Shooter game
Encyclopedia
Shooter games are a sub-genre of action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar
Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character. It may take either a three-dimensional form, as in games or virtual worlds, or a two-dimensional form as an icon in Internet forums and other online communities. It can also refer to a text...

 using some sort of weapon. Usually this weapon is a gun
Gun
A gun is a muzzle or breech-loaded projectile-firing weapon. There are various definitions depending on the nation and branch of service. A "gun" may be distinguished from other firearms in being a crew-served weapon such as a howitzer or mortar, as opposed to a small arm like a rifle or pistol,...

, or some other long-range weapon". A common resource found in many shooter games is ammunition
Ammunition
Ammunition is a generic term derived from the French language la munition which embraced all material used for war , but which in time came to refer specifically to gunpowder and artillery. The collective term for all types of ammunition is munitions...

. Most commonly, the purpose of a shooter game is to shoot
Shooting
Shooting is the act or process of firing rifles, shotguns or other projectile weapons such as bows or crossbows. Even the firing of artillery, rockets and missiles can be called shooting. A person who specializes in shooting is a marksman...

 opponents and proceed through missions without the player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

 dying.

Characteristics of shooters

There are many criteria to determine the type of shooter; listed below are some of the major divisions. Using the following, it is possible to categorize almost all shooters developed.

Perspective

The player usually views the events from behind the eyes of the character (a first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...

) or from a camera that follows the character, usually a few feet behind (a third-person shooter
Third-person shooter
Third-person shooter is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.-Definition:...

). It is also possible for a game to have a fixed camera, especially shooting gallery games and some 2D overhead shooters such as Robotron 2084.

Realism

Games that attempt to emulate life-like ballistics
Ballistics
Ballistics is the science of mechanics that deals with the flight, behavior, and effects of projectiles, especially bullets, gravity bombs, rockets, or the like; the science or art of designing and accelerating projectiles so as to achieve a desired performance.A ballistic body is a body which is...

 and character damage include tactical shooter
Tactical shooter
A tactical shooter is a subgenre of shooter game that includes both first-person shooters and third-person shooters. These games typically simulate realistic combat, thus making tactics and caution more important than quick reflexes in other action games...

s. But many shooter games involve varying levels of realism, with some verging on complete fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

.

Number of characters

While most shooters are played as solo ventures, several offer the players the opportunity to control a squad
Squad
In military terminology, a squad is a small military unit led by a non-commissioned officer that is subordinate to an infantry platoon. In countries following the British Army tradition this organization is referred to as a section...

of characters, usually directly controlling one, and giving orders to computer-controlled allies. Games which feature non-player characters fighting alongside the player, but which are not directly controllable (either by switching player control, or issuing orders to the character) are not considered squad-based games.

Multiplayer

If a shooter game is available online, there are several other sharp divisions it can take. Team games are where players are assigned to one of two (sometimes more, but very infrequently) factions which are competing for some goal. Co-Op games have several players on the same faction playing through either the single player or custom missions against computer-simulated enemies. Individual(often called Deathmatch) has all players competing with each other. Many times a game will offer differing modes which allow players to choose from among these various types.

Focus

This is often an optional way to categorize a shooter, but in some cases it's needed to help distinguish it. A game may quite often heavily rely on stealth
Stealth-based game
Stealth game, or simply Stealth, is a video game genre that rewards the player for using stealth to overcome antagonists. Games in the genre typically allow the player to remain undetected by hiding, using disguises, and/or avoiding noise...

 as opposed to direct action
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

. Others might have large horror
Survival horror game
Survival horror is a subgenre of action-adventure video games inspired by horror fiction. These games make the player vulnerable by providing them with less ammunition and fewer heavy weapons than other action games...

 elements to them. However, the one thing in common with all shooters is that combat with a gun or similar long range/projectile weapon is the primary focus of gameplay itself.

Shoot 'em up

Shoot 'em up
Shoot 'em up
Shoot 'em up is a subgenre of shooter video games. In a shoot 'em up, the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks. The genre in turn encompasses various types or subgenres and critics differ on exactly what...

s
are a specific sub-genre of shooters, wherein the player has limited control over their movement; if done with 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...

 gameplay, as in Ikaruga
Ikaruga
is a shoot 'em up video game developed by Treasure. It was released in the arcades in 2001 on the Sega NAOMI, subsequently released on Dreamcast in Japan and then worldwide on the Nintendo GameCube, and was released on Xbox Live Arcade on April 9, 2008...

, this means that a moving background continually pushes the player forward, though they may move up and down and left and right around the screen, typically firing straight forward.

Shoot 'em ups share common gameplay, but are often categorized by viewpoint. This includes fixed shooters on fixed screens, scrolling shooters that mainly scroll
Scrolling
In computer graphics, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display. "Scrolling", as such, does not change the layout of the text or pictures, or but incrementally moves the user's view across what is...

 in a single direction, top-down shooters where the levels are controlled from an overhead viewpoint, rail shooters where player movement is automatically guided down a fixed forward-scrolling
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...

 "rail", and isometric shooters which use an isometric perspective. This genre also includes "run and gun" games which emphasize greater maneuvering or even jumping
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

.

The sub-genre includes fixed shooters such as Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...

and Galaxian
Galaxian
is an arcade game developed by Namco in 1979. It was published by Namco in Japan and was imported to North America by Midway in 1980. A fixed shooter-style game in which the player controls a spaceship at the bottom of the screen and shoots enemies descending in various directions, it was designed...

, scrolling shooters such as Xevious
Xevious
is a vertical scrolling shooter arcade game by Namco, released in 1982. It was designed by Masanobu Endō. In the U.S., the game was manufactured and distributed by Atari. Xevious runs on Namco Galaga hardware. In Brazil the arcade cabinet was printed with the name 'COLUMBIA' for the game, while the...

and Darius, top-down shooters such as Bosconian
Bosconian
is a free-roaming multi-directional scrolling shooter arcade game that was developed by Namco and released in 1981. In contrast to the more linear shooter games of its time, Bosconian allows the player's ship to freely move across open space that scrolls in all directions. The game also features a...

and Time Pilot
Time Pilot
Time Pilot is a multi-directional scrolling shooter and free-roaming aerial combat arcade game designed by Yoshiki Okamoto, released by Konami in 1982, and distributed in the United States by Centuri...

, rail shooters such as Buck Rogers: Planet of Zoom and Space Harrier
Space Harrier
is a third-person rail shooter game, released by Sega in 1985. It was produced by Yu Suzuki, responsible for many popular Sega games. It spawned several sequels: Space Harrier 3-D , Space Harrier II , and the spin-off Planet Harriers ....

, isometric shooters such as Zaxxon
Zaxxon
Zaxxon is a 1982 arcade game developed and released by Sega. Some sources claim that Japanese electronics company Ikegami Tsushinki also worked on the development of Zaxxon...

and Viewpoint
Viewpoint (video game)
Viewpoint is an arcade isometric shooter, released in 1992 by SNK for the Neo-Geo arcade platform. By default, 1P and 2P can only play one after another; in the Service Mode though, simultaneous gameplay can be enabled....

, and run and gun games such as Thexder
Thexder
is a classic action-arcade game from Game Arts, released on a number of platforms throughout the late 1980's and 1990.-Background:In the game, the player is a fighter robot, but is able to transform into a jet. Originally released in 1985 for the NEC PC-8801 platform in Japan, the game quickly...

, Contra and Metal Slug
Metal Slug
is a run and gun video game for the Neo-Geo console/arcade platform developed by Nazca Corporation and published by SNK. It was originally released in 1996 for the MVS arcade platform. The game is widely known for its sense of humor, fluid hand-drawn animation, and fast paced two-player action...

.

Shooting gallery

Shooting gallery games are often interchangeable with light gun
Light gun
A light gun is a pointing device for computers and a control device for arcade and video games.Modern screen-based light guns work by building a sensor into the gun itself, and the on-screen target emit light rather than the gun...

 games, although many could also be played using a regular joypad
Gamepad
A gamepad , is a type of game controller held in two hands, where the digits are used to provide input. Gamepads generally feature a set of action buttons handled with the right thumb and a direction controller handled with the left...

 and an on-screen cursor to signify where the bullets are being aimed. When these debuted, they were typically played from a first-person perspective, with enemy fire that occurred anywhere on the screen damaging or killing the player. As they evolved away from the use of light guns, the player came to be represented by an on-screen avatar, usually someone on the bottom of the screen, who could move and avoid enemy attacks while returning fire. These sorts of shooters almost always utilize horizontal scrolling to the right to indicate level progression, with enemies appearing in waves from predestined locations in the background or from the sides.

As light gun games became more prevalent and started to make use of fully 3D backgrounds, such as the Time Crisis
Time Crisis
Time Crisis is a light gun shooter arcade game produced by Namco in 1995 and released in early 1996. It was later ported for the PlayStation in 1997, bundled with the G-Con 45 controller.-Gameplay:...

or House of the Dead
The House of the Dead (series)
The House of the Dead is a video game franchise published by Sega and created by in-house designer Atsushi Seimiya of AM1....

series, these sorts of games fell out of popular production, but many like NAM-1975
NAM-1975
NAM-1975 is a 1990 war-themed action shooting game released by SNK. It was the first game released for Neo Geo arcade and home platform, and the only title to not feature the Neo Geo logo in its attract mode.-Plot:...

still have their fanbase today. Other notable games of this category include Operation Wolf
Operation Wolf
Operation Wolf is a one-player shooter arcade game made by Taito in 1987. It spawned three sequels: Operation Thunderbolt , Operation Wolf 3 and Operation Tiger .-Description:...

, Blood Bros.
Blood Bros.
is a arcade game developed and published by TAD Corporation in Japan and Europe, while it was later published in North America by Fabtek. It is a spiritual sequel to Cabal, with almost identical mechanics...

, Cabal
Cabal (arcade game)
is a arcade video game originally developed by TAD Corporation and published in Japan by Taito Corporation and in North America and Europe by Fabtek. In this game, the player controls a commando, viewed from behind, trying to destroy various enemy military bases...

, and Laser Invasion
Laser Invasion
Laser Invasion, released as in Japan, is a multi-genre first-person action game released by Konami for the Nintendo Entertainment System in . The player takes control of a military operative who pilots an attack helicopter in order to infiltrate various enemy bases and fulfill his mission...

.

Light gun shooter

Light gun shooter
Light gun shooter
Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is aiming and shooting with a gun-shaped controller. Light gun shooters revolve around the protagonist shooting targets, either antagonists or inanimate objects...

s
use a pointing device
Pointing device
A pointing device is an input interface that allows a user to input spatial data to a computer...

 for computer
Computer
A computer is a programmable machine designed to sequentially and automatically carry out a sequence of arithmetic or logical operations. The particular sequence of operations can be changed readily, allowing the computer to solve more than one kind of problem...

s and a control device
Game controller
A game controller is a device used with games or entertainment systems used to control a playable character or object, or otherwise provide input in a computer game. A controller is typically connected to a game console or computer by means of a wire, cord or nowadays, by means of wireless connection...

 for arcade
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 and video games
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

. The first light guns appeared in the 1930s, following the development of light-sensing vacuum tube
Vacuum tube
In electronics, a vacuum tube, electron tube , or thermionic valve , reduced to simply "tube" or "valve" in everyday parlance, is a device that relies on the flow of electric current through a vacuum...

s. It was not long before the technology began appearing in arcade
Video arcade
An amusement arcade or video arcade is a venue where people play arcade games such as video games, pinball machines, electro-mechanical games, redemption games, merchandisers , or coin-operated billiards or air hockey tables...

 shooting games, beginning with the Seeburg Ray-O-Lite
Seeburg Ray-O-Lite
The Seeburg Ray-O-Lite was the first light gun game. It was made in January 1936 by Seeburg. Gameplay involved shooting a flying duck which would then drop when hit.-External links:*...

 in 1936. These early light gun games used small targets (usually moving) onto which a light-sensing tube was mounted; the player used a gun (usually a rifle) that emitted a beam of light when the trigger was pulled. If the beam struck the target, a "hit" was scored. Modern screen-based light guns work on the opposite principle -- the sensor is built into the gun itself, and the on-screen target(s) emit light rather than the gun. The first light gun of this type was used on the MIT Whirlwind computer, which used a similar light pen
Light pen
A light pen is a computer input device in the form of a light-sensitive wand used in conjunction with a computer's CRT TV set or monitor. It allows the user to point to displayed objects, or draw on the screen, in a similar way to a touch screen but with greater positional accuracy...

. Like rail shooters, movement is typically limited in light-gun games.

Notable games of this category include Wild Gunman
Wild Gunman
is a light gun shooter game created by Nintendo.-Early version:The original version of Wild Gunman was one of Nintendo's electro-mechanical arcade games created by Gunpei Yokoi and released in 1974. It consisted of a light gun connected to a 16mm projection screen...

, Duck Hunt
Duck Hunt
is a video game for the Nintendo Famicom/Nintendo Entertainment System game console system in which players use the NES Zapper to shoot ducks on screen for points. The game was developed and published by Nintendo, and was released in 1984 in Japan...

for the NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

, the Virtua Cop
Virtua Cop
Virtua Cop is a lightgun shooter arcade game created by Sega-AM2, and headed by Yu Suzuki. Its original incarnation was an arcade game in 1994 and it was later ported to the Sega Saturn in 1995, and Microsoft Windows in 1997...

series, Time Crisis
Time Crisis
Time Crisis is a light gun shooter arcade game produced by Namco in 1995 and released in early 1996. It was later ported for the PlayStation in 1997, bundled with the G-Con 45 controller.-Gameplay:...

series, House of the Dead
The House of the Dead (video game)
The House of the Dead is a first-person, light gun arcade game developed in 1996 and released in 1997 by Sega.Players assume the role of agents Thomas Rogan and "G" in their efforts to combat the products of the dangerous, inhumane experiments of Dr. Curien, a madman.-Gameplay:The House of the Dead...

series, and Resident Evil: The Umbrella Chronicles & Darkside Chronicles
Resident Evil: The Darkside Chronicles
Resident Evil: The Darkside Chronicles, known as in Japan, is an on-rails shooter video game for the Wii developed by Capcom and Cavia. The game was released on November 17, 2009 in North America. It was released in Europe on November 27, 2009 bundled with the Wii Zapper accessory.-Plot:The game's...

.

First-person shooters

First-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...

s
are characterized by an on-screen view that simulates the in-game character's point of view. Notable examples of the genre include Doom, Quake, Half-Life, Counter-Strike
Counter-Strike
Counter-Strike is a tactical first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe...

, GoldenEye 007, Battlefield
Battlefield (video game series)
The Battlefield franchise is a series of computer and console games that started with the Windows/Mac game Battlefield 1942. The series is developed by the Swedish company EA Digital Illusions CE, and published by Electronic Arts. The games feature a greater focus on large maps, teamwork and...

, Medal of Honor
Medal of Honor (series)
Medal of Honor is the name of a series of first-person shooter games set in World War II, with an October 2010 reboot based on the conflicts of present day Afghanistan. The first game was developed by DreamWorks Interactive and published by Electronic Arts in 1999 for the PlayStation game console...

, Unreal
Unreal
Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive in May 1998...

, Call of Duty
Call of Duty
Call of Duty is a first-person shooter video game developed by Infinity Ward and published by Activision in 2003. It is the first game in a series with the same name. The game simulates the infantry and combined arms warfare of World War II. The game is based on the Quake III: Team Arena engine...

, Killzone
Killzone
Killzone is a first-person shooter exclusive to the PlayStation 2 game console, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. A sequel, Killzone: Liberation was released on the PlayStation Portable and another followup, Killzone 2 was released for...

, Timesplitters
TimeSplitters
TimeSplitters is a series of first-person shooter video games created by Free Radical Design. The games are often compared to Rare's shooters GoldenEye 007 and Perfect Dark since Free Radical Design was founded by a group of ex-Rare employees who developed these games...

and Halo
Halo (video game series)
Halo is a multi-million dollar science fiction video game franchise created by Bungie and now managed by 343 Industries and owned by Microsoft Studios. The series centers on an interstellar war between humanity and a theocratic alliance of aliens known as the Covenant...

.

Third-person shooters

Third-person shooter
Third-person shooter
Third-person shooter is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.-Definition:...

s
are characterized by a third-person camera view
Virtual camera system
A virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in videogames where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third person view...

 that fully displays the player character in his/her surroundings. Notable examples of the genre include the WinBack
WinBack
Winback is a third-person shooter video game developed by Koei's Omega Force studio for the Nintendo 64 in 1999 and PlayStation 2 in 2001...

series, Jet Force Gemini
Jet Force Gemini
Jet Force Gemini is a third-person shooter video game developed and published by Rare. It was exclusively released for the Nintendo 64 in late 1999 in North America, Europe and Japan...

by Rare, Max Payne
Max Payne
Max Payne is a BAFTA Award–winning third-person shooter video game developed by Finnish developers Remedy Entertainment and published by Gathering of Developers in July 2001 for Microsoft Windows. Ports created later in the year for the PlayStation 2, Xbox and the GameBoy Advance were published by...

, Kill Switch, Star Wars Battlefront, Resident Evil 4
Resident Evil 4
Resident Evil 4, known in Japan as , is a survival horror third-person shooter video game developed by Capcom Production Studio 4 and published by multiple publishers, including Capcom, Ubisoft, Nintendo Australia, Red Ant Enterprises and THQ Asia Pacific...

and Resident Evil 5
Resident Evil 5
Resident Evil 5, known in Japan as , is a survival horror third-person shooter video game developed and published by Capcom. The game is the seventh installment in the Resident Evil survival horror series, and was released on March 5, 2009 in Japan and on March 13, 2009 in North America and Europe...

, the Metal Gear Solid
Metal Gear (series)
is a series of stealth video games created by Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for the MSX2. The player takes control of a special forces operative Solid Snake who is assigned to find the eponymous superweapon "Metal Gear", a...

series, Gears of War
Gears of War
Gears of War is a military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Game Studios...

series, and Vanquish
Vanquish (video game)
is a third-person shooter video game developed by Platinum Games and published by Sega for the Xbox 360 and PlayStation 3 video game consoles. The game was released in October 2010, after having been in development since 2007....

.

Tactical shooters

Tactical shooter
Tactical shooter
A tactical shooter is a subgenre of shooter game that includes both first-person shooters and third-person shooters. These games typically simulate realistic combat, thus making tactics and caution more important than quick reflexes in other action games...

s
are shooters that generally simulates realistic, squad
Squad
In military terminology, a squad is a small military unit led by a non-commissioned officer that is subordinate to an infantry platoon. In countries following the British Army tradition this organization is referred to as a section...

-based or man-to-man skirmishes. Notable examples of the genre include Ubisoft's Tom Clancy's Rainbow Six
Tom Clancy's Rainbow Six
Tom Clancy's Rainbow Six is a tactical shooter computer game and the first in the Rainbow Six series. It was developed and published by Red Storm Entertainment for the PC in 1998. It was later ported to Mac OS, Nintendo 64, PlayStation, Dreamcast and Game Boy Color. An expansion pack, Tom Clancy's...

and Ghost Recon series and Bohemia Software's Operation Flashpoint.

Additionally, artillery games have been described as a type of "shooting game", though they are more frequently classified as a type of strategy game
Strategy video game
Strategy video games is a video game genre that emphasizes skillful thinking and planning to achieve victory. They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration...

.
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