Black Box (game)
Encyclopedia
Black Box is a game of "hide and seek
" for one or two players, which simulates shooting rays into a black box to deduce the locations of atom
s hidden inside. It was created by Eric Solomon. The board game
was published by Waddingtons
from the mid 1970s and by Parker Brothers
in the late 1970s. There are also numerous computer implementations for many different platforms, including one which can be run from the Emacs
text editor
.
Black Box was inspired by the work of Godfrey Hounsfield
who was awarded the 1979 Nobel Prize in Medicine for his invention of the CAT scanner. Its theme has always been abstract.
There are 32 input positions in an 8-by-8 grid, eight each at the top, bottom, right, and left. A beam is "fired" into one of these positions and the result is used to help deduce the location of a known number of hidden atoms.
Rays 3 and 4 at left would each generate a reflection, due to the atom at the edge. Ray 5 would be a hit on the atom.
Of course, more complex situations result when these behaviors interact. Ray 8 results in two deflections, as does ray 9.
Some rays travel a twisted course, like ray 1 at left.
Notice that this complex set of five deflections above looks exactly like a single deflection, as shown by ray 2 at left. Things are not always as simple as they seem within a black box.
Reflections and hits can be more complex, too. Ray 2 gets deflected by the first atom, reflected by the next two atoms and again deflected by the original atom, yielding a reflection.
Ray 3 below gets deflected by the first atom, then by the second atom, and then hits the third atom, yielding a hit.
The complete set of interactions of rays with the original sample black box is shown at left. Note that for detours, the input and output locations are interchangeable - it does not matter if ray 2 below enters the box from the left side, or the top.
Different atom positions lead to different average scores - a very easy four-ball game might average eight or nine points to solve, while a very hard game might average 18 points.
If the fifth atom is in any of the four positions marked by the X, no ray can ever determine where it is located, because it is shielded from all directions by the surrounding atoms. The addition of more atoms allows for more complex indeterminate configurations, but also allows for more intriguing interactions.
It is possible to "hide" a ball with this four-atom configuration.
It is not ambiguous, however.
Black Box can also be played with different-sized grids, such as 10-by-10 or 12-by-12 grids.
A related class of computer puzzle game
s feature different types of obstacles concealed in the box, which affect rays in varying ways — such as mirrors which reflect only a direct-hit ray, or prisms which split one ray into two. The GNOME
game GFingerPoken and one section of the Macintosh game System's Twilight
fall into this class.
Hide and seek
Hide-and-seek or hide-and-go-seek is a variant of the game tag, in which a number of players conceal themselves in the environment, to be found by one or more seekers.-Variants:Numerous variants of the game can be found around the world...
" for one or two players, which simulates shooting rays into a black box to deduce the locations of atom
Atom
The atom is a basic unit of matter that consists of a dense central nucleus surrounded by a cloud of negatively charged electrons. The atomic nucleus contains a mix of positively charged protons and electrically neutral neutrons...
s hidden inside. It was created by Eric Solomon. The board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...
was published by Waddingtons
Waddingtons
Waddingtons was a publisher of card and board games in the United Kingdom. The company was founded by John Waddington of Leeds, England and Wilson Barratt, under the name Waddingtons Limited...
from the mid 1970s and by Parker Brothers
Parker Brothers
Parker Brothers is a toy and game manufacturer and brand. Since 1883, the company has published more than 1,800 games; among their best known products are Monopoly, Cluedo , Sorry, Risk, Trivial Pursuit, Ouija, Aggravation, and Probe...
in the late 1970s. There are also numerous computer implementations for many different platforms, including one which can be run from the Emacs
Emacs
Emacs is a class of text editors, usually characterized by their extensibility. GNU Emacs has over 1,000 commands. It also allows the user to combine these commands into macros to automate work.Development began in the mid-1970s and continues actively...
text editor
Text editor
A text editor is a type of program used for editing plain text files.Text editors are often provided with operating systems or software development packages, and can be used to change configuration files and programming language source code....
.
Black Box was inspired by the work of Godfrey Hounsfield
Godfrey Hounsfield
Sir Godfrey Newbold Hounsfield CBE, FRS, was an English electrical engineer who shared the 1979 Nobel Prize for Physiology or Medicine with Allan McLeod Cormack for his part in developing the diagnostic technique of X-ray computed tomography .His name is immortalised in the Hounsfield scale, a...
who was awarded the 1979 Nobel Prize in Medicine for his invention of the CAT scanner. Its theme has always been abstract.
Object of the game
Black Box is played on a two-dimensional grid. The object of the game is to discover the location of objects ("atoms", represented by metal balls in the Waddingtons game and by yellow balls in the Parker Brothers version) hidden within the grid, by the use of the minimum number of probes ("rays"). The atoms are hidden by a person in a two-player game. In a solitaire game, they are either hidden by a computer or they are pre-hidden; in this case, the results of various probes are resolved by looking them up in a book. The seeker designates where the ray enters the black box and the hider (or computer or book) announces the result (a Hit, Reflection, or Detour/Miss). This result is marked by the seeker, who uses these to deduce the position of the atoms in the black box.Rules
The most common configuration for novice players is four atoms in an 8-by-8 grid. At left is a sample black box in this configuration.There are 32 input positions in an 8-by-8 grid, eight each at the top, bottom, right, and left. A beam is "fired" into one of these positions and the result is used to help deduce the location of a known number of hidden atoms.
Hit
Atoms interact with rays in three ways. A direct impact on an atom by a ray is a "hit". Thus, ray 1 fired into the box configuration at left strikes an atom directly, generating a "hit", designated by an "H". A ray which hits an atom does not emerge from the box.Deflection
The interaction resulting from a ray which does not actually hit an atom, but which passes directly to one side of the ball is called a "deflection". The angle of deflection for this ray/atom interaction is 90 degrees. Ray 2 is deflected by the atom at left, exiting the box as shown.Reflection
The final type of interaction of a ray with an atom is a "reflection", designated by an "R". This occurs in two circumstances. If an atom is at the edge of the grid, any ray which is aimed into the grid directly beside it causes a reflection.Rays 3 and 4 at left would each generate a reflection, due to the atom at the edge. Ray 5 would be a hit on the atom.
Double deflection
The other circumstance leading to a reflection is when two deflections cancel out. In the grid at left, ray 6 results in a reflection due to its interaction with the atoms in the grid.Miss
There are also misses. Ray 7 at left, for instance, interacts with no atoms in the grid.Detour
Rays that don't result in hits or reflections are called "detours". These may be single or multiple deflections, or misses. A detour has an entry and an exit location, while hits and reflections only have an entry location for a hit, and a single entry/exit location for a reflection.Of course, more complex situations result when these behaviors interact. Ray 8 results in two deflections, as does ray 9.
Some rays travel a twisted course, like ray 1 at left.
Notice that this complex set of five deflections above looks exactly like a single deflection, as shown by ray 2 at left. Things are not always as simple as they seem within a black box.
Reflections and hits can be more complex, too. Ray 2 gets deflected by the first atom, reflected by the next two atoms and again deflected by the original atom, yielding a reflection.
Ray 3 below gets deflected by the first atom, then by the second atom, and then hits the third atom, yielding a hit.
The complete set of interactions of rays with the original sample black box is shown at left. Note that for detours, the input and output locations are interchangeable - it does not matter if ray 2 below enters the box from the left side, or the top.
Scoring
Each entry and exit location counts as a point. Hits and reflections therefore cost one point, while detours cost two points. When the seeker guesses the location of the atoms in the grid, each misidentified atom position costs penalty points: ten in the original Waddingtons rules, five in the Parker Brothers version and most computer editions.Different atom positions lead to different average scores - a very easy four-ball game might average eight or nine points to solve, while a very hard game might average 18 points.
Variants
The most common variant of Black Box is played on an 8-by-8 grid with five (or more) atoms. Five-atom configurations allow for positions that cannot be unambiguously determined by probes. The grid at left shows an example of this.If the fifth atom is in any of the four positions marked by the X, no ray can ever determine where it is located, because it is shielded from all directions by the surrounding atoms. The addition of more atoms allows for more complex indeterminate configurations, but also allows for more intriguing interactions.
It is possible to "hide" a ball with this four-atom configuration.
It is not ambiguous, however.
Black Box can also be played with different-sized grids, such as 10-by-10 or 12-by-12 grids.
A related class of computer puzzle game
Computer puzzle game
Puzzle video games are a genre of video games that emphasize puzzle solving. The types of puzzles to be solved can test many problem solving skills including logic, strategy, pattern recognition, sequence solving, and word completion....
s feature different types of obstacles concealed in the box, which affect rays in varying ways — such as mirrors which reflect only a direct-hit ray, or prisms which split one ray into two. The GNOME
GNOME
GNOME is a desktop environment and graphical user interface that runs on top of a computer operating system. It is composed entirely of free and open source software...
game GFingerPoken and one section of the Macintosh game System's Twilight
System's Twilight
System's Twilight: An Abstract Fairy Tale is a graphical interactive fiction computer game created by Andrew Plotkin in 1993.- Summary :The game is a combination of puzzle and story, combining several different kinds of logic puzzles and word puzzles. The puzzles include variations of Set and Black...
fall into this class.
External links
- Downloadable version of the Black Box game
- Black Box on BoardGameGeekBoardGameGeekBoardGameGeek is a website that was founded in January 2000 by Scott Alden and Derk Solko as a resource for the board gaming hobby. The database holds reviews, articles, and session reports for over 45,000 different games, expansions, and designers. BoardGameGeek includes German-style board games,...