Age of Empires series
Encyclopedia
Age of Empires is a series of computer games
Personal computer game
A PC game, also known as a computer game, is a video game played on a personal computer, rather than on a video game console or arcade machine...

 developed by Ensemble Studios
Ensemble Studios
Ensemble Studios was a video game developer initially established in 1995 as an independent company, but was owned by Microsoft from 2001 to 2009, when it was officially disbanded. Ensemble developed many real-time strategy games, including the Age of Empires game series, Age of Mythology, and Halo...

 and published by Microsoft Studios. The first title of the series was Age of Empires
Age of Empires (video game)
Age of Empires , is a history-based real-time strategy computer game released in 1997. Developed by Ensemble Studios and published by Microsoft, the game uses the Genie, a 2D sprite based game engine...

, released in 1997. Since then, seven titles and three spin-offs have been released. The titles are historical real-time strategy
Real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....

 games, and their gameplay revolves around two main game modes: random map
Random map
In gaming, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based campaigns that are often shipped with the game. Each new game presents an unknown map, providing a new experience...

 and campaign. They competed with another popular strategy series, Civilization
Civilization (series)
Civilization is a series of turn-based strategy, 4X video games produced by Sid Meier. Basic gameplay functions are similar throughout the series, namely, buiding a civilization on a macro-scale from prehistory up to the near future...

, and are set amidst historical events. Age of Empires
Age of Empires (video game)
Age of Empires , is a history-based real-time strategy computer game released in 1997. Developed by Ensemble Studios and published by Microsoft, the game uses the Genie, a 2D sprite based game engine...

 focused on events in Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...

, Africa
Africa
Africa is the world's second largest and second most populous continent, after Asia. At about 30.2 million km² including adjacent islands, it covers 6% of the Earth's total surface area and 20.4% of the total land area...

 and Asia
Asia
Asia is the world's largest and most populous continent, located primarily in the eastern and northern hemispheres. It covers 8.7% of the Earth's total surface area and with approximately 3.879 billion people, it hosts 60% of the world's current human population...

, spanning from the Stone Age
Stone Age
The Stone Age is a broad prehistoric period, lasting about 2.5 million years , during which humans and their predecessor species in the genus Homo, as well as the earlier partly contemporary genera Australopithecus and Paranthropus, widely used exclusively stone as their hard material in the...

 to the Iron Age
Iron Age
The Iron Age is the archaeological period generally occurring after the Bronze Age, marked by the prevalent use of iron. The early period of the age is characterized by the widespread use of iron or steel. The adoption of such material coincided with other changes in society, including differing...

; the expansion game explored the formation and expansion of the Roman Empire
Roman Empire
The Roman Empire was the post-Republican period of the ancient Roman civilization, characterised by an autocratic form of government and large territorial holdings in Europe and around the Mediterranean....

. The sequel, Age of Empires II: The Age of Kings
Age of Empires II: The Age of Kings
Age of Empires II: The Age of Kings is a real-time strategy video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for the Microsoft Windows and Macintosh operating systems, it was the second game in the Age of Empires series...

, was set in the Middle Ages
Middle Ages
The Middle Ages is a periodization of European history from the 5th century to the 15th century. The Middle Ages follows the fall of the Western Roman Empire in 476 and precedes the Early Modern Era. It is the middle period of a three-period division of Western history: Classic, Medieval and Modern...

, while its expansion focused partially on the Spanish conquest of Mexico. The subsequent three games of Age of Empires III
Age of Empires III
Age of Empires III is a real-time strategy game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games...

 explored the early modern period
Early modern period
In history, the early modern period of modern history follows the late Middle Ages. Although the chronological limits of the period are open to debate, the timeframe spans the period after the late portion of the Middle Ages through the beginning of the Age of Revolutions...

, when Europe was colonizing the Americas
European colonization of the Americas
The start of the European colonization of the Americas is typically dated to 1492. The first Europeans to reach the Americas were the Vikings during the 11th century, who established several colonies in Greenland and one short-lived settlement in present day Newfoundland...

 and several Asia
Asia
Asia is the world's largest and most populous continent, located primarily in the eastern and northern hemispheres. It covers 8.7% of the Earth's total surface area and with approximately 3.879 billion people, it hosts 60% of the world's current human population...

n nations were on the decline. The newest installment, Age of Empires Online
Age of Empires Online
Age of Empires Online , is a history-based real-time strategy computer game released on August 16, 2011 with digital download and retail distribution. It was originally being developed by Robot Entertainment, but on February 24, 2011, it was announced that Gas Powered Games, the creators of Supreme...

 takes a different approach as a free-to-play online game utilizing Games for Windows Live. A spin-off
Spin-off (media)
In media, a spin-off is a radio program, television program, video game, or any narrative work, derived from one or more already existing works, that focuses, in particular, in more detail on one aspect of that original work...

 game, Age of Mythology
Age of Mythology
Age of Mythology , is a mythology-based, real-time strategy computer game developed by Ensemble Studios and published by Microsoft Game Studios...

, was set in the same period as the original Age of Empires, but focused on fictional elements of Greek
Greek mythology
Greek mythology is the body of myths and legends belonging to the ancient Greeks, concerning their gods and heroes, the nature of the world, and the origins and significance of their own cult and ritual practices. They were a part of religion in ancient Greece...

, Egyptian
Egyptian mythology
Ancient Egyptian religion was a complex system of polytheistic beliefs and rituals which were an integral part of ancient Egyptian society. It centered on the Egyptians' interaction with a multitude of deities who were believed to be present in, and in control of, the forces and elements of nature...

, and Norse mythology
Norse mythology
Norse mythology, a subset of Germanic mythology, is the overall term for the myths, legends and beliefs about supernatural beings of Norse pagans. It flourished prior to the Christianization of Scandinavia, during the Early Middle Ages, and passed into Nordic folklore, with some aspects surviving...

.

The Age of Empires series has been a commercial success, selling over 20 million copies. The popularity and quality of the games has earned Ensemble Studios a strong reputation in real-time strategy gaming. Ensemble collaborated with Big Huge Games
Big Huge Games
Big Huge Games is a video game developer located in Timonium, Maryland. The company was founded in February 2000 by four veteran game industry developers: Tim Train, David Inscore, Jason Coleman and Brian Reynolds...

 on Age of Empires III: The Asian Dynasties
Age of Empires III: The Asian Dynasties
Age of Empires III: The Asian Dynasties is the second official expansion pack for real-time strategy video game Age of Empires III developed through a collaboration between Ensemble Studios and Big Huge Games, and published by Microsoft Game Studios. The Mac version was ported over and developed...

. Critics have credited part of the success of the series to its historical
History
History is the discovery, collection, organization, and presentation of information about past events. History can also mean the period of time after writing was invented. Scholars who write about history are called historians...

 theme and fair play; the artificial intelligence (AI)
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

 players fight with less "cheating" than in many of the series' competitors.

Games

The games in the series focus on historical events throughout time. Age of Empires
Age of Empires (video game)
Age of Empires , is a history-based real-time strategy computer game released in 1997. Developed by Ensemble Studios and published by Microsoft, the game uses the Genie, a 2D sprite based game engine...

 covers the events between the Stone Age
Stone Age
The Stone Age is a broad prehistoric period, lasting about 2.5 million years , during which humans and their predecessor species in the genus Homo, as well as the earlier partly contemporary genera Australopithecus and Paranthropus, widely used exclusively stone as their hard material in the...

 and the Classical period
Classical antiquity
Classical antiquity is a broad term for a long period of cultural history centered on the Mediterranean Sea, comprising the interlocking civilizations of ancient Greece and ancient Rome, collectively known as the Greco-Roman world...

, in Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...

 and Asia
Asia
Asia is the world's largest and most populous continent, located primarily in the eastern and northern hemispheres. It covers 8.7% of the Earth's total surface area and with approximately 3.879 billion people, it hosts 60% of the world's current human population...

. Its expansion, The Rise of Rome
Age of Empires: The Rise of Rome
Age of Empires: The Rise of Rome Expansion is a history-based real-time strategy game in the Age of Empires series. It is based on the rise of the Roman Empire, and adds the Roman Empire and three other playable civilizations to Age of Empires....

, follows the formation and rise of the Roman Empire
Roman Empire
The Roman Empire was the post-Republican period of the ancient Roman civilization, characterised by an autocratic form of government and large territorial holdings in Europe and around the Mediterranean....

. The Age of Kings
Age of Empires II: The Age of Kings
Age of Empires II: The Age of Kings is a real-time strategy video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for the Microsoft Windows and Macintosh operating systems, it was the second game in the Age of Empires series...

 and its Nintendo DS spin-off
Age of Empires: The Age of Kings
Age of Empires: The Age of Kings is a turn-based strategy video game developed by Backbone Entertainment and published by Majesco for the Nintendo DS handheld video game console....

 follow Europe and Asia through the Middle Ages
Middle Ages
The Middle Ages is a periodization of European history from the 5th century to the 15th century. The Middle Ages follows the fall of the Western Roman Empire in 476 and precedes the Early Modern Era. It is the middle period of a three-period division of Western history: Classic, Medieval and Modern...

. The Age of Kings expansion pack, The Conquerors
Age of Empires II: The Conquerors
Age of Empires II: The Conquerors Expansion is the expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios...

, is set during the same period, but also includes scenarios about the Spanish
Spain
Spain , officially the Kingdom of Spain languages]] under the European Charter for Regional or Minority Languages. In each of these, Spain's official name is as follows:;;;;;;), is a country and member state of the European Union located in southwestern Europe on the Iberian Peninsula...

 conquest of Mexico
Mexico
The United Mexican States , commonly known as Mexico , is a federal constitutional republic in North America. It is bordered on the north by the United States; on the south and west by the Pacific Ocean; on the southeast by Guatemala, Belize, and the Caribbean Sea; and on the east by the Gulf of...

. Age of Empires III
Age of Empires III
Age of Empires III is a real-time strategy game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games...

 and its first expansion, The WarChiefs, take place during the European colonization of the Americas
European colonization of the Americas
The start of the European colonization of the Americas is typically dated to 1492. The first Europeans to reach the Americas were the Vikings during the 11th century, who established several colonies in Greenland and one short-lived settlement in present day Newfoundland...

. Its second expansion, The Asian Dynasties
Age of Empires III: The Asian Dynasties
Age of Empires III: The Asian Dynasties is the second official expansion pack for real-time strategy video game Age of Empires III developed through a collaboration between Ensemble Studios and Big Huge Games, and published by Microsoft Game Studios. The Mac version was ported over and developed...

, follows the rise of Asia
Asia
Asia is the world's largest and most populous continent, located primarily in the eastern and northern hemispheres. It covers 8.7% of the Earth's total surface area and with approximately 3.879 billion people, it hosts 60% of the world's current human population...

 in the same period. Age of Empires Online
Age of Empires Online
Age of Empires Online , is a history-based real-time strategy computer game released on August 16, 2011 with digital download and retail distribution. It was originally being developed by Robot Entertainment, but on February 24, 2011, it was announced that Gas Powered Games, the creators of Supreme...

 focuses on the Greek
Greeks
The Greeks, also known as the Hellenes , are a nation and ethnic group native to Greece, Cyprus and neighboring regions. They also form a significant diaspora, with Greek communities established around the world....

 and Egyptian civilizations. The series' spin-off, Age of Mythology
Age of Mythology
Age of Mythology , is a mythology-based, real-time strategy computer game developed by Ensemble Studios and published by Microsoft Game Studios...

, and its expansion pack, The Titans
Age of Mythology: The Titans
Age of Mythology: The Titans is a real-time strategy computer game expansion pack of Age of Mythology. It was developed by Ensemble Studios and released on October 21, 2003....

, are set during the Bronze Age
Bronze Age
The Bronze Age is a period characterized by the use of copper and its alloy bronze as the chief hard materials in the manufacture of some implements and weapons. Chronologically, it stands between the Stone Age and Iron Age...

, but focus on mythology
Mythology
The term mythology can refer either to the study of myths, or to a body or collection of myths. As examples, comparative mythology is the study of connections between myths from different cultures, whereas Greek mythology is the body of myths from ancient Greece...

 as their themes, rather than history.

Main series

Age of Empires, released on October 26, 1997, was the first game in the series, as well as the first major release from Ensemble Studios
Ensemble Studios
Ensemble Studios was a video game developer initially established in 1995 as an independent company, but was owned by Microsoft from 2001 to 2009, when it was officially disbanded. Ensemble developed many real-time strategy games, including the Age of Empires game series, Age of Mythology, and Halo...

. It was one of the first history-based real-time strategy games made, utilizing the Genie
Genie (game engine)
The Genie Engine is a game engine developed by Ensemble Studios and used in several popular computer games, such as Age of Empires, Age of Empires II and its expansion and Star Wars: Galactic Battlegrounds...

 game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...

. GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 described it as a mix of Civilization
Civilization (computer game)
Sid Meier's Civilization is a turn-based strategy "4X"-type strategy video game created by Sid Meier and Bruce Shelley for MicroProse in 1991. The game's objective is to "Build an empire to stand the test of time": it begins in 4000 BC and the players attempt to expand and develop their empires...

 and Warcraft. The game gives players a choice of 12 civilizations to develop from the Stone Age to the Iron Age
Iron Age
The Iron Age is the archaeological period generally occurring after the Bronze Age, marked by the prevalent use of iron. The early period of the age is characterized by the widespread use of iron or steel. The adoption of such material coincided with other changes in society, including differing...

. The expansion pack, The Rise of Rome, published by Microsoft
Microsoft
Microsoft Corporation is an American public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through its various product divisions...

 on October 31, 1998, introduced new features and four new civilizations, including the Romans
Ancient Rome
Ancient Rome was a thriving civilization that grew on the Italian Peninsula as early as the 8th century BC. Located along the Mediterranean Sea and centered on the city of Rome, it expanded to one of the largest empires in the ancient world....

. Although the two games had contained many software bug
Software bug
A software bug is the common term used to describe an error, flaw, mistake, failure, or fault in a computer program or system that produces an incorrect or unexpected result, or causes it to behave in unintended ways. Most bugs arise from mistakes and errors made by people in either a program's...

s, patches
Patch (computing)
A patch is a piece of software designed to fix problems with, or update a computer program or its supporting data. This includes fixing security vulnerabilities and other bugs, and improving the usability or performance...

 resolved many of the problems.

Age of Empires was generally well received, despite some highly negative reviews. GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 criticized a confused design, while Computer and Video Games
Computer and video games
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device, but following popularization of the term "video game", it now implies any type of...

 praised the game as strong in single and multiplayer. The Academy of Interactive Arts & Sciences
Academy of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences , founded in 1996, is a non-profit organization that promotes computer and video game entertainment with the annual D.I.C.E. Summit event, where its Interactive Achievement Awards ceremony has been held annually since 1998...

 named Age of Empires the 1998 "Computer Strategy Game of the Year." For several years, the game remained high on the sales charts, with over three million units sold by 2000. The Rise of Rome was not as popular: it had only sold one million units in 2000, and attained 80% as an aggregate score from Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...

.

Age of Empires II: The Age of Kings, released on September 30, 1999, used the Genie game engine, and had gameplay similar to its predecessor. Age of Kings is set in the Middle Ages, from the Dark Ages to the Imperial Age
Renaissance
The Renaissance was a cultural movement that spanned roughly the 14th to the 17th century, beginning in Italy in the Late Middle Ages and later spreading to the rest of Europe. The term is also used more loosely to refer to the historical era, but since the changes of the Renaissance were not...

. It allows players to choose one of 13 civilizations, from Europe, Asia, and the Middle East. Microsoft published the expansion, The Conquerors, on August 24, 2000. It added new units and five new civilizations, including two Mesoamerica
Mesoamerica
Mesoamerica is a region and culture area in the Americas, extending approximately from central Mexico to Belize, Guatemala, El Salvador, Honduras, Nicaragua, and Costa Rica, within which a number of pre-Columbian societies flourished before the Spanish colonization of the Americas in the 15th and...

n civilizations; the Maya
Maya civilization
The Maya is a Mesoamerican civilization, noted for the only known fully developed written language of the pre-Columbian Americas, as well as for its art, architecture, and mathematical and astronomical systems. Initially established during the Pre-Classic period The Maya is a Mesoamerican...

 and the Aztec
Aztec
The Aztec people were certain ethnic groups of central Mexico, particularly those groups who spoke the Nahuatl language and who dominated large parts of Mesoamerica in the 14th, 15th and 16th centuries, a period referred to as the late post-classic period in Mesoamerican chronology.Aztec is the...

. The Age of Kings was a bigger critical success than the first two games, with Game Rankings and Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...

 scores of 92%. Microsoft shipped out more than two million copies to retailers, and the game received numerous awards and accolades. Critics agreed that The Conquerors expanded well on The Age of Kings, though issues of unbalanced gameplay were raised. The Age of Kings and The Conquerors won the 2000 and 2001 "Computer Strategy Game of the Year" awards from the Academy of Interactive Arts & Sciences, respectively.

Age of Empires III, released on October 18, 2005, was built on an improved version of the Age of Mythology game engine with the most significant changes being the updated graphics engine and the inclusion of the Havok physics
Havok (software)
Havok Physics is a physics engine developed by Irish company Havok. It is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions. It provides multiple types of dynamic constraints between rigid bodies , and has a highly optimized...

 middleware
Middleware
Middleware is computer software that connects software components or people and their applications. The software consists of a set of services that allows multiple processes running on one or more machines to interact...

 engine. The game is set in the period between 1421 and 1850
Early modern period
In history, the early modern period of modern history follows the late Middle Ages. Although the chronological limits of the period are open to debate, the timeframe spans the period after the late portion of the Middle Ages through the beginning of the Age of Revolutions...

, and players can choose one of eight European nations. The game introduced a large number of features, such as home cities. Described by Ensemble Studios as "an important support system to your efforts in the New World," home cities helped provide the player with resources, equipment, troops, and upgrades. They could be used across multiple games, and upgraded after each battle; it was compared to a role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 character by Ensemble Studios. The first expansion to Age of Empires III, The WarChiefs, was released October 17, 2006. Most gameplay changes in the expansion pack were small, but it introduced three new civilizations, with a focus on Native Americans
Indigenous peoples of the Americas
The indigenous peoples of the Americas are the pre-Columbian inhabitants of North and South America, their descendants and other ethnic groups who are identified with those peoples. Indigenous peoples are known in Canada as Aboriginal peoples, and in the United States as Native Americans...

. Most notable was the introduction of the WarChief unit. The second expansion, The Asian Dynasties, went on sale October 23, 2007. It was a jointly developed product; Big Huge Games
Big Huge Games
Big Huge Games is a video game developer located in Timonium, Maryland. The company was founded in February 2000 by four veteran game industry developers: Tim Train, David Inscore, Jason Coleman and Brian Reynolds...

 helped Ensemble Studios develop the game, with Brian Reynolds joining Bruce Shelley
Bruce Shelley
Bruce Campbell Shelley is a computer game designer who helped design Sid Meier's Civilization and Railroad Tycoon with MicroProse and the 1997 hit real-time strategy game Age of Empires with Ensemble Studios. He is currently working with Zynga, best known for Farmville, and had helped develop...

 as lead designer. The game expanded the Age of Empires III universe into Asia, and introduced three new civilizations. Reception towards Age of Empires III was mixed; Game Revolution
Game Revolution
Game Revolution or GR is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos...

 described it as "about as much fun" as a history textbook, while GameZone
GameZone
GameZone is an American multiplatform video game website. GameZone's daily coverage includes reviews, previews, news, hints & cheats, and editorials. Additionally, GameZone offers downloads, a child-targeted website and in association with GameStop, hosts GZGameShop, an online retailer...

 argued it was "one of the best looking games, much less an RTS game, that is out on the market currently". It sold more than two million copies, and won the GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

 "real-time strategy game of the year" award. The WarChiefs failed to equal the success of its predecessor, with a lower score on both Game Rankings and Metacritic, and The Asian Dynasties score was lower still with 80%.

Several collectors' editions
Special edition
The terms special edition, limited edition and variants such as deluxe edition, collector's edition and others, are used as a marketing incentive for various kinds of products, originally published products related to the arts, such as books, prints or recorded music and films, but now including...

 of Age of Empires III included a hardcover
Hardcover
A hardcover, hardback or hardbound is a book bound with rigid protective covers...

 artbook
Artbook
An art book may mean a conventional book on art or art history, or an artist's book, which is a work of art in the form of a book, usually produced in a small limited edition, often not just using normal printing techniques. The term might also cover graphic novels, books of anime and other types...

. The last page of the artbook has a pictorial depiction of the series; the Roman numerals below each panel range from I to V, indicating the series would include an Age of Empires IV and Age of Empires V. Ensemble Studios employee Sandy Petersen
Sandy Petersen
Carl Sanford Joslyn Petersen is a game designer.Petersen was born in St. Louis, Missouri and attended University of California, Berkeley, majoring in zoology....

 said the image "was total speculation on [their] part."

In 2008, Microsoft announced they were closing down Ensemble Studios following the completion of Halo Wars. Some of its employees would form a new team as part of Microsoft Studios. Kevin Unangst, director of Games for Windows
Games for Windows
Games for Windows is a brand owned by Microsoft and introduced in 2006 to coincide with the release of Windows Vista. The brand represents a standardized technical certification program and online service for Windows games, bringing a measure of regulation to the PC game market in much the same way...

, denied it was the end of the Age of Empires series, telling The San Francisco Chronicle "we're very excited about the future potential for Age of Empires". Edge
Edge (magazine)
Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. It is known for its industry contacts, editorial stance, distinctive anonymous third-person writing style, yearly awards and longevity....

 confirmed, in an interview with Microsoft's corporate vice president of interactive entertainment, Shane Kim, that Microsoft continued to own Age of Empires and that they had plans to continue the series. However, Bruce Shelley wrote in his blog that he would not be part of any new studios formed.

Spin-off games

Age of Mythology shared many elements of gameplay with the main series, and was considered a part of the series, despite its different focus. The campaign in Age of Mythology tells the story of an Atlantean
Atlantis
Atlantis is a legendary island first mentioned in Plato's dialogues Timaeus and Critias, written about 360 BC....

, Arkantos, and his quest to find why his people are out of favor with Poseidon
Poseidon
Poseidon was the god of the sea, and, as "Earth-Shaker," of the earthquakes in Greek mythology. The name of the sea-god Nethuns in Etruscan was adopted in Latin for Neptune in Roman mythology: both were sea gods analogous to Poseidon...

. Microsoft published the game on October 30, 2002, and its expansion, The Titans, on October 21, 2003. The Titans featured the Atlanteans as a new civilization. Its campaign is shorter than previous expansions, and centers on Kastor
Castor and Pollux
In Greek and Roman mythology, Castor and Pollux or Polydeuces were twin brothers, together known as the Dioscuri . Their mother was Leda, but Castor was the mortal son of Tyndareus, king of Sparta, and Pollux the divine son of Zeus, who visited Leda in the guise of a swan...

, son of Arkantos, who falls for the lies of the titans
Titan (mythology)
In Greek mythology, the Titans were a race of powerful deities, descendants of Gaia and Uranus, that ruled during the legendary Golden Age....

 and frees them from Tartarus
Tartarus
In classic mythology, below Uranus , Gaia , and Pontus is Tartarus, or Tartaros . It is a deep, gloomy place, a pit, or an abyss used as a dungeon of torment and suffering that resides beneath the underworld. In the Gorgias, Plato In classic mythology, below Uranus (sky), Gaia (earth), and Pontus...

. Age of Mythology sold more than one million units in four months. It scored 89% on Game Rankings and Metacritic. The Titans failed to equal the sales success of Age of Mythology, although critics rated it highly.

Backbone Entertainment
Backbone Entertainment
Backbone Entertainment is an independent video game development company located in Emeryville, California.Backbone Entertainment is the result of a 2003 merger between Digital Eclipse Software and ImaginEngine...

 developed Age of Empires: The Age of Kings
Age of Empires: The Age of Kings
Age of Empires: The Age of Kings is a turn-based strategy video game developed by Backbone Entertainment and published by Majesco for the Nintendo DS handheld video game console....

 as a turn-based
Turn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...

 game for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...

. Majesco published the game on February 14, 2006. It is similar to other turn-based games, such as Advance Wars
Advance Wars
Advance Wars, known in Japan as is a turn-based tactics video game developed for the Game Boy Advance by Intelligent Systems and published by Nintendo. It was released in North America on September 10, 2001, but put on hold in Japan and Europe due to the following day's terrorist attacks in the USA...

, but with a gameplay based on its PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

 counterpart
Age of Empires II: The Age of Kings
Age of Empires II: The Age of Kings is a real-time strategy video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for the Microsoft Windows and Macintosh operating systems, it was the second game in the Age of Empires series...

. Age of Empires: The Age of Kings scored 80% on Game Rankings and Metacritic. Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...

 brought a game of the same title to the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 around five years earlier than the DS version, but the game had little promotion, and sold poorly.

On August 16, 2010, Microsoft announced Age of Empires Online
Age of Empires Online
Age of Empires Online , is a history-based real-time strategy computer game released on August 16, 2011 with digital download and retail distribution. It was originally being developed by Robot Entertainment, but on February 24, 2011, it was announced that Gas Powered Games, the creators of Supreme...

, a free-to-play Games for Windows Live online game. Developed in collaboration with Robot Entertainment
Robot Entertainment
Robot Entertainment is a video game publishing company created by the founders of the defunct Ensemble Studios, after being shut down by Microsoft. Other members of the company founded Bonfire Studios. Robot Entertainment was responsible for maintaining and updating Halo Wars until February 28,...

. It will feature Free-to-play experiences via Games for Windows LIVE as well as: A persistent online capital city that lives and grows even when you’re offline, Cooperative multiplayer quests, trading and a level-based system that lets you progress at your own pace, Fun, approachable style and storylines The game's graphical interface and cartoonish appeal has led to dissent from hardcore fans of the series.

Historical elements

The development
Game development
Game development is the software development process by which a video game is developed. Development is undertaken by a game developer, which may range from a single person to a large business. Mainstream games are normally funded by a publisher and take several years to develop. Indie games can...

 phases of the Age of Empires games were similar in several ways. Due to the games being based on historical events, the team often had to do large amounts of research. However, the research was not in depth, which, according to Age of Empires designer Bruce Shelley
Bruce Shelley
Bruce Campbell Shelley is a computer game designer who helped design Sid Meier's Civilization and Railroad Tycoon with MicroProse and the 1997 hit real-time strategy game Age of Empires with Ensemble Studios. He is currently working with Zynga, best known for Farmville, and had helped develop...

, is "a good idea for most entertainment products." Shelley also said that Ensemble Studios took most of the reference material from children's sections at libraries
Library
In a traditional sense, a library is a large collection of books, and can refer to the place in which the collection is housed. Today, the term can refer to any collection, including digital sources, resources, and services...

. He pointed out the goal was for the players of the game to have fun, "not [its] designers or researchers." At the Games Convention Developers Conference in 2007, Shelley continued with this thought and explained that the success of the series laid in "making a game which appealed to both the casual and hardcore gamer." Shelley also remarked the Age of Empires games were not about history in itself, but rather "about the human experience;" they focused not simply on what humans had done but on what they could do in the future such as "going into space." Ensemble Studios developed Age of Mythology in a different way than the previous two games. The team had worried they "couldn't get away" with a third historical-based game, and chose mythology as the setting after they had discussed several options.

Artificial intelligence

The artificial intelligence
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

 (AI) used in the Age of Empires series has been developed and improved regularly by designers. AI specialist Dave Pottinger noted the development team gave the AI in the original game a very high priority, and spent over a year working on it. He said the AI in the game relies on tactics and strategies to win, instead of "cheating" by giving bonus resources to itself, or tweaking its units to be stronger than normal. Pottinger later noted that the Age of Empires series team took great pride in their AI playing a "fair game".

Age of Empires allows players to choose to play either along specialized, story-backed conditions or as individual battles against the AI (and other players). Choosing to battle against the AI — rather than following the storyline — allows the AI to adapt to players' strategies. The AI eventually overcomes players' strategies and easily destroys their villages after several games. For instance, in Age of Empires III
Age of Empires III
Age of Empires III is a real-time strategy game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games...

, this is referred to as playing a "Skirmish." However Age of Empires III
Age of Empires III
Age of Empires III is a real-time strategy game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games...

 allows players to refine their strategies further against the AI by "Building a Deck," which allows players to replace "Home City" shipments with improved alternatives.

In Age of Empires II: The Conquerors
Age of Empires II: The Conquerors
Age of Empires II: The Conquerors Expansion is the expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios...

 the AI was given a high priority, the result being the "smart villager" feature, which was highly popular in subsequent games of the series. After building a structure that stores or produces resources, smart villagers would proceed to collect resources related to the structure, such as crops from farms or ore
Ore
An ore is a type of rock that contains minerals with important elements including metals. The ores are extracted through mining; these are then refined to extract the valuable element....

 from stones.

Age of Mythology: The Titans
Age of Mythology: The Titans
Age of Mythology: The Titans is a real-time strategy computer game expansion pack of Age of Mythology. It was developed by Ensemble Studios and released on October 21, 2003....

 lets players use an AI debugger
Debugger
A debugger or debugging tool is a computer program that is used to test and debug other programs . The code to be examined might alternatively be running on an instruction set simulator , a technique that allows great power in its ability to halt when specific conditions are encountered but which...

 when creating custom scenarios; players can change the settings of computer players and make them act according to certain patterns.

More basic changes to the AI had previously been available in the series' first two games.

Graphics and visuals

The graphics and visuals of Age of Empires improved with each successive release. From the original release to the second, Age of Empires: The Age of Kings
Age of Empires: The Age of Kings
Age of Empires: The Age of Kings is a turn-based strategy video game developed by Backbone Entertainment and published by Majesco for the Nintendo DS handheld video game console....

, noteworthy improvements gained praise from several critics. With the release of Age of Mythology
Age of Mythology
Age of Mythology , is a mythology-based, real-time strategy computer game developed by Ensemble Studios and published by Microsoft Game Studios...

 the praise continued, and the fourth release, Age of Empires III
Age of Empires III
Age of Empires III is a real-time strategy game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games...

, garnered even more.

GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 praised the improved graphics in the second release, Age of Empires: The Age of Kings
Age of Empires: The Age of Kings
Age of Empires: The Age of Kings is a turn-based strategy video game developed by Backbone Entertainment and published by Majesco for the Nintendo DS handheld video game console....

. Eurogamer
Eurogamer
Eurogamer is a Brighton-based website focused on video games news, reviews, previews and interviews. It is operated by Eurogamer Network Ltd., which was formed in 1999 by brothers Rupert and Nick Loman. Eurogamer has grown to become one of the most important European-based websites focused on...

 welcomed its introduction of female villagers as compared with the original unisex version. Allgame
Allgame
Allgame is a commercial database of information about arcade games, video games and console manufacturers.Allgame is owned by All Media Guide, along with Allmusic and Allmovie....

 praised the advanced grouping and path-finding systems in the second release. Despite the improved graphics, Allgame
Allgame
Allgame is a commercial database of information about arcade games, video games and console manufacturers.Allgame is owned by All Media Guide, along with Allmusic and Allmovie....

 complained that units in Age of Empires: The Age of Kings
Age of Empires: The Age of Kings
Age of Empires: The Age of Kings is a turn-based strategy video game developed by Backbone Entertainment and published by Majesco for the Nintendo DS handheld video game console....

 were at times difficult to distinguish from one another, a point numerous reviewers agreed on. Nevertheless, Game Revolution
Game Revolution
Game Revolution or GR is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos...

 wrote that the second release was "the best looking of the 2D RTS games out there right now."

The graphics continued to improve in Age of Mythology
Age of Mythology
Age of Mythology , is a mythology-based, real-time strategy computer game developed by Ensemble Studios and published by Microsoft Game Studios...

 and was praised by a majority of reviewers. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 ranked the graphics in this third release, "a joy to watch ... awesome." GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 assented, also rating the graphics a 9 out of 10. Game Revolution
Game Revolution
Game Revolution or GR is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos...

 agreed, and PC Gamer
PC Gamer
PC Gamer is a magazine founded in Britain in 1993 devoted to PC gaming and published monthly by Future Publishing. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries...

 stated the that the graphics in the third release "are packed with detail."

The trend in improved graphics continued well into the next release, Age of Empires III
Age of Empires III
Age of Empires III is a real-time strategy game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games...

, much to the delight of reviewers. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 stated, "After seeing the screenshots, our jaws hit the floor at the amount of detail." 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

 described Age of Empires III
Age of Empires III
Age of Empires III is a real-time strategy game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games...

 as "one of the most beautiful games you will put on your computer for the foreseeable future." GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

 agreed, stating, "Age IIIs graphics are unmatched in the strategy genre." Age of Empires III builds on and introduces new features to the prior release, Age of Mythology
Age of Mythology
Age of Mythology , is a mythology-based, real-time strategy computer game developed by Ensemble Studios and published by Microsoft Game Studios...

, such as the inclusion of the award-winning Havok
Havok (software)
Havok Physics is a physics engine developed by Irish company Havok. It is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions. It provides multiple types of dynamic constraints between rigid bodies , and has a highly optimized...

 physics simulation middleware
Middleware
Middleware is computer software that connects software components or people and their applications. The software consists of a set of services that allows multiple processes running on one or more machines to interact...

 game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...

 for the Windows version and PhysX
PhysX
PhysX is a proprietary realtime physics engine middleware SDK developed by Ageia with the purchase of ETH Zurich spin-off NovodeX in 2004...

 for the Mac OS X. The innovative result is that pre-created animation
Animation
Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. The effect is an optical illusion of motion due to the phenomenon of persistence of vision, and can be created and demonstrated in several ways...

s are avoided; instead events are calculated according to the physics engine. Consequently views of events like building destruction and tree felling are not pre-recorded. GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 also admired the graphics in the fourth release but complained about "the awkward unit behavior." Other graphical features of the game include bloom lighting and support for pixel shader 3.0.

GameSpy awarded Age of Empires III
Age of Empires III
Age of Empires III is a real-time strategy game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games...

 the "Best Graphics" award at GameSpy's "Game of the Year 2005."

Music

Stephen Rippy
Stephen Rippy
-Life and career:Rippy grew up in the Spring area of Harris County, Texas and now resides in Plano, Texas, near Dallas. Making video game music was not Rippy's original career goal...

 has been the series' music director since the first game. He has had occasional help from his brother, David Rippy, as well as Kevin McMullan. He created the original music in Age of Empires with sounds of instruments from the periods in the game. These sounds came from actual instruments, and their digital samples
Sampler (musical instrument)
A sampler is an electronic musical instrument similar in some respects to a synthesizer but, instead of generating sounds, it uses recordings of sounds that are loaded or recorded into it by the user and then played back by means of a keyboard, sequencer or other triggering device to perform or...

. The tunes were the result of extensive research on the cultures, styles, and instruments used. Rippy said sound development on The Age of Kings was easy, since there was knowledge of the instruments used in the Middle Ages. Therefore, they were able to reproduce the tunes for the soundtrack of the game. In Age of Mythology, an orchestral instrumentation was used, instead. According to McMullan, the team also collected large numbers of audio recordings from zoo
Zoo
A zoological garden, zoological park, menagerie, or zoo is a facility in which animals are confined within enclosures, displayed to the public, and in which they may also be bred....

s, and created "a massive sound library of [their] own material." The music of Age of Empires III was similar to The Age of Kings, in which the team used more historical instruments; Rippy noted the team used instruments such as "bagpipes
Bagpipes
Bagpipes are a class of musical instrument, aerophones, using enclosed reeds fed from a constant reservoir of air in the form of a bag. Though the Scottish Great Highland Bagpipe and Irish uilleann pipes have the greatest international visibility, bagpipes of many different types come from...

 and field drum
Drum
The drum is a member of the percussion group of musical instruments, which is technically classified as the membranophones. Drums consist of at least one membrane, called a drumhead or drum skin, that is stretched over a shell and struck, either directly with the player's hands, or with a...

s" to give it a realistic feel.

Collaboration

Ensemble Studios worked together with Big Huge Games
Big Huge Games
Big Huge Games is a video game developer located in Timonium, Maryland. The company was founded in February 2000 by four veteran game industry developers: Tim Train, David Inscore, Jason Coleman and Brian Reynolds...

 to develop The Asian Dynasties, Age of Empires IIIs second expansion. This was the first joint venture for both teams. The reason for them doing so was compatible schedules: Ensemble Studios was busy with other projects—particularly Halo Wars
Halo Wars
Halo Wars is a real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios for the Xbox 360 video game console. It was released in Japan and Australia on February 26, 2009, in PAL territories on February 27, and in North America on March 3...

—while Big Huge Games' real-time strategy team had few projects at that time. Big Huge Games did most of the work, but Ensemble Studios designers Greg Street and Sandy Petersen
Sandy Petersen
Carl Sanford Joslyn Petersen is a game designer.Petersen was born in St. Louis, Missouri and attended University of California, Berkeley, majoring in zoology....

 joined in the brainstorming
Brainstorming
Brainstorming is a group creativity technique by which a group tries to find a solution for a specific problem by gathering a list of ideas spontaneously contributed by its members...

, and had control over the final product. Both studios had roles in testing the game before its release.

Reception and legacy

The Age of Empires series has been a commercial success. As of 2008, five of its games have each sold more than one million copies. According to Gamasutra
Gamasutra
Gamasutra is a website founded in 1997 for video game developers. It is owned and operated by UBM TechWeb , a division of United Business Media, and acts as the online sister publication to the print magazine Game Developer...

, Age of Empires had sold more than three million copies, and The Rise of Rome sold one million copies as of 2000. Around the same time, Microsoft announced that they shipped over two million copies of The Age of Kings. In 2003, Microsoft announced the sales of one million copies for Age of Mythology. By 2004—prior to the release of Age of Empires III—the Age of Empires franchise had sold over 15 million copies. On May 18, 2007, Ensemble Studios announced that two million copies of Age of Empires III had been sold.
Games in the series have consistently scored highly on video game review aggregator
Review aggregator
A review aggregator is a system that collects reviews of products and services . This system stores the reviews and then uses them for purposes such as: creating a website for users to view the reviews, selling information to third parties about consumer tendencies and creating databases for...

 websites Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...

 and Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...

, which collect data from numerous review websites. As noted in the table to the right, the highest rating game is Age of Empires II: The Age of Kings, receiving a 92% score from both sites.

Critics have credited Age of Empires for influencing real-time strategy (RTS) games such as Rise of Nations
Rise of Nations
Rise of Nations is a real-time strategy computer game, developed by Big Huge Games and published by Microsoft on May 20, 2003. The development of the game was led by veteran Brian Reynolds, of Civilization II and Sid Meier's Alpha Centauri. Concepts taken from turn-based strategy games have been...

, Empire Earth
Empire Earth
Empire Earth, also known as EE, is a real-time strategy computer game developed by Stainless Steel Studios and released on November 23, 2001. It is the first game in the Empire Earth series...

, and Cossacks
Cossacks: European Wars
Cossacks: European Wars is a real-time strategy computer game for Windows made by the Ukrainian developer GSC Game World. It was released on April 24, 2001. The game has an isometric view and is set in the 17th and 18th centuries of Europe...

. Star Wars: Galactic Battlegrounds
Star Wars: Galactic Battlegrounds
Star Wars: Galactic Battlegrounds is a real-time strategy computer game set in the Star Wars universe.Players have a choice of factions and campaigns. The factions in the original game include the Wookiees, Royal Naboo, the Trade Federation, the Empire, the Rebels, and the Gungans...

 was also influenced by the series: it utilized the Genie
Genie (game engine)
The Genie Engine is a game engine developed by Ensemble Studios and used in several popular computer games, such as Age of Empires, Age of Empires II and its expansion and Star Wars: Galactic Battlegrounds...

 game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...

, as Age of Empires and Age of Empires II: The Age of Kings had, and was considered by critics to be a very close replica to the games; IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 began their review with the statement "I love Age of Star Wars, I mean Star Empires. Whatever it's called, I dig it." and GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 wrote that "fundamentals of the Age of Empires II engine are so intact in Star Wars: Galactic Battlegrounds that veterans of that game can jump right in." In October 2005, Shelley commented on the impact of the series. In a GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

 interview, he explained that parents would "tell Ensemble Studios
Ensemble Studios
Ensemble Studios was a video game developer initially established in 1995 as an independent company, but was owned by Microsoft from 2001 to 2009, when it was officially disbanded. Ensemble developed many real-time strategy games, including the Age of Empires game series, Age of Mythology, and Halo...

 that their kid is reading books about ancient Greece because they enjoy playing with the trireme
Trireme
A trireme was a type of galley, a Hellenistic-era warship that was used by the ancient maritime civilizations of the Mediterranean, especially the Phoenicians, ancient Greeks and Romans.The trireme derives its name from its three rows of oars on each side, manned with one man per oar...

s so much, or that they want to check out books about medieval history because [the] game taught them what a trebuchet
Trebuchet
A trebuchet is a siege engine that was employed in the Middle Ages. It is sometimes called a "counterweight trebuchet" or "counterpoise trebuchet" in order to distinguish it from an earlier weapon that has come to be called the "traction trebuchet", the original version with pulling men instead of...

 was."

Shelley has said the key to the success of the games was its innovation, rather than imitation of its peers. He also claimed the unique elements in the games "helped establish the reputation of Ensemble Studios as masters of the real-time strategy genre." Mark Bozon of IGN wrote in his review of The Age of Kings, "The Age of Empires series has been one of the most innovative real-time strategy games for PC in the last decade or so." Gamenikki called Ensemble Studios "the developer that started it all" when they talked about how much Age of Empires III had done to advance the real-time strategy genre. Shelley has acknowledged the success and innovation of Age of Empires helped to ensure Ensemble survive its early periods since startup. In 2005, Shelley complained of critics holding an "innovation bias" against the series; citing the 60% score from Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...

, he said that despite Age of Empires III being "perhaps the best selling PC game in the world," reviewers expected "something really new," and rated it harshly.

Bungie Studios chose Ensemble Studios to develop Halo Wars
Halo Wars
Halo Wars is a real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios for the Xbox 360 video game console. It was released in Japan and Australia on February 26, 2009, in PAL territories on February 27, and in North America on March 3...

, an RTS game based on their Halo series
Halo (series)
Halo is a multi-million dollar science fiction video game franchise created by Bungie and now managed by 343 Industries and owned by Microsoft Studios. The series centers on an interstellar war between humanity and a theocratic alliance of aliens known as the Covenant...

. They said one of the reasons they chose to work with Ensemble was because of the "awesometastic" Age of Empires series. They also noted that Ensemble was the perfect choice "to realize the original vision of Halo," which started life as an RTS.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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