Dance Factory (game)
Encyclopedia
Dance Factory is a PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 game developed by Broadsword Interactive and published by Codemasters
Codemasters
The Codemasters Software Company Limited, or Codemasters is a British video game developer founded by Richard and David Darling in 1986...

. It has been compared with Dance Dance Revolution
Dance Dance Revolution
Dance Dance Revolution, abbreviated DDR, and previously known as Dancing Stage in Europe and Australasia, is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, Dance Dance Revolution is the...

, but unlike those games generates dance moves from any music CD
Compact Disc
The Compact Disc is an optical disc used to store digital data. It was originally developed to store and playback sound recordings exclusively, but later expanded to encompass data storage , write-once audio and data storage , rewritable media , Video Compact Discs , Super Video Compact Discs ,...

. It can be played with any PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

 controller and allows input from the EyeToy
EyeToy
The EyeToy is a color digital camera device, similar to a webcam, for the PlayStation 2. The technology uses computer vision and Gesture recognition to process images taken by the camera...

 camera, but is typically played with a foot-operated Dance pad
Dance pad
A dance pad, also known as a dance mat, dance platform, or jiffer deck is a flat electronic game controller used for input in dance games. Most dance pads are divided into a 3×3 matrix of square panels for the player to stand on, with some or all of the panels corresponding to directions or actions...

 and is available with or without a pad in the package.

Modes

Dance Factory has a variety of modes:
  • Endurance mode encompasses playing through the five licensed songs on the game, or an entire CD from the user's collection.

  • Fitness mode is similar to Endurance mode. Weight is entered at the beginning which can be altered to the player's own weight, which can range from 10.00 kg to 200 kg. There is a calorie
    Calorie
    The calorie is a pre-SI metric unit of energy. It was first defined by Nicolas Clément in 1824 as a unit of heat, entering French and English dictionaries between 1841 and 1867. In most fields its use is archaic, having been replaced by the SI unit of energy, the joule...

     counter on the screen and mis-stepping displays "Pork Out" and "Gettin' Flabby" instead of "Miss". When a song is finished, the screen shows the number of calories burned and how far one would have to jog, swim or cycle to burn off the same number of calories burnt.

  • Creature mode gives the user a dancing creature avatar for each CD (or the one that comes with the five original songs). The initial appearance depends upon the chosen CD but the user can use some of the points earned by dancing in order to buy clothing and accessories for the creature, rather than graphic background themes. These creature accessories alter the appearance of the head, eye, chest, back, waist or wrist of the creature.

  • EyeToy mode allows the player to use the Sony camera as an input device as well as a conventional controller or dance mat.

  • Multi-player modes include:
    • Competitive "battle" modes, such as the simultaneous two-player "Creature Battle" mode, in which combo dance sequences can trigger special attacks
    • Collaborative and "Tournament" modes for two to 16 players (taking turns)


Players can enter their own moves for any CD tracks and then use those instead of the automatically generated ones. These custom dances can be shared with other users who own the same CDs.

Comparisons

Dance Factory has been widely reviewed. Without duplicating exhaustive lists and summaries elsewhere, the extracts here show the range of responses. Reviews have been polarized, generally positively by those who appreciate the key USP - the way that it can work with any CD, rather than just a few bundled tracks, and who found it suited their taste in music - but more critically by those who compared Dance Factory with Konami's Dance Dance Revolution
Dance Dance Revolution
Dance Dance Revolution, abbreviated DDR, and previously known as Dancing Stage in Europe and Australasia, is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, Dance Dance Revolution is the...

 series.

The differences stem from the gamut of the game and the tastes of the reviewers. Whereas tracks for other games are chosen and often edited to suit the game, allowing very precise timing and even cues that are not directly implied by the music, Dance Factory works with a much wider range of tempos, track durations and genres than pre-programmed rhythm-action games. But this potentially infinite variety means that results vary - some songs work better than others and certain CD tracks may not be playable at all. UK Official PlayStation Magazine
PlayStation Official Magazine (UK)
The Official UK PlayStation Magazine is a now-defunct magazine, launched in November 1995 to coincide with the launch of the PlayStation console. It ran for 108 issues, with the last hitting news stands in March 2004. The first issue sold 37,000 copies...

 tested with a Let's Speak Spanish disc, with predictable results as that CD was not intended for dancing; more sensibly, a BBC Radio
BBC Radio
BBC Radio is a service of the British Broadcasting Corporation which has operated in the United Kingdom under the terms of a Royal Charter since 1927. For a history of BBC radio prior to 1927 see British Broadcasting Company...

 review (referenced below) commented that some radiohead "threw it a bit" but added "then I actually went in and I worked out my own dance steps along to "Paranoid Android
Paranoid Android
"Paranoid Android" is a song by English alternative rock band Radiohead, featured on their 1997 third studio album OK Computer. The lyrics of the darkly humorous song were written primarily by singer Thom Yorke, following an unpleasant experience in a Los Angeles bar...

" and it's brilliant!"

The accuracy of beat and section recognition depends upon the recording in ways that are sometimes hard to predict. Sequenced tracks with a strong beat almost always work well, but very busy or heavily compressed tracks or those with irregular rhythms can drift in and out of time, making some of the automatically generated dances difficult to perform or hard to learn. It can cope with some tempo and time signature changes, but not all. It cannot resolve fractions of a beat shorter than an eighth note
Eighth note
thumb|180px|right|Figure 1. An eighth note with stem facing up, an eighth note with stem facing down, and an eighth rest.thumb|right|180px|Figure 2. Four eighth notes beamed together....

 (quaver), whereas some pre-programmed games use sixteenth note
Sixteenth note
thumb|right|Figure 1. A sixteenth note with stem facing up, a sixteenth note with stem facing down, and a sixteenth rest.thumb|right|Figure 2. Four sixteenth notes beamed together....

s (semi-quavers or demi-quavers), especially at high difficulty levels.

Dance Factory has three difficulty settings but the actual difficulty of the dances it generates is influenced as much by the track it is asked to analyse, so a fast song may be more difficult at "easy" setting than a slow one at "normal" or "pro" difficulty. Players can change the difficulty setting without requiring the game to re-analyse the song.

Reviews

Reviews of Dance Factory are diverse in both scope and appraisal. Some of the most positive have come from mainstream media rather than gaming specialists, but even the latter have disagreed greatly about both the concept and its execution:

On BBC radio Eurogamer editor Johnny Minkley enthused: "This is brilliant! Dancing games - these ones you buy the dance mats for - Dancing Stage has been the key series for years. And what you've never been able to do on it is use your own music. And this time, for the first time, you can take any CD in your collection, put it in the PS2, and it generates dance steps for you on the fly, or you can make your own. Now, I've been trying this out at home, and ... it works really, really well... it's just superb fun. So if you've ever liked this type of game before, but you've always felt restricted by the songs on there, I mean, this opens up your entire record collection ... it's just brilliant" - BBC National Radio 1, Sarah Cox Show, Tuesday 15 August 2006

The November 2006 review by Mark Blackmore, in BBC Focus
BBC Focus
BBC Focus is a British monthly magazine about science and technology published in Bristol, UK by Bristol Magazines Ltd, a BBC Worldwide company. Edited by Jheni Osman, it covers all aspects of science and technology and is written for general readers as well as people with a knowledge of science...

 magazine, was yet more excited: "Without hyperbole, this is the best thing to happen in all the universe, throughout history, since we emerged from the primordial ooze... if you've never danced to Morrisey while having your PS tell you you're a big fat sod, then you've missed out on one of the definitive human experiences."

The Times newspaper called Dance Factory "an instant classic" and awarded it a generous 5 out of 5 on 16 September 2006: "Although they are guaranteed to deliver a few laughs and lots of energetic posturing, the failing of most dance mat games is the dire selection of twangy hits licensed for the experience. Even Dance Factory comes with just five saccharine offerings, but then turns the genre on its head quite magnificently by allowing players to import their own CD tracks for fancy footwork treatment.

It is not an especially fast process, with a four-minute track taking about a minute to convert for dance mat use, but the options that it brings are limited only by the tracks in your CD collection.... The package also boasts some nifty secondary ideas to help to extend the title's replayability, such as a Fitness mode for calorie counters. Meanwhile, the multiplayer games include a knock-out tournament that can accommodate 16 players in rotation."

The US magazine Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

 gave a score of 8/10, saying: "I'm going to go out on a limb here and offend a lot of DDR purists and tell you that this is the dance/rhythm action game you should play this year....So what's the deal? Dance Factory can take any CD you put into the PS2 and transfer all or any of the songs to danceable tracks - and I'm not talking cheap, non-rhythmic versions. The newly created dance tracks firmly match up with the song rhythms, especially if you find music you'd actually dance to in real life. The feature works great, and often creates some stellar fun from music that (gasp!) you'd actually want to listen to!...The game's not perfect by any means, but this is an idea that is long overdue, and I, for one, think it deserves some props."

The October 2006 issue of Games(TM) magazine said "Dance Factorys rather ingenious USP is that it allows you to put any CD into your PS2 and it will convert it into arrows for your dancing pleasure. Simple, but absolutely superb. And it works. After experimenting with tunes from Rage Against The Machine, Air, Metallica, Sway and even a bit of classic old-school house, it would seem Dance Factory cannot be beaten. Using the same technology that fueled Vib Ribbon, the game picks out beats immaculately, creating combo opportunities at every turn. Obviously, not every tune you pick will lead to a perfect 'dance', but half the fun of Vib Ribbon was finding which tunes worked best, and the same can be said of Dance Factory. This is a game that’s all about innovation, and this is the only way in which Konami’s dancing games could be bettered. Dance Factory is a superb product"

Gaming Age awarded the game 83%, braving comparisons with DDR and thereby contradicting other reviews, saying: "No matter where your loyalties lie in the DDR world, there is no denying that Dance Factory is taking the right steps (no pun intended) in designing new ideas that the group of thinkers at Konami haven't come up with yet.... What Dance Factory brings to the table is new features that improve the genre, along with recreating already popular and proven modes for fans of the series. What has gamers coming back is the music and the basic fundamentals of addicting game play. Dance Factory will not let you down as this game is every bit as fun and enjoyable as DDR, but it is the features that will make you go hmm...
Yes, Dance Factory has a solo mode, multiplayer mode with elimination and tournament rounds, and even a cardio calorie-burning mode for the vain and/or overly sensitive. What sets this game apart is the track listing. You have five songs to choose from including "I Like It, I Love It" from Tim McGraw
Tim McGraw
Samuel Timothy "Tim" McGraw is an American country singer and actor. Many of McGraw's albums and singles have topped the country music charts with total album sales in excess of 40 million units in the US, making him the eighth best-selling artist, and the third best-selling country singer, in the...

, "Get Down On It" from Kool and the Gang, "I Like the Way" from Bodyrockers
BodyRockers
BodyRockers were an electronic music act, consisting of Dylan Burns and Kaz James. They are best known for their 2005 single, "I Like the Way".-Background:...

, "Pon De Replay" from Rihanna
Rihanna
Robyn Rihanna Fenty , better known as simply Rihanna, is a Barbadian recording artist. Born in Saint Michael, Barbados, Rihanna moved to the United States at the age of 16 to pursue a recording career under the guidance of record producer Evan Rogers...

, and "Don't Cha" from the Pussycat Dolls
Pussycat Dolls
The Pussycat Dolls are an American pop girl group and dance ensemble based in Los Angeles; currently consisting of Lauren Bennett, Vanessa Curry, Kristal "Lyndriette" Smith, Tiffany "Taz" Zavala, Kia Hampton and Paula Van Oppen. The Pussycat Dolls were founded by choreographer Robin Antin in 1995...

. With a track listing like that, how long do you think it will take before you are sick of these songs? Well fear not true believers, as the developers are not that lazy or stupid, in fact they are geniuses as they have implemented an option yet seen in a dancing title until now.
With Dance Factory, you can use ANY music CD as your track listing. Think of it as Monster Rancher
Monster Rancher
Monster Rancher, known in Japan as , is a series of life simulation role-playing video games created by Tecmo . The series currently consists of fourteen games across different video game platforms, and future titles are planned...

 for the Dancing Genre. Your dance beats, backgrounds, and routines are generated to fit the song you have loaded into the PS2...
If it has a beat, you can dance to it. This allows for the most eclectic soundtrack known to man, as the possibilies are limitless. Sure, we all know some of these bands are not really made for dancing, but at least no one can tell you that it CAN'T be done."

Yahoo! Games awarded 73%, saying: "Dance Factory is a clever concept, though it doesn't quite hit the bullseye. Its feature set would really do better on a machine with a built-in hard drive, so you could burn tracks to it instead of endlessly swapping out CDs. That said, it's still impressive what the game does with the PS2's memory and technology -- poor graphics notwithstanding."

Review scores in the UK and US
PlayStation: The Official Magazine
PlayStation: The Official Magazine is a magazine originally known as PlayStation Magazine . After Official U.S. PlayStation Magazine was canceled, Sony Computer Entertainment announced on October 1, 2007 that PSM would become "PlayStation: The Official Magazine"...

 Official PlayStation magazines differed by a factor of two, the UK magazine
PlayStation Official Magazine (UK)
The Official UK PlayStation Magazine is a now-defunct magazine, launched in November 1995 to coincide with the launch of the PlayStation console. It ran for 108 issues, with the last hitting news stands in March 2004. The first issue sold 37,000 copies...

 awarding 60% and saying, "A clever idea that's a laugh with the right kind of music, but is too random to be anything other than an occasional curiosity" (in October 2006, page 95), whereas the US PlayStation: The Official Magazine rated it just 30%, commenting, "I still think a music-customizable rhythm game could be amazing, but Dance Factory falls short of the ideal." - June 2006, page 94.

And some other reviewers absolutely hated it, usually by way of negative comparisons with Konami titles:

Gaming Horizon scored it 46% and said: "Despite the fact that Konami’s series has a static playlist, you’re better off buying another version of DDR than dealing with this piece of crap called Dance Factory. Or better yet, just pop in a CD and groove your own way."

G4 TV
G4 (TV channel)
G4, also known as G4 TV, is an American cable- and satellite-television channel originally geared primarily toward young adult viewers, originally based on the world of video games...

 awarded 40% and said: "The ability to make your own dance patterns is not a dumb idea per se. Dance Factory would be an interesting gimmick if it was attached to an otherwise good DDR clone."

For links to even more reviews, with both positive and negative comments, see Metacritic

Other quotes, links and background information from one of the developers and a contributor to this page appear under the "Dance Factory" heading near the end of the long page at

Criticisms

The graphic backdrops are simple and repetitive, especially when the game is first played. They become more intricate and animated in time with the detected beats as the player earns points; some work better than others and sometimes the backdrops can make it hard to see the crucial timing arrows and 'dock' at the top of the screen. The full set of 30 backdrops must be unlocked by earning points in play; you can then choose which backdrop is used with each track, rather than have a random selection.

The graphical limitations stem from the design decision that the game disc is only needed when first loading the game. After that the user's music discs are in the drive, with no need to swap back to the game disc, so all the graphics must be pre-loaded in memory. Since players tend to concentrate on the arrows rather than the background, this is more annoying for spectators than players

Dance Factory has been criticised by some reviewers for being little more than a "novelty" that does not always synch the dance steps to the beat. In their October 2006 issue, Games Master magazine rated the game 68%.

Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

 stated in its August 2006 issue that the game makes a track based on the tempo of the song and not the rhythm, and that the game seems to lose sync with the notes after about three minutes into a track.

In Dance Dance Revolution
Dance Dance Revolution
Dance Dance Revolution, abbreviated DDR, and previously known as Dancing Stage in Europe and Australasia, is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, Dance Dance Revolution is the...

 games, as on the ADM-3A
ADM-3A
The ADM-3A was one of the first computer terminals manufactured by Lear Siegler, first produced in 1975. It had a 12 inch screen displaying 12 or 24 lines of 80 characters.- Details :Originally priced at $1195, a DIY kit later sold for $995...

 computer terminal and in the vi
Vi
vi is a screen-oriented text editor originally created for the Unix operating system. The portable subset of the behavior of vi and programs based on it, and the ex editor language supported within these programs, is described by the Single Unix Specification and POSIX.The original code for vi...

text editor, the arrows are in the order left, down, up, right. But in Dance Factory, the arrows are in the order left, up, down, right. This makes the game difficult to play for those used to the arrows of DDR.
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