Devil May Cry
Encyclopedia
is an action game
developed
and published
by Capcom
, released in 2001 for the PlayStation 2
. Although it is the first game in the series of the same name
, the events in Devil May Cry are second in the series storyline's chronological order, taking place after Devil May Cry 3: Dante's Awakening
and before Devil May Cry 2
and Devil May Cry 4
. Set in modern times on the fictional Mallet Island, the story centers on the characters Dante
and Trish and their quest to confront the demon lord Mundus. The story is told primarily through a mixture of cutscene
s, which use the game's engine
and several pre-rendered
full motion video
s. Devil May Cry received prominent coverage in the video game media, high overall scores from professional reviewers, and has sold more than two million copies.
called "missions", where players must fight numerous enemies, perform platforming
tasks, and occasionally solve puzzles
to progress through the story. The player's performance in each mission is given a letter grade of A, B, C, or D, with an additional top grade of S. Grades are based on the time taken to complete the mission, the amount of "red orbs" gathered (the in-game currency obtained from defeated enemies), how "stylish" their combat was, item usage, and damage taken.
"Stylish" combat is defined as performing an unbroken series of attacks while avoiding damage, with player performance tracked by an on-screen gauge. The more hits the player makes, the higher the gauge rises. The gauge starts at "Dull"; progresses through "Cool", "Bravo", and "Awesome"; and peaks at "Stylish". The gauge terms are similar to the grades given at the end of the missions. When the character receives damage, the style rating resets back to "Dull". Players can also maintain their style grade by taunting enemies at close range.
The player can temporarily transform
the character into a more powerful demonic creature by using the "Devil Trigger" ability. Doing so adds powers based on the current weapon and changes the character's appearance. The transformations typically increase strength and defense, slowly restore health, and grant special attacks. It is governed by the Devil Trigger gauge, which depletes as the ability is used, and is refilled by attacking enemies or taunting in normal form.
Devil May Cry contains puzzles and other challenges besides regular combat gameplay. The main storyline often requires the player to find key items to advance, in a manner similar to puzzles in the Resident Evil
games, as well as optional platforming and exploration tasks to find hidden caches of "orbs". Side quests, called "Secret Missions" in the game, are located in hidden or out-of-the-way areas and are not required for completion, but provide permanent power-ups. They typically challenge the player to defeat a group of enemies in a specific manner or within a time limit. Rewards for all optional puzzles and challenges come in different types of "orbs" which give bonuses such as extra lives
(yellow orbs), extending the length of the Devil Trigger ability (purple orbs), increasing the capacity of Dante's life bar (blue orbs), and allowing the player to purchase power-ups (red orbs).
, whereupon Trish abruptly leaps and vanishes over a high wall.
Dante explores the castle and encounters the game's stock enemies, demonic marionettes. He also finds a new sword called Alastor, and battles the first boss
, a giant spider
/scorpion
demon named Phantom. Dante wins the battle, but in what becomes a recurring theme, the defeated boss monster reappears a short time later in a corridor, forcing the player to choose a narrow escape or to fight in the tight confines. After further exploration and combat, Dante battles a demon named Nelo Angelo who impresses Dante with his confidence. The demon wins, but suddenly flees upon seeing the half-amulet
Dante wears. The demon attacks twice more in later missions, and is eventually revealed to be Dante's identical twin brother, Vergil. After Vergil's death, his amulet joins with his brother's half, and "Force Edge", the game's default sword which belonged to the twins' father, changes into its true form and becomes the Sparda sword.
When Dante next meets Trish, she betrays him and reveals that she too is working for Mundus, but when her life is endangered, Dante chooses to save her. Claiming he only did so because of her resemblance to his mother, he warns her to stay away. Yet when he finally confronts Mundus, who is about to kill Trish, Dante again chooses to save her and is injured. Mundus tries to finish him off, but Trish takes the attack instead. This unleashes Dante's full power thus allowing him to take on the form of Sparda. Dante and Mundus then battle on another plane of existence.
Dante is victorious, and leaves the amulet and sword with Trish's immobile body before departing. Mundus returns and corners Dante, who is now back to his regular strength, before he can flee the island; Trish also returns and lends Dante her power. Dante defeats Mundus, who vows to return and rule the human world. When Trish tries to apologize she begins to cry, and Dante tells her it means she has become human and not just a devil, because "devils never cry". Dante and Trish escape on a plane as the island collapses. After the credits, it is revealed that Dante and Trish are working together as partners, and have renamed the shop "Devil Never Cry".
. Initially developed for the PlayStation 2, the game was directed by Hideki Kamiya
after producer Shinji Mikami
requested him to create a new entry in the Resident Evil series. Around the turn of the millennium, regular series writer Noboru Sugimura
created a scenario for the title, based on Kamiya's idea to make a very cool and stylized action game
. The story was based on unraveling the mystery surrounding the body of protagonist Tony, an invincible man with skills and an intellect exceeding that of normal people, his superhuman abilities explained with biotechnology. As Kamiya felt the playable character did not look brave and heroic enough in battles from a fixed angle, he decided to drop the prerendered backgrounds from previous Resident Evil installments and instead opted for a dynamic camera system. This new direction required the team to make a trip to Europe where they spent eleven days in the United Kingdom
and Spain
photographing things like Gothic
statues, bricks, and stone pavements for use in textures
. Though the developers tried to make the "coolness" theme fit into the world of Resident Evil, Mikami felt it strayed too far from the series' survival horror roots and gradually convinced all of the staff members to make the game independent from it. Kamiya eventually rewrote the story to be set in a world full of demons and changed the hero's name to "Dante
". The cast of characters remained largely identical to that in Sugimura's scenario, although appearances of the hero's mother and father were written out of the story. The game's new title was revealed as Devil May Cry in November 2000.
The game was developed by Team Little Devils, a group of staff members within Capcom Production Studio 4. Some of the major gameplay elements were partially inspired by a bug found in Onimusha: Warlords
. During a test-play, Kamiya discovered that enemies could be kept in the air by slashing them repeatedly, which lead to the inclusion of juggles by gunfire and sword strikes in Devil May Cry. According to the director, Devil May Cry was designed from the ground up around Dante's acrobatics and combat abilities. The decision was made late in the development process to change the game to a more mission-based advancement, instead of the more open-ended structure of the Resident Evil games. Devil May Crys difficulty was intentional, according to Kamiya, who called it his "challenge to those who played light, casual games."
ambience. The game also received positive reviews from video game print publications for similar reasons. Game Informer
summarized their review by saying the game "makes Resident Evil look like a slow zombie". The average review score at GameRankings, based on input from 69 publications, was 92.60%
The game was also subject to criticism. Next Generation Magazine
objected to the difficulty level, wondering if the challenge was added to prolong the gameplay. The Electric Playground
pointed to the unusual control scheme and lack of configuration options. GameSpy
cited the camera's behavior, the learning curve for the controls, and graphical shortcomings such as flickering
and jagginess
. GameSpot
criticized the game's conclusion for its dramatic change in gameplay to a rail shooter-like style at the story's climax, as well as a leveling-off of the difficulty. Lastly, Gamecritics felt that the story was overly short and the characters were underdeveloped. Devil May Cry also frequents several Top Video Games of All Time lists. Gamefury, for instance, listed Devil May Cry at #31 in their Top 40 Console Games of All Time feature.
and a prequel Devil May Cry 3; both of which have sold more than one million copies. A fourth game, Devil May Cry 4
, was released on February 5, 2008 in the United States for PlayStation 3
, Xbox 360
and PC
. Total sales for both versions as of February 10, 2009 is approximately 2.48 million copies. The game has likewise resulted in the release of two novel
s by Shinya Goikeda, and an anime series
. On October 15, 2004, three years after the game's release, a soundtrack containing the game's music was released alongside the soundtrack to Devil May Cry 2. Plans for a PlayStation Portable
installment, tentatively titled Devil May Cry Series, and a live action
movie adaptation have been announced, although it was later confirmed in 2009 that the PSP adaptation of Devil May Cry was officially cancelled in a 1UP.com article.
Devil May Cry has been cited as the beginning of a sub-genre of action games called "Extreme Combat", which focus on powerful heroes fighting hordes of foes with a focus on stylish action. The game has also been described as being the first game that "successfully captured the twitch-based, relentlessly free-flowing gameplay style of so many classic 2D action games". The series has become the standard against which other 3D
action games are measured, with comparisons in reviews of games including God of War
, Chaos Legion
, and Blood Will Tell
.
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...
developed
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...
and published
Video game publisher
A video game publisher is a company that publishes video games that they have either developed internally or have had developed by a video game developer....
by Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...
, released in 2001 for the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
. Although it is the first game in the series of the same name
Devil May Cry
is an action game developed and published by Capcom, released in 2001 for the PlayStation 2. Although it is the first game in the series of the same name, the events in Devil May Cry are second in the series storyline's chronological order, taking place after Devil May Cry 3: Dante's Awakening and...
, the events in Devil May Cry are second in the series storyline's chronological order, taking place after Devil May Cry 3: Dante's Awakening
Devil May Cry 3: Dante's Awakening
Devil May Cry 3: Dante's Awakening, released in Japan as simply , is an action game that was developed and published by Capcom, released in 2005 for the PlayStation 2...
and before Devil May Cry 2
Devil May Cry 2
is an action game developed and published by Capcom in 2003 exclusively for the PlayStation 2. The game serves as a sequel to Devil May Cry and is, chronologically the fourth and final game in the original Devil May Cry series with Devil May Cry 3: Dante's Awakening, Devil May Cry, and Devil May...
and Devil May Cry 4
Devil May Cry 4
Devil May Cry 4 is an action game that was published and developed by Capcom in 2008 for the Xbox 360, PlayStation 3 and Windows platforms. The game is the fourth installment to the Devil May Cry series....
. Set in modern times on the fictional Mallet Island, the story centers on the characters Dante
Dante (Devil May Cry)
is the primary fictional protagonist of the Devil May Cry video game series published by Capcom. The character and Devil May Cry are one of Capcom's flagship game franchises, which has sold over nine million copies worldwide as of 2008 and currently spans four video games...
and Trish and their quest to confront the demon lord Mundus. The story is told primarily through a mixture of cutscene
Cutscene
A cutscene is a sequence in a video game over which the player has no or only limited control, breaking up the gameplay and used to advance the plot, strengthen the main character's development, introduces enemy characters, and provide background information, atmosphere, dialogue, and clues...
s, which use the game's engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...
and several pre-rendered
Pre-rendered
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputing or playing back the video. Instead, the video is a recording of a footage that was previously rendered on a different equipment...
full motion video
Full motion video
Full motion video based games are video games that rely upon pre-recorded TV-quality movie or animation rather than sprites, vectors, or 3D models to display action in the game. In the early 1990s a diverse set of games utilized this format...
s. Devil May Cry received prominent coverage in the video game media, high overall scores from professional reviewers, and has sold more than two million copies.
Gameplay
The gameplay consists of levelsLevel (computer and video games)
A level, map, area, or world in a video game is the total space available to the player during the course of completing a discrete objective...
called "missions", where players must fight numerous enemies, perform platforming
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...
tasks, and occasionally solve puzzles
Computer puzzle game
Puzzle video games are a genre of video games that emphasize puzzle solving. The types of puzzles to be solved can test many problem solving skills including logic, strategy, pattern recognition, sequence solving, and word completion....
to progress through the story. The player's performance in each mission is given a letter grade of A, B, C, or D, with an additional top grade of S. Grades are based on the time taken to complete the mission, the amount of "red orbs" gathered (the in-game currency obtained from defeated enemies), how "stylish" their combat was, item usage, and damage taken.
"Stylish" combat is defined as performing an unbroken series of attacks while avoiding damage, with player performance tracked by an on-screen gauge. The more hits the player makes, the higher the gauge rises. The gauge starts at "Dull"; progresses through "Cool", "Bravo", and "Awesome"; and peaks at "Stylish". The gauge terms are similar to the grades given at the end of the missions. When the character receives damage, the style rating resets back to "Dull". Players can also maintain their style grade by taunting enemies at close range.
The player can temporarily transform
Henshin
is the Japanese word for "transformation," literally meaning, "to change or transform the body." This word is primarily used in manga, anime, and tokusatsu dramas for when a character transforms into a superhero. usually have a "henshin call", a catchphrase which they recite when they transform...
the character into a more powerful demonic creature by using the "Devil Trigger" ability. Doing so adds powers based on the current weapon and changes the character's appearance. The transformations typically increase strength and defense, slowly restore health, and grant special attacks. It is governed by the Devil Trigger gauge, which depletes as the ability is used, and is refilled by attacking enemies or taunting in normal form.
Devil May Cry contains puzzles and other challenges besides regular combat gameplay. The main storyline often requires the player to find key items to advance, in a manner similar to puzzles in the Resident Evil
Resident Evil (video game)
Resident Evil, known as in Japan, is a survival horror video game by Capcom. The first installment in the Resident Evil series, it was originally released in 1996 for the PlayStation and was subsequently ported to the Sega Saturn and PC. In 2002, a remake of the game was released for the Nintendo...
games, as well as optional platforming and exploration tasks to find hidden caches of "orbs". Side quests, called "Secret Missions" in the game, are located in hidden or out-of-the-way areas and are not required for completion, but provide permanent power-ups. They typically challenge the player to defeat a group of enemies in a specific manner or within a time limit. Rewards for all optional puzzles and challenges come in different types of "orbs" which give bonuses such as extra lives
1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...
(yellow orbs), extending the length of the Devil Trigger ability (purple orbs), increasing the capacity of Dante's life bar (blue orbs), and allowing the player to purchase power-ups (red orbs).
Plot
Devil May Cry begins with Dante being attacked in his office by a mysterious woman named Trish. He impresses her by easily brushing off her assault, and tells her that he hunts demons in pursuit of those who killed his mother and brother. She says the attack was a test, and that the demon emperor Mundus, whom Dante holds responsible for the deaths of his family, is planning a return. The scene jumps to their arrival at an immense castleCastle
A castle is a type of fortified structure built in Europe and the Middle East during the Middle Ages by European nobility. Scholars debate the scope of the word castle, but usually consider it to be the private fortified residence of a lord or noble...
, whereupon Trish abruptly leaps and vanishes over a high wall.
Dante explores the castle and encounters the game's stock enemies, demonic marionettes. He also finds a new sword called Alastor, and battles the first boss
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...
, a giant spider
Spider
Spiders are air-breathing arthropods that have eight legs, and chelicerae with fangs that inject venom. They are the largest order of arachnids and rank seventh in total species diversity among all other groups of organisms...
/scorpion
Scorpion
Scorpions are predatory arthropod animals of the order Scorpiones within the class Arachnida. They have eight legs and are easily recognized by the pair of grasping claws and the narrow, segmented tail, often carried in a characteristic forward curve over the back, ending with a venomous stinger...
demon named Phantom. Dante wins the battle, but in what becomes a recurring theme, the defeated boss monster reappears a short time later in a corridor, forcing the player to choose a narrow escape or to fight in the tight confines. After further exploration and combat, Dante battles a demon named Nelo Angelo who impresses Dante with his confidence. The demon wins, but suddenly flees upon seeing the half-amulet
Amulet
An amulet, similar to a talisman , is any object intended to bring good luck or protection to its owner.Potential amulets include gems, especially engraved gems, statues, coins, drawings, pendants, rings, plants and animals; even words said in certain occasions—for example: vade retro satana—, to...
Dante wears. The demon attacks twice more in later missions, and is eventually revealed to be Dante's identical twin brother, Vergil. After Vergil's death, his amulet joins with his brother's half, and "Force Edge", the game's default sword which belonged to the twins' father, changes into its true form and becomes the Sparda sword.
When Dante next meets Trish, she betrays him and reveals that she too is working for Mundus, but when her life is endangered, Dante chooses to save her. Claiming he only did so because of her resemblance to his mother, he warns her to stay away. Yet when he finally confronts Mundus, who is about to kill Trish, Dante again chooses to save her and is injured. Mundus tries to finish him off, but Trish takes the attack instead. This unleashes Dante's full power thus allowing him to take on the form of Sparda. Dante and Mundus then battle on another plane of existence.
Dante is victorious, and leaves the amulet and sword with Trish's immobile body before departing. Mundus returns and corners Dante, who is now back to his regular strength, before he can flee the island; Trish also returns and lends Dante her power. Dante defeats Mundus, who vows to return and rule the human world. When Trish tries to apologize she begins to cry, and Dante tells her it means she has become human and not just a devil, because "devils never cry". Dante and Trish escape on a plane as the island collapses. After the credits, it is revealed that Dante and Trish are working together as partners, and have renamed the shop "Devil Never Cry".
Development
First hinted at in early December 1999, Devil May Cry started out as the earliest incarnation of Resident Evil 4Resident Evil 4
Resident Evil 4, known in Japan as , is a survival horror third-person shooter video game developed by Capcom Production Studio 4 and published by multiple publishers, including Capcom, Ubisoft, Nintendo Australia, Red Ant Enterprises and THQ Asia Pacific...
. Initially developed for the PlayStation 2, the game was directed by Hideki Kamiya
Hideki Kamiya
is a video game designer formerly employed by Capcom and Clover Studio. He is currently working with former Clover Studio members at Platinum Games.- Career :...
after producer Shinji Mikami
Shinji Mikami
is a Japanese video game designer best known for creating the seminal survival horror series Resident Evil. He also contributed to some of Capcom's most popular post-32-bit era franchises, including Viewtiful Joe, Devil May Cry, and Ace Attorney, where he served as an executive producer...
requested him to create a new entry in the Resident Evil series. Around the turn of the millennium, regular series writer Noboru Sugimura
Noboru Sugimura
was a Japanese television and video game writer best known for his work on the Metal Hero, Super Sentai, Resident Evil and Onimusha series....
created a scenario for the title, based on Kamiya's idea to make a very cool and stylized action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...
. The story was based on unraveling the mystery surrounding the body of protagonist Tony, an invincible man with skills and an intellect exceeding that of normal people, his superhuman abilities explained with biotechnology. As Kamiya felt the playable character did not look brave and heroic enough in battles from a fixed angle, he decided to drop the prerendered backgrounds from previous Resident Evil installments and instead opted for a dynamic camera system. This new direction required the team to make a trip to Europe where they spent eleven days in the United Kingdom
United Kingdom
The United Kingdom of Great Britain and Northern IrelandIn the United Kingdom and Dependencies, other languages have been officially recognised as legitimate autochthonous languages under the European Charter for Regional or Minority Languages...
and Spain
Spain
Spain , officially the Kingdom of Spain languages]] under the European Charter for Regional or Minority Languages. In each of these, Spain's official name is as follows:;;;;;;), is a country and member state of the European Union located in southwestern Europe on the Iberian Peninsula...
photographing things like Gothic
Gothic art
Gothic art was a Medieval art movement that developed in France out of Romanesque art in the mid-12th century, led by the concurrent development of Gothic architecture. It spread to all of Western Europe, but took over art more completely north of the Alps, never quite effacing more classical...
statues, bricks, and stone pavements for use in textures
Texture mapping
Texture mapping is a method for adding detail, surface texture , or color to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D. thesis of 1974.-Texture mapping:...
. Though the developers tried to make the "coolness" theme fit into the world of Resident Evil, Mikami felt it strayed too far from the series' survival horror roots and gradually convinced all of the staff members to make the game independent from it. Kamiya eventually rewrote the story to be set in a world full of demons and changed the hero's name to "Dante
Dante (Devil May Cry)
is the primary fictional protagonist of the Devil May Cry video game series published by Capcom. The character and Devil May Cry are one of Capcom's flagship game franchises, which has sold over nine million copies worldwide as of 2008 and currently spans four video games...
". The cast of characters remained largely identical to that in Sugimura's scenario, although appearances of the hero's mother and father were written out of the story. The game's new title was revealed as Devil May Cry in November 2000.
The game was developed by Team Little Devils, a group of staff members within Capcom Production Studio 4. Some of the major gameplay elements were partially inspired by a bug found in Onimusha: Warlords
Onimusha: Warlords
Onimusha: Warlords, released in Japan as , is the first action-adventure video game of the Onimusha series, released first for the PlayStation 2 in 2001. Later it went through many changes and was released as for the Xbox in 2002...
. During a test-play, Kamiya discovered that enemies could be kept in the air by slashing them repeatedly, which lead to the inclusion of juggles by gunfire and sword strikes in Devil May Cry. According to the director, Devil May Cry was designed from the ground up around Dante's acrobatics and combat abilities. The decision was made late in the development process to change the game to a more mission-based advancement, instead of the more open-ended structure of the Resident Evil games. Devil May Crys difficulty was intentional, according to Kamiya, who called it his "challenge to those who played light, casual games."
Reception
Reviews from video game news websites typically praised the Devil May Cry gameplay innovations, action, visuals, camera control, and gothicGothic fiction
Gothic fiction, sometimes referred to as Gothic horror, is a genre or mode of literature that combines elements of both horror and romance. Gothicism's origin is attributed to English author Horace Walpole, with his 1764 novel The Castle of Otranto, subtitled "A Gothic Story"...
ambience. The game also received positive reviews from video game print publications for similar reasons. Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...
summarized their review by saying the game "makes Resident Evil look like a slow zombie". The average review score at GameRankings, based on input from 69 publications, was 92.60%
The game was also subject to criticism. Next Generation Magazine
Next Generation Magazine
Next Generation Magazine was a video game magazine that was made by Imagine Media publishing company . It was affiliated to and shared editorial with the UK's Edge magazine. Next Generation ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West...
objected to the difficulty level, wondering if the challenge was added to prolong the gameplay. The Electric Playground
The Electric Playground
The Electric Playground is a daily news television show on the cable TV network G4 that covers movies, TV shows, comic books, collectibles and gadgets...
pointed to the unusual control scheme and lack of configuration options. GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
cited the camera's behavior, the learning curve for the controls, and graphical shortcomings such as flickering
Flicker (screen)
Flicker is a visible fading between cycles displayed on video displays, especially the refresh interval on cathode ray tube based computer screens. Flicker occurs on CRTs when they are driven at a low refresh rate, allowing the brightness to drop for time intervals sufficiently long to be noticed...
and jagginess
Jaggies
"Jaggies" is the informal name for artifacts in raster images, most frequently from aliasing, which in turn is often caused by non-linear mixing effects producing high-frequency components and/or missing or poor anti-aliasing filtering prior to sampling....
. GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
criticized the game's conclusion for its dramatic change in gameplay to a rail shooter-like style at the story's climax, as well as a leveling-off of the difficulty. Lastly, Gamecritics felt that the story was overly short and the characters were underdeveloped. Devil May Cry also frequents several Top Video Games of All Time lists. Gamefury, for instance, listed Devil May Cry at #31 in their Top 40 Console Games of All Time feature.
Legacy
Devil May Cry has spawned a sequel Devil May Cry 2Devil May Cry 2
is an action game developed and published by Capcom in 2003 exclusively for the PlayStation 2. The game serves as a sequel to Devil May Cry and is, chronologically the fourth and final game in the original Devil May Cry series with Devil May Cry 3: Dante's Awakening, Devil May Cry, and Devil May...
and a prequel Devil May Cry 3; both of which have sold more than one million copies. A fourth game, Devil May Cry 4
Devil May Cry 4
Devil May Cry 4 is an action game that was published and developed by Capcom in 2008 for the Xbox 360, PlayStation 3 and Windows platforms. The game is the fourth installment to the Devil May Cry series....
, was released on February 5, 2008 in the United States for PlayStation 3
PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...
, Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
and PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
. Total sales for both versions as of February 10, 2009 is approximately 2.48 million copies. The game has likewise resulted in the release of two novel
Novel
A novel is a book of long narrative in literary prose. The genre has historical roots both in the fields of the medieval and early modern romance and in the tradition of the novella. The latter supplied the present generic term in the late 18th century....
s by Shinya Goikeda, and an anime series
Devil May Cry: The Animated Series
is an anime series based on the video game series by Capcom. It debuted on the WOWOW TV network in Japan on June 14, 2007 and ran 12 episodes.The show was produced by the anime studio Madhouse and was directed by Shin Itagaki...
. On October 15, 2004, three years after the game's release, a soundtrack containing the game's music was released alongside the soundtrack to Devil May Cry 2. Plans for a PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...
installment, tentatively titled Devil May Cry Series, and a live action
Live action
In filmmaking, video production, and other media, the term live action refers to cinematography, videography not produced using animation...
movie adaptation have been announced, although it was later confirmed in 2009 that the PSP adaptation of Devil May Cry was officially cancelled in a 1UP.com article.
Devil May Cry has been cited as the beginning of a sub-genre of action games called "Extreme Combat", which focus on powerful heroes fighting hordes of foes with a focus on stylish action. The game has also been described as being the first game that "successfully captured the twitch-based, relentlessly free-flowing gameplay style of so many classic 2D action games". The series has become the standard against which other 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
action games are measured, with comparisons in reviews of games including God of War
God of War (video game)
God of War is an action adventure video game for the PlayStation 2 first released by Sony Computer Entertainment's Santa Monica division in March 2005...
, Chaos Legion
Chaos Legion
is a third-person hack and slash video game developed and published by Capcom. The video game is based on Tow Ubukata's novel of the same name.The story of Chaos Legion is a gothic opera which begins November, 791 A.S. :...
, and Blood Will Tell
Blood Will Tell
Blood Will Tell, released as in Japan, is a PlayStation 2 game released by Sega. It is based on the Japanese manga series Dororo, which was created by Osamu Tezuka. It concerns a hero named Hyakkimaru, who has had much of his body stolen by forty-eight fiends, and has prosthetic replacements...
.
See also
The other games of the Devil May Cry series- Devil May Cry 2Devil May Cry 2is an action game developed and published by Capcom in 2003 exclusively for the PlayStation 2. The game serves as a sequel to Devil May Cry and is, chronologically the fourth and final game in the original Devil May Cry series with Devil May Cry 3: Dante's Awakening, Devil May Cry, and Devil May...
- Devil May Cry 3
- Devil May Cry 4Devil May Cry 4Devil May Cry 4 is an action game that was published and developed by Capcom in 2008 for the Xbox 360, PlayStation 3 and Windows platforms. The game is the fourth installment to the Devil May Cry series....
- DmCDMC-Computer Science or IT:*Diffusion Monte Carlo, a method that utilizes a Green function to solve the Schrödinger equation*Dynamic Markov Compression, a general purpose statistical data compression algorithm...
External links
- Devil May Cry at Capcom Japan