Howl from the North
Encyclopedia
Howl from the North is an adventure module
for the Dungeons & Dragons
fantasy
role-playing game
, set in the game's World of Greyhawk campaign setting
. The module bears the code WGS2 and was published by TSR, Inc.
in 1991 for the second edition Advanced Dungeons & Dragons rules.
immediately preceding the onset of the Greyhawk Wars
themselves. As with WGS1, the plot of the module focuses on the Five Blades of Corusk. These are ancient magical swords which, according to the legends of Greyhawk's Suloise
barbarians
, can be brought together to be made even more powerful.
. It was originally intended as the second of three modules in the "World of Greyhawk Swords" (WGS) trilogy. It is therefore the sequel to the first "Swords" module, WGS1 - Five Shall Be One
. The third module in the series (which would have been coded WGS3) was never produced. Instead, the material originally intended for WGS3 was reworked and incorporated into the board game Greyhawk Wars
.
Adventure (Dungeons & Dragons)
In the Dungeons & Dragons role-playing game, an adventure or module is a pre-packaged book or box set that helps the Dungeon Master manage the plot or story of a game...
for the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...
fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...
role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...
, set in the game's World of Greyhawk campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...
. The module bears the code WGS2 and was published by TSR, Inc.
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....
in 1991 for the second edition Advanced Dungeons & Dragons rules.
Plot summary
The events in this module take place in the FlanaessFlanaess
The Flanaess is the eastern part of the continent of Oerik, one of the four continents of the fictional world of Oerth in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game. The Flanaess has been the setting of dozens of adventures published between the 1970s...
immediately preceding the onset of the Greyhawk Wars
Greyhawk Wars
In the Dungeons & Dragons World of Greyhawk campaign setting, the Greyhawk Wars raged across the whole of the Flanaess from 582-584 CY.-History:...
themselves. As with WGS1, the plot of the module focuses on the Five Blades of Corusk. These are ancient magical swords which, according to the legends of Greyhawk's Suloise
Suloise
In the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game, the Suloise, also known as the "Suel," are one of the major races of humans inhabiting the Flanaess....
barbarians
Barbarian (Dungeons & Dragons)
The barbarian is a playable character class in the Dungeons & Dragons fantasy role-playing game.-Creative origins:The barbarian is based on Robert E...
, can be brought together to be made even more powerful.
Publication history
The adventure was written by Dale "Slade" Henson with cover art by Jeff Starlind and interior art by Ken FrankKen Frank
Ken Frank is an artist whose work has appeared in role-playing games.-Works:Ken Frank produced interior illustrations for many Dungeons & Dragons books and Dragon magazine throughout the 1990s, as well as cover art for the adventure modules Flames of the Falcon and Falconmaster...
. It was originally intended as the second of three modules in the "World of Greyhawk Swords" (WGS) trilogy. It is therefore the sequel to the first "Swords" module, WGS1 - Five Shall Be One
Five Shall Be One
Five Shall Be One is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module bears the code WGS1 and was published by TSR, Inc...
. The third module in the series (which would have been coded WGS3) was never produced. Instead, the material originally intended for WGS3 was reworked and incorporated into the board game Greyhawk Wars
Greyhawk Wars (game)
Greyhawk Wars is a fantasy board wargame published by TSR, Inc. in 1991. The game was designed by David Cook as a strategic simulation of the eponymous Greyhawk Wars on the fictional world of Oerth, the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game.-Components:The...
.