Empire Earth
Overview
 
Empire Earth, also known as EE, is a real-time strategy
Real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....

 computer game developed
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...

 by Stainless Steel Studios
Stainless Steel Studios
Stainless Steel Studios was a computer game development company, started in 1997 by Rick Goodman and Dara-Lynn Pelechatz. The company was based in Cambridge, Massachusetts, and focused on the development of real-time strategy software titles.-History:...

 and released on November 23, 2001. It is the first game in the Empire Earth series
Empire Earth (series)
The Empire Earth series is a franchise of real-time strategy computer games developed by Stainless Steel Studios and Mad Doc Software, and published by Sierra Entertainment, Activision, and Vivendi. The games in the series are historical RTS games that are similar to Age of Empires...

. It has been described as very similar to the Age of Empires series
Age of Empires series
Age of Empires is a series of computer games developed by Ensemble Studios and published by Microsoft Studios. The first title of the series was Age of Empires, released in 1997. Since then, seven titles and three spin-offs have been released. The titles are historical real-time strategy games, and...

, and received positive reviews.

The game requires players to use citizens to collect resources and construct buildings and produce military units to conquer opposing civilization
Civilization
Civilization is a sometimes controversial term that has been used in several related ways. Primarily, the term has been used to refer to the material and instrumental side of human cultures that are complex in terms of technology, science, and division of labor. Such civilizations are generally...

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