Concerned
Encyclopedia
Concerned: The Half-Life and Death of Gordon Frohman is a webcomic
created by Christopher C. Livingston, parodying the first-person shooter
video game Half-Life 2
. The comic consists of game screenshots, with characters posed using Garry's Mod
, a tool which facilitates manipulation of the Source engine used by Half-Life 2. The first issue was launched on May 1, 2005. The comic completed its run on November 6, 2006 with a total of 205 issues.
While Half-Life 2 takes the player through a dystopia
n future as protagonist Gordon Freeman
, Concerned follows a similar path through the eyes of Gordon Frohman, a hapless, lethally clumsy oaf who arrives in the setting of the game a few weeks before Freeman. The comic's dark humor is derived from its contrasts with the game, and through references to the game's shortcomings. On several occasions in the comic, Frohman becomes the cause of various disastrous circumstances that Freeman will later encounter.
Concerned has been well received by critics and fans alike. Several reviews praised the attention to writing and presentation, as well as the comic's humor. Livingston has also reported uniformly positive relations with personnel at Valve
, the developer company of Half-Life 2, who were pleased to have a comic based on their game.
. He chose the Half-Life 2 game world as the scene for his comic because he was a fan, and because the availability of Garry's Mod eliminated the need to draw by hand. He always intended the plot of the comic to end at the same point as the game.
Livingston thought a comic would be a good way to introduce humor to the game, which he has described as "mysterious, moody, [and] immersive".
, a tool which facilitates manipulation of the Source engine
used by Half-Life 2, and the comic frames were assembled using Photoshop 6
.
The webcomic derives its name from one of the propaganda broadcasts by Wallace Breen in Half-Life 2, in which he is reading a letter supposedly written by a citizen, signed 'Sincerely, a concerned citizen'. Throughout the comic the main character, Gordon Frohman, sends several similar letters to Dr. Breen, Livingston's intention being to suggest that Frohman was the author of the letter read by Breen in Half-Life 2. The name "Frohman" is derived from the last name of Gordon Freeman, the protagonist of the Half-Life series
. According to the credits on the comic's website, this name was suggested to Livingston by Sam Golgert, an acquaintance of his.
Livingston has also employed the assistance of other people, notably Michael Clements, founder of the Half-Life 2 comics repository PHWOnline
, and creator of SKETCH, another comic based on Half-Life 2. Clements aided him in enhancing the presentation of Concerned. Greg Galcik, creator of SpinnWebe
, also assisted in site maintenance, and Livingston later offered him a "guest week special", in which Galcik wrote and published three issues for Concerned. A similar set of three issues have also been published by Joe Yuska, during a week when Livingston was unavailable.
As stated by Livingston in several interviews, his relation with Valve
, the developer company of Half-Life 2, was a good one, the company being pleased to have a comic based on their game. According to Livingston, Valve also intended on collaborating with him to produce printed copies of Concerned. However, this was never finalized as the resolution
of the comics was too low for printing.
Livingston has said that the comic will not continue through Half-Life 2: Episode One
, the first of an episodic
series following Half-Life 2, as the game "doesn't really lend itself to the type of comic [he wants] to do".
. Throughout the game, the player follows the story of a dark, dystopia
n future in which mankind has been enslaved by the Combine, a mysterious alien enemy. In contrast, Concerned follows the same general path through the story established by Half-Life 2, but instead follows the adventures of Gordon Frohman, a hapless, lethally clumsy oaf who arrives in City 17 a few weeks before Freeman. Frohman is incredibly naïve and, unlike the other citizens, seems to enjoy living under the rule of the totalitarian administrator, Dr. Breen, and the Combine. He holds an insane reverence for the latter, even going to the point of having a plush doll of a Combine soldier.
server for a week, he seeks Ravenholm by foot instead. Traveling through City 17's canals, Frohman arrives, badly injured and dazed, at Black Mesa East, the headquarters of the human resistance, where he is welcomed as a helper. His stay there is cut short because he causes trouble in the base, and also irritatingly overuses the gravity gun
. He is fooled into leaving the base, and finally heads toward and reaches Ravenholm.
On Frohman's arrival, Ravenholm is depicted as a peaceful, bright, and cheerful place devoid of any Combine elements, but "terrorized" by Father Grigori. After adjusting, Gordon becomes accustomed to the town, but unintentionally discloses the town's location to Dr. Breen, who immediately orders his forces to "bomb the shit out of them". The town is fired on with headcrab
s, killing many and turning others into zombies. Frohman himself is attacked by a headcrab and turns into a zombie too, yet retains his free will
; and after a while his headcrab dies of malnutrition, which is attributed to his lack of intelligence. With Father Grigori's help, Frohman escapes Ravenholm, now the zombie-infested nightmare seen when Freeman visits it in the game, and presses on to Nova Prospekt. After surviving several more hazards, he reaches the coast. Here, after passing the final resistance base and an Antlion-infested beach, Frohman encounters an Antlion Guard, which is killed by a Vortigaunt
, an alien race helping the humans in the game. This allows Frohman to retrieve bugbait from the dead creature, with which he can control the Antlions.
Frohman, accompanied by several bugbait-controlled Antlions, eventually reaches Nova Prospekt, only to be turned away as he does not have an appointment. He gives up and returns to City 17 in the following strip, as Gordon Freeman finally arrives in the city, linking the comic's time frame with the start of Half-Life 2. He is then drafted into the resistance after failing to disrupt its operations, and unintentionally signals the start of the resistance's uprising after one of his Antlions accidentally kills a Combine police officer. During the fighting, he accompanies Freeman himself and mingles with resistance members, aids the Combine in the capture of Alyx Vance
, one of Freeman's allies, and reunites with Norman Frohman, his long-lost assassin twin brother, only to promptly witness his death at the hands of a Strider, a large tripodal assault synth.
Following this, Gordon returns to the Citadel, unwillingly aiding Freeman in his journey up the Citadel and influencing the plot of the game. As Freeman is pursuing Dr. Breen to his teleporter, Frohman is about to kill Freeman—but he pauses to come up with the perfect one-liner
for the occasion, causing him to run out of time; Dr. Breen's teleporter explodes and Frohman is flung off the Citadel peak by the explosion. Dr. Breen also survives, having fallen from the Citadel onto a pile of dead Combine soldiers. However, Frohman falls right onto Breen, killing him. Gordon himself is only seriously injured. Baffled by his ability to survive, he realizes through a flashback that he has been under "Buddha
Mode", a cheat code which prevents his health points
from dropping below one throughout the comic's duration. Frohman inadvertently turns off the mode, and even spoils an opportunity to be rescued by a group of Vortigaunts, as both Gordon Freeman and Alyx Vance
are at the start of Episode One
. In the end, Frohman dies unceremoniously, while survivors of the City 17 uprising find him dead.
s in particular. He emphasized the presence of various objects throughout the levels of games which were intended to aid the player, but would have little chance of being found in the real world in a similar manner.
Much of the comic's dark humor is derived from its contrasts with Half-Life 2: in a depressing, dark vision of a conquered humanity's future, Gordon Freeman becomes a hero and savior; the similarly named Gordon Frohman, on the other hand, is just an average person, improbably cheerful to the point of stupidity, and somewhat naïve as to what is actually going on around him. For instance, Frohman fails to realize that his return-addressed letters to Doctor Breen reveal his location, and so result in that location being invaded, bombed, or otherwise compromised.
The comic contains many references to events and objects in the game. In one comic, Frohman makes a clerical error that causes the Combine to order far too many explosive barrels, thus suggesting an explanation for the barrels' ubiquity throughout City 17 and beyond. In another, he writes a letter to Dr. Breen asking why using his flashlight reduces his ability to run, a reference to Half-Life 2s flashlight and sprint functions using the same power source. In a further strip, the town of Ravenholm becomes the headcrab
-infested ghost town
seen in Half-Life 2 after Frohman writes to Breen expressing his happiness with being there, giving away Ravenholm's location. Indeed, Frohman causes (intentionally or accidentally) many of the disastrous circumstances that Gordon Freeman runs across. He accidentally gives Breen the idea of headcrab shells while on a radio, and sets up all of the traps in Ravenholm himself in an attempt to catch Father Grigori.
It is also revealed that, at the Black Mesa Research Facility, Frohman causes the resonance cascade that allows for alien forces to invade in Half-Life by accidentally delivering a wedge of cheese, instead of the intended test sample, to the test chamber where the cascade flashpoints. Half-Life: Decay
, however, indicates that Dr. Gina Cross is responsible for this task. Livingston admitted he did not play Decay, and thus was not aware of its storyline. He also stated that the comic takes place in the PC version of the Half-life continuity, and since Half-Life: Decay was never published for the PC, it does not affect the comic.
stated the comic "stands out from most other gamics [comics consisting of game screenshots] by virtue of the quality of its writing and presentation". Online magazine GGL.com said that "Concerned is one of the funnier online gaming comics, and perhaps the best single-game parody in the bunch", and The Irish Gamers described Concerned as a "hit webcomic". Computer Gaming World
described the comic as "funny", and PC Zone
called it a "mildly amusing HL2 comic". The comic had also caught the attention of reviewers outside the United States and the United Kingdom; the Romania
n magazine Level said the comic is "a recommendation to every fan of the game and anyone looking for a good daily laugh".
The comic's popularity, as well as the fact that Livingston stated he does not intend to continue the comic through Half-Life 2: Episode One
, led to the appearance of an 'unofficial' sequel to Concerned, entitled Concerned 2: A Concerned Rip-Off: The Continuing Adventures of Gordon Frohman, and created by Norman N. Black.
Articles and interviews
Webcomic
Webcomics, online comics, or Internet comics are comics published on a website. While many are published exclusively on the web, others are also published in magazines, newspapers or often in self-published books....
created by Christopher C. Livingston, parodying the first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
video game Half-Life 2
Half-Life 2
Half-Life 2 , the sequel to Half-Life, is a first-person shooter video game and a signature title in the Half-Life series. It is singleplayer, story-driven, science fiction, and linear...
. The comic consists of game screenshots, with characters posed using Garry's Mod
Garry's Mod
Garry's Mod is a sandbox physics game using the Source engine. Garry's Mod has been available on Steam's content delivery service since November 29, 2006...
, a tool which facilitates manipulation of the Source engine used by Half-Life 2. The first issue was launched on May 1, 2005. The comic completed its run on November 6, 2006 with a total of 205 issues.
While Half-Life 2 takes the player through a dystopia
Dystopia
A dystopia is the idea of a society in a repressive and controlled state, often under the guise of being utopian, as characterized in books like Brave New World and Nineteen Eighty-Four...
n future as protagonist Gordon Freeman
Gordon Freeman
Gordon Freeman is a fictional character and the main protagonist of the Half-Life video game series. He is a theoretical physicist who finds himself thrust into a battle for survival against both alien and human forces. Throughout the series, Gordon must prevail in hostile situations despite...
, Concerned follows a similar path through the eyes of Gordon Frohman, a hapless, lethally clumsy oaf who arrives in the setting of the game a few weeks before Freeman. The comic's dark humor is derived from its contrasts with the game, and through references to the game's shortcomings. On several occasions in the comic, Frohman becomes the cause of various disastrous circumstances that Freeman will later encounter.
Concerned has been well received by critics and fans alike. Several reviews praised the attention to writing and presentation, as well as the comic's humor. Livingston has also reported uniformly positive relations with personnel at Valve
Valve Corporation
Valve Corporation is an American video game development and digital distribution company based in Bellevue, Washington, United States...
, the developer company of Half-Life 2, who were pleased to have a comic based on their game.
Background
Christopher Livingston started working on Concerned as a hobby. He had previously considered developing a webcomic that would parallel the storyline of a game from start to finish, based on the original 1987 Legend of Zelda for the Nintendo Entertainment SystemNintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
. He chose the Half-Life 2 game world as the scene for his comic because he was a fan, and because the availability of Garry's Mod eliminated the need to draw by hand. He always intended the plot of the comic to end at the same point as the game.
Livingston thought a comic would be a good way to introduce humor to the game, which he has described as "mysterious, moody, [and] immersive".
Publication history
The first issue of Concerned was released on May 1, 2005, the comic completing its run on November 6, 2006 with a total of 205 issues. The characters in the comic were posed using Garry's ModGarry's Mod
Garry's Mod is a sandbox physics game using the Source engine. Garry's Mod has been available on Steam's content delivery service since November 29, 2006...
, a tool which facilitates manipulation of the Source engine
Source engine
Source is a 3D game engine developed by Valve Corporation. It debuted in June 2004 with Counter-Strike: Source and shortly thereafter Half-Life 2, and has been in active development ever since...
used by Half-Life 2, and the comic frames were assembled using Photoshop 6
Adobe Photoshop
Adobe Photoshop is a graphics editing program developed and published by Adobe Systems Incorporated.Adobe's 2003 "Creative Suite" rebranding led to Adobe Photoshop 8's renaming to Adobe Photoshop CS. Thus, Adobe Photoshop CS5 is the 12th major release of Adobe Photoshop...
.
The webcomic derives its name from one of the propaganda broadcasts by Wallace Breen in Half-Life 2, in which he is reading a letter supposedly written by a citizen, signed 'Sincerely, a concerned citizen'. Throughout the comic the main character, Gordon Frohman, sends several similar letters to Dr. Breen, Livingston's intention being to suggest that Frohman was the author of the letter read by Breen in Half-Life 2. The name "Frohman" is derived from the last name of Gordon Freeman, the protagonist of the Half-Life series
Half-Life (series)
The Half-Life series of video games share a science fiction alternate history. Nearly all of the games are first-person shooters on the GoldSource or Source engines, and most are linear, narrative, single-player titles....
. According to the credits on the comic's website, this name was suggested to Livingston by Sam Golgert, an acquaintance of his.
Livingston has also employed the assistance of other people, notably Michael Clements, founder of the Half-Life 2 comics repository PHWOnline
PHWOnline
PHWOnline was a website dedicated to making comics for the Half-Life 2 community, using a popular modification called Garry's Mod for the PC game Half-Life 2.-History:PHWComics...
, and creator of SKETCH, another comic based on Half-Life 2. Clements aided him in enhancing the presentation of Concerned. Greg Galcik, creator of SpinnWebe
SpinnWebe
SpinnWebe is the personal website of Greg Galcik, also known as "spinn." It gathered the most fame as the home of the Dysfunctional Family Circus, which ran in the late 1990s...
, also assisted in site maintenance, and Livingston later offered him a "guest week special", in which Galcik wrote and published three issues for Concerned. A similar set of three issues have also been published by Joe Yuska, during a week when Livingston was unavailable.
As stated by Livingston in several interviews, his relation with Valve
Valve Corporation
Valve Corporation is an American video game development and digital distribution company based in Bellevue, Washington, United States...
, the developer company of Half-Life 2, was a good one, the company being pleased to have a comic based on their game. According to Livingston, Valve also intended on collaborating with him to produce printed copies of Concerned. However, this was never finalized as the resolution
Image resolution
Image resolution is an umbrella term that describes the detail an image holds. The term applies to raster digital images, film images, and other types of images. Higher resolution means more image detail....
of the comics was too low for printing.
Livingston has said that the comic will not continue through Half-Life 2: Episode One
Half-Life 2: Episode One
Half-Life 2: Episode One is the first in a series of episodes that serve as the sequel for the 2004 first-person shooter video game Half-Life 2. It was developed by Valve Corporation and released on June 1, 2006. Originally called Half-Life 2: Aftermath, the game was later renamed to Episode One...
, the first of an episodic
Episodic games
An episodic video game is a video game of a shorter length that is commercially released as an installment to a continuous and larger series. Episodic games differ from conventional video games in that they often contain less content but are developed on a more frequent basis.Such a series may or...
series following Half-Life 2, as the game "doesn't really lend itself to the type of comic [he wants] to do".
Introduction
In Half-Life 2, the player takes on the role of Dr. Gordon FreemanGordon Freeman
Gordon Freeman is a fictional character and the main protagonist of the Half-Life video game series. He is a theoretical physicist who finds himself thrust into a battle for survival against both alien and human forces. Throughout the series, Gordon must prevail in hostile situations despite...
. Throughout the game, the player follows the story of a dark, dystopia
Dystopia
A dystopia is the idea of a society in a repressive and controlled state, often under the guise of being utopian, as characterized in books like Brave New World and Nineteen Eighty-Four...
n future in which mankind has been enslaved by the Combine, a mysterious alien enemy. In contrast, Concerned follows the same general path through the story established by Half-Life 2, but instead follows the adventures of Gordon Frohman, a hapless, lethally clumsy oaf who arrives in City 17 a few weeks before Freeman. Frohman is incredibly naïve and, unlike the other citizens, seems to enjoy living under the rule of the totalitarian administrator, Dr. Breen, and the Combine. He holds an insane reverence for the latter, even going to the point of having a plush doll of a Combine soldier.
Plot
The early phases of the comic have Frohman excitedly arriving in City 17. Eventually he takes a job at the Combine's headquarters, the Citadel, under a Combine Elite named Mr. Henderson. As most of his human colleagues become Combine soldiers, he realizes that Henderson has no immediate intention to do the same for him, citing his incompetence. Demanding to become one with the Combine, Frohman willingly sets off to Nova Prospekt, an alien security and detention installation, for invasive surgery to convert him. Meanwhile, he selects Ravenholm as a residence where he can commute to and from City 17, but lacks proper transport with which to get there. After a failed attempt to reach Ravenholm using Dr. Isaac Kleiner's teleporter leaves him stuck in a Counter-Strike: SourceCounter-Strike: Source
Counter-Strike: Source is an FPS video game developed by Valve Corporation. It is a complete remake of Counter-Strike using the Source game engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists against a team of terrorists in a series of rounds...
server for a week, he seeks Ravenholm by foot instead. Traveling through City 17's canals, Frohman arrives, badly injured and dazed, at Black Mesa East, the headquarters of the human resistance, where he is welcomed as a helper. His stay there is cut short because he causes trouble in the base, and also irritatingly overuses the gravity gun
Gravity gun
Gravity gun can refer to various fictional devices:* Gravity gun, a gameplay concept in video games that allows players to manipulate the game's physics.* Gravitational Beam Emitter, a fictional gun used by Killy in the manga series Blame! and NOiSE...
. He is fooled into leaving the base, and finally heads toward and reaches Ravenholm.
On Frohman's arrival, Ravenholm is depicted as a peaceful, bright, and cheerful place devoid of any Combine elements, but "terrorized" by Father Grigori. After adjusting, Gordon becomes accustomed to the town, but unintentionally discloses the town's location to Dr. Breen, who immediately orders his forces to "bomb the shit out of them". The town is fired on with headcrab
Headcrab
A headcrab is a fictional alien parasitoid found in the Half-Life video game series created by Valve Software. They are the most numerous and arguably most iconic aliens in the series.- Overview :...
s, killing many and turning others into zombies. Frohman himself is attacked by a headcrab and turns into a zombie too, yet retains his free will
Free will
"To make my own decisions whether I am successful or not due to uncontrollable forces" -Troy MorrisonA pragmatic definition of free willFree will is the ability of agents to make choices free from certain kinds of constraints. The existence of free will and its exact nature and definition have long...
; and after a while his headcrab dies of malnutrition, which is attributed to his lack of intelligence. With Father Grigori's help, Frohman escapes Ravenholm, now the zombie-infested nightmare seen when Freeman visits it in the game, and presses on to Nova Prospekt. After surviving several more hazards, he reaches the coast. Here, after passing the final resistance base and an Antlion-infested beach, Frohman encounters an Antlion Guard, which is killed by a Vortigaunt
Vortigaunt
Vortigaunts are a fictional extra-dimensional species in the Half-Life series by Valve Corporation. In Half-Life and its three expansions, Vortigaunts are frequently encountered by the player as hostile non-player characters...
, an alien race helping the humans in the game. This allows Frohman to retrieve bugbait from the dead creature, with which he can control the Antlions.
Frohman, accompanied by several bugbait-controlled Antlions, eventually reaches Nova Prospekt, only to be turned away as he does not have an appointment. He gives up and returns to City 17 in the following strip, as Gordon Freeman finally arrives in the city, linking the comic's time frame with the start of Half-Life 2. He is then drafted into the resistance after failing to disrupt its operations, and unintentionally signals the start of the resistance's uprising after one of his Antlions accidentally kills a Combine police officer. During the fighting, he accompanies Freeman himself and mingles with resistance members, aids the Combine in the capture of Alyx Vance
Alyx Vance
Alyx Vance is a non-player character in Valve's 2004 first-person shooter computer game Half-Life 2, and its following episodes: Half-Life 2: Episode One and Half-Life 2: Episode Two...
, one of Freeman's allies, and reunites with Norman Frohman, his long-lost assassin twin brother, only to promptly witness his death at the hands of a Strider, a large tripodal assault synth.
Following this, Gordon returns to the Citadel, unwillingly aiding Freeman in his journey up the Citadel and influencing the plot of the game. As Freeman is pursuing Dr. Breen to his teleporter, Frohman is about to kill Freeman—but he pauses to come up with the perfect one-liner
One-liner joke
A one-liner is a joke that is delivered in a single line. A good one-liner is said to be pithy.Comedians and actors use this comedic method as part of their act, e.g...
for the occasion, causing him to run out of time; Dr. Breen's teleporter explodes and Frohman is flung off the Citadel peak by the explosion. Dr. Breen also survives, having fallen from the Citadel onto a pile of dead Combine soldiers. However, Frohman falls right onto Breen, killing him. Gordon himself is only seriously injured. Baffled by his ability to survive, he realizes through a flashback that he has been under "Buddha
Gautama Buddha
Siddhārtha Gautama was a spiritual teacher from the Indian subcontinent, on whose teachings Buddhism was founded. In most Buddhist traditions, he is regarded as the Supreme Buddha Siddhārtha Gautama (Sanskrit: सिद्धार्थ गौतम; Pali: Siddhattha Gotama) was a spiritual teacher from the Indian...
Mode", a cheat code which prevents his health points
Health (game mechanic)
Health is a game mechanic used in role-playing, computer and video games to give value to characters, enemies, NPCs, and related objects. This value can either be numerical, semi-numerical as in hit/health points, or arbitrary as in a life bar....
from dropping below one throughout the comic's duration. Frohman inadvertently turns off the mode, and even spoils an opportunity to be rescued by a group of Vortigaunts, as both Gordon Freeman and Alyx Vance
Alyx Vance
Alyx Vance is a non-player character in Valve's 2004 first-person shooter computer game Half-Life 2, and its following episodes: Half-Life 2: Episode One and Half-Life 2: Episode Two...
are at the start of Episode One
Half-Life 2: Episode One
Half-Life 2: Episode One is the first in a series of episodes that serve as the sequel for the 2004 first-person shooter video game Half-Life 2. It was developed by Valve Corporation and released on June 1, 2006. Originally called Half-Life 2: Aftermath, the game was later renamed to Episode One...
. In the end, Frohman dies unceremoniously, while survivors of the City 17 uprising find him dead.
Themes
Livingston stated that the comic was a good way of pointing out several shortcomings of video games and first-person shooterFirst-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
s in particular. He emphasized the presence of various objects throughout the levels of games which were intended to aid the player, but would have little chance of being found in the real world in a similar manner.
Much of the comic's dark humor is derived from its contrasts with Half-Life 2: in a depressing, dark vision of a conquered humanity's future, Gordon Freeman becomes a hero and savior; the similarly named Gordon Frohman, on the other hand, is just an average person, improbably cheerful to the point of stupidity, and somewhat naïve as to what is actually going on around him. For instance, Frohman fails to realize that his return-addressed letters to Doctor Breen reveal his location, and so result in that location being invaded, bombed, or otherwise compromised.
The comic contains many references to events and objects in the game. In one comic, Frohman makes a clerical error that causes the Combine to order far too many explosive barrels, thus suggesting an explanation for the barrels' ubiquity throughout City 17 and beyond. In another, he writes a letter to Dr. Breen asking why using his flashlight reduces his ability to run, a reference to Half-Life 2s flashlight and sprint functions using the same power source. In a further strip, the town of Ravenholm becomes the headcrab
Headcrab
A headcrab is a fictional alien parasitoid found in the Half-Life video game series created by Valve Software. They are the most numerous and arguably most iconic aliens in the series.- Overview :...
-infested ghost town
Ghost town
A ghost town is an abandoned town or city. A town often becomes a ghost town because the economic activity that supported it has failed, or due to natural or human-caused disasters such as floods, government actions, uncontrolled lawlessness, war, or nuclear disasters...
seen in Half-Life 2 after Frohman writes to Breen expressing his happiness with being there, giving away Ravenholm's location. Indeed, Frohman causes (intentionally or accidentally) many of the disastrous circumstances that Gordon Freeman runs across. He accidentally gives Breen the idea of headcrab shells while on a radio, and sets up all of the traps in Ravenholm himself in an attempt to catch Father Grigori.
It is also revealed that, at the Black Mesa Research Facility, Frohman causes the resonance cascade that allows for alien forces to invade in Half-Life by accidentally delivering a wedge of cheese, instead of the intended test sample, to the test chamber where the cascade flashpoints. Half-Life: Decay
Half-Life: Decay
Half-Life: Decay is an expansion pack for Valve Software's science fiction, first-person shooter video game Half-Life. Developed by Gearbox Software and published by Sierra Entertainment, Decay was released as part of the PlayStation 2 version of Half-Life released on November 14, 2001...
, however, indicates that Dr. Gina Cross is responsible for this task. Livingston admitted he did not play Decay, and thus was not aware of its storyline. He also stated that the comic takes place in the PC version of the Half-life continuity, and since Half-Life: Decay was never published for the PC, it does not affect the comic.
Reception
The comic has had positive reception from both the public and editors of various gaming magazines. The Globe and MailThe Globe and Mail
The Globe and Mail is a nationally distributed Canadian newspaper, based in Toronto and printed in six cities across the country. With a weekly readership of approximately 1 million, it is Canada's largest-circulation national newspaper and second-largest daily newspaper after the Toronto Star...
stated the comic "stands out from most other gamics [comics consisting of game screenshots] by virtue of the quality of its writing and presentation". Online magazine GGL.com said that "Concerned is one of the funnier online gaming comics, and perhaps the best single-game parody in the bunch", and The Irish Gamers described Concerned as a "hit webcomic". Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...
described the comic as "funny", and PC Zone
PC Zone
PC Zone was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as PC Leisure, PC Format and PC Plus had covered games but only as part of a wider remit. PC Zone was founded in 1993.The magazine was published...
called it a "mildly amusing HL2 comic". The comic had also caught the attention of reviewers outside the United States and the United Kingdom; the Romania
Romania
Romania is a country located at the crossroads of Central and Southeastern Europe, on the Lower Danube, within and outside the Carpathian arch, bordering on the Black Sea...
n magazine Level said the comic is "a recommendation to every fan of the game and anyone looking for a good daily laugh".
The comic's popularity, as well as the fact that Livingston stated he does not intend to continue the comic through Half-Life 2: Episode One
Half-Life 2: Episode One
Half-Life 2: Episode One is the first in a series of episodes that serve as the sequel for the 2004 first-person shooter video game Half-Life 2. It was developed by Valve Corporation and released on June 1, 2006. Originally called Half-Life 2: Aftermath, the game was later renamed to Episode One...
, led to the appearance of an 'unofficial' sequel to Concerned, entitled Concerned 2: A Concerned Rip-Off: The Continuing Adventures of Gordon Frohman, and created by Norman N. Black.
External links
Official links- Official Concerned site
- Extra Comics – a collection of distinct, but related short comic strips
Articles and interviews
- Concerned: A Half-Life Comic: The Interview by Alex Petraglia of Primotech, on March 3, 2006
- Strip Club 'Concerned...' by Paul Semel of GGL.com, on March 20, 2006
- Games + Comics = Gamics by Chad Sapieha of The Globe and MailThe Globe and MailThe Globe and Mail is a nationally distributed Canadian newspaper, based in Toronto and printed in six cities across the country. With a weekly readership of approximately 1 million, it is Canada's largest-circulation national newspaper and second-largest daily newspaper after the Toronto Star...
, on April 4, 2006 - Concerned's Chris Livingston by Ross Miller of JoystiqJoystiqJoystiq is a video gaming blog founded in June 2004 that has since become one of the most successful sites within the Weblogs, Inc. family of weblogs. It is the centerpiece of WIN's own network of video gaming blogs, which also includes a blog dealing specifically with the popular MMORPG World of...
, on November 2, 2006 - Radio interview by All Games Interactive on November 30, 2006 (direct link, Christopher Livingston appears at 14:38)