Gyruss
Encyclopedia
is a shoot 'em up
video arcade game
developed by Konami
, and released in 1983. It was designed by Yoshiki Okamoto
, who had earlier created Time Pilot
for Konami. Gyruss was licensed to Centuri
in the United States
, and was ported to numerous games consoles and home computers. It follows in the tradition of space war games such as Space Invaders
and Galaga
.
Gyruss was the second and last game Yoshiki Okamoto
designed for Konami
, after Time Pilot
. Due to pay disputes, he was fired after the release of this game, and soon joined Capcom
, where he would write 1942 and the first Street Fighter
game.
The game's background music is an electronic, fast-paced arrangement of J. S. Bach
's Toccata and Fugue in D minor, BWV 565
; this particular arrangement is superficially similar in sound to "Toccata", a rock
arrangement by the UK-based instrumentalist group Sky
. Gyruss is notable for using "stereo
" sound, which according to the bonus material for Konami Arcade Classics
, was achieved by utilizing discrete audio circuits. The game also used multi-core processing, which included two Z80
microprocessor
s, one 6809
microprocessor, and one 8039
microprocessor, and for the sound, five AY-3-8910
PSG
sound chip
s and a DAC
.
mapped onto a Tempest-like cylinder. This gameplay style is called a tube shooter, and Gyruss is one of the very few examples that exist. The familiar scrolling starfield of earlier space shooter games was arranged to fit the 3D perspective, with the stars coming into view at the centre of the screen and flying outward, giving the impression of the player's ship moving very fast through space.
The majority of enemies are other spaceships, all of which must be destroyed before a level is completed. They appear either from the centre of the screen or from one of the edges, and move in swirling patterns. They can shoot the player's ship or destroy it by contact. They hover near the centre of the screen after completing their deployment pattern, and occasionally fly outwards and shoot at the player. If they are not destroyed by the player, the enemy ships gradually fly away one by one.
There are also several other types of enemies: satellite
s, asteroid
s, and laser
beam generators. These appear intermittently and soon disappear of their own accord if not destroyed by the player.
Satellites materialise in a group of three just in front of the player after the ordinary enemy ships have finished deployment. They gyrate in small circles and shoot at the player. If the player has the basic weapon when the satellites appear the middle one will be a sun-like object - if destroyed, the player's ship gets a better weapon. There is only one upgrade possible and if the better weapon has already been gained then all satellites are identical. This is not always easy, as the satellites' shots do not need to travel far to hit the player's ship, and the player only has a few seconds to destroy them before they fly away.
Asteroids fly straight outwards from the centre of the screen at regular intervals. They always fly just to the left or right of the player's ship, so unless the ship moves it will never be hit by an asteroid. They cannot be destroyed but a small points bonus is given for shooting at them.
Laser beam generators occasionally fly straight outwards from the centre of the screen. They consist of two generator segments with a laser beam between them; destroying either generator deactivates the beam. The player's ship is destroyed by contact with either the generators or the beam.
The player begins the game "2 WARPS TO NEPTUNE
". After completing each level, the player is one warp closer to a planet. Each time a planet is reached, the player's ship is seen flying towards it and then a short bonus round
is played, where the player can shoot enemy ships for bonus points without worrying about being destroyed by them. After reaching Neptune, the player is then three warps from Uranus
, and progresses through Saturn
, Jupiter
, Mars
, and finally Earth
, taking three warps to reach each planet. Stage one and every 10th stage thereafter the enemies do not fire on the player when entering the screen.
After completing Earth's bonus stage, the player must travel through the very fast "3 WARPS TO NEPTUNE" level before returning to the start of the game.
, Atari 5200
, Atari 8-bit, Commodore 64
, and ColecoVision
in North America, released by Konami's subsidiary Ultra Games
. In these versions of the game, the gameplay is still largely the same, but there are several revisions. Despite the revisions, the game was still well received in North America. Revisions include:
This version of the game was included in the Majesco
TV Game Konami Collector's Series: Arcade Advanced. This isn't to be confused with the Game Boy Advance game of the same name, which featured an actual programming of the arcade Gyruss.
for the PlayStation
. There is also a very faithful implementation in Konami Collector's Series: Arcade Advanced
for the Game Boy Advance
. In addition, there is the Konami Live! Plug and Play PC controller that includes Gyruss with an online scoreboard, as well as five other Konami titles. On April 18, 2007, the game was released on Microsoft
's Xbox Live Arcade
service with optional enhanced graphics and online high-score leaderboards. A clone of the game also exists as one of the minigames found in various convenience stores featured in the game Grand Theft Auto: San Andreas
.
Dance Dance Revolution Ultramix 2
contains a remix of the Gyruss music as a playable song.
Gyruss was made available on Microsoft's
Game Room
service for its Xbox 360
console and for Windows-based
PC
s in July 2010.
Shoot 'em up
Shoot 'em up is a subgenre of shooter video games. In a shoot 'em up, the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks. The genre in turn encompasses various types or subgenres and critics differ on exactly what...
video arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
developed by Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...
, and released in 1983. It was designed by Yoshiki Okamoto
Yoshiki Okamoto
Yoshiki Okamoto , sometimes credited as Kihaji Okamoto, is a video game designer credited with producing many popular titles for Konami, including Gyruss and Time Pilot, and Capcom, including Final Fight and Street Fighter II...
, who had earlier created Time Pilot
Time Pilot
Time Pilot is a multi-directional scrolling shooter and free-roaming aerial combat arcade game designed by Yoshiki Okamoto, released by Konami in 1982, and distributed in the United States by Centuri...
for Konami. Gyruss was licensed to Centuri
Centuri
Centuri, based in Hialeah, Florida, was one of the top six suppliers of coin operated video game machinery in the United States. Many of the machines distributed in the US under the Centuri name were licensed from overseas manufacturers, particularly Konami....
in the United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...
, and was ported to numerous games consoles and home computers. It follows in the tradition of space war games such as Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...
and Galaga
Galaga
is a fixed shooter arcade game developed and published by Namco in Japan and published by Midway in North America in 1981. It is the sequel to Galaxian, released in 1979. The gameplay of Galaga puts the player in control of a space ship which is situated on the bottom of the screen...
.
Gyruss was the second and last game Yoshiki Okamoto
Yoshiki Okamoto
Yoshiki Okamoto , sometimes credited as Kihaji Okamoto, is a video game designer credited with producing many popular titles for Konami, including Gyruss and Time Pilot, and Capcom, including Final Fight and Street Fighter II...
designed for Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...
, after Time Pilot
Time Pilot
Time Pilot is a multi-directional scrolling shooter and free-roaming aerial combat arcade game designed by Yoshiki Okamoto, released by Konami in 1982, and distributed in the United States by Centuri...
. Due to pay disputes, he was fired after the release of this game, and soon joined Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...
, where he would write 1942 and the first Street Fighter
Street Fighter (video game)
is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the inaugural game in the Street Fighter series...
game.
The game's background music is an electronic, fast-paced arrangement of J. S. Bach
Johann Sebastian Bach
Johann Sebastian Bach was a German composer, organist, harpsichordist, violist, and violinist whose sacred and secular works for choir, orchestra, and solo instruments drew together the strands of the Baroque period and brought it to its ultimate maturity...
's Toccata and Fugue in D minor, BWV 565
Toccata and Fugue in D minor, BWV 565
The Toccata and Fugue in D minor, BWV 565, is a piece of organ music attributed to Johann Sebastian Bach. It is one of the most famous works in the organ repertoire, and has been used in a variety of popular media ranging from film, video games, to rock music, and ringtones...
; this particular arrangement is superficially similar in sound to "Toccata", a rock
Rock and roll
Rock and roll is a genre of popular music that originated and evolved in the United States during the late 1940s and early 1950s, primarily from a combination of African American blues, country, jazz, and gospel music...
arrangement by the UK-based instrumentalist group Sky
Sky (band)
Sky was a British instrumental group that specialised in fusing a variety of musical styles including light rock, progressive rock, classical and jazz. The group's best known members were classical guitarist John Williams, bass player Herbie Flowers Sky was a British instrumental group that...
. Gyruss is notable for using "stereo
Stereophonic sound
The term Stereophonic, commonly called stereo, sound refers to any method of sound reproduction in which an attempt is made to create an illusion of directionality and audible perspective...
" sound, which according to the bonus material for Konami Arcade Classics
Konami Arcade Classics
Konami Arcade Classics is an arcade compilation released in 1999 for the PlayStation. It was originally released in the arcades as Konami 80's AC Special. It contained ten games; Pooyan, Scramble, Yie Ar Kung-Fu, Roc 'N Rope, Shao-Lin's Road, Circus Charlie, Super Cobra, Road Fighter, Time Pilot...
, was achieved by utilizing discrete audio circuits. The game also used multi-core processing, which included two Z80
Zilog Z80
The Zilog Z80 is an 8-bit microprocessor designed by Zilog and sold from July 1976 onwards. It was widely used both in desktop and embedded computer designs as well as for military purposes...
microprocessor
Microprocessor
A microprocessor incorporates the functions of a computer's central processing unit on a single integrated circuit, or at most a few integrated circuits. It is a multipurpose, programmable device that accepts digital data as input, processes it according to instructions stored in its memory, and...
s, one 6809
Motorola 6809
The Motorola 6809 is an 8-bit microprocessor CPU from Motorola, designed by Terry Ritter and Joel Boney and introduced 1978...
microprocessor, and one 8039
Intel MCS-48
The MCS-48 microcontroller series, Intel's first microcontroller, was originally released in 1976. Its first members were 8048, 8035 and 8748....
microprocessor, and for the sound, five AY-3-8910
General Instrument AY-3-8910
The AY-3-8910 is a 3-voice Programmable Sound Generator designed by General Instrument, initially for use with their 16-bit CP1610 or one of the PIC1650 series of 8-bit microcomputers...
PSG
Programmable sound generator
A Programmable Sound Generator is a sound chip that generates sound waves by synthesizing multiple basic waveforms, and often some kind of noise generator, and combining and mixing these waveforms into a complex waveform, then shaping the amplitude of the resulting waveform using...
sound chip
Sound chip
A sound chip is an integrated circuit designed to produce sound . It might be doing this through digital, analog or mixed-mode electronics...
s and a DAC
Digital-to-analog converter
In electronics, a digital-to-analog converter is a device that converts a digital code to an analog signal . An analog-to-digital converter performs the reverse operation...
.
Gameplay
The gameplay is very similar to that of Galaga but with an added twist: the game is presented in a forced 3D perspective, with the player's ship facing 'into' the screen and able to move around the perimeter of an implicit circle - essentially, Gyruss was GalagaGalaga
is a fixed shooter arcade game developed and published by Namco in Japan and published by Midway in North America in 1981. It is the sequel to Galaxian, released in 1979. The gameplay of Galaga puts the player in control of a space ship which is situated on the bottom of the screen...
mapped onto a Tempest-like cylinder. This gameplay style is called a tube shooter, and Gyruss is one of the very few examples that exist. The familiar scrolling starfield of earlier space shooter games was arranged to fit the 3D perspective, with the stars coming into view at the centre of the screen and flying outward, giving the impression of the player's ship moving very fast through space.
The majority of enemies are other spaceships, all of which must be destroyed before a level is completed. They appear either from the centre of the screen or from one of the edges, and move in swirling patterns. They can shoot the player's ship or destroy it by contact. They hover near the centre of the screen after completing their deployment pattern, and occasionally fly outwards and shoot at the player. If they are not destroyed by the player, the enemy ships gradually fly away one by one.
There are also several other types of enemies: satellite
Satellite
In the context of spaceflight, a satellite is an object which has been placed into orbit by human endeavour. Such objects are sometimes called artificial satellites to distinguish them from natural satellites such as the Moon....
s, asteroid
Asteroid
Asteroids are a class of small Solar System bodies in orbit around the Sun. They have also been called planetoids, especially the larger ones...
s, and laser
Laser
A laser is a device that emits light through a process of optical amplification based on the stimulated emission of photons. The term "laser" originated as an acronym for Light Amplification by Stimulated Emission of Radiation...
beam generators. These appear intermittently and soon disappear of their own accord if not destroyed by the player.
Satellites materialise in a group of three just in front of the player after the ordinary enemy ships have finished deployment. They gyrate in small circles and shoot at the player. If the player has the basic weapon when the satellites appear the middle one will be a sun-like object - if destroyed, the player's ship gets a better weapon. There is only one upgrade possible and if the better weapon has already been gained then all satellites are identical. This is not always easy, as the satellites' shots do not need to travel far to hit the player's ship, and the player only has a few seconds to destroy them before they fly away.
Asteroids fly straight outwards from the centre of the screen at regular intervals. They always fly just to the left or right of the player's ship, so unless the ship moves it will never be hit by an asteroid. They cannot be destroyed but a small points bonus is given for shooting at them.
Laser beam generators occasionally fly straight outwards from the centre of the screen. They consist of two generator segments with a laser beam between them; destroying either generator deactivates the beam. The player's ship is destroyed by contact with either the generators or the beam.
The player begins the game "2 WARPS TO NEPTUNE
Neptune
Neptune is the eighth and farthest planet from the Sun in the Solar System. Named for the Roman god of the sea, it is the fourth-largest planet by diameter and the third largest by mass. Neptune is 17 times the mass of Earth and is slightly more massive than its near-twin Uranus, which is 15 times...
". After completing each level, the player is one warp closer to a planet. Each time a planet is reached, the player's ship is seen flying towards it and then a short bonus round
Bonus stage
A bonus stage is a special level within a video game designed to reward the player or players, and typically allows the player to collect extra points or power-ups. Often a bonus stage will have no enemies or hazards, or may contain them but the player character is invulnerable to attack from them...
is played, where the player can shoot enemy ships for bonus points without worrying about being destroyed by them. After reaching Neptune, the player is then three warps from Uranus
Uranus
Uranus is the seventh planet from the Sun. It has the third-largest planetary radius and fourth-largest planetary mass in the Solar System. It is named after the ancient Greek deity of the sky Uranus , the father of Cronus and grandfather of Zeus...
, and progresses through Saturn
Saturn
Saturn is the sixth planet from the Sun and the second largest planet in the Solar System, after Jupiter. Saturn is named after the Roman god Saturn, equated to the Greek Cronus , the Babylonian Ninurta and the Hindu Shani. Saturn's astronomical symbol represents the Roman god's sickle.Saturn,...
, Jupiter
Jupiter
Jupiter is the fifth planet from the Sun and the largest planet within the Solar System. It is a gas giant with mass one-thousandth that of the Sun but is two and a half times the mass of all the other planets in our Solar System combined. Jupiter is classified as a gas giant along with Saturn,...
, Mars
Mars
Mars is the fourth planet from the Sun in the Solar System. The planet is named after the Roman god of war, Mars. It is often described as the "Red Planet", as the iron oxide prevalent on its surface gives it a reddish appearance...
, and finally Earth
Earth
Earth is the third planet from the Sun, and the densest and fifth-largest of the eight planets in the Solar System. It is also the largest of the Solar System's four terrestrial planets...
, taking three warps to reach each planet. Stage one and every 10th stage thereafter the enemies do not fire on the player when entering the screen.
After completing Earth's bonus stage, the player must travel through the very fast "3 WARPS TO NEPTUNE" level before returning to the start of the game.
Development
Gyruss was released in both a upright and cocktail cabinets. Gyruss did not save high scores in RAM, however, on August 22nd, 2003 , Matt Osborn released a mod kit to save the top five scores after the machine was powered off.Early Ports
Gyruss was ported to many early systems, including the Atari 2600Atari 2600
The Atari 2600 is a video game console released in October 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in...
, Atari 5200
Atari 5200
The Atari 5200 SuperSystem, commonly known as the Atari 5200, is a video game console that was introduced in 1982 by Atari Inc. as a higher end complementary console for the popular Atari 2600...
, Atari 8-bit, Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...
, and ColecoVision
ColecoVision
The ColecoVision is Coleco Industries' second generation home video game console which was released in August 1982. The ColecoVision offered arcade-quality graphics and gaming style, and the means to expand the system's basic hardware...
Famicom Disk System/Nintendo Entertainment System
Gyruss was also slightly remade for the Family Computer Disk System in Japan, and later the Nintendo Entertainment SystemNintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
in North America, released by Konami's subsidiary Ultra Games
Ultra Games
Ultra Software Corporation was a spinoff company created in 1988 as a subsidiary of Konami of America, in an effort to get around Nintendo of America's strict licensing rules for the North American Konami release games for Nintendo consoles. One of these rules was that a third-party company could...
. In these versions of the game, the gameplay is still largely the same, but there are several revisions. Despite the revisions, the game was still well received in North America. Revisions include:
- Updated graphics
- The music from the arcade version of the game was slightly remixed, and several additional tracks were added.
- The player starts off at "Three Warps To Neptune" instead of "Two Warps"
- The player can use a super phaser attack in addition to the normal guns
- There are additional enemies, including boss fights when the player reaches each planet
- Bonus stages after each planet's boss is defeated, for a chance to gain additional powerups
- There is a definite ending to the game. In the NES version, it's a brief text about the Universe being at peace. In the FDS version, there is a full ending sequence with credits.
- In addition to the satellites providing the usual double guns and bonus points, they can also provide extra phasers, a smart bomb, and even an extra life
- Instead of the arcade's looping 24 stages, there are 39 looping. In the arcade, the player starts from Neptune and proceeds to Earth. On the NES version, the player travels through the entire Solar SystemSolar SystemThe Solar System consists of the Sun and the astronomical objects gravitationally bound in orbit around it, all of which formed from the collapse of a giant molecular cloud approximately 4.6 billion years ago. The vast majority of the system's mass is in the Sun...
, including the SunSunThe Sun is the star at the center of the Solar System. It is almost perfectly spherical and consists of hot plasma interwoven with magnetic fields...
and PlutoPlutoPluto, formal designation 134340 Pluto, is the second-most-massive known dwarf planet in the Solar System and the tenth-most-massive body observed directly orbiting the Sun...
. - The player can enter the Konami codeKonami CodeThe Konami Code, known in Japan as the , is a cheat code that appears in many Konami video games, although the code also appears in some non-Konami games...
at the title screen for extra lives, but with a twist: the code must be entered in reverse (A-B-A-B-right-left-right-left-down-down-up-up) instead of in the original sequence.
This version of the game was included in the Majesco
Majesco Entertainment
Majesco Entertainment is a video game publisher founded in 1986.-History:Majesco first made a name as a reissuer of old titles that had been abandoned by their original publisher. By cutting the prices dramatically and, eventually, arranging the rights to self-manufacture games for both Nintendo...
TV Game Konami Collector's Series: Arcade Advanced. This isn't to be confused with the Game Boy Advance game of the same name, which featured an actual programming of the arcade Gyruss.
Modern ports
Faithful versions of Gyruss can be played in modern compilations. Gyruss has a perfect emulation (minus the attract mode) in Konami Arcade ClassicsKonami Arcade Classics
Konami Arcade Classics is an arcade compilation released in 1999 for the PlayStation. It was originally released in the arcades as Konami 80's AC Special. It contained ten games; Pooyan, Scramble, Yie Ar Kung-Fu, Roc 'N Rope, Shao-Lin's Road, Circus Charlie, Super Cobra, Road Fighter, Time Pilot...
for the PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...
. There is also a very faithful implementation in Konami Collector's Series: Arcade Advanced
Konami Collector's Series: Arcade Advanced
Konami Collector's Series: Arcade Advanced was released on March 22, 2002, for the Game Boy Advance. It was released in Europe under the name Konami Collector's Series: Arcade Classics...
for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
. In addition, there is the Konami Live! Plug and Play PC controller that includes Gyruss with an online scoreboard, as well as five other Konami titles. On April 18, 2007, the game was released on Microsoft
Microsoft
Microsoft Corporation is an American public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through its various product divisions...
's Xbox Live Arcade
Xbox Live Arcade
Xbox Live Arcade is a type of video game download distribution available primarily in a section of the Xbox Live Marketplace, Microsoft's digital distribution network for the Xbox 360, that focuses on smaller downloadable games from both major publishers and independent game developers...
service with optional enhanced graphics and online high-score leaderboards. A clone of the game also exists as one of the minigames found in various convenience stores featured in the game Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas is a 2004 open world action video game developed by British games developer Rockstar North and published by Rockstar Games. It is the third 3D game in the Grand Theft Auto video game franchise, the fifth original console release and eighth game overall...
.
Dance Dance Revolution Ultramix 2
Dance Dance Revolution Ultramix 2
Dance Dance Revolution Ultramix 2, or simply Ultramix 2, is a music video game released on November 18, 2004 by Konami in North America for the Microsoft Xbox.-Music:...
contains a remix of the Gyruss music as a playable song.
Gyruss was made available on Microsoft's
Microsoft
Microsoft Corporation is an American public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through its various product divisions...
Game Room
Game Room
Game Room is a gaming service for the Xbox 360 video game system, Microsoft Windows PCs, and Windows Phone 7. Launched on March 24, 2010, Game Room lets players download classic video games and compete against each other for high scores...
service for its Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
console and for Windows-based
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...
PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...
s in July 2010.