Game Boy Player
Encyclopedia
The is a device made by Nintendo
for the Nintendo GameCube
which enables Game Boy
(although Super Game Boy
enhancements are ignored), Game Boy Color
, or Game Boy Advance
cartridge
s to be played on a television
. It connects via the high speed parallel port at the bottom of the GameCube and requires use of a boot disc to access the hardware. Unlike devices such as Datel's Advance Game Port, the Game Boy Player does not use software emulation, but instead uses physical hardware nearly identical to that of a Game Boy Advance.
(SH-GB10-H) was released because the Q's legs are oriented differently than the original GameCube's. All Game Boy Players have screws on the bottom to secure it to the bottom of the GameCube and also have an eject button on the right side of the unit for removing Game Boy Advance games. Game Boy and Game Boy Color games stick out from the unit, as with the Game Boy Advance and Game Boy Advance SP, so they can easily be out when the system is off or "Change Cartridge" has been selected from the menu.
The Game Boy Player allows users to set a timer from one to sixty minutes. Unlike some Nintendo GameCube
accessories, including the Advance Game Port, Game Boy Player is not compatible with the Wii
directly. The Wii lacks the hi-speed port of the GameCube into which the Game Boy Player fits; in addition, the Game Boy Player matches the GameCube's footprint. The Wii has a substantially different footprint, making direct compatibility too complicated to be included.
All controllers, Game Boy Advances, and Game Boy Advance SPs connected to the GameCube are recognized as the same player. This allows a sort of co-op mode for games that don't normally have it (most likely this was not intended by Nintendo). Furthermore, allowing for multiple controllers recognized as the same player allows for simpler and more comfortable play of single system multiplayer Game Boy Advance games, such as those found in Mario Party Advance
. This is in lieu of up to four players holding one Game Boy Advance unit.
In order to link other hardware, players are required to connect to the extension port on the Game Boy Player with the proper cable, which depends on whether the game was designed for Game Boy Advance or a Game Boy system released before the Game Boy Advance.
Map One is closer to the Game Boy Advance's normal layout, while Map Two makes it easier to play with one hand and also allows some SNES rereleases to control more like they may have with the SNES controller, as they often had the Y button mapped to L and the X button mapped to R.
controller, but with the GameCube's face button layout. In addition, there is a Select button on the controller mapped to the Y button internally.
feature Game Paks will not work with the Game Boy Player." The following list concerns Game Boy Advance games and accessories that have compatibility issues, be they software or physical hardware, with the Game Boy Player:
In addition, the homebrew
Game Boy emulator
for Game Boy Advance called Goomba has rumble when used with the Game Boy Player while emulating Game Boy Color games that support rumble.
IGN mentioned that the filtering that the Game Boy Player uses (to relieve strobe effect on games using a flicker trick to make sprites seem transparent) "muddies" some of the graphics.
's version of the Game Boy Player was released in 2003. This dongle connects to Memory Card Slot B and can be booted up with the included boot disc. Some models have code generators for built in cheat devices. The advantage is that no removal of plates on the bottom, nor tools, are needed to install it. Unlike the Game Boy Player, however, the Advance Game Port utilizes software emulation, causing numerous audio and video issues in many games.
Up until System Menu 3.0's release, and later the dawn of Wii
homebrew, this was also the only way of running Game Boy Advance games on the Wii - as the Wii lacks the correct port, the Game Boy Player cannot be used. Before System Menu 3.0, the Wii allowed unofficial GameCube software, such as this and Action Replay. As the dongle plugs into the Memory Card Slot, it was fully compatible with the Wii. However, System Menu 3.0 prevented unofficial GameCube software from running, rendering this unusable. However, with the dawn of Wii homebrew, it is now possible to run the Game Boy lineup of games via an emulator
.
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
for the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
which enables Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
(although Super Game Boy
Super Game Boy
The is a 16-bit adapter cartridge for Nintendo's Super Nintendo Entertainment System, as well as the Super Famicom in Japan. The Super Game Boy allows game cartridges designed for use on the Game Boy to be played on a TV display using the SNES/Super Famicom controllers. When it was released in...
enhancements are ignored), Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...
, or Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
cartridge
ROM cartridge
A ROM cartridge, sometimes referred to as a cart, is a removable enclosure containing read-only memory devices designed to be connected to a computer or games console....
s to be played on a television
Television
Television is a telecommunication medium for transmitting and receiving moving images that can be monochrome or colored, with accompanying sound...
. It connects via the high speed parallel port at the bottom of the GameCube and requires use of a boot disc to access the hardware. Unlike devices such as Datel's Advance Game Port, the Game Boy Player does not use software emulation, but instead uses physical hardware nearly identical to that of a Game Boy Advance.
Design and features
The Game Boy Player is available in Indigo, Black, Spice, or Platinum in Japan; Black in North America and Europe and Black and Indigo in Australia. A special Game Boy Player for the Panasonic QPanasonic Q
The Q is a hybrid version of the Nintendo GameCube with a DVD player manufactured by Panasonic in cooperation with Nintendo. The system was only officially released in Japan. Since the GameCube lacked DVD playback functionality, a feature its competitors had, the system was licensed by Nintendo...
(SH-GB10-H) was released because the Q's legs are oriented differently than the original GameCube's. All Game Boy Players have screws on the bottom to secure it to the bottom of the GameCube and also have an eject button on the right side of the unit for removing Game Boy Advance games. Game Boy and Game Boy Color games stick out from the unit, as with the Game Boy Advance and Game Boy Advance SP, so they can easily be out when the system is off or "Change Cartridge" has been selected from the menu.
The Game Boy Player allows users to set a timer from one to sixty minutes. Unlike some Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
accessories, including the Advance Game Port, Game Boy Player is not compatible with the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
directly. The Wii lacks the hi-speed port of the GameCube into which the Game Boy Player fits; in addition, the Game Boy Player matches the GameCube's footprint. The Wii has a substantially different footprint, making direct compatibility too complicated to be included.
Controllers
The Game Boy Player allows for control either through a GameCube controller or a Game Boy Advance or Game Boy Advance SP hooked up with a GameCube-Game Boy Advance Cable. When using a Game Boy Advance, the buttons are identical, but due to the GameCube controller's different layout, there are two different mappings players can use. Also, at least one GameCube controller must be plugged in for access to the Game Boy Player's internal menu, which can be accessed by pressing the Z button.All controllers, Game Boy Advances, and Game Boy Advance SPs connected to the GameCube are recognized as the same player. This allows a sort of co-op mode for games that don't normally have it (most likely this was not intended by Nintendo). Furthermore, allowing for multiple controllers recognized as the same player allows for simpler and more comfortable play of single system multiplayer Game Boy Advance games, such as those found in Mario Party Advance
Mario Party Advance
Mario Party Advance had generally mixed reviews. While the game contains a large number of minigames and unlockables, reviewers decried the game's tendency to punish players based on random chance, rebuked the game for lack of innovation in the minigames, and expressed concerns about the game's...
. This is in lieu of up to four players holding one Game Boy Advance unit.
In order to link other hardware, players are required to connect to the extension port on the Game Boy Player with the proper cable, which depends on whether the game was designed for Game Boy Advance or a Game Boy system released before the Game Boy Advance.
GameCube Button | GBA Equivalent - Map One | GBA Equivalent - Map Two |
---|---|---|
Control Stick/Directional Pad | Directional Pad | Directional Pad |
A/B Buttons | A/B Buttons | A/B Buttons |
L/R Buttons | L/R Buttons | Select |
X/Y Buttons | Select | L/R Buttons |
Start Button | Start Button | Start Button |
C Stick | Not Used | Directional Pad |
Z Button | Open Menu | Open Menu |
Map One is closer to the Game Boy Advance's normal layout, while Map Two makes it easier to play with one hand and also allows some SNES rereleases to control more like they may have with the SNES controller, as they often had the Y button mapped to L and the X button mapped to R.
Third party controllers
Japanese hardware manufacturer Hori created for the Japanese market a special digital-only controller designed for use with the Game Boy Player. The design of the controller is similar to the design of the SNESSuper Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
controller, but with the GameCube's face button layout. In addition, there is a Select button on the controller mapped to the Y button internally.
On-screen menu
The menu has six options to choose from:- Frame: changes the colored border around the game "screen" to one of twenty different patterns. Super Game BoySuper Game BoyThe is a 16-bit adapter cartridge for Nintendo's Super Nintendo Entertainment System, as well as the Super Famicom in Japan. The Super Game Boy allows game cartridges designed for use on the Game Boy to be played on a TV display using the SNES/Super Famicom controllers. When it was released in...
borders are not supported. - Size: changes the size that the GBA screen takes up on the TV (Normal is about 80% and appears sharper on some sets, while Full enlarges the image to the left and right edges of the TV)
- Controller: switches between the two controller mappings
- Screen: controls a motion blurMotion blurMotion blur is the apparent streaking of rapidly moving objects in a still image or a sequence of images such as a movie or animation. It results when the image being recorded changes during the recording of a single frame, either due to rapid movement or long exposure.- Photography :When a camera...
effect to reduce potential flicker from programming tricks designed for a GBA screen. Can be set to "sharp" (no blurring), "normal" (some blurring), or "soft" (more blurring). - Timer: set an alarm for one to sixty minutes
- Change Cartridge: stops the game so cartridges can be swapped safely, without having to turn the GameCube off (it is best to save game data before doing so)
Compatibility
The Game Boy Player supports the following:- Game Boy Game Paks: compatible with most Game Boy, Game Boy Color, and Game Boy Advance games. Game Boy games can be played using the same selectable color palettes as on the Game Boy Color. Games with compatibility issues are listed below.
- E-Reader: compatible with the E-Reader accessory, as well as all Mario Party-e, Super Mario Advance 4-e, Animal Crossing-e, Classic games, and Pokémon Battle-e cards.
- Nintendo GameCube Game Boy Advance Cable: By plugging it into a Gamecube controller port, a GBA or GBA SP can be used as a substitute for a Gamecube controller.
- Wireless AdapterGame Boy Advance Wireless AdapterThe Game Boy Advance Wireless Adapter is an accessory for the Game Boy Advance, and was released by Nintendo in 2004. It provides an alternative to the Game Boy Advance Game Link Cable but does not enjoy the same popularity due to a number of issues...
: the GBP fully supports the use of a Wireless Adapter, and will work with all games compatible with the accessory.
Compatibility issues
The instruction manual for the Game Boy Player specifically mentions that "A few original Game Boy Game Paks may have display or sound problems," and that "Motion sensor [...], rumble feature and infraredInfrared
Infrared light is electromagnetic radiation with a wavelength longer than that of visible light, measured from the nominal edge of visible red light at 0.74 micrometres , and extending conventionally to 300 µm...
feature Game Paks will not work with the Game Boy Player." The following list concerns Game Boy Advance games and accessories that have compatibility issues, be they software or physical hardware, with the Game Boy Player:
- GBA Video: For copyright reasons, GBA Video cartridges are incompatible with the Game Boy Player. This measure was to prevent users from attaching the Game Boy Player to a VCR or DVDDVDA DVD is an optical disc storage media format, invented and developed by Philips, Sony, Toshiba, and Panasonic in 1995. DVDs offer higher storage capacity than Compact Discs while having the same dimensions....
recorder and illegal copying of Game Boy Video material. The Game Boy Player detects the GBA Video carts and refuses to boot them giving an error messageError messageAn error message is information displayed when an unexpected condition occurs, usually on a computer or other device. On modern operating systems with graphical user interfaces, error messages are often displayed using dialog boxes...
. Even if the carts were playable on the Player (which they are through the use of flash cartsGame Boy Advance flash cartridgeA Game Boy Advance flash cartridge is one of several cartridges containing flash memory that have been developed for use in the Nintendo Game Boy Advance. These cartridges enable homebrew applications and games to be used on a GBA. The capacity of the cartridges ranges from 64 Mbit up to 8 Gbit...
and Action ReplayAction ReplayAction Replay is the brand name of a series of video game cheating devices created by Datel. As of 2010, Action Replays are currently available for some of the current major gaming platforms which include the Nintendo DS, Nintendo DSi, PlayStation 2, and the PlayStation Portable, and many older...
), the resolution was greatly reduced for the GBA medium, causing pixelationPixelationIn computer graphics, pixelation is an effect caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible to the eye...
and sound pops that a large screen with louder speakers would pick up.
- Action ReplayAction ReplayAction Replay is the brand name of a series of video game cheating devices created by Datel. As of 2010, Action Replays are currently available for some of the current major gaming platforms which include the Nintendo DS, Nintendo DSi, PlayStation 2, and the PlayStation Portable, and many older...
/GamesharkGameSharkGameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows based computers. Currently, the brand name is owned by Mad Catz, who actively markets GameShark products for the PlayStation, Xbox, Nintendo, and Sega game...
: Most models of the Action Replay or Gameshark for the GBA or GBC are too wide to fit into the GBP's cartridge slot and often curl underneath the Game Boy Player system. One can overcome this problem by either modifying the device or simply through use of a ledge or propping up the system an inch. Despite these problems, most common Action Replay and Gameshark devices will work normally.
- Motion sensors: Kirby Tilt 'n' TumbleKirby Tilt 'n' TumbleKirby Tilt 'n' Tumble, known in Japan as , is a 2000-01 action puzzle video game published and developed by Nintendo for the Game Boy Color handheld video game console. It was first released in Japan on August 23, 2000 and in North America on April 11, 2001...
for Game Boy Color, and Yoshi's Universal Gravitation, WarioWare: Twisted!WarioWare: Twisted!WarioWare: Twisted!, known in Japan as is a video game for Game Boy Advance by Nintendo. The game is of a variety and puzzle genre. It was released on October 14, 2004 in Japan, May 23, 2005 in North America, and May 19, 2005 in Australia. It was not released in Europe, despite having been...
, and the Japan-only Koro Koro Puzzle Happy Panechu!Koro Koro Puzzle Happy Panechu!is a puzzle video game software developed and published by Nintendo for the Nintendo Game Boy Advance. It was released only in Japan on March 8 2002...
for Game Boy Advance all use motion sensors. While they are all able to be displayed on-screen, they cannot be controlled properly due to the motion-sensing being designed with a Game Boy unit in mind and tilting the GameCube itself would be completely impractical. There are motion sensing patchesROM hackingROM hacking is the process of modifying a video game ROM image to alter the game's graphics, dialogue, levels, gameplay, or other elements. This is usually done by technically inclined video game fans to breathe new life into a cherished old game, as a creative outlet, or to make essentially new...
for some of the ROM imageROM imageA ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge, a computer's firmware, or from an arcade game's main board...
s of the Game Boy Advance games to allow for use on the Game Boy Player, but this method is not possible without a flash cartGame Boy Advance flash cartridgeA Game Boy Advance flash cartridge is one of several cartridges containing flash memory that have been developed for use in the Nintendo Game Boy Advance. These cartridges enable homebrew applications and games to be used on a GBA. The capacity of the cartridges ranges from 64 Mbit up to 8 Gbit...
.
- Flash CartridgesGame Boy Advance flash cartridgeA Game Boy Advance flash cartridge is one of several cartridges containing flash memory that have been developed for use in the Nintendo Game Boy Advance. These cartridges enable homebrew applications and games to be used on a GBA. The capacity of the cartridges ranges from 64 Mbit up to 8 Gbit...
: Some flash carts will not work on the Game Boy Player.
- BoktaiBoktaiBoktai is a video game series developed by Konami for the Game Boy Advance and Nintendo DS handheld consoles. The title is an abbreviation of the series' full Japanese title Bokura no Taiyō or Our Sun. They are recognized for using a solar sensor that is a key element of gameplay...
cartridges: The game cartridges are shaped so that they do not fit into the Game Boy Player properly; they can not make electrical contact with the Game Boy Player. Since the games are equipped with light sensors, use on the Game Boy Player would be impractical, anyway.
- Game Boy MicroGame Boy Microis a handheld game console developed and manufactured by Nintendo. It was first released in September 2005 in the market. The system is the last console of the Game Boy line...
: A Game Boy Micro cannot be connected to the Game Boy Player via link cable. The equipment required for a link-up is a Game Boy Micro Link Cable and a Game Boy Micro Converter Connector, along with a Game Boy Micro and Game Boy Player. The Converter Connector is built in such a way that the protruding piece of plastic on top prevents it from being inserted into the Game Boy Player all the way. It is interesting to note that Nintendo explicitly mentions on their website the possibility of such a linkup: "[The Converter Connector] is required to link a Game Boy Micro to a Game Boy Advance system (including the Game Boy Player) for multiplayer action." However, by separating the two pieces of plastic on the end of the Converter Connector that connects to a Game Boy Advance, a linkup between a Game Boy Micro and Game Boy Player becomes possible. This, of course, voids any and all warranties on the Converter Connector.
- Games with Integrated Rumble for Game Boy Color: If inserted into the Game Boy Player, games like Pokémon PinballPokémon Pinballis a pinball-based Pokémon spin-off video game for the Game Boy Color. It was released in Japan on April 14, 1999, and in North America on June 28, 1999. In it, the ball is a Poké Ball, and most of the objects on the table are Pokémon-related....
will display the game properly and are completely playable, but there are two issues with these carts: First, the carts do not fit into the player as easily as most other carts do, and second, that the rumble feature is not accessible to the player when played on the Game Boy Player since the cart is intended to provide haptic feedback through the Game Pak itself, not a GameCube controller.
- Action Pad/Beat Pad - Sensitivity and time sync issues interfere with proper control of the 5 games in the DDR GB seriesDance Dance Revolution (Game Boy versions)The Dance Dance Revolution are a series of Japanese-exclusive Dance Dance Revolution games released for the Game Boy Color. The versions made are Dance Dance Revolution GB , Dance Dance Revolution GB2 , Dance Dance Revolution GB Oha Super Kids Station , Dance Dance Revolution GB3 , and Dance...
.
- Pocket MusicRage SoftwareRage Software or Rage Games was a British video game developer. Formed in Liverpool in 1992, its games were marked by an emphasis on graphical effects with arcade gameplay....
- The Game Boy ColorGame Boy ColorThe is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...
version is not compatible with the Game Boy Player. Instead an error message is displayed saying that it is designed for use with the Game Boy Color only.
- Game Boy CameraGame Boy CameraThe Game Boy Camera, released as in Japan, is an official Nintendo accessory for the handheld Game Boy gaming console and was released in 1998. It is also compatible with the Game Boy Pocket, Game Boy Light, Game Boy Color, Super Game Boy, Game Boy Advance, and Game Boy Advance SP...
- The Game Boy Camera does work on the Game Boy Player (looking at the album, stamping pictures, playing games, printing pictures, etc), but the camera is at a fixed position, which makes it hard to take pictures.
Rumble enabled
The Game Boy Player added a rumble feature to certain Game Boy Advance games when played with a GameCube controller. Those games included:- Drill DozerDrill Dozeris an action platformer game for the Nintendo Game Boy Advance system, released in 2005 in Japan, and in 2006 in North America. It features a built-in rumble pack.- Story :...
- Mario & Luigi: Superstar SagaMario & Luigi: Superstar SagaMario & Luigi: Superstar Saga, known in Japan as , is a role-playing game developed by AlphaDream and published by Nintendo for the Game Boy Advance in 2003...
- Pokémon Pinball: Ruby & SapphirePokémon Pinball: Ruby & SapphirePokémon Pinball: Ruby & Sapphire is a pinball game developed by Jupiter and published by Nintendo for the Game Boy Advance handheld game console. It was first revealed at E3 in 2003, and was released in the same year – on August 1, August 25, and November 14 in Japan, North America, and PAL regions...
- Shikakui Atama wo Marukusuru Advance: Kokugo Sansu Rika Shakai
- Shikakui Atama wo Marukusuru Advance: Kanji Keisan
- Summon Night Craft Sword Monogatari: Hajimari no IshiSummon Night Craft Sword Monogatari: Hajimari no Ishiis an action role-playing game by Banpresto for the Nintendo Game Boy Advance system. Atlus USA, publisher of the first two Summon Night Game Boy Advance in North America, did not announce any plans of localizing the title...
- Super Mario Advance 4: Super Mario Bros. 3Super Mario Advance 4: Super Mario Bros. 3Super Mario Advance 4: Super Mario Bros 3, released in Japan as , is a platform video game that was developed and published by Nintendo for the Game Boy Advance handheld game console. It was first released in Japan, and then later released in Europe, North America, and Australia. It is an enhanced...
In addition, the homebrew
Homebrew (video games)
Homebrew is a term frequently applied to video games or other software produced by consumers to target proprietary hardware platforms not typically user-programmable or that use proprietary storage methods...
Game Boy emulator
Emulator
In computing, an emulator is hardware or software or both that duplicates the functions of a first computer system in a different second computer system, so that the behavior of the second system closely resembles the behavior of the first system...
for Game Boy Advance called Goomba has rumble when used with the Game Boy Player while emulating Game Boy Color games that support rumble.
Reception
Reception was mainly positive - many review sites cited how Nintendo effectively increased the GameCube's library by hundreds of games with the Game Boy Player, something that was praised and even mocked as a cheap ploy by reviewers.IGN mentioned that the filtering that the Game Boy Player uses (to relieve strobe effect on games using a flicker trick to make sprites seem transparent) "muddies" some of the graphics.
Advance Game Port
DatelDatel
Datel is a UK-based electronics and game console peripherals manufacturer. The company is best known for producing a wide range of hardware and peripherals for home computers in the 1980s, for example replacement keyboards for the ZX Spectrum, the PlusD disk interface and the Action Replay series...
's version of the Game Boy Player was released in 2003. This dongle connects to Memory Card Slot B and can be booted up with the included boot disc. Some models have code generators for built in cheat devices. The advantage is that no removal of plates on the bottom, nor tools, are needed to install it. Unlike the Game Boy Player, however, the Advance Game Port utilizes software emulation, causing numerous audio and video issues in many games.
Up until System Menu 3.0's release, and later the dawn of Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
homebrew, this was also the only way of running Game Boy Advance games on the Wii - as the Wii lacks the correct port, the Game Boy Player cannot be used. Before System Menu 3.0, the Wii allowed unofficial GameCube software, such as this and Action Replay. As the dongle plugs into the Memory Card Slot, it was fully compatible with the Wii. However, System Menu 3.0 prevented unofficial GameCube software from running, rendering this unusable. However, with the dawn of Wii homebrew, it is now possible to run the Game Boy lineup of games via an emulator
Emulator
In computing, an emulator is hardware or software or both that duplicates the functions of a first computer system in a different second computer system, so that the behavior of the second system closely resembles the behavior of the first system...
.
See also
- Super Game BoySuper Game BoyThe is a 16-bit adapter cartridge for Nintendo's Super Nintendo Entertainment System, as well as the Super Famicom in Japan. The Super Game Boy allows game cartridges designed for use on the Game Boy to be played on a TV display using the SNES/Super Famicom controllers. When it was released in...
- Nintendo system emulators