half of the 1990s, this type of media saw a continuous decline in popularity when video game consoles made the transition from 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...
to 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
.
History
The first popular "arcade games" were early amusement parkAmusement park
thumb|Cinderella Castle in [[Magic Kingdom]], [[Disney World]]Amusement and theme parks are terms for a group of entertainment attractions and rides and other events in a location for the enjoyment of large numbers of people...
midway
Midway (fair)
A midway at a fair is the location where amusement rides, entertainment and fast food booths are concentrated....
games such as shooting galleries, ball
Ball
A ball is a round, usually spherical but sometimes ovoid, object with various uses. It is used in ball games, where the play of the game follows the state of the ball as it is hit, kicked or thrown by players. Balls can also be used for simpler activities, such as catch, marbles and juggling...
toss games, and the earliest coin-operated machines, such as those that claim to tell a person their fortune or played mechanical music. The old midways
Midway (fair)
A midway at a fair is the location where amusement rides, entertainment and fast food booths are concentrated....
of 1920s-era amusement park
Amusement park
thumb|Cinderella Castle in [[Magic Kingdom]], [[Disney World]]Amusement and theme parks are terms for a group of entertainment attractions and rides and other events in a location for the enjoyment of large numbers of people...
s (such as Coney Island
Coney Island
Coney Island is a peninsula and beach on the Atlantic Ocean in southern Brooklyn, New York, United States. The site was formerly an outer barrier island, but became partially connected to the mainland by landfill....
in New York
New York
New York is a state in the Northeastern region of the United States. It is the nation's third most populous state. New York is bordered by New Jersey and Pennsylvania to the south, and by Connecticut, Massachusetts and Vermont to the east...
) provided the inspiration and atmosphere of later arcade games.
In the 1930s, the earliest coin-operated pinball
Pinball
Pinball is a type of arcade game, usually coin-operated, where a player attempts to score points by manipulating one or more metal balls on a playfield inside a glass-covered case called a pinball machine. The primary objective of the game is to score as many points as possible...
machines were made. These early amusement devices were distinct from their later electronic cousins in that they were made of wood, did not have plungers or lit-up bonus surfaces on the playing field, and used mechanical instead of electronic scoring readouts. By around 1977, most pinball machines in production switched to using solid state electronics
Electronics
Electronics is the branch of science, engineering and technology that deals with electrical circuits involving active electrical components such as vacuum tubes, transistors, diodes and integrated circuits, and associated passive interconnection technologies...
for both operation and scoring.
Electro-mechanical games
In 1966, SegaSega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...
introduced an early electro-mechanical
Electromechanics
In engineering, electromechanics combines the sciences of electromagnetism, of electrical engineering and mechanics. Mechanical engineering in this context refers to the larger discipline which includes chemical engineering, and other related disciplines. Electrical engineering in this context...
arcade game called Periscope. It was an early submarine simulator
Submarine simulator
A submarine simulator, or subsim for short, is usually a computer game in which the player commands a submarine. The usual form of the game is to go on a series of missions, each of which features a number of encounters where the goal is to sink surface ships and to survive counterattacks by...
and light gun shooter
Light gun shooter
Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is aiming and shooting with a gun-shaped controller. Light gun shooters revolve around the protagonist shooting targets, either antagonists or inanimate objects...
, which used lights and plastic waves to simulate sinking ships from a submarine. It became a worldwide success in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
, Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...
, and North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...
, where it was the first arcade game to cost a quarter
Quarter (United States coin)
A quarter dollar, commonly shortened to quarter, is a coin worth ¼ of a United States dollar, or 25 cents. The quarter has been produced since 1796. The choice of 25¢ as a denomination, as opposed to 20¢ which is more common in other parts of the world, originated with the practice of dividing...
per play, which would remain the standard price for arcade games for many years to come. In 1967, Taito
Taito
Taito may mean:*Taito Corporation, a Japanese developer of video game software and arcade hardware*Taito, Tokyo, a special ward located in Tokyo, Japan*Taito, also known as matai, paramount chiefs according to Fa'a Samoa...
released an early electro-mechanical arcade game of their own, Crown Soccer Special, a two-player sports game
Sports game
A sports game is a computer or video game that simulates the practice of traditional sports. Most sports have been recreated with a game, including team sports, athletics and extreme sports. Some games emphasize actually playing the sport , whilst others emphasize strategy and organization...
that simulated association football, using various electronic components, including electronic versions of pinball flippers.
Sega later produced gun games which resemble first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
video games, but were in fact electro-mechanical games that used rear
Rear projection effect
Rear projection is part of many in-camera effects cinematic techniquesin film production for combining foreground performances with pre-filmed backgrounds. It was widely used for many years in driving scenes, or to show other forms of "distant" background motion...
image projection
Image projector
An image projector is an optical device that projects an image onto a surface, commonly a projection screen.Most projectors creates an image by shining a light through a small transparent image, but some newer types of projectors can project the image directly, by using lasers...
in a manner similar to the ancient zoetrope
Zoetrope
A zoetrope is a device that produces an illusion of action from a rapid succession of static pictures. The term zoetrope is from the Greek words "ζωή – zoe", "life" and τρόπος – tropos, "turn". It may be taken to mean "wheel of life"....
to produce moving animation
Animation
Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. The effect is an optical illusion of motion due to the phenomenon of persistence of vision, and can be created and demonstrated in several ways...
s on a screen
Projection screen
A projection screen is an installation consisting of a surface and a support structure used for displaying a projected image for the view of an audience. Projection screens may be permanently installed, as in a movie theater; painted on the wall; or semi-permanent or mobile, as in a conference room...
. The first of these was the light gun
Light gun
A light gun is a pointing device for computers and a control device for arcade and video games.Modern screen-based light guns work by building a sensor into the gun itself, and the on-screen target emit light rather than the gun...
game Duck Hunt, which Sega released in 1969; it featured animated moving targets on a screen, printed out the player's score
Score (game)
In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of different parties...
on a ticket, and had sound effects that were volume controllable. That same year, Sega released an early electro-mechanical arcade racing game
Racing game
A racing video game is a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings...
Grand Prix, which had a first-person view
First person (video games)
In video games, first person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight...
, electronic sound, a dashboard with a racing wheel
Racing wheel
A racing wheel is the preferred method of control for use in racing video games, racing simulators, and driving simulators. They are usually packaged with a large paddle styled as a steering wheel, along with a set of pedals for gas, brake, and sometimes clutch actuation, as well as various shifter...
and accelerator, and a forward
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...
-scrolling
Scrolling
In computer graphics, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display. "Scrolling", as such, does not change the layout of the text or pictures, or but incrementally moves the user's view across what is...
road projected on a screen. Another Sega release that year was Missile, a shooter
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...
and vehicle combat simulation
Vehicular combat game
Vehicular combat games are typically video or computer games where the primary focus of play concerns automobiles or other vehicles, normally armed with guns or other weaponry, attempting to destroy vehicles controlled by the CPU or by opposing players...
that featured electronic sound and a moving film strip to represent the targets on a projection screen. It was also the earliest known arcade game to feature a joystick
Joystick
A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Joysticks, also known as 'control columns', are the principal control in the cockpit of many civilian and military aircraft, either as a center stick or...
with a fire button, which was used as part of an early dual-control scheme, where two directional buttons
D-pad
A D-pad is a flat, usually thumb-operated directional control with one button on each point, found on nearly all modern video game console gamepads, game controllers, on the remote control units of some television and DVD players, and smart phones...
are used to move the player's tank and a two-way joystick is used to shoot and steer the missile onto oncoming planes displayed on the screen; when a plane is hit, an explosion is animated on screen along with an explosion sound. In 1970, the game was released in North America as S.A.M.I. by Midway
Midway Games
Midway Games, Inc. is an American company that was formerly a major video game publisher. Following a bankruptcy filing in 2009, it is no longer active and is in the process of liquidating all of its assets. Midway's titles included Mortal Kombat, Ms.Pac-Man, Spy Hunter, Tron, Rampage, the...
. That same year, Sega released Jet Rocket, a combat flight simulator
Combat flight simulator
Combat flight simulators are video games used to simulate military aircraft and their operations...
featuring cockpit controls that could move the player aircraft around a landscape displayed on a screen and shoot missiles onto targets that explode when hit.
Throughout the 1970s, electro-mechanical arcade games were gradually replaced by electronic video games, following the release of Pong in 1972. In 1972, Sega released their final electro-mechanical game Killer Shark, a first-person light gun shooter known for appearing in the 1975 film Jaws
Jaws (film)
Jaws is a 1975 American horror-thriller film directed by Steven Spielberg and based on Peter Benchley's novel of the same name. In the story, the police chief of Amity Island, a fictional summer resort town, tries to protect beachgoers from a giant man-eating great white shark by closing the beach,...
. In 1974, Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
released Wild Gunman
Wild Gunman
is a light gun shooter game created by Nintendo.-Early version:The original version of Wild Gunman was one of Nintendo's electro-mechanical arcade games created by Gunpei Yokoi and released in 1974. It consisted of a light gun connected to a 16mm projection screen...
, a light gun shooter that used full-motion video projection from 16 mm film
16 mm film
16 mm film refers to a popular, economical gauge of film used for motion pictures and non-theatrical film making. 16 mm refers to the width of the film...
to display live-action cowboy
Cowboy
A cowboy is an animal herder who tends cattle on ranches in North America, traditionally on horseback, and often performs a multitude of other ranch-related tasks. The historic American cowboy of the late 19th century arose from the vaquero traditions of northern Mexico and became a figure of...
opponents on the screen. One of the last successful electro-mechanical arcade games was F-1
F-1 (arcade game)
F-1 is a racing arcade game developed by Namco and distributed by Atari Inc., originally released in 1976.-Technology:F-1 is based on electromechanical projection technology. The race track is a pre-rendered animation stored on film and projected on the screen...
, a racing game developed by Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...
and distributed by Atari
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...
in 1976; the game was shown in the films Dawn of the Dead (1978) and Midnight Madness (1980), as was Sega's Jet Rocket in the latter film. The 1978 video game Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...
, however, dealt a yet more powerful blow to the popularity of electro-mechanical games.
Arcade video games
In 1971, students at Stanford UniversityStanford University
The Leland Stanford Junior University, commonly referred to as Stanford University or Stanford, is a private research university on an campus located near Palo Alto, California. It is situated in the northwestern Santa Clara Valley on the San Francisco Peninsula, approximately northwest of San...
set up the Galaxy Game
Galaxy Game
Galaxy Game is the earliest known coin-operated computer or video game. It was installed at the Tresidder Union at Stanford University in September, 1971, two months before the release of Computer Space, the first mass-produced video game...
, a coin-operated version of the Spacewar computer game. This is the earliest known instance of a coin-operated video game. Later in the same year, Nolan Bushnell
Nolan Bushnell
Nolan K. Bushnell is an American engineer and entrepreneur who founded both Atari, Inc and the Chuck E. Cheese's Pizza-Time Theaters chain...
created the first mass-manufactured such game, Computer Space, for Nutting Associates
Nutting Associates
Nutting Associates was an early arcade game manufacturer from Mountain View, California, formed in 1968 by Bill Nutting. They introduced a number of mechanical coin-operated games, starting with a quiz game known as Computer Quiz, and moving on to more common fare like shooting games.In August...
.
In 1972, Atari
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...
was formed by Nolan Bushnell
Nolan Bushnell
Nolan K. Bushnell is an American engineer and entrepreneur who founded both Atari, Inc and the Chuck E. Cheese's Pizza-Time Theaters chain...
and Ted Dabney
Ted Dabney
Ted Dabney is the often uncredited co-founder of Syzygy and Atari. While working at Ampex Ted met Nolan Bushnell and the two jointly created Syzygy with their first product being Computer Space which was manufactured and sold by Nutting Associates...
. Atari essentially created the coin-operated video game industry with the game Pong
Pong
Pong is one of the earliest arcade video games, and is a tennis sports game featuring simple two-dimensional graphics. While other arcade video games such as Computer Space came before it, Pong was one of the first video games to reach mainstream popularity...
, the smash hit electronic ping pong video game. Pong proved to be popular, but imitators helped keep Atari from dominating the fledgling coin-operated video game market. Taito's Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...
in 1978 proved to be an even greater success, and is now regarded as the first blockbuster
Blockbuster (entertainment)
Blockbuster, as applied to film or theatre, denotes a very popular or successful production. The entertainment industry use was originally theatrical slang referring to a particularly successful play but is now used primarily by the film industry...
arcade video game. Video game arcades sprang up in shopping malls, and small "corner arcades" appeared in restaurants, grocery stores, bars and movie theaters all over the United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...
, Japan and other countries during the late 1970s and early 1980s. Space Invaders (1978), Galaxian
Galaxian
is an arcade game developed by Namco in 1979. It was published by Namco in Japan and was imported to North America by Midway in 1980. A fixed shooter-style game in which the player controls a spaceship at the bottom of the screen and shoots enemies descending in various directions, it was designed...
(1979), Pac-Man
Pac-Man
is an arcade game developed by Namco and licensed for distribution in the United States by Midway, first released in Japan on May 22, 1980. Immensely popular from its original release to the present day, Pac-Man is considered one of the classics of the medium, virtually synonymous with video games,...
(1980), Battlezone (1980) and Donkey Kong
Donkey Kong (video game)
is an arcade game released by Nintendo in 1981. It is an early example of the platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles. In the game, Jumpman must rescue a damsel in distress, Lady, from a...
(1981) were especially popular.
During the late 1970s and 1980s, chains such as Chuck E. Cheese's
Chuck E. Cheese's
Chuck E. Cheese's is a chain of family entertainment centers. Chuck E...
, Ground Round
Ground Round
Ground Round Grill & Bar, an American casual dining restaurant, was founded in 1969 by Howard Johnson's. As of January 17, 2010 Ground Round is owned by Independent Owners Cooperative, LLC, a group of 30 franchisee owners. Independent Owners Cooperative, LLC is located in Freeport, Maine...
, Dave and Busters, and Gatti's Pizza
Gatti's Pizza
Gatti's Pizza is a Southeastern United States pizza-buffet chain. Gatti's Pizza, founded in 1964 is owned by Blue Sage Capital, a private equity investment firm. The corporate offices are in Austin, Texas.-History:...
combined the traditional restaurant and/or bar environment with arcades. By the late-1980s, the arcade video game craze was beginning to fade due to advances in home video game console
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...
technology. Arcade video games experienced a resurgence with the advent of two-player fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...
s following the success of Street Fighter II
Street Fighter II
is a competitive fighting game originally released for the arcades in . It is the arcade sequel to the original Street Fighter released in and was Capcom's fourteenth title that ran on the CP System arcade hardware...
(1991) by Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...
, leading to many more successful arcade fighting games such as Mortal Kombat
Mortal Kombat (video game)
Mortal Kombat is a 1992 fighting-game developed and published by Midway for arcades. In 1993, home versions were released by Acclaim Entertainment. Released in the Fall of 1994, the Microsoft Windows 3.1x version was released by Activision Interactive. It is the first title in the Mortal Kombat...
(1992) by Midway Games
Midway Games
Midway Games, Inc. is an American company that was formerly a major video game publisher. Following a bankruptcy filing in 2009, it is no longer active and is in the process of liquidating all of its assets. Midway's titles included Mortal Kombat, Ms.Pac-Man, Spy Hunter, Tron, Rampage, the...
, Fatal Fury: King of Fighters
Fatal Fury: King of Fighters
is a 1991 head-to-head fighting game released by SNK for the Neo Geo arcade and home platforms. Fatal Fury was SNK's first fighting game for the Neo Geo system and served as the inaugural game in their Fatal Fury series, as well as the first game to depict the fictional "King of Fighters" tournament...
(1992) by SNK
SNK Playmore
SNK Playmore Corporation is a Japanese video game hardware and software company. SNK is an acronym of , which was SNK's original name. The company's legal and trading name became SNK in 1986....
, Killer Instinct
Killer Instinct
Killer Instinct is a fighting game developed by Rare and published by Midway and Nintendo. Initially released in arcades in 1994, and rumored to use an "Ultra 64" hardware engine, in reality the proprietary arcade hardware was co-developed by Rare and Midway. The game received a high profile launch...
(1994) by Rare, and The King of Fighters (1994–2005) by SNK.
However by 1996, home video game consoles and computers with 3D accelerator cards had reached technological parity with arcade equipment—arcade games had always been based on commodity technology, but their advantage over previous generations of home system was in their ability to customize and use the latest graphics and sound chips, much as PC games of today do. Declines in arcade sales volume meant that this approach was no longer cost-effective. Furthermore, by the late 1990s and early 2000s, networked gaming via console and computers across the Internet had also appeared, replacing the venue of head to head competition and social atmosphere once provided solely by arcades.
The arcades also lost their status as the forefront of new game releases. Given the choice between playing a game at an arcade three or four times (perhaps 15 minutes of play for a typical arcade game), and renting, at about the same price, exactly the same game—for a video game console—the console was the clear winner. Fighting games were the most attractive feature for arcades, since they offered the prospect of face-to-face competition and tournaments, which correspondingly led players to practice more (and spend more money in the arcade), but they could not support the business all by themselves.
To remain viable, arcades added other elements to complement the video games such as redemption game
Redemption game
Redemption games are typically arcade games of skill that reward the player proportionally to their score in the game. The reward most often comes in the form of tickets, with more tickets being awarded for higher scores. These tickets can then be redeemed at a central location for prizes...
s, merchandisers, and food service. Referred to as "fun centers" or "family fun centers", some of the longstanding chains such as Chuck E. Cheese's
Chuck E. Cheese's
Chuck E. Cheese's is a chain of family entertainment centers. Chuck E...
and Gatti's Pizza
Gatti's Pizza
Gatti's Pizza is a Southeastern United States pizza-buffet chain. Gatti's Pizza, founded in 1964 is owned by Blue Sage Capital, a private equity investment firm. The corporate offices are in Austin, Texas.-History:...
("GattiTowns") also changed to this format. Many old video game arcades have long since closed, and classic coin-operated games have become largely the province of dedicated hobbyists.
Today's arcades have found a niche in games that use special controllers largely inaccessible to home users. An alternative interpretation (one that includes fighting games, which continue to thrive and require no special controller) is that the arcade game is now a more socially-oriented hangout, with games that focus on an individual's performance
Performance
A performance, in performing arts, generally comprises an event in which a performer or group of performers behave in a particular way for another group of people, the audience. Choral music and ballet are examples. Usually the performers participate in rehearsals beforehand. Afterwards audience...
, rather than the game's content, as the primary form of novelty. Examples of today's popular genres are rhythm game
Rhythm game
Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press buttons in a sequence dictated on the screen...
s such as Dance Dance Revolution
Dance Dance Revolution
Dance Dance Revolution, abbreviated DDR, and previously known as Dancing Stage in Europe and Australasia, is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, Dance Dance Revolution is the...
(1998) and DrumMania
DrumMania
is a music video game series produced by Konami Digital Entertainment, Inc., where colored notes travel down the screen which correspond with color coded parts of an electronic drum set...
(1999), and rail shooters such as Virtua Cop
Virtua Cop
Virtua Cop is a lightgun shooter arcade game created by Sega-AM2, and headed by Yu Suzuki. Its original incarnation was an arcade game in 1994 and it was later ported to the Sega Saturn in 1995, and Microsoft Windows in 1997...
(1994), Time Crisis
Time Crisis
Time Crisis is a light gun shooter arcade game produced by Namco in 1995 and released in early 1996. It was later ported for the PlayStation in 1997, bundled with the G-Con 45 controller.-Gameplay:...
and House of the Dead
The House of the Dead (arcade game)
The House of the Dead is a first-person, light gun arcade game developed in 1996 and released in 1997 by Sega.Players assume the role of agents Thomas Rogan and "G" in their efforts to combat the products of the dangerous, inhumane experiments of Dr. Curien, a madman.-Gameplay:The House of the Dead...
(1996).
Technology
Virtually all modern arcade games (other than the very traditional midway-type games at county fairs) make extensive use of solid state electronicsElectronics
Electronics is the branch of science, engineering and technology that deals with electrical circuits involving active electrical components such as vacuum tubes, transistors, diodes and integrated circuits, and associated passive interconnection technologies...
and integrated circuit
Integrated circuit
An integrated circuit or monolithic integrated circuit is an electronic circuit manufactured by the patterned diffusion of trace elements into the surface of a thin substrate of semiconductor material...
s. In the past coin-operated arcade video games generally used custom per-game hardware often with multiple CPUs
Central processing unit
The central processing unit is the portion of a computer system that carries out the instructions of a computer program, to perform the basic arithmetical, logical, and input/output operations of the system. The CPU plays a role somewhat analogous to the brain in the computer. The term has been in...
, highly specialized sound and graphics chips, and the latest in computer graphics display technology. Recent arcade game hardware is often based on modified video game console hardware or high-end PC components.
Arcade games frequently have more immersive and realistic game controls than either PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
or console games, including specialized ambiance or control accessories: Fully enclosed dynamic cabinets with force feedback controls, dedicated lightguns, rear-projection displays, reproductions of automobile or airplane cockpits, motorcycle or horse-shaped controllers, or highly dedicated controllers such as dancing mats
Dance pad
A dance pad, also known as a dance mat, dance platform, or jiffer deck is a flat electronic game controller used for input in dance games. Most dance pads are divided into a 3×3 matrix of square panels for the player to stand on, with some or all of the panels corresponding to directions or actions...
and fishing rod
Fishing rod
A fishing rod or a fishing pole is a tool used to catch fish, usually in conjunction with the pastime of angling, and can also be used in competition casting. . A length of fishing line is attached to a long, flexible rod or pole: one end terminates in a hook for catching the fish...
s. These accessories are usually what set modern arcade games apart from PC or console games, as they are usually too bulky, expensive, and specialized to be used with typical home PCs and consoles.
Arcade genre
Arcade games often have very short levels, simple and intuitive control schemes, and rapidly increasing difficulty. This is due to the environment of the Arcade, where the player is essentially renting the game for as long as their in-game avatar can stay alive (or until they run out of tokenToken coin
In the study of numismatics, tokens are coin-like objects used instead of coins. The field of tokens is part of exonumia. Tokens are used in place of coins and either have a denomination shown or implied by size, color or shape...
s).
Games on consoles or PCs can be referred to as "arcade games" if they share these qualities or are direct ports of arcade titles. Many independent developers are now producing games in the arcade genre that are designed specifically for use on the Internet
Internet
The Internet is a global system of interconnected computer networks that use the standard Internet protocol suite to serve billions of users worldwide...
. These games are usually designed with Flash/Java
Java (programming language)
Java is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform. The language derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities...
/DHTML and run directly in web-browsers.
Arcade racing game
Racing game
A racing video game is a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings...
s have a simplified physics engine
Physics engine
A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics , soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film. Their main uses are in video games , in which case the...
and do not require much learning time when compared with racing simulators. Cars can turn sharply without braking or understeer, and the AI
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...
rivals are sometimes programmed so they are always near the player (rubberband effect).
Arcade flight
Flight
Flight is the process by which an object moves either through an atmosphere or beyond it by generating lift or propulsive thrust, or aerostatically using buoyancy, or by simple ballistic movement....
games also use simplified physics and controls in comparison to flight simulator
Flight simulator
A flight simulator is a device that artificially re-creates aircraft flight and various aspects of the flight environment. This includes the equations that govern how aircraft fly, how they react to applications of their controls and other aircraft systems, and how they react to the external...
s. These are meant to have an easy learning curve
Learning curve
A learning curve is a graphical representation of the changing rate of learning for a given activity or tool. Typically, the increase in retention of information is sharpest after the initial attempts, and then gradually evens out, meaning that less and less new information is retained after each...
, in order to preserve their action component. Increasing numbers of console flight arcade games, from Crimson Skies
Crimson Skies: High Road to Revenge
Crimson Skies: High Road to Revenge is a first-party video game developed by FASA Studio for the Xbox. The game was later made available for download on the Xbox 360 from the Xbox Live Marketplace. The game, like the earlier Crimson Skies for the PC, is an action-oriented arcade flight game...
to Ace Combat
Ace Combat
Ace Combat is a hybrid arcade-simulation flight action video game series featuring 12 games, published by the Japanese company Namco Bandai Games...
and Secret Weapons Over Normandy
Secret Weapons Over Normandy
Secret Weapons Over Normandy or is a World War II-based arcade flight simulation video game released on November 18, 2003. Published by LucasArts and developed by Totally Games, the game is composed of 15 objective-based missions set in 1940s European, North African, and the Pacific theatres of war...
indicate the falling of manual-heavy flight sim popularity in favor of instant arcade flight action.
Emulation
EmulatorEmulator
In computing, an emulator is hardware or software or both that duplicates the functions of a first computer system in a different second computer system, so that the behavior of the second system closely resembles the behavior of the first system...
s such as MAME
MAME
MAME is an emulator application designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. The intention is to preserve gaming history by preventing vintage games from being lost or forgotten...
, which can be run on modern computers and a number of other devices, aim to preserve the games of the past.
Legitimate emulated titles started to appear on the Sony PlayStation and Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...
, with CD-ROM compilations such as Arcade's Greatest Hits: The Atari Collection 1, and on the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
and GameCube with DVD-ROM titles such as Midway Arcade Treasures
Midway Arcade Treasures
Midway Arcade Treasures is a collection of 24 arcade games developed by Digital Eclipse and released by Midway for the GameCube, PlayStation 2, Xbox and PC....
.
Arcade games are currently being downloaded and emulated through the Nintendo Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...
Service starting in 2009 with Gaplus
Gaplus
, far more commonly known as Galaga 3 , is a fixed shooter arcade game that was released by Namco in 1984. It runs on Namco Phozon hardware and was only known as Gaplus in Japan...
, Mappy
Mappy
is a 1983 arcade game by Namco. In the United States, it was manufactured and distributed by Bally/Midway. Mappy is a side-scrolling platformer that features cartoon-like characters, primarily cats and mice. The game's main character itself is a mouse. Mappy runs on Namco Super Pac-Man hardware,...
, Space Harrier
Space Harrier
is a third-person rail shooter game, released by Sega in 1985. It was produced by Yu Suzuki, responsible for many popular Sega games. It spawned several sequels: Space Harrier 3-D , Space Harrier II , and the spin-off Planet Harriers ....
, Star Force
Star Force
is a vertical shoot 'em up arcade video game made in 1984 by Tehkan . In Japan, it is considered to be a monumental work among shooting games...
, The Tower of Druaga, Tecmo Bowl
Tecmo Bowl
is an arcade game developed and released in 1987 by Tecmo. While moderately successful in the arcades, the game became and remained widely popular and remembered when it was ported to the Nintendo Entertainment System in 1989. The NES version was considered by many to be the first NES American...
, Altered Beast
Altered Beast
Altered Beast is a 1988 beat 'em up arcade game developed and manufactured by Sega. The game is set in Ancient Greece, and follows a centurion who is resurrected by Zeus to rescue his daughter Athena, and to do so become able to turn into beasts such as the werewolf with usage of power-ups...
and many more. Other classic arcade games such as Asteroids, Tron, Discs of Tron
Discs of Tron
Discs of Tron is the second arcade game based on 1982 Disney film Tron.-Description:While the first Tron arcade game had several mini-games , Discs of Tron is inspired by the Jai alai sequence in the original 1982 film in which Kevin Flynn is forced to play against Crom, leading to Crom being...
, Yie Ar Kung-Fu, Pac-Man
Pac-Man
is an arcade game developed by Namco and licensed for distribution in the United States by Midway, first released in Japan on May 22, 1980. Immensely popular from its original release to the present day, Pac-Man is considered one of the classics of the medium, virtually synonymous with video games,...
, Joust, Battlezone, Dig Dug
Dig Dug
is an arcade game developed and published by Namco in Japan in 1982 for Namco Galaga hardware. It was later published outside of Japan by Atari. A popular game based on a simple concept, it was also released as a video game on many consoles.-Objective:...
, Robotron: 2084
Robotron: 2084
Robotron: 2084 is an arcade video game developed by Vid Kidz and released by Williams Electronics in 1982. It is a shooting game that features two-dimensional graphics. The game is set in the year 2084, in a fictional world where robots have turned against humans...
, and Missile Command
Missile Command
Missile Command is a 1980 arcade game by Atari, Inc. that was also licensed to Sega for European release. It is considered one of the most notable games from the Golden Age of Video Arcade Games...
are emulated on PlayStation Network and Xbox Live Arcade
Xbox Live Arcade
Xbox Live Arcade is a type of video game download distribution available primarily in a section of the Xbox Live Marketplace, Microsoft's digital distribution network for the Xbox 360, that focuses on smaller downloadable games from both major publishers and independent game developers...
.
Locations
In addition to restaurants and video arcadeVideo arcade
An amusement arcade or video arcade is a venue where people play arcade games such as video games, pinball machines, electro-mechanical games, redemption games, merchandisers , or coin-operated billiards or air hockey tables...
s, arcade games are also found in bowling
Bowling
Bowling Bowling Bowling (1375–1425; late Middle English bowle, variant of boule Bowling (1375–1425; late Middle English bowle, variant of boule...
alleys, college
College
A college is an educational institution or a constituent part of an educational institution. Usage varies in English-speaking nations...
campuses, dormitories
Dormitory
A dormitory, often shortened to dorm, in the United States is a residence hall consisting of sleeping quarters or entire buildings primarily providing sleeping and residential quarters for large numbers of people, often boarding school, college or university students...
, laundromats, movie theatres, supermarket
Supermarket
A supermarket, a form of grocery store, is a self-service store offering a wide variety of food and household merchandise, organized into departments...
s, shopping mall
Shopping mall
A shopping mall, shopping centre, shopping arcade, shopping precinct or simply mall is one or more buildings forming a complex of shops representing merchandisers, with interconnecting walkways enabling visitors to easily walk from unit to unit, along with a parking area — a modern, indoor version...
s, airports, ice rink
Ice rink
An ice rink is a frozen body of water and/or hardened chemicals where people can skate or play winter sports. Besides recreational ice skating, some of its uses include ice hockey, figure skating and curling as well as exhibitions, contests and ice shows...
s, corner shops, truck stops, bar
Bar (establishment)
A bar is a business establishment that serves alcoholic drinks — beer, wine, liquor, and cocktails — for consumption on the premises.Bars provide stools or chairs that are placed at tables or counters for their patrons. Some bars have entertainment on a stage, such as a live band, comedians, go-go...
/pubs
Public house
A public house, informally known as a pub, is a drinking establishment fundamental to the culture of Britain, Ireland, Australia and New Zealand. There are approximately 53,500 public houses in the United Kingdom. This number has been declining every year, so that nearly half of the smaller...
, hotels, and even baker
Baker
A baker is someone who bakes and sells bread, Cakes and similar foods may also be produced, as the traditional boundaries between what is produced by a baker as opposed to a pastry chef have blurred in recent decades...
ies. In short, arcade games are popular in places open to the public where people are likely to have free time.
See also
|
Killer List of Videogames The Killer List of Videogames is a web site featuring an online encyclopedia devoted to cataloging arcade games past and present. It is the video game department of the International Arcade Museum, and has been referred to as "the IMDb for players.".... Neo Geo (console) The is a cartridge-based arcade and home video game system released on July 1, 1991 by Japanese game company SNK. Being in the Fourth generation of Gaming, it was the first console in the former Neo Geo family, which only lived through the 1990s... Recycle It, Don't Trash It! Recycle It, Don't Trash It! is an anti-pollution slogan that was included on all arcade games imported into North America from 1992—2000. The message appeared during the attract modes of video games as well as on some pinball machines. It was established by United States Environmental Protection... |