Next Generation Magazine
Encyclopedia
Next Generation Magazine (also known as NextGen) was a video game magazine that was made by Imagine Media publishing company (now Future Network USA
Future Publishing
Future plc is a media company; in 2006, it was the sixth-largest in the United Kingdom. It publishes more than 150 magazines in fields such as video games, technology, automotive, cycling, films and photography. Future is the official magazine company of all three major games console manufacturers...

). It was affiliated to and shared editorial with the UK's Edge magazine. Next Generation ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Unlike its competitors GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...

and Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

, Next Generation was directed towards a different readership by focusing on the industry itself rather than individual games.

Lifecycle 2

In September 1999, Next Generation was redesigned, its cover name shortened to simply NextGen. This would start what was known as "Lifecycle 2" of the magazine. A year later, in September 2000, the magazine's width was increased from its standard 8 inches to 9 inches, however this wider format lasted less than a year. Subscribers of Next-Gen Magazine received issues of PlayStation Magazine when the magazine's life-cycle was terminated.

The brand was resurrected in 2005 by Future Publishing
Future Publishing
Future plc is a media company; in 2006, it was the sixth-largest in the United Kingdom. It publishes more than 150 magazines in fields such as video games, technology, automotive, cycling, films and photography. Future is the official magazine company of all three major games console manufacturers...

 USA as an industry-led website, at http://www.next-gen.biz/.

Differences between Next-Gen and its contemporaries

Notable differences between Next Generation and other video game magazines of the time:
  • Most video game magazines rank a game in several different categories (graphics, sound, gameplay, etc.) and sometimes provide an average score based on those numbers. Next Generations review ranking system, on the other hand, was based on a number of stars (1 through 5), that ranked games based on their merits overall compared to what games were already out there.
  • Its content didn't focus on screenshots, walkthroughs
    Strategy guide
    Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in...

    , and cheat codes. Instead the content was more focused on the game industry from an artistic perspective.
  • Its interviews with people in the gaming industry often featured questions about gaming in general rather than about the details of the latest game or game system
    Video game console
    A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

     they were working on.
  • Next Generation had a few editorial sections like "The Way Games Ought To Be" (originally written every month by game designer Chris Crawford
    Chris Crawford (game designer)
    Christopher Crawford is a computer game designer and writer noted for creating a number of important games in the 1980s, founding The Journal of Computer Game Design, and organizing the Computer Game Developers' Conference.- Biography :...

    ) that would attempt to provide constructive criticism on standard practices in the video game industry.
  • The magazine's construction and design also differed from its competitors. The design was decidedly simple and clean, its back cover having no advertising on it initially, a departure from most other gaming magazines. The first several years of Next Generation had a heavy matte finish cover stock, unlike the glossy paper covers of its competitors. The magazine moved away from this cover style in early 1999, only for it to return again in late 2000.

Issue history

Lifecycle 1 Lifecycle 2

Issue Feature
v1 #1 (January 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
New game consoles
History of video game consoles (fifth generation)
The fifth-generation era refers to the computer and video games, video game consoles, and video game handhelds available at stores...

v1 #2 (February 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Online gaming
Online game
An online game is a game played over some form of computer network. This almost always means the Internet or equivalent technology, but games have always used whatever technology was current: modems before the Internet, and hard wired terminals before modems...

v1 #3 (March 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

v1 #4 (April 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Atari Jaguar
Atari Jaguar
The Atari Jaguar is a video game console that was released by Atari Corporation in 1993. It was the last to be marketed under the Atari brand until the release of the Atari Flashback in 2004. It was designed to surpass the Mega Drive/Genesis, Super Nintendo Entertainment System, and the Panasonic...

v1 #5 (May 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Ultra 64
v1 #6 (June 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Crossfire
v1 #7 (July 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Wipeout
Wipeout (video game)
Wipeout is the first in a series of futuristic racing video games developed and published by Psygnosis. It was originally released in 1995 for Sony PlayStation and PCs running MS-DOS, and in 1996 for Sega Saturn...

v1 #8 (August 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

 TV Commercials
v1 #9 (September 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Destruction Derby
Destruction Derby
Destruction Derby is a 1995 video game developed by Reflections and published by Psygnosis, the former of which would later develop the successful Driver series. It was released for PlayStation, Sega Saturn, and MS-DOS...

v1 #10 (October 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Madden NFL
Madden NFL
Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The game series is named after Pro Football Hall of Famer John Madden, a well-known former Super Bowl-winning coach of the Oakland Raiders and color commentator...

 '96
v1 #11 (November 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
Virtua Fighters Sarah Bryant
v1 #12 (December 1995
1995 in video gaming
-Events:*May 11 – Introduction of trade magazine GameWeek *May 11-16 — The 1st annual Electronic Entertainment Expo is held in Los Angeles, California...

)
32-bit Videogame Report
v2 #13 (January 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Ridge Racer Revolution
Ridge Racer Revolution
Ridge Racer Revolution is a racing game developed by Namco for the PlayStation in 1995. It is the sequel of the inaugural game Ridge Racer. The game's covers between the Japanese version and the European & North America version are different in this game. The game's cover of the Japanese...

v2 #14 (February 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Ultra 64
v2 #15 (March 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Next Generation 1996 Lexicon
v2 #16 (April 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
How to get a job in the game industry
v2 #17 (May 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Codename: Tenka
v2 #18 (June 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Microsoft
Microsoft
Microsoft Corporation is an American public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through its various product divisions...

 future for gaming: DirectX
DirectX
Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay,...

v2 #19 (July 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Past, present, and future of online gaming
Online game
An online game is a game played over some form of computer network. This almost always means the Internet or equivalent technology, but games have always used whatever technology was current: modems before the Internet, and hard wired terminals before modems...

v2 #20 (August 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...

v2 #21 (September 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Next Generation's Top 100 Games of All-time
v2 #22 (October 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Venture capital
Venture capital
Venture capital is financial capital provided to early-stage, high-potential, high risk, growth startup companies. The venture capital fund makes money by owning equity in the companies it invests in, which usually have a novel technology or business model in high technology industries, such as...

 in game development
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...

v2 #23 (November 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
Artificial Life
Artificial life
Artificial life is a field of study and an associated art form which examine systems related to life, its processes, and its evolution through simulations using computer models, robotics, and biochemistry. The discipline was named by Christopher Langton, an American computer scientist, in 1986...

v2 #24 (December 1996
1996 in video gaming
-Notable releases:*January 29 — Duke Nukem 3D, successor to the simple side-scrolling originals, and a genre-redefining title for first person shooters....

)
PlayStation vs Nintendo 64 vs Sega Saturn
History of video game consoles (fifth generation)
The fifth-generation era refers to the computer and video games, video game consoles, and video game handhelds available at stores...

v3 #25 (January 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Net Yaroze
Net Yaroze
The is a development kit for the PlayStation video game console. It was a promotion by Sony Computer Entertainment to computer programming hobbyists in 1997. Yarōze means "Let's do it together!"....

v3 #26 (February 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Videogame Myths
v3 #27 (March 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Top 10 online gaming sites
v3 #28 (April 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Retrogaming
Retrogaming
Retrogaming, also known as old-school gaming, is the hobby of playing and collecting older computer, video, and arcade games. These games are played either on the original hardware, on modern hardware via emulation, or on modern hardware via ports or compilations...

v3 #29 (May 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Something is wrong with the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

v3 #30 (June 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Why does a game cost $50
v3 #31 (July 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
What makes a Good Game
v3 #32 (August 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Video game packaging
Video game packaging
Video game packaging refers to the physical storage of the contents of a computer or video game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic...

v3 #33 (September 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Design document
Design document
A software design document is a written description of a software product, that a software designer writes in order to give a software development team an overall guidance of the architecture of the software project. An SDD usually accompanies an architecture diagram with pointers to detailed...

s
v3 #34 (October 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
The future of game consoles
v3 #35 (November 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
25 Breakthrough Games
v3 #36 (December 1997
1997 in video gaming
-Events:*October 4 — Gunpei Yokoi dies after a double car accident.*November – Interactive Entertainment Merchants Association launched.*3rd annual E3...

)
Independent game developer
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...

s
v4 #37 (January 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
The most important people in the American video game industry
v4 #38 (February 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
hardcore gaming
v4 #39 (March 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
How to get a job in the game industry
v4 #40 (April 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
What the Hell Happened?
v4 #41 (May 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
The Fall of BMG Interactive
v4 #42 (June 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
How games will conquer the world
v4 #43 (July 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
The Licensing Game
v4 #44 (August 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
The Console Wars
Console wars
"Console wars", also known as "System wars" is a term used to refer to periods of intense competition for market share between video game console manufacturers. The winners of these "wars" may be debated based on different standards: market penetration and financial success, or the fierce loyalty...

 of 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

v4 #45 (September 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
Dreamcast: The Full Story
v4 #46 (October 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
A Question of Character
v4 #47 (November 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
The secret of Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...

's success
v4 #48 (December 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...

)
Do video games stand a chance in Hollywood
v5 #49 (January 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
What did Super Mario 64 do for video games
v5 #50 (February 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Dreamcast Countdown
v5 #51 (March 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Physics Matters
Game physics
Computer animation physics or game physics involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer...

v5 #52 (April 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Learning Curves
Racing game
A racing video game is a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings...

v5 #53 (May 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Man versus machine
v5 #54 (June 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Dreamcast versus PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

v5 #55 (July 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Building the Future
History of video game consoles (sixth generation)
The sixth-generation era refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. Platforms of the sixth generation include the Sega Dreamcast, Sony PlayStation 2, Nintendo GameCube, and Microsoft Xbox...

v5 #56 (August 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Rare's Triple Threat

Issue Feature
v1 #1 (September 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Dreamcast Arrives
v1 #2 (October 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
Hooray for Hollywood
v1 #3 (November 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
PlayStation 2 arrives
v1 #4 (December 1999
1999 in video gaming
-Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”...

)
The War for the Living Room
v2 #1 (January 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
Crunch time
v2 #2 (February 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
The Games of 2000 Will Blow Your Mind
v2 #3 (March 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
Raising the Bar
v2 #4 (April 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
PlayStation 2: Hands-On Report
v2 #5 (May 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
Sega's new deal
v2 #6 (June 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
Ready for war
v2 #7 (July 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2: Sons of Liberty
is a stealth action video game directed by Hideo Kojima, developed by Konami Computer Entertainment Japan and published by Konami for the PlayStation 2 in 2001....

v2 #8 (August 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
The Making of the Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...

v2 #9 (September 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
Dreamcast: The First Anniversary
v2 #10 (October 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
Broadband Gaming
v2 #11 (November 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

: Can Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 Compete
v2 #12 (December 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

)
2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

 PlayStation 2 games
v3 #1 (January 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Got Talent: First Party Developers
v3 #2 (February 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Games Grow Up
Video game controversy
Violent video game debates often center on topics such as video game graphic violence, sex and sexism, violent and gory scenes, partial or full nudity, portrayal of criminal behavior, racism, and other provocative and objectionable material. Video games have been studied for links to addiction and...

v3 #3 (March 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Start your own game company
v3 #4 (April 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Field of Indrema
Indrema
Indrema was an electronics company infamous for the vaporware Indrema L600 Entertainment System.Founded in early 2000 by John Gildred, Indrema's goal was to create a video game console based on common PC hardware and the Linux operating system...

v3 #5 (May 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Old Systems, New Games
v3 #6 (June 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

's Next Move
v3 #7 (July 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Eidos
Eidos Interactive
Eidos Interactive Ltd. is a British video game publisher and is a label of Square Enix Europe. As an independent company Eidos plc was headquartered in the Wimbledon Bridge House in Wimbledon, London Borough of Merton....

 on Edge
v3 #8 (August 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
GameCube Exposed
v3 #9 (September 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Video Game U
v3 #10 (October 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
25 Power Players
v3 #11 (November 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Xbox arrives
v3 #12 (December 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

)
Nintendo's GameCube is here
v4 #13 (January 2002
2002 in video gaming
The year 2002 in video gaming saw the release of many games to sixth-generation video game consoles, predominately, the Nintendo GameCube, PlayStation 2, and Xbox.-Events:...

)
Xbox review

Current state

When the company publishing Next-Gen was forced to make cutbacks, the magazine ceased print. The brand was later revived and moved online. The website, Next-Gen.biz, carries much the same articles and editorial as the print magazine, and in fact reprints many articles from Edge, the UK-based sister magazine to Next-Gen.
In July 2008, Next-Gen.biz was rebranded as Edge-Online.com.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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