Extinction (novel)
Encyclopedia
Extinction is a fantasy novel by Lisa Smedman
Lisa Smedman
Lisa Smedman is a newspaper editor and a science fiction and fantasy novelist. Her most well-known work is Extinction, a novel set in the Forgotten Realms universe.-Background:...

. It is the fourth book of the Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

 series, War of the Spider Queen
War of the Spider Queen
War of the Spider Queen is a New York Times best-selling series of novels set in the Forgotten Realms universe published by Wizards of the Coast. The series contains six books focused on the drow and their principal deity Lolth. Each of the six novels in the series is written by a different author...

 hexalogy
Hexalogy
A hexalogy is a compound literary or narrative work that is made up of six distinct works, just as a trilogy is made up of three works, and a tetralogy of four. The word apparently first appeared in English as a borrowing from German, in discussions of August Bungert's Wagnerian opera cycle...

. Like other books in the series, it is based on characters from the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

.

Plot summary

Pharaun summons Jeggred's father, the demon
Demon (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, demons are the most widespread race of fiends. The demons are chaotic evil by nature, and are native to the Abyss...

 Belshazu, and interrogates him to find a portal to the Abyss
Abyss (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, the Abyss or more fully, the Infinite Layers of the Abyss, is a chaotic evil-aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons cosmology, used in the Planescape...

. Belshazu tries to escape, and during the commotion, Ryld Argith and Halisstra Melarn leave the party to pursue their own ends among the surface. Pharaun successfully binds the demon, and learns there is a demon ship that sails on the plane of shadow, and can take them to the Abyss. The party then journeys to an aboleth-filled lake to find this ship, and Quenthel Baenre and Pharaun both devise schemes to get rid of the other. Neither are successful, and they eventually find the ship.
Meanwhile, back in Menzoberranzan
Menzoberranzan
Menzoberranzan, the City of Spiders, is a fictional city-state in the world of the Forgotten Realms, a Dungeons & Dragons campaign setting. It is located in the Upper Northdark, about two miles below the Surbrin Vale, between the Moonwood and the Frost Hills...

, duergar
Duergar (Dungeons & Dragons)
In Dungeons & Dragons fantasy, the duergar, or gray dwarves are a cruel and evil subrace of dwarves.-Publication history:The duergar are named after the dvergar of Norse mythology, who were the builders of Gleipnir...

 and tanarukks are attacking, led again by Nimor Imphraezl. Gromph Baenre awakens in a cave nearby, trapped in a small sphere, but with the help of his familiar escapes. He is captured by an Illithid
Illithid
In the Dungeons & Dragons fantasy role-playing game, illithids are monstrous humanoid aberrations with psionic powers. In a typical Dungeons & Dragons campaign setting, they live in the moist caverns and cities of the enormous Underdark...

, but by using his cunning drow intellect he is able to defeat the foe. He finds an amulet of light and binds it to Nimor, trapping him in the Shadow Plane.

Ryld and Halisstra are happy together, and she eventually converts to the followers of Eilistraee. It appears that Halisstra is a chosen one among Eilistraees followers, and is sent on a quest to recover The Crescent Blade, a sword that can sever the head of Lloth. She learns she must regroup with her old party to venture once more into the Abyss.

During a conversation between Gromph and Triel Baenre, Quenthel recounts her death (at the hands of Drizzt Do'Urden in Siege of Darkness) and subsequent resurrection (by Shakti Hunzrin in Windwalker). Quenthel is uncertain what this event means, but anticipates she has been chosen for some special quest by Lolth herself.
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