Gibs
Encyclopedia
Gibs, short for giblets
, is a humorous term referring to the variably-sized body parts ("guts"), fragments, and offal
produced when non-player character
s or game players
are damaged or killed in computer games. Adrian Carmack
has been credited for coining the term "gibs". To "gib" one's opponents is to hit them with such force (often with explosives) that they rupture.
s where gameplay generally focuses on killing large numbers of enemies. One of the first games in which gibs appeared was Smash TV
(1990), although they were also a feature of the pioneering first-person shooter
Doom (1993) and have been a mainstay of gaming titles ever since.
The use of "gib" is reserved for instances when a game character has been killed with such force that their body is reduced to a slurry of flesh and blood. In some games, the resulting gibs disappear after a short period to improve game performance by decreasing the number of objects that the game engine
must render.
As well as describing the fragments as gibs, the word may be used as a verb
, and killing a game character in this manner is to "gib" them. "Gib", and the related term "frag
", are most commonly used in multiplayer deathmatch
es, where human player characters primarily kill one another rather than non-player characters. Introduced first in Quake, some games feature an Instagib gameplay mod or mutator
in which a hit on an opponent results in instantaneous "gibbing". When a "gibbing" happens in the past tense it is known as being "gibbed" (e.g., "He got gibbed!").
There has been a decline of the use of simple gibs in games due to the development of ragdoll physics
, which is better able to represent the effects of high-powered attacks. Many modern games that retain gibbing use dynamic ragdolls that can separate bodies into gibs that the physics system can then control. Some games even include jointed limbs
as gibs to add to the dynamic effect of gibbing.
Manhunt and Manhunt 2 Some excutions featrued heads exploding
s. In most games containing gibs, the ESRB rating is an "M" for Mature, and is recommended only for audiences aged 17 and above. In Great Britain, some games featuring gibs are rated 15, but more realistic ones are rated 18.
Giblets
Giblets is a culinary term for the edible offal of a fowl, typically including the heart, gizzard, liver, and other visceral organs.A whole bird from a butcher is often packaged with the giblets...
, is a humorous term referring to the variably-sized body parts ("guts"), fragments, and offal
Offal
Offal , also called, especially in the United States, variety meats or organ meats, refers to the internal organs and entrails of a butchered animal. The word does not refer to a particular list of edible organs, which varies by culture and region, but includes most internal organs other than...
produced when non-player character
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...
s or game players
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...
are damaged or killed in computer games. Adrian Carmack
Adrian Carmack
Adrian Carmack is one of the four founders of id Software, along with Tom Hall, John Romero, and John D. Carmack . He had worked there as an artist. He was a major stock owner of id Software until he left the company....
has been credited for coining the term "gibs". To "gib" one's opponents is to hit them with such force (often with explosives) that they rupture.
Use in games
Gibs feature prominently in many shooter gameShooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...
s where gameplay generally focuses on killing large numbers of enemies. One of the first games in which gibs appeared was Smash TV
Smash TV
Smash TV is a 1990 arcade game created by Eugene Jarvis and Mark Turmell for Williams. Home versions were developed for various platforms and most were published by Acclaim Entertainment.-Description:...
(1990), although they were also a feature of the pioneering first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
Doom (1993) and have been a mainstay of gaming titles ever since.
The use of "gib" is reserved for instances when a game character has been killed with such force that their body is reduced to a slurry of flesh and blood. In some games, the resulting gibs disappear after a short period to improve game performance by decreasing the number of objects that the game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...
must render.
As well as describing the fragments as gibs, the word may be used as a verb
Verb
A verb, from the Latin verbum meaning word, is a word that in syntax conveys an action , or a state of being . In the usual description of English, the basic form, with or without the particle to, is the infinitive...
, and killing a game character in this manner is to "gib" them. "Gib", and the related term "frag
Frag (video gaming)
Frag is a computer and video game term originating from the word fragging, a term indicating to kill an unpopular superior officer with a fragmentation grenade. A frag is roughly equivalent to "kill", with the typical main difference that the player being "fragged" can instantly respawn in most...
", are most commonly used in multiplayer deathmatch
Deathmatch (gaming)
Deathmatch or Player vs All is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games...
es, where human player characters primarily kill one another rather than non-player characters. Introduced first in Quake, some games feature an Instagib gameplay mod or mutator
Mod (computer gaming)
Mod or modification is a term generally applied to personal computer games , especially first-person shooters, role-playing games and real-time strategy games. Mods are made by the general public or a developer, and can be entirely new games in themselves, but mods are not standalone software and...
in which a hit on an opponent results in instantaneous "gibbing". When a "gibbing" happens in the past tense it is known as being "gibbed" (e.g., "He got gibbed!").
There has been a decline of the use of simple gibs in games due to the development of ragdoll physics
Ragdoll physics
In computer physics engines, ragdoll physics is a type of procedural animation that is often used as a replacement for traditional static death animations.-Introduction:Early video games used manually-created animations for characters' death sequences...
, which is better able to represent the effects of high-powered attacks. Many modern games that retain gibbing use dynamic ragdolls that can separate bodies into gibs that the physics system can then control. Some games even include jointed limbs
Limb (anatomy)
A limb is a jointed, or prehensile , appendage of the human or other animal body....
as gibs to add to the dynamic effect of gibbing.
Notable gibs
- Smash TVSmash TVSmash TV is a 1990 arcade game created by Eugene Jarvis and Mark Turmell for Williams. Home versions were developed for various platforms and most were published by Acclaim Entertainment.-Description:...
(1990) was an early game to include gibs. When enemies that are equipped with explosivesExplosive materialAn explosive material, also called an explosive, is a reactive substance that contains a great amount of potential energy that can produce an explosion if released suddenly, usually accompanied by the production of light, heat, sound, and pressure...
are killed by the player they would be gibbed. Similarly, when the "Rapid Fire" power-up is used, all enemies are immediately gibbed when hit. - Bio MenaceBio MenaceBio Menace is a 2D, side-scrolling, platform game both developed and published by Apogee Software in 1993 for DOS. It was built on a licensed version of id Software's Commander Keen game engine, and was known as Bio Hazard during production...
(1993) every monster killed exploded into gibs. Apogee also used gibs in other side scrolling games such as Monster BashMonster BashMonster Bash is a side-scrolling platform video game developed and published by Apogee Software on 9 April 1993 for the MS-DOS PC. The game features 16-color EGA graphics and IMF AdLib compatible music. It was developed by Frank Maddin and Gerald Lindsly.The game is divided in three episodes or...
. - Doom (1993) was one of the first games to use gibs within a 3D environment. Enemies in Doom had spriteSprite (computer graphics)In computer graphics, a sprite is a two-dimensional image or animation that is integrated into a larger scene...
animations that would ordinarily crumple to the ground when killed, bleeding heavily but otherwise more-or-less intact. However, attacks that cause significantly more damage than what would've been required for a simple kill - most often explosions - would reduce enemies to a blood-soaked pile of barely identifiable flesh, accompanied by an appropriately gruesome sound effect. - HexenHexenHexen is a first-person shooter video game developed by Raven Software, published by id Software, and distributed by GT Interactive beginning on September 30, 1995. It is the sequel to 1994's Heretic, and the second game in the Serpent Riders series...
(1995), a game based on the Doom engine, featured gib animations for overkill against most monsters. Gibbing would occur if damage brought the monster or player to less than -50% health. - Some fatalities in the notoriously violent Mortal Kombat series would produce gibs. Notably, fatalities in Mortal Kombat 3Mortal Kombat 3Mortal Kombat 3 is a fighting game developed by Midway and released in 1995, first as an arcade game. It is the third game in the Mortal Kombat series...
often produced multiple rib cages, skulls, and femurs exploding from the same victim. - Rise of the Triad: The HUNT BeginsRise of the TriadRise of the Triad: Dark War is a first-person shooter video game that was first released on February 17, 1995 and developed by Apogee Software . The members of the development team involved referred to themselves as "The Developers of Incredible Power"...
, Rise of the Triad: Dark WarRise of the TriadRise of the Triad: Dark War is a first-person shooter video game that was first released on February 17, 1995 and developed by Apogee Software . The members of the development team involved referred to themselves as "The Developers of Incredible Power"...
(1994, 1995) was the first 3D game to feature flying gibs, flashing a prompt at the upper left corner of the screen that proclaims "Ludicrous gibs!" whenever an enemy is badly gibbed. - Quake (1996) was the first FPS game where polygonal gibs were literally flying in all directions when an enemy is mightily shot. Enemies can also be gibbed by using non-explosive weapons.
- Cruis'n WorldCruis'n WorldCruis'n World is the 1996 sequel to the 1994 arcade racer Cruis'n USA. As the title implies, Cruis'n World allows players to race on various tracks around the world. The game also features more cars than Cruis'n USA. This game introduced stunts to the Cruis'n series. They served to dodge obstacles,...
(1996) - Colliding with animals present in certain levels such as AustraliaAustraliaAustralia , officially the Commonwealth of Australia, is a country in the Southern Hemisphere comprising the mainland of the Australian continent, the island of Tasmania, and numerous smaller islands in the Indian and Pacific Oceans. It is the world's sixth-largest country by total area...
and ChinaChinaChinese civilization may refer to:* China for more general discussion of the country.* Chinese culture* Greater China, the transnational community of ethnic Chinese.* History of China* Sinosphere, the area historically affected by Chinese culture...
will result in chunks of animal parts flying in front of the player's vehicle. This was later removed in the Nintendo 64Nintendo 64The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
version. - Blood (1997) allowed the player to kick the heads of zombies like soccer balls. The corpses of enemies and also innocent bystanders could also be gibbed to reveal health power-ups called "Life Essence", which in of itself was shaped like a dismembered human heart.
- Quake IIQuake IIQuake II, released on December 9, 1997, is a first-person shooter computer game developed by Id Software and distributed by Activision. It is not a sequel to Quake; it merely uses the name of the former game due to Id's difficulties in coming up with alternative names.The soundtrack for Quake II...
(1997) allowed the corpses of friends and foes to be gibbed. This introduced tactical advantages in certain levels since one enemy, the Strogg Medic, could fully resurrect the corpses of its fellow Stroggs. Gibbing the corpses before the Medic could reach them was the best way to prevent enemy resurrections. A mod for Quake II also introduced Instagib gameplay. - Blood II: The ChosenBlood II: The ChosenBlood II: The Chosen is a first-person shooter computer game developed by Monolith Productions and distributed by GT Interactive, which was later purchased by Infogrames. Released on October 31, 1998, it featured Monolith's new fully 3D engine Lithtech, which was previously used in Shogo: Mobile...
(1998) expanded upon the violence in Blood by heightening the gibing effects and allowing the heads of all opponents to be able to be kicked. It also featured an undeveloped feature that would allow the player to dismember the limbs and extremities of opponents, which was further developed and enhanced by third-party modifications. An expansion to the game also added a Zombie Head Soccer game mode to multi-player. - Baldur's GateBaldur's GateBaldur's Gate is a computer role-playing game developed by BioWare and released in 1998 by Interplay Entertainment. The game takes place in the Forgotten Realms, a high fantasy campaign setting, using modified Advanced Dungeons & Dragons 2nd edition rules...
(1998) Uniquely featured gibbing in the isometric RPG format. When characters or enemies are killed by critical hits they explode into a shower of gibs. - Unreal (series) The instagib mutator provides all players with a modified shock rifle that upon impact reduces whatever it hit to gibs.
- Soldier of FortuneSoldier of FortuneSoldier of Fortune is another term for an adventurer or mercenary. It may also refer to:- Film :* Soldier of Fortune , a 1955 film starring Clark Gable, Susan Hayward, and Michael Rennie...
(2000) was the first game where enemies could be dismembered or beheaded by a shooting a limb or head at close range with a shotgunShotgunA shotgun is a firearm that is usually designed to be fired from the shoulder, which uses the energy of a fixed shell to fire a number of small spherical pellets called shot, or a solid projectile called a slug...
or repeatedly hitting it with other weapons, including combat knivesCombat knifeA combat knife is a fighting knife designed solely for military use and primarily intended for hand-to-hand or close combat fighting.Since the end of trench warfare, most military combat knives have been secondarily designed for utility use in addition to their original role as close-quarter combat...
. - State of EmergencyState of Emergency (video game)State of Emergency is a controversial 2002 action-adventure video game released by Rockstar Games. It was developed by Scottish firm VIS Entertainment for the PlayStation 2, Xbox and Microsoft Windows.- Reception :...
(2002) allowed the player to pick up the limbs of a gibbed enemy and to use them as weapons. - House of the Dead III (2002) Even after their death, enemies can be gibbed when fired upon with a shotgun.
- "Resident Evil Remake (2003) All enemies could be gibbed by any weapon except the grenade launcher and knife. Blowing off a zombie's head or legs prevents it from being resurrected as a more powerful Crimson Head. Additionally, certain enemies may melt into a pool of acid, which is shown in detail. If the player character is decapitated, they will still be shown with a head on the game over screen.
- "Resident Evil 4Resident Evil 4Resident Evil 4, known in Japan as , is a survival horror third-person shooter video game developed by Capcom Production Studio 4 and published by multiple publishers, including Capcom, Ubisoft, Nintendo Australia, Red Ant Enterprises and THQ Asia Pacific...
(2004) It is extremely frequent for Leon or Ada to be decapitated in gory detail, as even common unarmed enemies may sprout a Plagas (which tears off the enemy's head) and kill you; it is also possible to blast off an enemy's head; additionally, all common enemies melt into a pool f acid when killed. Interestingly, Ashley Graham cannot be decapitated. The Japanese version was heavily censored. - Doom 3Doom 3Doom 3 is a science fiction horror video game developed by id Software and published by Activision. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004. The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac...
(2004) Close range shotgun blasts or explosives would literally blow enemies apart, limbs and other miscellaneous pieces of flesh being sent flying. - F.E.A.R., F.E.A.R. 2 (2005) uses gibs commonly depending of the impact of the weapon used.
- The Punisher (2005) Extremely bloody and easily gibbed human opponents fill the game as well as gruesome interrogation scenes
- Metroid Prime HuntersMetroid Prime HuntersMetroid Prime Hunters is a first-person shooter and adventure game for the Nintendo DS handheld video game console. It was developed by American video game developers Nintendo Software Technology, and was released by Nintendo in North America in March 2006, in Europe and Australia in May 2006, and...
(2006) Upon death characters will explode in an exaggerated flurry of blood as their "soul" rises skyward - Resistance: Fall of ManResistance: Fall of ManResistance: Fall of Man is a first-person shooter video game for the PlayStation 3. It was developed by Insomniac Games and published by Sony Computer Entertainment. The game is set in an alternate history 1951, and follows Sgt...
(2006) Larger enemies, and the small swarm-like enemies gib apart upon death - Gears of WarGears of WarGears of War is a military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Game Studios...
, Gears of War 2Gears of War 2Gears of War 2 is a third-person shooter video game developed by Epic Games with lead design by Cliff Bleszinski, and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War series. The game was officially released in North America, Europe and...
, Gears of War 3Gears of War 3Gears of War 3 is a third-person shooter video game developed by Epic Games and published by Microsoft Studios exclusively for the Xbox 360. Originally due for release in April 2011, the game was delayed and eventually released on September 20, 2011....
(2006, 2008, 2011) Gibs are very commonly displayed in all three titles. Often the result of a close up shotgun blast, grenade, mortar, and many more. It is actually very uncommon to see a player die and not have a "gib" take place. Also notable is the physics engine, as stated above, that allows the chunks of persons be moved with the momentum of the occurring strikes. - TimeShiftTimeShiftTimeShift is a sci-fi first-person shooter developed by Saber Interactive and published by Sierra Entertainment for Microsoft Windows, Xbox 360 and PlayStation 3. It was developed using the Saber 3D engine, v.S-3 and Havok. On August 31, 2007 a demo of TimeShift was released on Xbox Live Marketplace...
(2007) The Player could pick up a crossbow loaded with explosive arrows, which blow anyone unfortunate enough to be struck by one into very detailed gibs. - Team Fortress 2Team Fortress 2Team Fortress 2 is a free-to-play team-based first-person shooter multiplayer video game developed by Valve Corporation. A sequel to the original mod Team Fortress based on the Quake engine, it was first released as part of the video game compilation The Orange Box on October 10, 2007 for Windows...
(2007) A player will gib when killed by an explosive weapon. The player's body parts are often specifically labeled on his deathcam, e.g. "Your spleen!". - True Crime: New York CityTrue Crime: New York CityTrue Crime: New York City is an urban sandbox-style action-adventure videogame published by Activision and developed by Luxoflux for the Xbox, PlayStation 2, and GameCube consoles and Windows based computers. It is the second game of the True Crime series, released after True Crime: Streets of LA...
(2005) If an NPC is killed with explosives or being hit with a car, the player can pick up decapitated arms and legs of the dead NPCs and use them as weapons. If the character dies from an explosion, their arms and legs may become gibs. - Scarface: The World Is YoursScarface: The World is YoursScarface: The World Is Yours is a video game developed by Radical Entertainment and published by Vivendi Universal Games. The game is based on and is a quasi-sequel to the 1983 motion picture Scarface starring Al Pacino reprising his role as Tony Montana, with André Sogliuzzo providing Montana's...
(2007) NPC's can have their limbs and head severed by using the chainsawChainsawA chainsaw is a portable mechanical saw, powered by electricity, compressed air, hydraulic power, or most commonly a two-stroke engine...
. The game is also notable for having extreme amounts of blood - Call of Duty: World at WarCall of Duty: World at WarCall of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision for PC, PlayStation 3, Wii, and Xbox 360. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. The game was...
(2008) The "Gib Factory" challenge awards multiplayer experience points for dismembering opponents with heavy guns during multiplayer matches. The gore in this game has been described as disturbing to some. Players are able to decapitate enemies, shoot their arms and legs off and even completely blow away their torso, exposing their ribcages and pelvic bones. - Resistance 2Resistance 2Resistance 2 is a science fiction first person shooter video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released in North America on November 4, 2008, Japan on November 13, 2008, and in Europe on November 28, 2008...
(2008) Continues the same gibbing seen in that of R:FOM, but more detailed and more gore points. - Fallout 3Fallout 3Fallout 3 is an action role-playing game released by Bethesda Game Studios, and the third major installment in the Fallout series. The game was released in North America, Europe and Australia in October 2008, and in Japan in December 2008 for Microsoft Windows, PlayStation 3 and Xbox 360...
, Fallout: New VegasFallout: New VegasFallout: New Vegas is a first person action role-playing video game in the Fallout series developed by Obsidian Entertainment, and published by Bethesda Softworks. The game is based in a post-apocalyptic environment in and around Las Vegas, Nevada...
(2008, 2010) Shots to specific body parts - such as the head, torso or limbs - can result in the dismemberment of said body part, as can attacks with bladed weapons. In some cases, the shot may cause the body part to explode into chunks. The "Bloody Mess" perk greatly increases the chances of this happening, and can sometimes result in an enemy's entire body exploding into gibs. - House of the Dead: Overkill (2008) using powerful weapons, the shotgun in particular, mutants can be reduced to pools of blood or have their arms and legs sent flying across the screen.
- Dead SpaceDead Space (video game)Dead Space is a survival horror third-person shooter video game, developed by EA Redwood Shores for Microsoft Windows, PlayStation 3 and Xbox 360. The game was made available on Steam on October 20, 2008...
(2008) Dismemberment in this game becomes a vital tactic, even encouraged by in-game messages. There are several reasons for this:- Dismemberment instantly reduces enemy mobility, allowing the player to disable other targets before turning attention back to the now-crawling half-dead enemies. This is essential when swarmed by large groups (i.e. The Pack).
- Any corpse left intact may get up again and resume assaulting the player.
- Some enemy types cannot be killed by center-of-mass shots or headshots, and must be dismembered to stop them. The "Ubermorph" in particular cannot be killed at all, but can only be temporarily immobilized by dismemberment.
- Using the Telekinesis ability, the player can pick up the sharp limbs of enemy corpses and use them to impale other enemies, saving ammunition and instantly immobilizing or even killing them.
- "Resident Evil 5Resident Evil 5Resident Evil 5, known in Japan as , is a survival horror third-person shooter video game developed and published by Capcom. The game is the seventh installment in the Resident Evil survival horror series, and was released on March 5, 2009 in Japan and on March 13, 2009 in North America and Europe...
(2009) Compared to its predecessor it's heavily censored; when the player's head is cut off the screen shifts to the side and doesn't show it (observing it from multiplayer shows that you aren't really decapitated). However, enemies can still have their heads shot off. Certain enemies will have their entire upper bodies ripped apart when sprouting certain Plagas, which can in turn bite the players in half. Some enemies will randomly explode. - WolfensteinWolfenstein- People :* Alfred Wolfenstein , German poet * Eugene Victor Wolfenstein , distinguished social theorist, practicing psychoanalyst and a professor of Political Science at University of California, Los Angeles...
(2009) Featured classic Unreal 3 engine gibbing, including decap's, limbs and even a particle cannon that reduced enemies to goo. - Left 4 Dead 2Left 4 Dead 2Left 4 Dead 2 is a cooperative first-person shooter video game. It is the sequel to Valve Corporation's award-winning Left 4 Dead. The game launched on November 17, 2009, for Microsoft Windows and Xbox 360 in the United States and November 20 in Europe; in 2010, Left 4 Dead 2 was made available to...
(2009) Gibbing occurs extremely frequently as weapons blow holes through and dismember the Infected (enemy 'zombies'), leaving quite detailed remnants. This caused a censored version to be released in countries such as Australia and Germany which removed all gibbing effects. A special gameplay mode dubbed "Mutations" features a Mutation called "Gib Fest", where the four player character are all carrying M60M60 machine gunThe M60 is a family of American general-purpose machine guns firing 7.62×51mm NATO cartridges from a disintegrating belt of M13 links...
s with infinite ammunition. The gun itself is specifically designed to gib the Infected into pieces of over-the-top gore with a single shot. - Call of Duty: Black OpsCall of Duty: Black OpsCall of Duty: Black Ops is a first-person shooter video game developed by Treyarch, published by Activision and released worldwide on November 9, for Microsoft Windows, Xbox 360, PlayStation 3, Wii consoles, with a separate version for Nintendo DS developed by n-Space. Announced on April 30, 2010,...
(2010) Gibbing can occur when enemies are shot with shotguns, some sniper rifles, explosives and light machineguns. Legs and arms can be completely shot off, leaving a ragged and bloodied wound with bone sticking out. Enemies will sometimes scream in agony and clutch the severed limb for several seconds before dying. - Duke Nukem ForeverDuke Nukem ForeverDuke Nukem Forever is a 2011 first-person shooter video game for Microsoft Windows, Mac OS X, PlayStation 3 and Xbox 360 developed by 3D Realms and Triptych Games and finished by Gearbox Software and Piranha Games...
(2011) Enemies can be gibbed in different ways depending on which weapons are used. The shotgun can decapitate the enemy when up close, while explosives such as landmines or rocket launchers can blow the enemies bodies completely apart. - "Resistance 3Resistance 3Resistance 3 is a 2011 science fiction post-apocalyptic first person shooter developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game is the third title in the Resistance series and is the sequel to the best-selling PlayStation 3 launch title...
" (2011) Continues on from R:FOM and R2, but more detailed and now contains a stat to count your number of gibs.
Manhunt and Manhunt 2 Some excutions featrued heads exploding
Criticism
Gibbing in computer and video games, mostly in first-person shooter titles, has raised legal issues for child protection and led to titles being age rated in accordance with video game content rating systemVideo game content rating system
A video game content rating system is a system used for the classification of video games into suitability-related groups. Most of these systems are associated with and/or sponsored by a government, and are sometimes part of the local motion picture rating system...
s. In most games containing gibs, the ESRB rating is an "M" for Mature, and is recommended only for audiences aged 17 and above. In Great Britain, some games featuring gibs are rated 15, but more realistic ones are rated 18.