Bishojo game
Encyclopedia
A , or , is "a type of Japanese video game centered on interactions with attractive anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

-style girls". These games are a sub-genre of dating sims targeted towards a male audience.

Bishōjo games are a uniquely Japanese phenomenon: they have virtually no equivalent in the western
Western world
The Western world, also known as the West and the Occident , is a term referring to the countries of Western Europe , the countries of the Americas, as well all countries of Northern and Central Europe, Australia and New Zealand...

 video game industries, but are similar to Choose Your Own Adventure
Choose Your Own Adventure
Choose Your Own Adventure is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based on a...

 books. They form a sizeable fraction of the Japanese market: the most popular have sold over a million copies, and they make up the majority of offline
Single player
A Single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. "Single-player game" usually implies a game that can only be played by one person, while "single-player mode" usually refers to a game mode for a single player, where...

 PC
IBM PC compatible
IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers' ability to...

 games in Japan. Nevertheless, because of real or perceived cultural differences , only a few titles of this sort have been translated or commercialized outside of East Asia
East Asia
East Asia or Eastern Asia is a subregion of Asia that can be defined in either geographical or cultural terms...

.

Notable subgenres of bishōjo games are ren'ai games (often called "dating sims") and eroge
Eroge
An or Ero-ga is a Japanese video or computer game that features erotic content, usually in the form of anime-style artwork. Eroge originated from galge, but unlike galge, they feature erotic/pornographic content.-History:...

s (often called "hentai
Hentai
is a Japanese word that, in the West, is used when referring to sexually explicit or pornographic comics and animation, particularly those of Japanese origin such as anime, manga, and computer games. The word hentai is a kanji compound of 変 and 態...

 games").

1980s

Bishōjo games began to appear in Japan in the beginning days of personal computers. The first bishōjo game commercialized in Japan appeared in 1982 as Night Life (also known as Seduction of the Condominium Wife) by Koei. The first bishōjo games were not too popular, being limited to graphics of 16 colors or less. At the beginning of the genre almost all the games were pornographic.

A notable landmark was Jast's Tenshitachi no gogo
Tenshitachi no gogo
Tenshitachi no Gogo was a popular early dating simulation released by JAST, for the 16-bit NEC PC-9801 computer in June 1985....

(1985), a precursor to the modern dating simulation. Among early bishōjo adventure game
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

s it had a degree of polish that previous games lacked. It was also the first to have recognizably modern anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

-style artwork: its characters had very large eyes and a tiny nose and mouth but were otherwise basically normally proportioned, characteristics which today are found in virtually all bishōjo games. Prior to 1985, girls were generally drawn either as normally proportioned adults or super deformed
Super deformed
Super deformed or SD is a specific style of Japanese caricature where characters are drawn in an exaggerated way, typically small and chubby, with stubby limbs and oversized heads, to make them resemble small children...

 children.

Some games involved elements of forcing and brutality. These came to national attention in Japan in 1986 with the release by dB-soft of 177, a game where the player takes the role of a rapist. (The game's title originates from the number of the Japanese law
Japanese law
-Historical Developments:Pre-Modern History The early law of Japan was heavily influenced by Chinese law. Little is known about Japanese law prior to the seventh century, when the Ritsuryō was developed and codified. Before Chinese characters were transplanted and adopted by the Japanese, the...

 criminalizing rape.) 177 was not actually the first game designed around this premise, but it was unusually explicit. The game caused debate in the Japanese parliament
Diet of Japan
The is Japan's bicameral legislature. It is composed of a lower house, called the House of Representatives, and an upper house, called the House of Councillors. Both houses of the Diet are directly elected under a parallel voting system. In addition to passing laws, the Diet is formally...

 and was eventually recalled and re-released with the most controversial scenes removed.

1990s

The industry gradually moved away from proprietary Japanese hardware to the burgeoning DOS
DOS
DOS, short for "Disk Operating System", is an acronym for several closely related operating systems that dominated the IBM PC compatible market between 1981 and 1995, or until about 2000 if one includes the partially DOS-based Microsoft Windows versions 95, 98, and Millennium Edition.Related...

 platform, and then later in the decade to Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

. Throughout the nineties, bishōjo games underwent an evolution from being one of the most technologically demanding types of games (because their detailed 2D graphics required a large amount of storage space by the standards of early computers) to one of the least (they rarely use 3D graphics). Thus, more than regular games, the main employees required by bishōjo game companies today are not programmers but artists and writers.

In the early nineties the atmosphere in Japan became more and more hostile towards bishōjo games. In 1989 serial killer
Serial killer
A serial killer, as typically defined, is an individual who has murdered three or more people over a period of more than a month, with down time between the murders, and whose motivation for killing is usually based on psychological gratification...

 Tsutomu Miyazaki
Tsutomu Miyazaki
, also known as The Otaku Murderer, The Little Girl Murderer, and Dracula, was a Japanese serial killer.-Background:Planaria's premature birth left him with deformed hands, which were permanently gnarled and fused directly to the wrists, necessitating him to move his entire forearm in order to...

 was arrested and was revealed to be a consumer of lolicon
Lolicon
, also romanised as lolikon or rorikon, is a Japanese portmanteau of the phrase "Lolita complex". In Japan, the term describes an attraction to underage girls or an individual with such an attraction...

 manga
Manga
Manga is the Japanese word for "comics" and consists of comics and print cartoons . In the West, the term "manga" has been appropriated to refer specifically to comics created in Japan, or by Japanese authors, in the Japanese language and conforming to the style developed in Japan in the late 19th...

, causing widespread opposition to pornographic manga, otaku
Otaku
is a Japanese term used to refer to people with obsessive interests, particularly anime, manga or video games.- Etymology :Otaku is derived from a Japanese term for another's house or family , which is also used as an honorific second-person pronoun...

 and anything similar. In November 1991 there was an incident where a middle-schooler shoplifted an adult bishōjo game Saori: the House of Beautiful Girls
Saori: the House of Beautiful Girls
is an adult bishōjo game released in Japan on 1991-10-18 by Fairytale . The game created much controversy and the Ethics Organization of Computer Software was established....

, resulting in increased police scrutiny for makers and retailers. Several prefectures began classifying games as obscene and pulling them off the shelves.

Faced with the threat of being forcibly censored out of existence by the government, in 1992 the bishōjo game industry formed the Computer Software Rinri Kikō (meaning "Ethics Organization for Computer Software", and often abbreviated EOCS or Sofu-rin), setting industry guidelines for acceptable content and packaging. This organization tamed down the most objectionable content in the "wild west" of the 1980s. Thus free from controversy and fueled by continuing improvement in technology, in the 1990s the bishōjo game industry underwent a decade-long boom.

The first major title of the 1990s wasTokimeki Memorial
Tokimeki Memorial
is a popular dating simulation series by Konami. It consists of 6 main games in addition to a large number of spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction TokiMemo....

. Released in 1994 by Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...

 who was on the verge of bankruptcy, the platonic
Platonic love
Platonic love is a chaste and strong type of love that is non-sexual.-Amor Platonicus:The term amor platonicus was coined as early as the 15th century by the Florentine scholar Marsilio Ficino. Platonic love in this original sense of the term is examined in Plato's dialogue the Symposium, which has...

 dating sim
Dating sim
Dating sims are a video game subgenre of simulation games, usually Japanese, with romantic elements. They are also sometimes put under the category of neoromance. The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic...

 becoming the first major Bishojo game since Koei's release of Night Life. In 1999, Kanon
Kanon
is a Japanese visual novel developed by Key and originally released as an adult game on June 4, 1999, playable on a Microsoft Windows PC. An all ages version for the PC was released in January 2000, and was later ported to the Dreamcast, PlayStation 2, and PlayStation Portable...

 was released by Visual Arts
Visual arts
The visual arts are art forms that create works which are primarily visual in nature, such as ceramics, drawing, painting, sculpture, printmaking, design, crafts, and often modern visual arts and architecture...

/Key
Key (company)
Key is a Japanese visual novel studio which formed on July 21, 1998 as a brand under the publisher Visual Art's and is located in Kita, Osaka, Japan. Key released their debut visual novel Kanon in June 1999, which combined an elaborate storyline, an up-to-date anime-style drawing style, and a...

. While the title was another eroge title targeted at males for its sexual content, the players began to identify with the protagonist and the idea overcoming "the emotional trials and tribulations of pure love." A late PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 port removed the sexual content and sold better than the original leading eventually to an anime adaptation.

A turning point was ELF
ELF Corporation
ELF Corporation is an eroge studio. One of its most popular games is Dōkyūsei, a pioneering dating sim, which has had a sequel, and been turned into video and TV series. The character design of the main villains from the -saku series is the company mascot...

's Dōkyūsei
Dokyusei
is the first game in the popular Dōkyūsei series of eroge dating sims by ELF. The original Dōkyūsei , released in 1992.-OVA:...

(1992). Dōkyūsei, whose gameplay focused on meeting girls and seducing them, established the standard conventions of the dating simulation genre. Tokimeki Memorial, the first dating sim
Dating sim
Dating sims are a video game subgenre of simulation games, usually Japanese, with romantic elements. They are also sometimes put under the category of neoromance. The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic...

, featured good graphics, full voice acting, and a role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

-like gameplay system. To be accessible to a more mainstream audience, it contained no erotic elements, seeking instead to create a "romantic" atmosphere. Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

's popular bishōjo game series Sakura Wars
Sakura Wars
is a Japanese media franchise created by Ouji Hiroi, and is developed and owned by Sega and licensed by Red Entertainment and Sega. The franchise centers on a series of dramatic fantasy and science-fantasy tactical role-playing adventure video games, which consist of tactical wargame and dating sim...

also first saw publication in 1996 for the Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

; like Tokimeki Memorial, it contained no erotic elements. However, it was unique in that it contained not only adventure-game elements but also a combat system borrowed from tactical combat games such as Tactics Ogre
Tactics Ogre
is a Japanese tactical role-playing game created by Quest. The game was originally released in 1995 on the Super Famicom in Japan and then re-released on the Sega Saturn in 1996 and the PlayStation in 1997...

.

Since the late nineties, there has been a trend towards better storytelling in mainstream bishōjo games. Particularly notable in this respect are Leaf
Leaf (company)
Leaf is a Japanese visual novel studio under the publisher Aquaplus, and has offices in Yodogawa-ku, Osaka, and Tokyo. It and its competitor Key are the most popular and successful dedicated visual novel studios operating today. It was launched out of obscurity by its early release ToHeart...

's To Heart (1997), and Key
Key (company)
Key is a Japanese visual novel studio which formed on July 21, 1998 as a brand under the publisher Visual Art's and is located in Kita, Osaka, Japan. Key released their debut visual novel Kanon in June 1999, which combined an elaborate storyline, an up-to-date anime-style drawing style, and a...

's Kanon
Kanon
is a Japanese visual novel developed by Key and originally released as an adult game on June 4, 1999, playable on a Microsoft Windows PC. An all ages version for the PC was released in January 2000, and was later ported to the Dreamcast, PlayStation 2, and PlayStation Portable...

(1999). Even though their gameplay involved little more than scrolling through text, they became hits largely due to the quality of their writing and characterization. Both were first released on the PC with erotic scenes, which were subsequently removed in their console ports.

2000s

The bishojo gaming industry has resisted the transition into 3D graphics because the blocky and distorted nature when viewed zoomed up close. In 2001 Tokimeki Memorial 3 became the first bishojo game to have break this trend. However, low sales make it likely that other companies will stick with the traditional 2D graphics.

Today the industry has grown, with most publishers making releases for Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

, including download only files. Some of the least pornographic and most successful also branching off into the console
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

 market. The main consoles used for bishōjo games in the nineties were the Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

 and Dreamcast. More recently the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 has been the console of choice with a growing number of games for the PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...

 and Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...

 handhelds. Games ported to consoles usually have adult content removed.

Characteristics

The industry of bishōjo games is closely related to the industry of anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

 and Japanese manga
Manga
Manga is the Japanese word for "comics" and consists of comics and print cartoons . In the West, the term "manga" has been appropriated to refer specifically to comics created in Japan, or by Japanese authors, in the Japanese language and conforming to the style developed in Japan in the late 19th...

. While many of the games are pornographic, the majority feature romantic situations with suggestive material.

Some dōjinshi
Dojinshi
is the Japanese term for self-published works, usually magazines, manga or novels. Dōjinshi are often the work of amateurs, though some professional artists participate as a way to publish material outside the regular industry. The term dōjinshi is derived from and . Dōjinshi are part of a wider...

 groups produce bishōjo games, many with the objective to later form a real company or to be contracted by one of the great companies in the industry. Due to the short programming time and relatively small amount of content required in a bishōjo game, barriers to enter this industry is somewhat low, and is the reason why every year dozens of new companies emerge. Nevertheless, like in many entertainment industries, those with greater dynamics are the winners, the reason why a few studios are at the top of the industry and collect a greater amount of money in sales while the rest obtain little more than nothing. In order to survive in the competitive market, companies need to be much better than their competitors, or satisfy an individual market.
A substantial part of the revenue of the industry comes from merchandising. Fans are often dedicated to particular characters within their favorite games, and are willing to pay premium prices for goods like poster
Poster
A poster is any piece of printed paper designed to be attached to a wall or vertical surface. Typically posters include both textual and graphic elements, although a poster may be either wholly graphical or wholly text. Posters are designed to be both eye-catching and informative. Posters may be...

s, figurine
Figurine
A figurine is a statuette that represents a human, deity or animal. Figurines may be realistic or iconic, depending on the skill and intention of the creator. The earliest were made of stone or clay...

s and accessories representing them. Several conventions also exist where articles oriented to bishōjo fans are sold, like the popular dōjinshi market Comiket in Tokyo
Tokyo
, ; officially , is one of the 47 prefectures of Japan. Tokyo is the capital of Japan, the center of the Greater Tokyo Area, and the largest metropolitan area of Japan. It is the seat of the Japanese government and the Imperial Palace, and the home of the Japanese Imperial Family...

, Japan.

Due to the representation of female characters in the majority of bishōjo games, a great majority of the market is males. Nevertheless, from the year 2000 some developers began to expand their market creating games directed to girls and presented attractive young men in their cast (bishōnen
Bishonen
is a Japanese term literally meaning "beautiful youth ". The equivalent English concept is a "pretty boy".The term describes an aesthetic that can be found in disparate areas in East Asia: a young man whose beauty transcends the boundary of gender or sexual orientation...

). The most well-known and commercial of these titles is Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...

's experiment Tokimeki Memorial: Girl's side
Tokimeki Memorial
is a popular dating simulation series by Konami. It consists of 6 main games in addition to a large number of spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction TokiMemo....

(2002). There have even appeared a small amount of erotic games that present man-man homosexual relations (yaoi games), which take their bases from the parallel subculture of yaoi
Yaoi
In careful Japanese enunciation, all three vowels are pronounced separately, for a three-mora word, . The English equivalent is . also known as Boys' Love, is a Japanese popular term for female-oriented fictional media that focus on homoerotic or homoromantic male relationships, usually created by...

 anime and manga. Games targeted specifically at female players are not referred to as bishōjo games, but categorized under the broader genre of adventure or simulation by publishers, and commonly referred to as otome game
Otome game
An is a video game that is targeted towards a female market, where one of the main goals, besides the plot goal, is to develop a romantic relationship between the female player character and one of several male characters. This genre is most established in Japan. The label includes both visual...

s or Boys' Love games by fans and reviewers.

Gameplay

Bishōjo game elements can be present in practically any type of video game, and gameplay
Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it...

 in bishōjo games varies within the genre. there are still some basic formula that defines the genre. The basic characteristics of bishojo games resemble those of Choose Your Own Adventure
Choose Your Own Adventure
Choose Your Own Adventure is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based on a...

 books. The basic appearance of bishojo games in the west, as of 2005, consisted of a image in the upper portion, a text box in the lower portion and a static background that occasionally changes extending to the edge behind both of the other two areas. The background images are often reused for various scenes and text discriptors are used to help distinguish differences in the surrounding. In most of the games the player does not see their avatar
Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character. It may take either a three-dimensional form, as in games or virtual worlds, or a two-dimensional form as an icon in Internet forums and other online communities. It can also refer to a text...

 and instead see the game from a first person
First person (video games)
In video games, first person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight...

 perspective. In addition, some games use various techniques, such as the screen shaking, flashing or going black, to give further immersion by demonstrating various conditions. The games' range of sound effects are also used to represent the avatar's eardrums. The characters of these games are less realistic and often limited to only several static facial expression, gestures and occasional eye blinks of which the former two coincide with the text displayed at the bottom of the scene and are constantly reused.
The basic storylines for these games center around a male protagonist whom the player controls who interacts various characters, notably females. Interaction occurs at several points where choices—seemingly trivial—are given to the player while life-altering choices are generally not. These choices eventually lead to various "good" or "bad endings" with (or without for some bad endings) one or more female characters.

Beating these games does not mean just getting various good endings, but also in some cases bad endings as the goal is to unlock all of the bonus content
Unlockable (gaming)
Unlockable content refers to content that is available in video games but not accessible unless something is performed by the player to get access to it. Different genres of games have different styles and options of unlockable content that is standard among their games...

. This makes the way to lose such games by getting the same ending twice and not unlocking any new content.

For example, Gals Panic
Gals Panic
The Gals Panic games are variants of the classic puzzle game Qix. The objective is to uncover the silhouette portion of background with a marker until at least 80% of the silhouette is uncovered...

is a variant of the classic game Qix
Qix
Qix is an arcade game, released by Taito America Corporation in 1981.-Gameplay:The objective of Qix is to fence off, or “claim”, a supermajority of the playfield...

where the objective is to uncover 75% or more of a picture of a girl. Money Idol Exchanger
Money Idol Exchanger
Money Idol Exchanger is a puzzle game created in 1997 by Japanese video game developer Face for the Neo Geo MVS arcade system. Athena Co. Ltd. ported it to the Game Boy and the PlayStation that same year...

is a puzzle game comparable to the Magical Drop
Magical Drop
, sometimes referred to by native Japanese users as , is a series of puzzle games originally released in the arcade, and later primarily released for several platforms such as the Neo Geo, Super Famicom, Sega Saturn and Neo Geo Pocket Color developed by Data East...

series (which is also categorized as a bishōjo game). In some cases, images of girls are used as prizes for skilled play, as is the case in strip
Striptease
A striptease is an erotic or exotic dance in which the performer gradually undresses, either partly or completely, in a seductive and sexually suggestive manner...

 Mahjong
Mahjong
Mahjong, sometimes spelled Mah Jongg, is a game that originated in China, commonly played by four players...

.

In other games, the bishōjo aspect can be integrated more tightly into the game: in most dating sim
Dating sim
Dating sims are a video game subgenre of simulation games, usually Japanese, with romantic elements. They are also sometimes put under the category of neoromance. The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic...

s, the objective is to select the correct conversation lines while speaking with a female character to increase their "love meter". This type of game resembles role-playing
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 or adventure game
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

s. Many are very linear and are essentially interactive romance novels for men (sometimes called visual novel
Visual novel
A is an interactive fiction game featuring mostly static graphics, usually with anime-style art, or occasionally live-action stills or video footage...

s
).

Nowadays, most bishōjo games remain 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...

, in contrast to the rest of the gaming industry in which the majority are 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

. The main reason is that bishōjo games are centered mainly on characters instead of landscapes, and for this intention, 2D bitmap
Bitmap
In computer graphics, a bitmap or pixmap is a type of memory organization or image file format used to store digital images. The term bitmap comes from the computer programming terminology, meaning just a map of bits, a spatially mapped array of bits. Now, along with pixmap, it commonly refers to...

s continue to look better than 3D models (which tend to be blocky when seen up close). The main advantage of 3D models in this context is smoother and more realistic animation, although this is usually discarded by the unpolished look of the 3D characters, in addition to the additional cost of production for this type of work.

Tokimeki Memorial 3
Tokimeki Memorial
is a popular dating simulation series by Konami. It consists of 6 main games in addition to a large number of spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction TokiMemo....

(2001) was the first bishōjo game to have all its characters modeled in 3D, although the sales were smaller than hoped, perhaps discouraging other developers from the possibility of changing bishōjo games from 2D to 3D. Many bishōjo games nowadays are essentially a slideshow of 2D pictures plus voice and text.

Pornographic content

While there are a number of bishōjo games entirely focused on hardcore pornography, many of the most popular titles, including all those available for home video consoles
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

, do not contain pornographic material, and many others only contain a small amount in relation to the story as a whole. For example, the 18+ version of the popular game Kanon
Kanon
is a Japanese visual novel developed by Key and originally released as an adult game on June 4, 1999, playable on a Microsoft Windows PC. An all ages version for the PC was released in January 2000, and was later ported to the Dreamcast, PlayStation 2, and PlayStation Portable...

contains a total of 5 sex scenes and two other images of nudity within a branched story the size of a long novel.

The pornographic content of bishōjo games is regulated by the EOCS (Ethics Organization of Computer Software), the organization in charge of classifying the content of video games in the Japanese industry. Pornography is prohibited in all console titles, and computer games are assigned a special classification alerting the public of its content. Also, as in all legal Japanese pornography, the explicit images are normally censored, showing mosaics or bars on the genital areas in order to satisfy Japanese decency laws.

Pornographic bishōjo games are often catalogued as "hentai
Hentai
is a Japanese word that, in the West, is used when referring to sexually explicit or pornographic comics and animation, particularly those of Japanese origin such as anime, manga, and computer games. The word hentai is a kanji compound of 変 and 態...

 games" in the West. In Japan, they are usually called ero-games, or frequently eroge
Eroge
An or Ero-ga is a Japanese video or computer game that features erotic content, usually in the form of anime-style artwork. Eroge originated from galge, but unlike galge, they feature erotic/pornographic content.-History:...

.

Representation of women

The representation of women in bishōjo games varies, but two generalizations can be made. First, most of the girls are portrayed as bishōjo
Bishojo
is a Japanese term used to refer to young and pretty girls, usually below university age. Bishōjo is not listed as a word in the prominent Japanese dictionary Kōjien...

, meaning beautiful, attractive or cute (according to the definition of beauty
Beauty
Beauty is a characteristic of a person, animal, place, object, or idea that provides a perceptual experience of pleasure, meaning, or satisfaction. Beauty is studied as part of aesthetics, sociology, social psychology, and culture...

  as seen by the designers and fans of the video games). Therefore, it is rare to find, for example, an obese or unattractive character in this type of game. Secondly, the majority of the characters are feminine
Femininity
Femininity is a set of attributes, behaviors, and roles generally associated with girls and women. Though socially constructed, femininity is made up of both socially defined and biologically created factors...

 (according to prevalent tendencies in Japan): in the cases where a girl shows a "boyish" appearance, she mostly can be found to be sensitive or feminine under a pseudomasculine façade.

Two particularly common settings exist: Japanese secondary schools
High school
High school is a term used in parts of the English speaking world to describe institutions which provide all or part of secondary education. The term is often incorporated into the name of such institutions....

 and medieval-atmosphered, pseudo-European fantasy lands. In secondary education settings, characters wear idealized Japanese school uniform
Japanese school uniform
Japan introduced school uniforms in the late 19th century. Today, school uniforms are common in many of the Japanese public and private school systems. The Japanese word for this type of uniform is .-Usage:...

s; whereas fantasy setting outfits range from witch robes to princess dresses, and Fantastic creatures like fairies
Fairy
A fairy is a type of mythical being or legendary creature, a form of spirit, often described as metaphysical, supernatural or preternatural.Fairies resemble various beings of other mythologies, though even folklore that uses the term...

 and catgirl
Catgirl
A catgirl is a female character with cat traits, such as cat ears, a cat tail, or other feline characteristics on an otherwise human body. Catgirls are found in various fiction genres, and in particular Japanese anime and manga where they are more commonly referred to as Neko or Nekomimi , in...

s may be found as well. When the game takes place in some other setting, it tends to explore other fashion possibilities, for example, the game Pia Carrot is located in a restaurant, in which the girls wear elaborate waitress uniforms.

The female character frequently act in an endearingly childlike fashion, which is described by the Japanese slang term moe (萌え), a characteristic that is often looked-for in bishōjo characters. The reasons for this characteristic are not always merely sexual: sometimes it is used to present a pretty and affectionate character who is beloved and supported by the player. In fact, "little sisters" are a recurring fixture of bishōjo games. A very popular game that emphasizes the characteristic of moe is Sister Princess
Sister Princess
is a popular Japanese seinen series written by Sakurako Kimino and illustrated by Naoto Tenhiro. It began as a serialized light novel series in 1999. In 2001, a manga series and a bishōjo game for the Sony PlayStation were released. Sequels to the game were released for the PlayStation and Game Boy...

, based on the premise of the player acquiring no less than 12 little sisters.

The majority of bishōjo games involve anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

 girls and not pictures of real-life girls. Several reasons for this exist. First, the artistic style of anime allows a noticeable sense of femininity and a great sense of fantasy, something that is not obtained with images of real women. Second, since many characters in bishōjo games are minors (or at least have the behavior and physical proportions of minors), the use of the anime style allows the studios of bishōjo games with adult content to avoid the penalty of Japanese child pornography
Child pornography
Child pornography refers to images or films and, in some cases, writings depicting sexually explicit activities involving a child...

 laws, which do not prohibit the simulated representation of characters under 18 years of age. Even so, it is common to find the packages of these games affirming that, theoretically, all the characters are over 18 years old. More circumstantial reasons also exist: for example, anime girls showed better on computer screens in the beginning of the video game industry, when colors were more limited.

Representation of men

The main male character in bishōjo games is often rendered as someone the player can identify with, thus experiencing the story as he would live an episode of his own life. Often the game is viewed in a first person
First person (video games)
In video games, first person refers to a graphical perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle. Many different genres have made use of first-person perspectives, ranging from adventure games to flight...

 view of the main character.
Since bishōjo games focus on female characters and the player's interaction with them, male characters often receive less time on-screen and the character that represents the player rarely appears; when this happens, his face is usually hidden outside the screen or otherwise. Sometimes the only male appearance in sex scenes is reduced to a penis entering from the side of the screen, with no other visible parts. This is often customizable.

Distribution

The genre is extremely popular in Japan and cheap to make. As few as three members, an illustrator
Illustrator
An Illustrator is a narrative artist who specializes in enhancing writing by providing a visual representation that corresponds to the content of the associated text...

, a scriptwriter and a programmer
Programmer
A programmer, computer programmer or coder is someone who writes computer software. The term computer programmer can refer to a specialist in one area of computer programming or to a generalist who writes code for many kinds of software. One who practices or professes a formal approach to...

, can sell over a 30,000 copies. It was estimated as late as 2005 that bishojo game sales totaled a quarter of all software produced in Japan. It is estimated that an average 50 new titles are released each month or about 500 annually.

Bishōjo games for personal computers are usually sold in special stores or sections reserved for clients more than 18 years old. Nevertheless, console bishōjo games, which are generally less explicit, are sold next to other video games. At the present time, dozens of bishōjo games are released every month, and practically all the video game stores in Japan maintain a sizable stock of these. The games are initially relatively expensive compared to the Western market of videogames, fluctuating between 8000 and 10000 yen (approximately $75–$95) each, although soon they can be bought more cheaply second-hand.

Influence in the West

While bishojo games are produced in Japan for console market, that is largely not the case in the west where enthusiasm for the sub-genre is lukewarm. What success these games have had has historically been dependent on the related industries of anime and manga. The common visual novel format that make up the majority of translations has been criticized as boring and not actually games.

In addition the genre has been associated exclusively with poorly written eroge. The popular discussion of bishōjo games is widely plagued by disagreement and disapproval of pornography. The debate tends to be remarkably divided: on one hand, critics condemn the genre as totally pornographic, while on the other hand, enthusiasts deny this generalization. This question does not cause as much controversy in Japan.

The attempts to massively trade bishōjo games in the West have caused a certain degree of public controversy. An example of this is the attempt to release the PC game Princess Maker 2
Princess Maker 2
Princess Maker 2 is the second installment in the Princess Maker series of life simulation games developed by the Japanese computer game and anime production company Gainax. It has been translated into Korean and Chinese; an English-language beta version exists, but was never formally released. In...

in the United States. Though it was never officially released, a few newspapers critically accused the game of sexism. Adding to the uproar was a pre-release screen-capture containing nudity. However, the game is not pornographic; there was some nudity which was already censored by American localizer SoftEgg, and the only way to see any real nudity is through an Easter egg cheat code. Princess Maker attracted negative attention due to the fact it was widely promoted as a mainstream video game, unlike other translated games which had been kept in adult-only channels as pornography.

The dōjinshi webcomic
Webcomic
Webcomics, online comics, or Internet comics are comics published on a website. While many are published exclusively on the web, others are also published in magazines, newspapers or often in self-published books....

 Megatokyo
Megatokyo
is an English-language webcomic created by Fred Gallagher and Rodney Caston, debuting on August 14, 2000, and then written and illustrated solely by Gallagher since July 17, 2002. Gallagher's style of writing and illustration is heavily influenced by Japanese manga. Megatokyo is freely available on...

, popular among Western followers of anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

, especially in the United States, was inspired in a large extent by dating sims. Megatokyo idealizes bishōjo games while simultaneously expresses another criticism commonly used in the West against them: that players resort to them as a form of escapism because they are socially inept (This type of criticism is also found in Japan, though in a quite different form: see otaku
Otaku
is a Japanese term used to refer to people with obsessive interests, particularly anime, manga or video games.- Etymology :Otaku is derived from a Japanese term for another's house or family , which is also used as an honorific second-person pronoun...

).

While translations of bishōjo games in English remain a relatively niche market confined mostly to the adult genre, elements of the gameplay do exist in a lot of games. Harvest Moon, Shin Megami Tensei: Persona 3 and other games like them focus on the social interaction and the romancing of attractive anime girls. However, such games also much more social ties, even if the gameplay may favor social interaction with females.

Cultural transmission

Western players can use bishoujo games to help orient themselves to the Japanese culture through aspects of telepresence
Telepresence
Telepresence refers to a set of technologies which allow a person to feel as if they were present, to give the appearance of being present, or to have an effect, via telerobotics, at a place other than their true location....

. However, because bishoujo games rely heavily on iconic nature, their level of perceptual immersion is diminished in comparison to mediums like virtual reality
Virtual reality
Virtual reality , also known as virtuality, is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds...

. Instead, they rely on psychological immersion. These games are constructed around popular culture and other social phenomena of Japan which then combined with immersion and telepresence allows a western player get better idea of what it is like living in Japan. According to Mathew T. Jones of Temple University
Temple University
Temple University is a comprehensive public research university in Philadelphia, Pennsylvania, United States. Originally founded in 1884 by Dr. Russell Conwell, Temple University is among the nation's largest providers of professional education and prepares the largest body of professional...

, Peter Payne, founder of Jast USA, says, " You’re reaching out and touching a little piece of Japan in the game – you really feel like you're experiencing love and life vicariously through the game characters". By using a first person avatar with Japanese identity, bishojo games offer an unprecedented means of cultural immersion that, according to Jones, travel and live interpersonal communication
Interpersonal communication
Interpersonal communication is usually defined by communication scholars in numerous ways, usually describing participants who are dependent upon one another. It...

 cannot. This is done by taking on the Japanese identity that allows for an intimate perspective of the Japanese culture while maintaining the ability to make choices throughout the game. In addition, some English translations offer liner notes
Liner notes
Liner notes are the writings found in booklets which come inserted into the compact disc jewel case or the equivalent packaging for vinyl records and cassettes.-Origin:...

 or in-game text to explain certain Japanese idiosyncrasies.

The knowledge can be broken into five main categories: language; cultural events; stories; media; and sexual culture. In the former, language, common Japanese words become a part of the player's vocabulary. In addition, games with Japanese voicing adds an additional level of understanding to the player about the language's structure. In addition, major culture events, such as Japanese holidays are portrayed. The player also comes to understand what stories and legends are known in Japan, both traditional ones and Western ones and how the latter are seen from a Japanese perspective. Manga titles popular in Japan are frequently referenced in these games and those likely playing the games read many of those manga referenced. Finally, Japanese sexual culture is referenced through the usage of various institutes like love hotel
Love hotel
A love hotel is a type of short-stay hotel found around the world operated primarily for the purpose of allowing couples privacy for sexual activities...

s, lingerie
Lingerie
Lingerie are fashionable and possibly alluring undergarments.Lingerie usually incorporates one or more flexible, stretchy materials like Lycra, nylon , polyester, satin, lace, silk and sheer fabric which are not typically used in more functional, basic cotton undergarments.The term in the French...

 pubs and erotic public baths.

Related terms

There are a number of terms roughly equivalent to "bishōjo game" in use, both in Japanese and English, and there is considerable disagreement and confusion about their proper use. There is no clear consensus on the precise meaning of many of the terms below. The naming difficulties reflect the fluid boundaries of the genre, as well as embarrassment caused by the pornographic nature of some of these games.

In general, "anime game" can be considered the most general term, and other names designate subgenres. Here are the most common terms currently in use:

Bishōjo game (or Girl game, Gal game)
This term designates any game involving pretty anime girls. The Japanese word "bishōjo
Bishojo
is a Japanese term used to refer to young and pretty girls, usually below university age. Bishōjo is not listed as a word in the prominent Japanese dictionary Kōjien...

" literally means "pretty young girl". "Girl game" and "gal game" are also used to describe these games.


Boy's Love game, BL game
BL game
Boys' Love games usually refers to otome games or H games oriented around male homosexual couples for the female market. The defining factor is that both the playable character and possible objects of affection are male...

Girls' "bishōnen" game where teenage boys and young adult males engage in homosexual relationships. Most such games are visual novels (see below). See also Yaoi game.


Otome game
Otome game
An is a video game that is targeted towards a female market, where one of the main goals, besides the plot goal, is to develop a romantic relationship between the female player character and one of several male characters. This genre is most established in Japan. The label includes both visual...

"maiden game", a game which is aimed at female players and features heterosexual relationships. Sometimes called a "reverse" harem/bishōjo game because the genders of the protagonist and the target characters are flipped.


Dating sim
Dating sim
Dating sims are a video game subgenre of simulation games, usually Japanese, with romantic elements. They are also sometimes put under the category of neoromance. The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic...

Strictly speaking, this term designates the small subgenre of bishōjo games specifically focused on dating, the most famous being Tokimeki Memorial
Tokimeki Memorial
is a popular dating simulation series by Konami. It consists of 6 main games in addition to a large number of spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction TokiMemo....

. However, this term is frequently used by English speakers to describe any love simulation.


Eroge
Eroge
An or Ero-ga is a Japanese video or computer game that features erotic content, usually in the form of anime-style artwork. Eroge originated from galge, but unlike galge, they feature erotic/pornographic content.-History:...

 (エロゲー or エロゲ), H game , Hentai
Hentai
is a Japanese word that, in the West, is used when referring to sexually explicit or pornographic comics and animation, particularly those of Japanese origin such as anime, manga, and computer games. The word hentai is a kanji compound of 変 and 態...

 (変態) game
These terms are used in English to designate anime games with explicit erotic or pornographic elements. "H" is a letter used in Japanese to refer to sexual content, and "erogē" is an abbreviation of "erotic game". "Hentai", meaning "pervert" in Japanese, is not used to describe these games in Japanese, but it is common in English. In Japan, eroges are almost always sold for the PC, because console manufacturers such as Sony
Sony
, commonly referred to as Sony, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan and the world's fifth largest media conglomerate measured by revenues....

 and Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 generally refuse to license pornographic games for their systems.


Raiser sim
This is a subgenre where the goal is to "raise" a character, training and educating him/her to improve his/her (usually numerically quantified) attributes. This resembles role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

s except that the goal is to improve another character rather than yourself, not unlike a digital pet
Digital pet
A digital pet is a type of artificial human companion. They are usually kept for companionship or enjoyment. People may keep a digital pet in lieu of a real pet....

. The classic example is Princess Maker
Princess Maker
is a series of Japanese life simulation bishōjo games by the computer game and anime production company Gainax. The first Princess Maker, while popular enough to be translated into Chinese, was never released in the United States. Princess Maker 2 was translated by for a North American release,...

, where the player's task is to raise a girl into a queen. Another is the N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

 game Wonder Project J2 with an orphaned robot girl. Many hardcore eroge also start from this premise, in which case the character to be "raised" is usually some kind of sexual slave. (This sub-genre is called "chōkyō" (調教 "training" (animals) / "breaking" (animals).)
A variation of the raiser sim genre involves the recruitment and training of pop idols
Japanese idol
In Japanese culture, are media personalities in their teens and early twenties who are considered particularly attractive or cute and who will, for a period ranging from several months to a few years, regularly appear in the mass media, e.g...

 in the guise of a music rhythm game. One game of this genre is the XBox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...

 game The Idolmaster.


Romance game (恋愛ゲーム) or Love ADV game, Love sim
This term describes adventure game
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

s focusing on romantic interactions with anime girls. This term is generally used to describe games which have little or no pornography, or for which erotic content is not the main focus of the game. To describe hardcore pornographic games, eroge is preferred.


Visual novel
Visual novel
A is an interactive fiction game featuring mostly static graphics, usually with anime-style art, or occasionally live-action stills or video footage...

This is used to designate a type of game which is particularly story-focused, or containing novel-like narration in its writing. Often text appears on the entire screen (covering the background image) instead of sitting in a small textbox at the bottom of the screen. Examples of visual novels include To Heart (only available in Japanese), Kana Imōto (translated to English as Kana: Little Sister), and Clannad.


Also, note that many Japanese games which are not strictly bishōjo games contain elements of the genre. Many mainstream Japanese role-playing or fighting games feature attractive anime girls (such as Final Fantasy VII
Final Fantasy VII
is a role-playing video game developed by Square and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was originally released in 1997 for the Sony PlayStation and was re-released in 1998 for Microsoft Windows-based personal computers and in 2009...

's Tifa Lockhart
Tifa Lockhart
is a player character in Square Enix's role playing game Final Fantasy VII. Created by character designer Tetsuya Nomura, she has since appeared in the fighting game Ehrgeiz and cameo appearances in other titles, as well as the CGI film sequel to Final Fantasy VII, Advent Children and related games...

 or many of the girls in the Dead or Alive Video Game Series), but they are usually not considered bishōjo games unless this is a central aspect of the game.

See also

  • List of hentai computer games
  • Sexuality in Japan
    Sexuality in Japan
    Sexuality in Japan has developed separately from mainland Asia, as Japan did not adopt the Confucian view of marriage. Monogamy in marriage was not prized in Japan, and married men often sought pleasure from their courtesans, even though monogamy was very important in Chinese marriage...

  • Tsundere
    Tsundere
    is a Japanese character development process that describes a person who is initially cold and even hostile towards another person before gradually showing their warm side over time. The word is derived from the terms , meaning to turn away in disgust, and meaning to become 'lovey dovey'...

  • Involuntary celibacy
    Involuntary celibacy
    Involuntary celibacy is the absence in human sexuality of intimate relationships or sexual intercourse for reasons other than voluntary celibacy, asexuality, antisexualism, or sexual abstinence...

  • Otome game
    Otome game
    An is a video game that is targeted towards a female market, where one of the main goals, besides the plot goal, is to develop a romantic relationship between the female player character and one of several male characters. This genre is most established in Japan. The label includes both visual...


External links

  • Insert Credit — A video game news site which often covers bishōjo games
  • Freetype — Bishōjo game reviews and opening movie downloads
  • JAST USA — Major licensor and distributor of English bishōjo games
  • Peach Princess — Licensor and translator of bishōjo games
  • J-List — Well-known retailer of bishōjo games and other products
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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