Doom of Daggerdale
Encyclopedia
Doom of Daggerdale is an adventure module
for the fictional Forgotten Realms
campaign setting
for the second edition of the Advanced Dungeons & Dragons
fantasy
role-playing game
. The book, with product code TSR 9391, was published in 1993, and was written by Wolfgang Baur
, with cover art by Jeff Easley
and interior art by Tony DiTerlizzi
and Eric Hotz
.
The 32-page booklet is wrapped in a removable cover. Chapter 1: Introduction to Daggerdale, on pages 2-6, introduces Daggerdale, one of the Dalelands
, including law and order and trade in the countryside. It also describes Dagger Falls, the largest town in Daggerdale, and some of its most important sites and settlements. Chapter 2: A Fever in Dagger Falls, on pages 7-14, begins with the characters
travelling through Daggerdale to Dagger Falls. A group of riders led by the ruler of Daggerdale, Randal Morn, informs the characters that a strange fever called the Dream Fever is leaving the locals unable to wake up. The module reveals secretly to the Dungeon Master
the real story behind the troubles. Eragyn the Dark, a priestess of the god Cyric
, resurrected Randal Morn's great-grandfather, Colderan the Mage-Lord. Colderan began using a magic item
called a net of dreams, which is what has been causing the Dream Fever by capturing a sleeper's life energy, and he also used it to trap Eragyn in his crypt. Chapter 3: The Eagle's Eyrie, on pages 15-19, details the Eagle's Eryie, a former dwarven
outpost. The characters explore this abandoned outpost and its caverns on the way to the Mage-Lord's crypt. Chapter 4: The Mage-Crypt, on pages 20-30, leads the characters to explore the crypt, which is in the middle of town. The characters explore the crypt and eventually confront Colderan, recovering his sleeping victims (including Eragyn) if they are successful in defeating the Mage-Lord. Page 31 contains a description of a monster that serves the Mage-Lord, the nightshade, and page 32 contains four player handouts to be used during the adventure.
The inside front cover contains a list of the module's subplots in Daggerdale, while the inside back cover contains a map of the Mage-Lord's crypt.
Adventure (Dungeons & Dragons)
In the Dungeons & Dragons role-playing game, an adventure or module is a pre-packaged book or box set that helps the Dungeon Master manage the plot or story of a game...
for the fictional Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...
campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...
for the second edition of the Advanced Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...
fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...
role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...
. The book, with product code TSR 9391, was published in 1993, and was written by Wolfgang Baur
Wolfgang Baur
Wolfgang Baur is an American game designer, best known for his work with Dragon magazine. He designs role-playing games and also is known for his work at Wizards of the Coast.-Biography:...
, with cover art by Jeff Easley
Jeff Easley
Jeff Easley is an oil painter who creates fantasy artwork in the tradition of Frank Frazetta.-Early life:...
and interior art by Tony DiTerlizzi
Tony DiTerlizzi
Tony M. DiTerlizzi is an American fantasy artist, children's book creator, and motion picture producer.DiTerlizzi created The Spiderwick Chronicles series with Holly Black, and was an executive producer on the 2008 film adaptation of the series. He won a Caldecott Honor Medal for his adaptation of...
and Eric Hotz
Eric Hotz
-Early life and education:He was born in Burnaby, British Columbia, Canada and studied at Simon Fraser University, Langara College, and Capilano College, mainly studying archaeology, art history, fine arts and commercial art.-Career:...
.
The 32-page booklet is wrapped in a removable cover. Chapter 1: Introduction to Daggerdale, on pages 2-6, introduces Daggerdale, one of the Dalelands
Dalelands
The Dalelands is a region in the fictional setting of the Forgotten Realms, for the Dungeons & Dragons fantasy role-playing game. In the setting, the Dalelands is set on the continent of Faerûn, somewhat influenced by rural England, and most famous for hosting the famous wizard and sage, Elminster...
, including law and order and trade in the countryside. It also describes Dagger Falls, the largest town in Daggerdale, and some of its most important sites and settlements. Chapter 2: A Fever in Dagger Falls, on pages 7-14, begins with the characters
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...
travelling through Daggerdale to Dagger Falls. A group of riders led by the ruler of Daggerdale, Randal Morn, informs the characters that a strange fever called the Dream Fever is leaving the locals unable to wake up. The module reveals secretly to the Dungeon Master
Dungeon Master
In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events...
the real story behind the troubles. Eragyn the Dark, a priestess of the god Cyric
Cyric
Cyric is a deity in the fictional Forgotten Realms campaign setting, a branch of Dungeons & Dragons. Cyric has many titles, including the Prince of Lies, the Dark Sun, the Black Sun, the Mad God, and the Lord of Three Crowns...
, resurrected Randal Morn's great-grandfather, Colderan the Mage-Lord. Colderan began using a magic item
Magic item (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, a magic item is any object that has magical powers inherent in it. These may act on their own or be the tools of the character in whose hands they fall into. Magic items have been prevalent in the game in every edition and setting, from the...
called a net of dreams, which is what has been causing the Dream Fever by capturing a sleeper's life energy, and he also used it to trap Eragyn in his crypt. Chapter 3: The Eagle's Eyrie, on pages 15-19, details the Eagle's Eryie, a former dwarven
Dwarf (Dungeons & Dragons)
In the Dungeons & Dragons fantasy roleplaying game, dwarves are a humanoid race, one of the primary races available for play as player characters...
outpost. The characters explore this abandoned outpost and its caverns on the way to the Mage-Lord's crypt. Chapter 4: The Mage-Crypt, on pages 20-30, leads the characters to explore the crypt, which is in the middle of town. The characters explore the crypt and eventually confront Colderan, recovering his sleeping victims (including Eragyn) if they are successful in defeating the Mage-Lord. Page 31 contains a description of a monster that serves the Mage-Lord, the nightshade, and page 32 contains four player handouts to be used during the adventure.
The inside front cover contains a list of the module's subplots in Daggerdale, while the inside back cover contains a map of the Mage-Lord's crypt.