Golden Sun (series)
Encyclopedia
is a series of fantasy role-playing
Role-playing
Role-playing refers to the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role...

 video games developed by Camelot Software Planning
Camelot Software Planning
is a Japanese video game developer established in 1990 under the name Sonic! Software Planning and to date is best known for partnering with Nintendo on many of Nintendo's spin-off franchise games such as Mario Tennis and Mario Golf, as well as the role-playing game series Golden Sun...

 and produced by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

. Golden Sun follows the story of a group of magically-attuned "adepts" who are charged with preventing the potentially destructive power of alchemy
Alchemy
Alchemy is an influential philosophical tradition whose early practitioners’ claims to profound powers were known from antiquity. The defining objectives of alchemy are varied; these include the creation of the fabled philosopher's stone possessing powers including the capability of turning base...

 from being released as it was in the past. It later focuses on the descendants of the original heroes. In this strain, Golden Sun follows the traditional RPG theme of wandering around and fighting.

The original two games, Golden Sun
Golden Sun
Golden Sun, released in Japan as , is the first installment in a series of fantasy role-playing video games developed by Camelot Software Planning and published by Nintendo. It was released in November 2001 for Nintendo's Game Boy Advance and was followed by a sequel, Golden Sun: The Lost Age, in...

and Golden Sun: The Lost Age
Golden Sun: The Lost Age
is the second installment of a series of role-playing video games developed by Camelot Software Planning and published by Nintendo. The game was released in April 2003 for Nintendo's Game Boy Advance, being a sequel to the Game Boy Advance Golden Sun...

, were released in 2001 and 2003, respectively, for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 platform. Following a six-year hiatus, Golden Sun: Dark Dawn was announced at the Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 E3 2009 conference on June 2, 2009, for release in 2010 for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...

 platform. In Golden Sun, the player plays as Isaac and his friends as they set off into the world of Weyard to prevent a group of anti-heroes from releasing alchemy to the world. Golden Sun: The Lost Age, however, follows the plight of the surviving members from the previous game's antagonists as they continue to pursue the release of alchemy into the world by means of lighting four elemental
Elemental
An elemental is a mythological being first appearing in the alchemical works of Paracelsus in the 16th century. Traditionally, there are four types:*gnomes, earth elementals*undines , water elementals*sylphs, air elementals...

 lighthouses. Golden Sun: Dark Dawn follows the path of the descendants of the previous two games' heroes.

Golden Sun has been widely lauded as among the best games for the Game Boy, with the first game receiving Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

's Best GBA Game of 2001 and ranking in IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's Readers Choice Top 100 games ever. The Lost Age
Golden Sun: The Lost Age
is the second installment of a series of role-playing video games developed by Camelot Software Planning and published by Nintendo. The game was released in April 2003 for Nintendo's Game Boy Advance, being a sequel to the Game Boy Advance Golden Sun...

performed even better than its predecessor, ranking 78 on IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's Readers Choice Top 100 games ever.

Common gameplay elements

The Golden Sun series follows a contemporary presentation of the traditional console role-playing game formula. Players guide a cast of characters as they journey through a fantasy-themed world, interact with other characters, battle monsters, acquire increasingly powerful magic spells
Magic (fantasy)
Magic in fiction is the endowing of fictional characters or objects with magical powers.Such magic often serves as a plot device, the source of magical artifacts and their quests...

 and equipment, and take part in a building, predefined narrative. Much of the game's time spent outside of battle takes place in dungeon
Dungeon crawl
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinthine environment, battling various monsters, and looting any treasure they may find...

s, caves, and other locales, which generally require the player to find items that grant the bearer new forms of Psynergy in order to solve the puzzles integrated into their layout. To complete these puzzles, players must either push pillars to construct negotiable paths between elevated areas, climb up and rappel down cliffs, or obtain a special item to progress through the story and game world. Outside of these dungeons and locales, the player must traverse through a large world map as they navigate between forests, rivers, mountain ranges, and in The Lost Age, the ocean.

Successful exploration of the game's world and conduction of the game's battles is heavily dependent on the strategic usage of the extensive pool of Psynergy spells available. Whereas many other RPGs limit the usage of their forms of magic to battles as offensive and defensive measures, Psynergy spells can be used both for battle, and for solving puzzles in the game's locales. A portion of the game's Psynergy can only be used in combat; conversely, many spells are only used in the game's overworld
Overworld
An overworld is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres....

 and non-battle scenarios. At the same time, there are Psynergy spells can be used in both situations; for example, the "Whirlwind" spell that can be used to damage enemies in battle is also used out of battle to clear away overgrown foliage that may block the player's path. Psynergy comes in four elements: Venus
Venus
Venus is the second planet from the Sun, orbiting it every 224.7 Earth days. The planet is named after Venus, the Roman goddess of love and beauty. After the Moon, it is the brightest natural object in the night sky, reaching an apparent magnitude of −4.6, bright enough to cast shadows...

 (manipulation of rocks and plants), Mars
Mars
Mars is the fourth planet from the Sun in the Solar System. The planet is named after the Roman god of war, Mars. It is often described as the "Red Planet", as the iron oxide prevalent on its surface gives it a reddish appearance...

 (revolving around fire and heat), Jupiter
Jupiter
Jupiter is the fifth planet from the Sun and the largest planet within the Solar System. It is a gas giant with mass one-thousandth that of the Sun but is two and a half times the mass of all the other planets in our Solar System combined. Jupiter is classified as a gas giant along with Saturn,...

 (based on wind and electricity), and Mercury
Mercury (planet)
Mercury is the innermost and smallest planet in the Solar System, orbiting the Sun once every 87.969 Earth days. The orbit of Mercury has the highest eccentricity of all the Solar System planets, and it has the smallest axial tilt. It completes three rotations about its axis for every two orbits...

 (concerning water and ice). The player gains more Psynergy spells as the game progresses, both through leveling up
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

 and the acquisition of special Psynergy-bestowing items, and with each "utility" Psynergy spell the party gains access to more locations and secrets hidden in the game world. Players can return to previous locations in the game to finish puzzles which they could not solve earlier because of the lack of a specific Psynergy spell.

Battle

Golden Sun contains both random monster encounters
Random encounter
A random encounter is a feature commonly used in various role-playing games whereby encounters with non-player character enemies or other dangers occur sporadically and at random...

, featuring randomly selected enemies, and compulsory battles involving set enemies, which advance the story. When a battle begins, a separate screen is brought up where the player's party and enemy party face-off on opposing sides. During a battle, the characters and the background rotate to give a pseudo-3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 effect.

Additional gameplay during battle is similar to that of traditional console RPGs by defeating enemies in a variety of measures, including the afore-mentioned psynergy skill, summoning other-worldly entities by use of Djinn, or direct combat through various forms of weapon
Weapon
A weapon, arm, or armament is a tool or instrument used with the aim of causing damage or harm to living beings or artificial structures or systems...

ry. In addition, there are various measures to keep one's own party alive through supportive psynergy and healing items—as well as calling upon Djinn to revive a downed player. If the player's entire party is downed by reducing their hit points to zero, it is considered "Game Over", and the party is returned to the last Sanctum that the player visited and suffers a monetary penalty. The successful completion of a battle yields experience points, coins, and sometimes items.

In addition to the main game itself, there is also a competitive battling mode accessible from the menu screen. In this mode, players can enter their currently-developed team from their saved game files into an arena environment where they can either battle increasingly difficult CPU-controlled enemies with their full parties, or select three of their four party members to do battle against another player's three-character team. In neither case is there a reward or penalty for winning or losing.

Djinn system

One of the most distinctive features of Golden Sun is the collection and manipulation of elemental creatures called Djinn
Genie
Jinn or genies are supernatural creatures in Arab folklore and Islamic teachings that occupy a parallel world to that of mankind. Together, jinn, humans and angels make up the three sentient creations of Allah. Religious sources say barely anything about them; however, the Qur'an mentions that...

 (Singular: Djinni). Djinn, based on each of the four classical elements, can be found scattered in hiding throughout the game and split between the characters. The Djinn form the basis of the game's statistic enhancements. Attaching different Djinn to different characters modifies that character's character class
Character class
In role-playing games, a common method of arbitrating the capabilities of different game characters is to assign each one to a character class. A character class aggregates several abilities and aptitudes, and may also sometimes detail aspects of background and social standing or impose behaviour...

, subsequently modifying hit points, Psynergy points, and other statistics, as well as determining what Psynergy the character is able to perform.

In Golden Sun, Djinn can either be "Set" or placed on "Standby". When a Djinni is "Set" to a character, that Djinni exerts influence on that character's statistics and may change the character's class (and, therefore, his or her available Psynergy) relative to both the character's innate element and that of the Djinni. As there are numerous Djinn encompassing the four elements that can be mixed and matched to the different characters, a large array of possible class setups for all characters are potentially available, allowing a variety of combat options.

In combat, a Djinni has several primary uses. Each Djinni has its own special ability which can be invoked during combat by the character it is attached to, which can include enhanced elemental attacks, buffing or debuffing spells, healing/restoration spells, and other effects. After a successful invoke, the Djinni shifts to "Standby" mode until it is "Set" on the character again. While in standby, the Djinn do not contribute to character classes or statistics, but can be used for summon sequences, which are attacks where the player summons a powerful elemental monster to inflict damage on every enemy. This is the game's most powerful method of attack, and also the riskiest, as it requires Djinn to be on Standby and therefore not be available to bolster the statistics of whatever character the Djinn are on. Once a Djinni on Standby has been used for a Summon Sequence, it must rest a number of turns before it restores itself to Set position on a character. There are sixteen Summon Sequences in Golden Sun, four for each element, and each summon sequence takes between one and four Djinn of the same element on Standby. The later games added more summons that require Djinn of mixed elements to use.

Recurring characters

The player controls a total of four players in Golden Sun and up to eight characters in The Lost Age, once a specific plot advancer has been passed. In the original game, Isaac is portrayed a soon to be seventeen-year-old Venus Adept from the village of Vale, who serves as the game's silent protagonist, though his classification as the game's silent protagonist is replaced in subsequent release with their respective main protagonists. Garet, a seventeen-year-old Mars Adept also from Vale, is big and strong but slightly oafish and unfocused; nonetheless he is Isaac's closest companion. Ivan is a fifteen-year-old Jupiter Adept who has lived with a famous merchant in the town of Kalay all his life, but whose real hometown is actually Contigo, a town on the continent of Atteka; he is a somewhat quiet, insightful boy. Mia, a seventeen-year-old Mercury Adept from the wintry town of Imil, is a gentle healer from a heritage of Mercury Adept clansmen. Felix serves as Golden Sun's anti-hero
Anti-hero
In fiction, an antihero is generally considered to be a protagonist whose character is at least in some regards conspicuously contrary to that of the archetypal hero, and is in some instances its antithesis in which the character is generally useless at being a hero or heroine when they're...

 and is the Lost Age's main protagonist. His younger sister, Jenna, a seventeen-year-old Mars Adept also from Vale, and a fourteen-year-old girl and Jupiter Adept named Sheba, as well as a sharp-witted elderly scholar named Kraden were all captives of the original game's antagonist: Saturos and Menardi. This position would later be replaced by Karst & Agatio. In addition, a large, floating eyeball named "The Wise One" is likely to be the orchestrator of the events in both Golden Sun and The Lost Age, helping the heroes herald in a new era of alchemy.

In Golden Sun: Dark Dawn, four of the main characters – Matthew, Tyrell, Karis, and Rief – are the children of Isaac and Jenna, Garet, Ivan, and Mia, respectively.

Golden Sun

The force of Alchemy was prevalent in Weyard's ancient past, allowing for the development of great civilizations, but this eventually gave way to worldwide conflict that had subsided only with the sealing away of Alchemy. The keys to unlocking Alchemy, four magic jewels named the Elemental Stars, have been hidden within the mountain shrine, Mt. Aleph, which in turn has been guarded by the town of Vale at the mountain's base over the ages. Three years prior to the start of the game in the game's prologue, however, Saturos and Menardi, along with a raiding party, raid Mt. Aleph with the intent to take the Elemental Stars for themselves, but fail to solve the riddles guarding them and are driven away by the mountain's trap, a magically generated thunderstorm and rock slide. Yet, as teenaged adepts from Vale, Isaac, Garet, and Jenna, join Kraden in his research of Mt. Aleph, Saturos and Menardi manage arrive with Felix and Alex, and they coerce Isaac into giving them three of the four stars, all the while escaping with Jenna and Kraden as hostages.

Isaac and Garet valiantly pursue Saturos' group to the first Lighthouse, Mercury Lighthouse, and along the way they are joined by other young adepts named Ivan and Mia. But in spite of their best efforts, they fail to prevent Saturos from activating Mercury Lighthouse with the Mercury Star. Saturos' group immediately leaves for the next Lighthouse while Isaac's party immediately resumes its pursuit, and the lengthy chase and journey that follows eventually spans two continents, during which Isaac finds that Saturos has taken another adept hostage as well: the female Jupiter adept, Sheba. Golden Sun climaxes at Venus Lighthouse; Saturos and Menardi activate the lighthouse with the Venus Star, but are again confronted by Isaac's party. Attempting to annihilate their opponents, Saturos and Menardi magically merge to form a gigantic two-headed dragon, but the fierce battle ultimately ends in victory for Isaac's party as they slay Saturos and Menardi for good. Their victory is a hollow one, though, as they come to the conclusion that the remnants of Saturos' group, headed by Felix and Alex, are still on its quest to light the remaining two Lighthouses, while Jenna, Sheba, and Kraden are still with them. The game ends as Isaac's party boards a ship entrusted to them previously and sail out into Weyard's open seas in search of their continued objectives.

The Lost Age

The antagonists of the previous game, Saturos and Menardi, have been slain in battle by the game's protagonists led by Isaac, but not before the pair succeeded in activating two of four great lighthouses situated across the world of Weyard, the Elemental Lighthouses. But now Saturos' remaining travelling companion, Felix, has taken the rest of Saturos' group and now sets out on a journey of his own to complete Saturos' original objective to activate the remaining two Lighthouses, for lighting all four will achieve the restoration of the powerful force of Alchemy to Weyard. Sailing the oceans of Weyard on a ship with their new companion Piers, Felix and his party embark on an epic expedition while pursued by Isaac's party. Eventually, Felix's party is able to achieve entrance into a legendary, secluded Atlantis-like society named Lemuria far out in the ocean. When they convene with Lemuria's ancient king, Hydros, they learn about Alchemy's true nature; it has always been the sustenance of Weyard's very life force, and its absence over the past ages has caused the world's continents to decrease in size and parts of the world to collapse into the abyss. Knowing that restoring Alchemy is what must be done to actually save the world, Felix sets out to climb and activate Jupiter Lighthouse. But when Isaac's pursuing party enters the lighthouse, they are trapped and ambushed by the vengeful Mars Adept Warriors, Karst and Agatio. Felix comes to assist Isaac to defeat Karst and Agatio.

Felix is finally able to explain to Isaac why Alchemy's release is a necessary thing for everyone, and that Saturos and Menardi were aiming for this goal merely for the sake of the survival of their home colony of Prox to the far north, located near the Mars Lighthouse. Felix and Isaac's two traveling parties join forces to form one unified group that sets out north to activate Mars Lighthouse; however, when they reach the tower's top, the Wise One, the entity responsible for originally tasking Isaac to prevent the breaking of Alchemy's seal, confronts them. He warns them that mankind could very well destroy Weyard themselves if they had possession of such a power, and when Isaac insists on breaking the seal regardless the Wise One summons a giant, three-headed dragon for the party to battle in the final struggle.

When the party of Adepts have slain the dragon, they discover that the Wise One had transformed Isaac and Felix's parents into the now-dead beast." After a short period of mourning, they gather the resolve to finish their objective and activate Mars Lighthouse; with all four towers across Weyard lit, the process that heralds the return of the force of Alchemy to Weyard ensues at the mountain sanctum Mt. Aleph. Alex is there, however; he took advantage of everyone else's quests so that he would gain immense magic power for himself when Alchemy is unleashed. Unfortunately for him, though, the mountain collapses and sinks into the ground with him still on it, just as the Wise One originally planned. The heroes, meanwhile are able to recognize that the reason the Wise One appeared to play that cruel trick on them before was to test their resolve as Adepts, and therefore test their ability to handle a great new responsibility: To ensure that throughout the world the newly released force of Alchemy is not abused by Weyard's populace like it was in the ancient past.

Dark Dawn

The story of Dark Dawn begins thirty years after the conclusion of The Lost Age. Due to Isaac and the others bringing the power of the Golden Sun to Weyard, continents have shifted, new countries have emerged, and new species have appeared. However, Psynergy Vortexes, which suck the elemental Psynergy from both the land and the power-wielding Adepts, are appearing all over Weyard. The children of the previous games' heroes – Matthew, Karis, and Tyrell – set out to solve the mystery of the vortexes, and cross a world that is succumbing to a new evil. Also appearing in Golden Sun: Dark Dawn are five other playable characters, such as Eoleo (son of Briggs and Chaucha, also appearing in The Lost Age), Himi, Sveta, Rief (son of Mia), and Amiti.

Tyrell accidentally crashes one of Ivan's inventions, a soarwing, so Isaac sends him out with Matthew and Karis to retrieve a feather of the mountain roc to build a new one. Along the way they encounter the villains Blados, Chalis, and Arcanus. After Rief gets separated from Kraden and his sister Nowell, he joins the party to meet up with Kraden. After activating two Alchemy Machines(a Forge and a Well) they come to the country of Morgal, where beastmen live. Shortly after they obtain the roc feather, they were tricked into activating the Luna Tower, triggering the Grave Eclipse and causing death and suffering across much of the continent. The children then fight to end the eclipse by activating Apollo's Lens, an alchemy machine powered by the Alchemy Forge and Alchemy Well, and defeating Blados, Chalis and a dark monster, who was in secret Sveta's brother. After activating the Apollo's lens and stopping the Grave Eclipse they parted ways from their new friends to return home. But when they finally return home, an unusually large Psynergy Vortex greets them.

History

Originally, Camelot planned to create a single title instead of a series, and in the extremely early stages of their project they had created a game design document for the one Golden Sun game to be on the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

 console. When it became apparent the N64 was to be superseded by the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

, Camelot shifted their focus to making a game on the handheld Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

.

Golden Sun
Golden Sun
Golden Sun, released in Japan as , is the first installment in a series of fantasy role-playing video games developed by Camelot Software Planning and published by Nintendo. It was released in November 2001 for Nintendo's Game Boy Advance and was followed by a sequel, Golden Sun: The Lost Age, in...

underwent a development cycle of between twelve and eighteen months by Camelot Software Planning, which is considered a long period of time for the development of a handheld video game, and was described as a "testament" to the positive results a long development cycle can bring to a game. It was shown in early, playable form at the Nintendo Spaceworld Expo in Japan on August 2000. North American previewers received the game a few weeks before the release, and IGN noted that the experience of developing Shining Force
Shining Force
Shining Force, known as in Japan, and otherwise known as Shining Force: The Legacy of Great Intention, is a 1992 turn-based strategy role-playing video game for the Mega Drive/Genesis console...

for Sega helped Camelot develop a gripping RPG for the handheld.

The Lost Age
Golden Sun: The Lost Age
is the second installment of a series of role-playing video games developed by Camelot Software Planning and published by Nintendo. The game was released in April 2003 for Nintendo's Game Boy Advance, being a sequel to the Game Boy Advance Golden Sun...

was first revealed to Japan in early 2002, with the magazine Famitsu
Famitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...

being the first publication to review the game. The Lost Age was highly anticipated; it topped IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's list of Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 "Most Wanted" games for 2003. The North American version of the game was playable at Electronic Entertainment Expo 2002, and IGN noted that the opening of the game did away with the slow opening sequence of Golden Sun, introducing the characters in between the action. GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 previewed a localized copy of The Lost Age in February 2003, and noted that the game built on its predecessor's graphics engine, with "the environments in the game featuring rich detail with little touches— such as birds that fly off as you approach."

Golden Sun: Dark Dawn was first revealed and introduced at the Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 E3 2009 conference by Nintendo of America president, Reggie Fils-Aime, as a series that "went dark six years ago" but has since been revisited and polished up for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...

.

Conception

As a handheld title, Golden Sun was originally going to be a single game, but due to both the hardware limitations of putting the game on a single Game Boy Advance cartridge and the developers' own desire for what they wanted to do with the game, it was expanded to become two successive games, Golden Sun and Golden Sun: The Lost Age
Golden Sun: The Lost Age
is the second installment of a series of role-playing video games developed by Camelot Software Planning and published by Nintendo. The game was released in April 2003 for Nintendo's Game Boy Advance, being a sequel to the Game Boy Advance Golden Sun...

. Scenario writer Hiroyuki Takahashi and director Shugo Takahashi had previously designed Shining Force III
Shining Force III
is a video game designed for the Sega Saturn by Camelot Software Planning. It is a continuation of the Shining series. Comprising three separate but overlapping storylines, the Japanese version of Shining Force III was released in three volumes, known as:...

, where the story involved playing through the perspectives of both the "good" side and the "bad" side of the characters. Thinking that it was an effective way of conveying the full story of a fictional game world, they incorporated elements of this storytelling methodology into the two-game setup of the Golden Sun series, having the player control the "good guys" in Golden Sun and members of the antagonistic party in The Lost Age.

In other media

Isaac, the main protagonist of Golden Sun, is an unlockable "Assist Trophy" character in the Nintendo fighting game Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

. When he is summoned during battle by an Assist Trophy item, Isaac conjures a large hand three times in succession by using his 'Move' psynergy to shove the player's opponents off the stage. Should enemies attempt to evade, Isaac will turn in sync to attack a selected opponent. In addition, a medley of music from The Lost Age was also selected to be on Brawls soundtrack.

The characters from the first Golden Sun game also appear in a self-published doujinshi manga titled "Golden Sun 4-Koma Gag Battle", from the Hi no Tama Game Comic Series published by Kobunsha
Kobunsha
Kobunsha is a Japanese publishing company. It publishes literature, manga novels, and women's magazines.Kobunsha was first established on October 1, 1945 and belongs to the Kodansha group....

. Although it is an unofficial work not officially sanctioned by Camelot, the Japanese doujinshi industry is widespread, and legal action by companies whose characters and fictional properties are being used without their formal permission is uncommon. The manga itself consists of four cell-strips and is drawn by eighteen artists.

Reception

The series was met with many positive reviews. Reviewers praised the series' vibrant graphics, high-quality sound, and varied, refined RPG gameplay, with particular optimism on the Djinn-based gameplay system and Battle aspect despite the fact that the original two games were limited to the 32-bit cartridge. GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...

raved that Golden Sun was "A huge, fantastic, creative, and wickedly fun RPG that doesn't seem to care that it's 'just' on a GBA," while they praised that The Lost Ages eye-popping magic effects are beautiful even by console standards. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

, meanwhile, praised the plot's intricate structure, saying that it "has been so tightly integrated into every ounce of the adventure... such a rich and deep plot that it's almost easy to get lost if you're not paying attention." 1UP
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

 praised Dark Dawn as being a huge step forward in terms of pacing and graphics compared to the previous games.

Critics complained that the combat system lacked "smart" combat; if an enemy is killed before other party members attack it, those members switch to defense instead of intelligently attacking the remaining enemies. They also took issue to the long opening sequences in both games that "alienated new players" and "confused them by swamping them with new characters". In addition, some faulted Golden Sun for still relying on the traditional "wander around, get into a random battle, win battle, wander around, random battle, etc." theme evident in many role-playing games. 1UP faulted Camelot for being unwilling to "trim its fat", and noted that all three games in the series "tend to ramble on anytime dialogue boxes start to show up. Its heroes and villains have an uncanny knack for saying incredibly simple things with about three or four times the words they actually need to convey those ideas." Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

 noted that the difficulty of Dark Dawn was greatly dumbed down compared to previous installments and complained that "characters level up at blazing speeds" while the djinn make "even the longest boss battles a cakewalk."

In 2001, Golden Sun won the Nintendo Power Award for best Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 game of the year. Golden Sun was ranked 94 on IGN's Readers Choice Top 100 games ever. In 2007, it was named 24th best Game Boy Advance game of all time in IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's feature reflecting on the Game Boy Advance's long lifespan, as well as it's Game of the Month for April 2003 because it had "amazing graphics and sound presentation, as well as a quest that lasts for more than thirty hours." Both Golden Sun and The Lost Age sold an average of just slightly less than a million each.

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